source:
orxonox.OLD/trunk/src/lib/gui/gl_gui/glgui_bar.cc
@
6287
Last change on this file since 6287 was 6287, checked in by bensch, 18 years ago | |
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File size: 1.2 KB |
Rev | Line | |
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[4744] | 1 | /* |
[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
3 | ||
4 | Copyright (C) 2004 orx | |
5 | ||
6 | This program is free software; you can redistribute it and/or modify | |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
[1855] | 10 | |
11 | ### File Specific: | |
[5360] | 12 | main-programmer: Benjamin Grauer |
[1855] | 13 | co-programmer: ... |
[1853] | 14 | */ |
15 | ||
[5360] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI |
[1853] | 17 | |
[6287] | 18 | #include "glgui_bar.h" |
[1853] | 19 | |
[1856] | 20 | using namespace std; |
[1853] | 21 | |
[3245] | 22 | /** |
[4838] | 23 | * standard constructor |
[3245] | 24 | */ |
[5365] | 25 | GLGuiBar::GLGuiBar () |
[3365] | 26 | { |
[5360] | 27 | this->init(); |
[4320] | 28 | |
[3365] | 29 | } |
[1853] | 30 | |
31 | ||
[3245] | 32 | /** |
[4838] | 33 | * standard deconstructor |
[3245] | 34 | */ |
[5365] | 35 | GLGuiBar::~GLGuiBar() |
[3543] | 36 | { |
[5360] | 37 | |
[3543] | 38 | } |
[5360] | 39 | |
40 | /** | |
41 | * initializes the GUI-element | |
42 | */ | |
[6287] | 43 | void GLGuiBar::init() |
[5360] | 44 | { |
[5365] | 45 | this->setClassID(CL_GLGUI_BAR, "GLGuiBar"); |
[5360] | 46 | |
[6287] | 47 | this->value = 0.5f; |
48 | this->minimum = 0.0f; | |
49 | this->maximum = 1.0f; | |
[5360] | 50 | } |
51 | ||
52 | /** | |
[5365] | 53 | * draws the GLGuiBar |
[5360] | 54 | */ |
[6287] | 55 | void GLGuiBar::draw() const |
[5360] | 56 | { |
57 | ||
[6287] | 58 | printf("TEST %f %f\n", this->getAbsCoor2D().x, this->getAbsCoor2D().y); |
59 | GLGuiWidget::draw(); | |
60 | ||
61 | glBegin(GL_QUADS); | |
62 | ||
63 | glVertex2d(.1, .1); | |
64 | glVertex2d(.1, this->getSizeY2D()* .8 * (value/maximum)); | |
65 | glVertex2d(this->getSizeX2D(), this->getSizeY2D() * .8 * (value/maximum)); | |
66 | glVertex2d(this->getSizeX2D(), .1); | |
67 | ||
68 | glEnd(); | |
[5360] | 69 | } |
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