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Last change
on this file since 7221 was
5406,
checked in by bensch, 20 years ago
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orxonox/trunk: update the Element2D-tree in the right order
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File size:
1.2 KB
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| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
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| 17 | |
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| 18 | #include "glgui_handler.h" |
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| 19 | #include "event_handler.h" |
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| 20 | |
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| 21 | #include "glgui_mainwidget.h" |
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| 22 | |
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| 23 | using namespace std; |
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| 24 | |
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| 25 | /** |
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| 26 | * standard constructor |
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| 27 | */ |
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| 28 | GLGuiHandler::GLGuiHandler () |
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| 29 | { |
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| 30 | this->setClassID(CL_GLGUI_HANDLER, "GLGuiHandler"); |
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| 31 | this->setName("GLGuiHandler"); |
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| 32 | |
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| 33 | } |
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| 34 | |
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| 35 | /** |
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| 36 | * the singleton reference to this class |
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| 37 | */ |
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| 38 | GLGuiHandler* GLGuiHandler::singletonRef = NULL; |
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| 39 | |
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| 40 | /** |
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| 41 | @brief standard deconstructor |
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| 42 | */ |
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| 43 | GLGuiHandler::~GLGuiHandler () |
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| 44 | { |
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| 45 | GLGuiHandler::singletonRef = NULL; |
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| 46 | } |
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| 47 | |
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| 48 | void GLGuiHandler::activate() |
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| 49 | { |
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| 50 | EventHandler::getInstance()->pushState(ES_MENU); |
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| 51 | |
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| 52 | } |
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| 53 | |
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| 54 | void GLGuiHandler::deactivate() |
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| 55 | { |
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| 56 | EventHandler::getInstance()->popState(); |
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| 57 | |
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| 58 | } |
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| 59 | |
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| 60 | |
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| 61 | void GLGuiHandler::process(const Event &event) |
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| 62 | { |
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| 63 | |
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| 64 | |
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| 65 | |
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| 66 | } |
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| 67 | |
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| 68 | void GLGuiHandler::draw() |
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| 69 | { |
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| 70 | GLGuiMainWidget::getInstance()->draw2D(E2D_LAYER_TOP); |
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| 71 | } |
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| 72 | |
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| 73 | |
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| 74 | void GLGuiHandler::tick(float dt) |
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| 75 | { |
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| 76 | |
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| 77 | } |
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