| [4838] | 1 | /*! | 
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| [7892] | 2 | * @file glgui_inputline.h | 
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|  | 3 | * The gl_INPUTLINE widget of th openglGUI | 
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| [5360] | 4 | * | 
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|  | 5 | */ | 
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| [1853] | 6 |  | 
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| [7892] | 7 | #ifndef _GLGUI_INPUTLINE_H | 
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|  | 8 | #define _GLGUI_INPUTLINE_H | 
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| [1853] | 9 |  | 
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| [5365] | 10 | #include "glgui_widget.h" | 
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| [7892] | 11 | #include "text.h" | 
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| [7893] | 12 | #include "event.h" | 
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| [1853] | 13 |  | 
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| [4838] | 14 | // FORWARD DECLARATION | 
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| [7779] | 15 | namespace OrxGui | 
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|  | 16 | { | 
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| [3543] | 17 |  | 
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| [8035] | 18 | //! This is InputLine part of the openglGUI class | 
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| [7779] | 19 | /** | 
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| [8035] | 20 | * The InputLine is a Widget, that displays a Line, that can be manipulated through | 
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|  | 21 | * Writing Text on it. | 
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| [7779] | 22 | * | 
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| [8035] | 23 | * Whenever the Text is changed the textChanged signal is emitted. | 
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| [7779] | 24 | */ | 
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| [7892] | 25 | class GLGuiInputLine : public OrxGui::GLGuiWidget | 
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| [7779] | 26 | { | 
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| [3543] | 27 |  | 
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| [7779] | 28 | public: | 
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| [7892] | 29 | GLGuiInputLine(); | 
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|  | 30 | virtual ~GLGuiInputLine(); | 
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| [2036] | 31 |  | 
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| [1853] | 32 |  | 
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| [8035] | 33 | /** @returns the text of the inputLine */ | 
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|  | 34 | const std::string& getText() const { return this->text.getText(); }; | 
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|  | 35 |  | 
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| [7892] | 36 | void setText(const std::string& text); | 
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|  | 37 | void append(const std::string& appendText); | 
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| [7893] | 38 | void appendCharacter(char character); | 
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| [7892] | 39 | void removeCharacters(unsigned int chars); | 
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| [1853] | 40 |  | 
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| [7896] | 41 | virtual void removedFocus(); | 
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|  | 42 |  | 
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| [7894] | 43 | virtual void tick(float dt); | 
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| [7892] | 44 | virtual void draw() const; | 
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|  | 45 |  | 
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| [7893] | 46 | virtual bool processEvent(const Event& event); | 
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|  | 47 |  | 
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| [8035] | 48 | DeclareSignal1(textChanged, const std::string&); | 
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| [7894] | 49 |  | 
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| [8035] | 50 | private: | 
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|  | 51 | void init(); | 
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|  | 52 | void resize(); | 
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| [8116] | 53 | virtual void hiding(); | 
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|  | 54 | virtual void showing(); | 
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| [7894] | 55 |  | 
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| [7779] | 56 | private: | 
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| [7894] | 57 | Text                    text;             //!< The Text to display inside of the InputLine. | 
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|  | 58 |  | 
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|  | 59 | Uint16                  pressedKey;       //!< the pressed key that will be repeated. | 
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|  | 60 | Uint16                  pressedKeyName;   //!< The Name of the Key, that was pressed. | 
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|  | 61 |  | 
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|  | 62 | float                   delayNext;        //!< How much time must pass before next output. | 
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|  | 63 |  | 
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| [8035] | 64 | static float            repeatDelay;      //!< Repead Delay. | 
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|  | 65 | static float            repeatRate;       //!< Repeat Rate. | 
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| [7779] | 66 | }; | 
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|  | 67 | } | 
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| [1853] | 68 |  | 
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| [7892] | 69 | #endif /* _GLGUI_INPUTLINE_H */ | 
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