| [4744] | 1 | /* | 
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| [1853] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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| [1855] | 10 |  | 
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|  | 11 | ### File Specific: | 
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| [5360] | 12 | main-programmer: Benjamin Grauer | 
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| [1855] | 13 | co-programmer: ... | 
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| [1853] | 14 | */ | 
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|  | 15 |  | 
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| [5360] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI | 
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| [1853] | 17 |  | 
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| [7892] | 18 | #include "glgui_inputline.h" | 
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| [1853] | 19 |  | 
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| [7779] | 20 | namespace OrxGui | 
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| [3365] | 21 | { | 
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| [7779] | 22 | /** | 
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| [8035] | 23 | * @brief standard constructor | 
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| [8448] | 24 | */ | 
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| [7892] | 25 | GLGuiInputLine::GLGuiInputLine () | 
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| [7779] | 26 | { | 
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|  | 27 | this->init(); | 
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|  | 28 | } | 
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| [1853] | 29 |  | 
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|  | 30 |  | 
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| [7779] | 31 | /** | 
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| [8035] | 32 | * @brief standard deconstructor | 
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|  | 33 | */ | 
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| [7892] | 34 | GLGuiInputLine::~GLGuiInputLine() | 
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| [7894] | 35 | {} | 
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| [5360] | 36 |  | 
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| [7895] | 37 | float GLGuiInputLine::repeatDelay = 0.3f; | 
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|  | 38 | float GLGuiInputLine::repeatRate  = 0.01f; | 
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| [7894] | 39 |  | 
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|  | 40 |  | 
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| [7779] | 41 | /** | 
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| [8035] | 42 | * @brief initializes the GUI-element | 
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| [7779] | 43 | */ | 
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| [7892] | 44 | void GLGuiInputLine::init() | 
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| [7779] | 45 | { | 
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| [7892] | 46 | this->setClassID(CL_GLGUI_INPUTLINE, "GLGuiInputLine"); | 
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| [7893] | 47 |  | 
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|  | 48 | this->setFocusable(true); | 
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|  | 49 |  | 
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| [8518] | 50 | this->_clearOnEnter = false; | 
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| [8448] | 51 | this->_text.setParent2D(this); | 
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|  | 52 | this->_text.setRelCoor2D(4,4); | 
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|  | 53 | this->_text.setFont("fonts/final_frontier.ttf", 20); | 
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|  | 54 | this->_text.setColor(this->frontColor()); | 
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|  | 55 | this->_text.setVisibility(false); | 
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| [8035] | 56 | this->resize(); | 
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| [8116] | 57 |  | 
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| [7779] | 58 | } | 
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| [5360] | 59 |  | 
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| [8035] | 60 |  | 
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|  | 61 | /** | 
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|  | 62 | * @brief sets the Text of the InputLine | 
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|  | 63 | * @param text The new Text. | 
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|  | 64 | */ | 
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| [7892] | 65 | void GLGuiInputLine::setText(const std::string& text) | 
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|  | 66 | { | 
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| [8448] | 67 | this->_text.setText(text); | 
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|  | 68 | this->changedText(); | 
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| [7892] | 69 | } | 
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|  | 70 |  | 
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| [8035] | 71 | /** | 
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|  | 72 | * @brief appends text to the InputLine | 
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|  | 73 | * @param appendText the Text to append | 
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|  | 74 | */ | 
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| [7892] | 75 | void GLGuiInputLine::append(const std::string& appendText) | 
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|  | 76 | { | 
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| [8448] | 77 | this->_text.append(appendText); | 
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|  | 78 | this->changedText(); | 
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| [7893] | 79 | } | 
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| [7892] | 80 |  | 
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| [8035] | 81 |  | 
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|  | 82 | /** | 
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|  | 83 | * @brief appends a Character to the InputLine | 
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|  | 84 | * @param character the Character to append. | 
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|  | 85 | */ | 
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| [7893] | 86 | void GLGuiInputLine::appendCharacter(char character) | 
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|  | 87 | { | 
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| [8448] | 88 | this->_text.appendCharacter(character); | 
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|  | 89 | this->changedText(); | 
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| [7892] | 90 | } | 
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|  | 91 |  | 
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| [7893] | 92 |  | 
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| [8035] | 93 | /** | 
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|  | 94 | * @brief Removes Characters from the InputLine | 
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|  | 95 | * @param chars The count of characters to remove | 
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|  | 96 | */ | 
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| [7892] | 97 | void GLGuiInputLine::removeCharacters(unsigned int chars) | 
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|  | 98 | { | 
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| [8448] | 99 | this->_text.removeCharacters(chars); | 
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|  | 100 | this->changedText(); | 
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|  | 101 | } | 
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|  | 102 |  | 
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| [8518] | 103 | void GLGuiInputLine::clear() | 
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|  | 104 | { | 
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|  | 105 | this->_text.clear(); | 
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|  | 106 | this->changedText(); | 
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|  | 107 | } | 
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|  | 108 |  | 
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| [8448] | 109 | /** | 
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|  | 110 | * @brief If the Text has been changed this function is called. | 
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|  | 111 | * | 
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|  | 112 | * This Function also emits the Signal textChanged. | 
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|  | 113 | */ | 
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|  | 114 | void GLGuiInputLine::changedText() | 
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|  | 115 | { | 
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| [7894] | 116 | this->resize(); | 
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| [8448] | 117 | this->setFrontColor(Color(1,1,1,1), true); | 
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|  | 118 | this->setFrontColor(Color(0,1,0,1)); | 
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|  | 119 | emit(this->textChanged(this->_text.getText())); | 
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| [7892] | 120 | } | 
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|  | 121 |  | 
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| [7896] | 122 |  | 
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| [8035] | 123 | /** | 
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|  | 124 | * removes the focus from this Widget. | 
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|  | 125 | */ | 
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| [7896] | 126 | void GLGuiInputLine::removedFocus() | 
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|  | 127 | { | 
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|  | 128 | GLGuiWidget::removedFocus(); | 
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|  | 129 | this->pressedKey = 0; | 
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|  | 130 | this->pressedKeyName = 0; | 
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|  | 131 | } | 
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|  | 132 |  | 
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| [8518] | 133 | /** | 
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|  | 134 | * @brief handles the EnterPush-Event. | 
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|  | 135 | * | 
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|  | 136 | * Emmits th EnterPushed Signal with the current Line, | 
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|  | 137 | * and if _clearOnEnter is pushed clears the Line. | 
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|  | 138 | */ | 
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|  | 139 | void GLGuiInputLine::pushEnter() | 
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|  | 140 | { | 
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|  | 141 | emit(this->enterPushed(this->_text.getText())); | 
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|  | 142 | if (this->_clearOnEnter) | 
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|  | 143 | this->clear(); | 
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|  | 144 | } | 
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| [7896] | 145 |  | 
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| [8518] | 146 |  | 
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| [8035] | 147 | /** | 
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| [8448] | 148 | * @brief Processes an Event. | 
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| [8035] | 149 | * @param event The event to be processed | 
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|  | 150 | * @return true if the event was catched. | 
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|  | 151 | */ | 
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| [7893] | 152 | bool GLGuiInputLine::processEvent(const Event& event) | 
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|  | 153 | { | 
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| [7894] | 154 | if (event.bPressed) | 
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|  | 155 | { | 
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|  | 156 | if (event.type == SDLK_BACKSPACE) | 
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|  | 157 | { | 
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|  | 158 | this->delayNext = GLGuiInputLine::repeatDelay; | 
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|  | 159 | this->pressedKey = SDLK_BACKSPACE; | 
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|  | 160 | this->pressedKeyName = SDLK_BACKSPACE; | 
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|  | 161 | this->removeCharacters(1); | 
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|  | 162 | return true; | 
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|  | 163 | } | 
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| [8518] | 164 | else if(event.type == SDLK_RETURN || event.type == SDLK_KP_ENTER) | 
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|  | 165 | { | 
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|  | 166 | this->pushEnter(); | 
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|  | 167 | return true; | 
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|  | 168 | } | 
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| [7894] | 169 | // any other keyboard key | 
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|  | 170 | else if (likely(event.type < 127)) | 
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|  | 171 | { | 
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| [7895] | 172 | this->delayNext = GLGuiInputLine::repeatDelay; | 
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|  | 173 |  | 
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| [7894] | 174 | this->appendCharacter(event.x); | 
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|  | 175 | this->pressedKey = event.type; | 
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|  | 176 | this->pressedKeyName = event.x; | 
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|  | 177 | return true; | 
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|  | 178 | } | 
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|  | 179 | } | 
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|  | 180 | else // if(!event.bPressed) | 
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|  | 181 | { | 
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|  | 182 | if (this->pressedKey == event.type) | 
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|  | 183 | { | 
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|  | 184 | this->pressedKeyName = 0; | 
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|  | 185 | this->pressedKey = 0; | 
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|  | 186 | this->delayNext = 0.0; | 
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|  | 187 | return true; | 
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|  | 188 | } | 
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|  | 189 | } | 
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| [7893] | 190 | return false; | 
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|  | 191 | } | 
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| [7892] | 192 |  | 
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| [7893] | 193 |  | 
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| [8035] | 194 | /** | 
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|  | 195 | * @brief Resizes the Widget to the new Size-constraints. | 
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|  | 196 | */ | 
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| [7894] | 197 | void GLGuiInputLine::resize() | 
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|  | 198 | { | 
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| [8448] | 199 | this->_text.setRelCoor2D(this->borderLeft(), this->borderTop()); | 
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|  | 200 | this->setSize2D( this->_text.getSize2D() + Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom())); | 
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| [8035] | 201 | GLGuiWidget::resize(); | 
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| [8448] | 202 | /*    this->frontRect().setTopLeft(borderLeft(), borderTop()); | 
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|  | 203 | this->frontRect().setSize(this->getSize2D() - Vector2D(borderLeft() + borderRight(), borderTop() + borderBottom()));*/ | 
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| [7894] | 204 | } | 
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|  | 205 |  | 
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| [8448] | 206 | void GLGuiInputLine::updateFrontColor() | 
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|  | 207 | { | 
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|  | 208 | this->_text.setColor(this->frontColor()); | 
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|  | 209 | } | 
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| [7894] | 210 |  | 
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| [8116] | 211 | void GLGuiInputLine::hiding() | 
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|  | 212 | { | 
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| [8448] | 213 | this->_text.setVisibility(false); | 
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| [8116] | 214 | } | 
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|  | 215 |  | 
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|  | 216 | void GLGuiInputLine::showing() | 
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|  | 217 | { | 
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| [8448] | 218 | this->_text.setVisibility(true); | 
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| [8116] | 219 | } | 
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|  | 220 |  | 
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| [8035] | 221 | /** | 
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| [8448] | 222 | * @brief ticks the InputLine | 
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| [8035] | 223 | * @param dt the time passed. | 
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|  | 224 | */ | 
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| [7894] | 225 | void GLGuiInputLine::tick(float dt) | 
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|  | 226 | { | 
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| [8448] | 227 | GLGuiWidget::tick(dt); | 
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| [7894] | 228 | if (this->delayNext > 0.0) | 
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|  | 229 | this->delayNext -= dt; | 
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| [7895] | 230 | else if (this->pressedKey != SDLK_FIRST ) | 
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|  | 231 | { | 
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|  | 232 | this->delayNext = GLGuiInputLine::repeatRate; | 
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|  | 233 | switch (this->pressedKey) | 
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|  | 234 | { | 
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|  | 235 | case SDLK_BACKSPACE: | 
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|  | 236 | this->removeCharacters(1); | 
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|  | 237 | break; | 
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|  | 238 | default: | 
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|  | 239 | { | 
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|  | 240 | if (likely(this->pressedKey < 127)) | 
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|  | 241 | this->appendCharacter(this->pressedKeyName); | 
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|  | 242 | } | 
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|  | 243 | } | 
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|  | 244 | } | 
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|  | 245 |  | 
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|  | 246 |  | 
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| [7894] | 247 | } | 
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|  | 248 |  | 
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| [7779] | 249 | /** | 
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| [8035] | 250 | * @brief draws the GLGuiInputLine | 
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| [7779] | 251 | */ | 
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| [7892] | 252 | void GLGuiInputLine::draw() const | 
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| [7779] | 253 | { | 
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| [8035] | 254 | this->beginDraw(); | 
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| [7892] | 255 | GLGuiWidget::draw(); | 
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|  | 256 |  | 
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| [8448] | 257 | //     this->frontMaterial().select(); | 
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|  | 258 | //     GLGuiWidget::drawRect(this->frontRect()); | 
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| [7892] | 259 |  | 
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|  | 260 | this->endDraw(); | 
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| [7779] | 261 | } | 
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| [5360] | 262 | } | 
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