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| 1 | /*! | 
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| 2 |  * @file glgui_fixedposition_box.h | 
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| 3 |  * The gl_fixedposition_box widget of th openglGUi | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 | #ifndef _GLGUI_FIXEDPOSITION_BOX_H | 
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| 7 | #define _GLGUI_FIXEDPOSITION_BOX_H | 
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| 8 |  | 
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| 9 | #include "glgui_box.h" | 
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| 10 | #include "event_listener.h" | 
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| 11 |  | 
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| 12 | namespace OrxGui | 
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| 13 | { | 
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| 14 |   //! This is BOX part of the openglGUI class | 
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| 15 |   /** | 
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| 16 |    * The Box is always positioned at the designated position on the screen | 
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| 17 |    * | 
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| 18 |    * @note If you pack the box or move it with setRel/AbsCoor2D the | 
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| 19 |    * behaviour of positioning is not predictable! | 
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| 20 |    */ | 
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| 21 |   class GLGuiFixedpositionBox : public OrxGui::GLGuiBox, EventListener | 
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| 22 |   { | 
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| 23 |     ObjectListDeclaration(GLGuiFixedpositionBox); | 
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| 24 |     public: | 
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| 25 |       GLGuiFixedpositionBox(OrxGui::Position position = OrxGui::Center, OrxGui::Orientation orientation = OrxGui::Vertical); | 
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| 26 |  | 
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| 27 |       inline OrxGui::Position position() const { return this->_position; }; | 
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| 28 |       void setPosition(OrxGui::Position position); | 
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| 29 |  | 
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| 30 |     protected: | 
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| 31 |       virtual void resize(); | 
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| 32 |       virtual void process(const Event& event); //!< from eventListener | 
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| 33 |  | 
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| 34 |     private: | 
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| 35 |       OrxGui::Position     _position;     //!< The Fixed position of the Widget. | 
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| 36 |   }; | 
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| 37 | } | 
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| 38 | #endif /* _GLGUI_FIXEDPOSITION_BOX_H */ | 
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