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| 1 | /*! |
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| 2 | * @file glgui_mainwidget.h |
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| 3 | * @brief Definition of the glGui singleton Class |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _GLGUI_MAINWIDGET_H |
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| 7 | #define _GLGUI_MAINWIDGET_H |
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| 8 | |
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| 9 | #include "glgui_widget.h" |
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| 10 | |
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| 11 | namespace OrxGui |
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| 12 | { |
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| 13 | |
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| 14 | //! A default singleton class. |
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| 15 | class GLGuiMainWidget : public GLGuiWidget |
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| 16 | { |
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| 17 | ObjectListDeclaration(GLGuiMainWidget); |
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| 18 | public: |
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| 19 | virtual ~GLGuiMainWidget(void); |
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| 20 | /** @returns a Pointer to the only object of this Class */ |
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| 21 | inline static GLGuiMainWidget* getInstance(void) { if (!GLGuiMainWidget::singletonRef) GLGuiMainWidget::singletonRef = new GLGuiMainWidget(); return GLGuiMainWidget::singletonRef; }; |
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| 22 | |
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| 23 | virtual void update() {}; |
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| 24 | virtual void draw() const {}; |
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| 25 | |
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| 26 | private: |
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| 27 | GLGuiMainWidget(void); |
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| 28 | static GLGuiMainWidget* singletonRef; |
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| 29 | }; |
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| 30 | } |
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| 31 | |
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| 32 | #endif /* _GLGUI_MAINWIDGET_H */ |
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