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source: orxonox.OLD/trunk/src/lib/gui/gl_gui/glgui_pushbutton.cc @ 5396

Last change on this file since 5396 was 5396, checked in by bensch, 19 years ago

orxonox/trunk: fixed a BUG in the Element2D-class preventing the BindNode to functionate correctly

File size: 995 bytes
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI
17
18#include "glgui_pushbutton.h"
19
20#include "text.h"
21
22using namespace std;
23
24/**
25 * standard constructor
26*/
27GLGuiPushButton::GLGuiPushButton ()
28{
29  this->init();
30
31}
32
33
34/**
35 * standard deconstructor
36*/
37GLGuiPushButton::~GLGuiPushButton()
38{
39
40}
41
42/**
43 * initializes the GUI-element
44 */
45void GLGuiPushButton::init()
46{
47  this->setClassID(CL_GLGUI_PUSHBUTTON, "GLGuiPushButton");
48
49}
50
51/**
52 * draws the GLGuiPushButton
53 */
54void GLGuiPushButton::draw() const
55{
56  this->label->draw();
57}
58
59/**
60 * updates the GLGuiPushButton
61 */
62void GLGuiPushButton::update()
63{
64
65}
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