| [4838] | 1 | /*! | 
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| [7892] | 2 |  * @file glgui_inputline.h | 
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 | 3 |  * The gl_INPUTLINE widget of th openglGUI | 
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| [5360] | 4 |  * | 
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 | 5 |  */ | 
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| [1853] | 6 |  | 
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| [7892] | 7 | #ifndef _GLGUI_INPUTLINE_H | 
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 | 8 | #define _GLGUI_INPUTLINE_H | 
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| [1853] | 9 |  | 
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| [5365] | 10 | #include "glgui_widget.h" | 
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| [7892] | 11 | #include "text.h" | 
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| [7893] | 12 | #include "event.h" | 
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| [1853] | 13 |  | 
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| [4838] | 14 | // FORWARD DECLARATION | 
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| [7779] | 15 | namespace OrxGui | 
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 | 16 | { | 
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| [3543] | 17 |  | 
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| [8035] | 18 |   //! This is InputLine part of the openglGUI class | 
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| [7779] | 19 |   /** | 
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| [8035] | 20 |    * The InputLine is a Widget, that displays a Line, that can be manipulated through | 
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 | 21 |    * Writing Text on it. | 
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| [7779] | 22 |    * | 
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| [8035] | 23 |    * Whenever the Text is changed the textChanged signal is emitted. | 
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| [7779] | 24 |    */ | 
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| [7892] | 25 |   class GLGuiInputLine : public OrxGui::GLGuiWidget | 
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| [7779] | 26 |   { | 
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| [3543] | 27 |  | 
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| [7779] | 28 |   public: | 
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| [7892] | 29 |     GLGuiInputLine(); | 
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 | 30 |     virtual ~GLGuiInputLine(); | 
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| [2036] | 31 |  | 
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| [1853] | 32 |  | 
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| [8035] | 33 |     /** @returns the text of the inputLine */ | 
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 | 34 |     const std::string& getText() const { return this->text.getText(); }; | 
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 | 35 |  | 
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| [7892] | 36 |     void setText(const std::string& text); | 
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 | 37 |     void append(const std::string& appendText); | 
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| [7893] | 38 |     void appendCharacter(char character); | 
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| [7892] | 39 |     void removeCharacters(unsigned int chars); | 
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| [1853] | 40 |  | 
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| [7896] | 41 |     virtual void removedFocus(); | 
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 | 42 |  | 
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| [7894] | 43 |     virtual void tick(float dt); | 
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| [7892] | 44 |     virtual void draw() const; | 
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 | 45 |  | 
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| [7893] | 46 |     virtual bool processEvent(const Event& event); | 
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 | 47 |  | 
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| [8035] | 48 |     DeclareSignal1(textChanged, const std::string&); | 
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| [7894] | 49 |  | 
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| [8035] | 50 |   private: | 
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 | 51 |     void init(); | 
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 | 52 |     void resize(); | 
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| [8116] | 53 |     virtual void hiding(); | 
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 | 54 |     virtual void showing(); | 
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| [7894] | 55 |  | 
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| [7779] | 56 |   private: | 
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| [7894] | 57 |     Text                    text;             //!< The Text to display inside of the InputLine. | 
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 | 58 |  | 
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 | 59 |     Uint16                  pressedKey;       //!< the pressed key that will be repeated. | 
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 | 60 |     Uint16                  pressedKeyName;   //!< The Name of the Key, that was pressed. | 
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 | 61 |  | 
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 | 62 |     float                   delayNext;        //!< How much time must pass before next output. | 
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 | 63 |  | 
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| [8035] | 64 |     static float            repeatDelay;      //!< Repead Delay. | 
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 | 65 |     static float            repeatRate;       //!< Repeat Rate. | 
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| [7779] | 66 |   }; | 
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 | 67 | } | 
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| [1853] | 68 |  | 
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| [7892] | 69 | #endif /* _GLGUI_INPUTLINE_H */ | 
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