| 1 | /*! |
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| 2 | * @file signal_connector.h |
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| 3 | * @brief Definition of a SignalConnector class |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _SIGNAL_CONNECTOR_H |
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| 7 | #define _SIGNAL_CONNECTOR_H |
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| 8 | |
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| 9 | #include "executor/executor.h" |
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| 10 | |
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| 11 | namespace OrxGui |
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| 12 | { |
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| 13 | |
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| 14 | //////////////// TO BE IGNORED BY YOU ///// |
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| 15 | #define DeclareSignalBegin(SignalName) \ |
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| 16 | public: \ |
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| 17 | void signal_ ## connect ## SignalName(const SignalConnector& connector) { \ |
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| 18 | SignalName ## connected.push_back(connector); \ |
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| 19 | }\ |
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| 20 | Signal& getSignalVector_##SignalName () { return this->SignalName ## connected; }; \ |
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| 21 | private: |
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| 22 | |
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| 23 | #define DeclareSignalEnd(SignalName) \ |
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| 24 | Signal SignalName ## connected |
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| 25 | ///////////////////////////////////////////// |
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| 26 | |
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| 27 | |
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| 28 | /** |
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| 29 | * @brief declares a new Signal. |
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| 30 | * @param SignalName the Name of the Signal. |
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| 31 | */ |
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| 32 | #define DeclareSignal0(SignalName) \ |
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| 33 | DeclareSignalBegin(SignalName) \ |
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| 34 | void SignalName () { \ |
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| 35 | for (unsigned int i = 0; i < SignalName ## connected .size(); i++) \ |
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| 36 | SignalName ## connected[i] (); \ |
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| 37 | }\ |
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| 38 | DeclareSignalEnd(SignalName) |
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| 39 | |
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| 40 | |
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| 41 | /** |
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| 42 | * @brief declares a new Signal. |
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| 43 | * @param SignalName the Name of the Signal. |
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| 44 | * @param param0 the first Parameter the Function takes |
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| 45 | */ |
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| 46 | #define DeclareSignal1(SignalName, param0) \ |
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| 47 | DeclareSignalBegin(SignalName) \ |
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| 48 | void SignalName (param0 val0) { \ |
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| 49 | for (unsigned int i = 0; i < SignalName ## connected .size(); i++) \ |
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| 50 | SignalName ## connected[i] (val0); \ |
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| 51 | }\ |
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| 52 | DeclareSignalEnd(SignalName) |
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| 53 | |
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| 54 | /** |
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| 55 | * @brief declares a new Signal. |
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| 56 | * @param SignalName the Name of the Signal. |
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| 57 | * @param param0 the first Parameter the Function takes |
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| 58 | * @param param1 the second Parameter the Function takes |
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| 59 | */ |
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| 60 | #define DeclareSignal2(SignalName, param0, param1) \ |
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| 61 | DeclareSignalBegin(SignalName) \ |
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| 62 | void SignalName (param0 val0, param1 val1) { \ |
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| 63 | for (unsigned int i = 0; i < SignalName ## connected .size(); i++) \ |
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| 64 | SignalName ## connected[i] (val0, val1); \ |
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| 65 | }\ |
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| 66 | DeclareSignalEnd(SignalName) |
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| 67 | |
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| 68 | |
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| 69 | |
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| 70 | /** |
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| 71 | * @brief declares a new Signal. |
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| 72 | * @param SignalName the Name of the Signal. |
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| 73 | * @param param0 the first Parameter the Function takes |
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| 74 | * @param param1 the second Parameter the Function takes |
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| 75 | * @param param2 the third Parameter the Function takes |
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| 76 | */ |
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| 77 | #define DeclareSignal3(SignalName, param0, param1, param2) \ |
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| 78 | DeclareSignalBegin(SignalName) \ |
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| 79 | void SignalName (param0 val0, param1 val1, param2 val2) { \ |
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| 80 | for (unsigned int i = 0; i < SignalName ## connected .size(); i++) \ |
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| 81 | SignalName ## connected[i] (val0, val1, val2); \ |
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| 82 | }\ |
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| 83 | DeclareSignalEnd(SignalName) |
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| 84 | |
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| 85 | /** |
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| 86 | * @brief declares a new Signal. |
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| 87 | * @param SignalName the Name of the Signal. |
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| 88 | * @param param0 the first Parameter the Function takes |
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| 89 | * @param param1 the second Parameter the Function takes |
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| 90 | * @param param2 the third Parameter the Function takes |
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| 91 | * @param param3 the fourth Parameter the Function takes |
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| 92 | */ |
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| 93 | #define DeclareSignal4(SignalName, param0, param1, param2, param3) \ |
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| 94 | DeclareSignalBegin(SignalName) \ |
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| 95 | void SignalName (param0 val0, param1 val1, param2 val2, param3 val3) { \ |
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| 96 | for (unsigned int i = 0; i < SignalName ## connected .size(); i++) \ |
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| 97 | SignalName ## connected[i] (val0, val1, val2, val3); \ |
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| 98 | }\ |
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| 99 | DeclareSignalEnd(SignalName) |
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| 100 | |
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| 101 | |
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| 102 | /** |
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| 103 | * @brief declares a new Signal. |
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| 104 | * @param SignalName the Name of the Signal. |
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| 105 | * @param param0 the first Parameter the Function takes |
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| 106 | * @param param1 the second Parameter the Function takes |
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| 107 | * @param param2 the third Parameter the Function takes |
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| 108 | * @param param4 the fifth Parameter the Function takes |
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| 109 | */ |
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| 110 | #define DeclareSignal5(SignalName, param0, param1, param2, param3, param4) \ |
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| 111 | DeclareSignalBegin(SignalName) \ |
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| 112 | void SignalName (param0 val0, param1 val1, param2 val2, param3 val3, param4 val4) { \ |
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| 113 | for (unsigned int i = 0; i < SignalName ## connected .size(); i++) \ |
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| 114 | SignalName ## connected[i] (val0, val1, val2, val3, val4); \ |
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| 115 | }\ |
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| 116 | DeclareSignalEnd(SignalName) |
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| 117 | |
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| 118 | |
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| 119 | /** |
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| 120 | * @brief selects a Signal. |
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| 121 | * @param SignalName the Signal to be retrieved. |
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| 122 | */ |
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| 123 | #define SIGNAL(Object, SignalName) \ |
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| 124 | Object->getSignalVector_##SignalName() |
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| 125 | |
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| 126 | /** |
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| 127 | * @brief defines a Slot, the sink of a Signal. |
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| 128 | * @param Class the Class the Slot belongs to. |
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| 129 | * @param function the Function to Connect to. |
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| 130 | */ |
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| 131 | #define SLOT(Class, function) \ |
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| 132 | createExecutor<Class>(&Class::function) |
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| 133 | |
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| 134 | /** |
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| 135 | * @brief emits function |
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| 136 | */ |
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| 137 | #define emit(function) function |
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| 138 | |
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| 139 | //! A class for Conncting Signals to Objects, inside of the Graphical user interface. |
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| 140 | /** |
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| 141 | * The SignalConnector binds an Object to a Functional (Executor) |
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| 142 | * The Usage is quite easy in the Widget for this: |
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| 143 | * |
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| 144 | * int the header (Class Definition) you can add a definition of a Signal with: |
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| 145 | * @verbatim DeclareSignal3(my_signal, int, int, float) |
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| 146 | * and a Signal with the the Parameters int,int and float will be created. |
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| 147 | * |
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| 148 | * now you can use the connect function of GLWidget to connect this Signal to a Slot. |
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| 149 | * @see GLGuiWidget::connect |
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| 150 | */ |
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| 151 | class SignalConnector |
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| 152 | { |
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| 153 | public: |
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| 154 | SignalConnector(); |
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| 155 | SignalConnector(BaseObject* object, const Executor* exec); |
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| 156 | SignalConnector(const SignalConnector& signalConnector); |
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| 157 | ~SignalConnector(); |
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| 158 | |
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| 159 | SignalConnector& operator=(const SignalConnector& signalConnector); |
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| 160 | bool operator==(const SignalConnector& signalConnector) const; |
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| 161 | |
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| 162 | void operator()() const; |
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| 163 | void operator()(const MultiType& value0) const; |
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| 164 | void operator()(const MultiType& value0, const MultiType& value1) const; |
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| 165 | void operator()(const MultiType& value0, const MultiType& value1, const MultiType& value2) const; |
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| 166 | void operator()(const MultiType& value0, const MultiType& value1, const MultiType& value2, const MultiType& value3) const; |
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| 167 | void operator()(const MultiType& value0, const MultiType& value1, const MultiType& value2, const MultiType& value3, const MultiType& value4) const; |
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| 168 | |
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| 169 | /** checks wether the SignalConnector is valid @return true on valid. */ |
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| 170 | bool isValid() const { return (this->object && this->exec); }; |
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| 171 | /** @brief checks if the SignalConnector is clean, invalid @returns true if invalid */ |
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| 172 | bool isClean() const { return (this->object == NULL || this->exec == NULL); } |
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| 173 | |
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| 174 | |
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| 175 | private: |
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| 176 | BaseObject* object; //!< The object to call. |
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| 177 | const Executor* exec; //!< The Executor, that will be called, on object. |
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| 178 | }; |
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| 179 | |
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| 180 | //! TypeDefinition for SignalLists |
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| 181 | typedef std::vector<SignalConnector> Signal; |
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| 182 | //! TypeDefinition for a Slot. |
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| 183 | typedef Executor* Slot; |
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| 184 | |
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| 185 | } |
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| 186 | #endif /* _SIGNAL_CONNECTOR_H */ |
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