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| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI | 
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| 17 |  | 
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| 18 | #include "glgui_frame.h" | 
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| 19 |  | 
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| 20 | #include "debug.h" | 
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| 21 | namespace OrxGui | 
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| 22 | { | 
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| 23 |   ObjectListDefinition(GLGuiFrame); | 
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| 24 |   /** | 
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| 25 |    * standard constructor | 
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| 26 |   */ | 
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| 27 |   GLGuiFrame::GLGuiFrame () | 
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| 28 |   { | 
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| 29 |     this->init(); | 
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| 30 |  | 
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| 31 |   } | 
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| 32 |  | 
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| 33 |  | 
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| 34 |   /** | 
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| 35 |    * standard deconstructor | 
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| 36 |   */ | 
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| 37 |   GLGuiFrame::~GLGuiFrame() | 
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| 38 |   { | 
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| 39 |   } | 
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| 40 |  | 
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| 41 |   /** | 
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| 42 |    * initializes the GUI-element | 
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| 43 |    */ | 
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| 44 |   void GLGuiFrame::init() | 
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| 45 |   { | 
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| 46 |     this->registerObject(this, GLGuiFrame::_objectList); | 
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| 47 |     this->child = NULL; | 
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| 48 |   } | 
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| 49 |  | 
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| 50 |   void GLGuiFrame::pack(GLGuiWidget* widget) | 
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| 51 |   { | 
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| 52 |     if (widget == NULL) | 
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| 53 |       return; | 
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| 54 |  | 
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| 55 |     if (this->child == NULL) | 
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| 56 |       this->child = widget; | 
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| 57 |     else | 
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| 58 |     { | 
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| 59 |       PRINTF(2)("Frame %s is already filled, not filling with %s\n", this->getCName(), widget->getCName()); | 
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| 60 |     } | 
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| 61 |   } | 
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| 62 |  | 
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| 63 |   void GLGuiFrame::unpack(GLGuiWidget* widget) | 
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| 64 |   { | 
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| 65 |     if (widget == NULL || widget == this->child) | 
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| 66 |       this->child = NULL; | 
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| 67 |   } | 
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| 68 |  | 
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| 69 |   void GLGuiFrame::showAll() | 
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| 70 |   { | 
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| 71 |     if (this->child != NULL) | 
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| 72 |     { | 
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| 73 |       if (this->child->isA(GLGuiContainer::staticClassID())) | 
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| 74 |         static_cast<GLGuiContainer*>(this->child)->showAll(); | 
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| 75 |       else | 
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| 76 |         this->child->show(); | 
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| 77 |     } | 
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| 78 |     this->show(); | 
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| 79 |   } | 
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| 80 |  | 
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| 81 |   void GLGuiFrame::hideAll() | 
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| 82 |   { | 
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| 83 |     if (this->child != NULL) | 
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| 84 |     { | 
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| 85 |       if (this->child->isA(GLGuiContainer::staticClassID())) | 
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| 86 |         static_cast<GLGuiContainer*>(this->child)->hideAll(); | 
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| 87 |       else | 
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| 88 |         this->child->hide(); | 
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| 89 |     } | 
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| 90 |     this->hide(); | 
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| 91 |   } | 
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| 92 |  | 
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| 93 |  | 
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| 94 |   /** | 
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| 95 |    * draws the GLGuiFrame | 
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| 96 |    */ | 
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| 97 |   void GLGuiFrame::draw() | 
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| 98 |   { | 
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| 99 |   } | 
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| 100 | } | 
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