| 1 | /*! | 
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| 2 |  * @file glgui_defs.h | 
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| 3 |  * Definitions for the GLGui. | 
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| 4 |  */ | 
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| 5 |  | 
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| 6 | #ifndef _GLGUI_DEFS_H | 
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| 7 | #define _GLGUI_DEFS_H | 
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| 8 |  | 
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| 9 | #include <string> | 
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| 10 |  | 
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| 11 | /// TODO MOVE TO ORXGUI_TYPES | 
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| 12 | namespace OrxGui | 
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| 13 | { | 
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| 14 |   //! if the Element should be visible by default. | 
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| 15 | #define GLGUI_WIDGET_DEFAULT_VISIBLE       false | 
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| 16 |  | 
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| 17 |  | 
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| 18 |   //! An enumeration for the Orientation of an Element. | 
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| 19 |   typedef enum { | 
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| 20 |     Horizontal,       //!< Horizontal Orientation. | 
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| 21 |     Vertical          //!< Vertical Orientation. | 
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| 22 |   } Orientation; | 
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| 23 |  | 
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| 24 |   //! Names of Orientations | 
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| 25 |   const std::string OrientationString[] = { | 
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| 26 |     "Horizontal", | 
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| 27 |     "Vertical" | 
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| 28 |   }; | 
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| 29 |  | 
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| 30 |   //! An enumerator that defines the different states Widgets may be in. | 
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| 31 |   typedef enum { | 
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| 32 |     Normal,           //!< Normal state of the GUI's Widgets. | 
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| 33 |     Focused,           //!< If the widget is Active. | 
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| 34 |     Selected,         //!< If the Widget is Selected. | 
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| 35 |     Insensitive       //!< If the Widget is insensitive. | 
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| 36 |   } State; | 
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| 37 |   //! The count of States a GUI-Element can be in. | 
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| 38 | #define GLGUI_STATE_COUNT   4 | 
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| 39 | #define GLGUI_DEFAULT_STYLE OrxGui::Normal | 
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| 40 |  | 
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| 41 | //! names of the States. | 
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| 42 |   const std::string StateString[] = | 
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| 43 |     { | 
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| 44 |       "Normal", | 
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| 45 |       "Focused", | 
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| 46 |       "Selected", | 
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| 47 |       "Insensitive" | 
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| 48 |     }; | 
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| 49 |  | 
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| 50 |     //! Where a Certain feature will be positioned at. | 
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| 51 |     typedef enum { | 
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| 52 |       FeatureLeft,          //!< On the Left side. | 
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| 53 |       FeatureRight,         //!< On the Right side. | 
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| 54 |       FeatureTop,           //!< On Top of the rest of the Widget. | 
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| 55 |       FeatureBottom,        //!< At the Bottom of the rest of the Widget. | 
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| 56 |     } FeaturePosition; | 
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| 57 |  | 
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| 58 |     //! Names of Feature-Positions | 
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| 59 |     const std::string FeaturePositionString[] = | 
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| 60 |     { | 
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| 61 |       "Left", | 
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| 62 |       "Right", | 
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| 63 |       "Top", | 
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| 64 |       "Bottom" | 
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| 65 |     }; | 
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| 66 |  | 
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| 67 |  | 
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| 68 |  | 
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| 69 | }; | 
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| 70 |  | 
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| 71 |  | 
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| 72 | #endif /* _GLGUI_DEFS_H */ | 
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