| 
                Last change
                  on this file since 7341 was
                  5406,
                  checked in by bensch, 20 years ago
           | 
        
        
          | 
               
orxonox/trunk: update the Element2D-tree in the right order 
 
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        | 
            File size:
            1.2 KB
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| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI | 
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| 17 |  | 
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| 18 | #include "glgui_handler.h" | 
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| 19 | #include "event_handler.h" | 
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| 20 |  | 
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| 21 | #include "glgui_mainwidget.h" | 
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| 22 |  | 
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| 23 | using namespace std; | 
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| 24 |  | 
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| 25 | /** | 
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| 26 |  * standard constructor | 
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| 27 |  */ | 
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| 28 | GLGuiHandler::GLGuiHandler () | 
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| 29 | { | 
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| 30 |    this->setClassID(CL_GLGUI_HANDLER, "GLGuiHandler"); | 
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| 31 |    this->setName("GLGuiHandler"); | 
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| 32 |  | 
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| 33 | } | 
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| 34 |  | 
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| 35 | /** | 
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| 36 |  *  the singleton reference to this class | 
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| 37 |  */ | 
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| 38 | GLGuiHandler* GLGuiHandler::singletonRef = NULL; | 
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| 39 |  | 
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| 40 | /** | 
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| 41 |    @brief standard deconstructor | 
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| 42 |  */ | 
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| 43 | GLGuiHandler::~GLGuiHandler () | 
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| 44 | { | 
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| 45 |   GLGuiHandler::singletonRef = NULL; | 
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| 46 | } | 
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| 47 |  | 
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| 48 | void GLGuiHandler::activate() | 
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| 49 | { | 
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| 50 |   EventHandler::getInstance()->pushState(ES_MENU); | 
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| 51 |  | 
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| 52 | } | 
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| 53 |  | 
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| 54 | void GLGuiHandler::deactivate() | 
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| 55 | { | 
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| 56 |   EventHandler::getInstance()->popState(); | 
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| 57 |  | 
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| 58 | } | 
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| 59 |  | 
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| 60 |  | 
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| 61 | void GLGuiHandler::process(const Event &event) | 
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| 62 | { | 
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| 63 |  | 
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| 64 |  | 
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| 65 |  | 
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| 66 | } | 
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| 67 |  | 
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| 68 | void GLGuiHandler::draw() | 
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| 69 | { | 
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| 70 |   GLGuiMainWidget::getInstance()->draw2D(E2D_LAYER_TOP); | 
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| 71 | } | 
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| 72 |  | 
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| 73 |  | 
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| 74 | void GLGuiHandler::tick(float dt) | 
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| 75 | { | 
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| 76 |  | 
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| 77 | } | 
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