| 
                Last change
                  on this file since 8316 was
                  8299,
                  checked in by bensch, 19 years ago
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          | 
               
gui: YEAH. the cursor works quite cool   
 
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        | 
            File size:
            1.1 KB
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| 1 | /*! | 
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| 2 |  * @file glgui_cursor.h | 
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| 3 |  * The gl_cursor widget of th openglGUI | 
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| 4 |  * | 
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| 5 |  */ | 
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| 6 |  | 
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| 7 | #ifndef _GLGUI_CURSOR_H | 
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| 8 | #define _GLGUI_CURSOR_H | 
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| 9 |  | 
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| 10 | #include "glgui_widget.h" | 
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| 11 | #include "event_listener.h" | 
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| 12 | #include "vector2D.h" | 
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| 13 |  | 
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| 14 | class TextureSequence; | 
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| 15 |  | 
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| 16 | namespace OrxGui | 
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| 17 | { | 
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| 18 |   // FORWARD DECLARATION | 
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| 19 |  | 
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| 20 |   //! This is part of the openglGUI class | 
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| 21 |   /** | 
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| 22 |    * | 
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| 23 |    */ | 
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| 24 |   class GLGuiCursor : public GLGuiWidget, public EventListener | 
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| 25 |   { | 
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| 26 |  | 
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| 27 |   public: | 
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| 28 |     GLGuiCursor(); | 
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| 29 |     virtual ~GLGuiCursor(); | 
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| 30 |  | 
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| 31 |     static void setMouseSensitivity(float mouseSensitivity); | 
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| 32 |     static float mouseSensitivity() { return GLGuiCursor::_mouseSensitivity; }; | 
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| 33 |  | 
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| 34 |     void setMaxBorders(const Vector2D& maxBorders) { this->_maxBorders = maxBorders; }; | 
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| 35 |  | 
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| 36 |     void init(); | 
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| 37 |     const Vector2D& position() const { return Element2D::getAbsCoor2D(); } | 
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| 38 |  | 
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| 39 |  | 
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| 40 |     virtual void tick(float dt); | 
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| 41 |     virtual void draw() const; | 
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| 42 |     virtual void process(const Event& event); | 
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| 43 |   private: | 
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| 44 |  | 
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| 45 |     Vector2D      _maxBorders; | 
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| 46 |  | 
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| 47 |     Vector2D      newPos; | 
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| 48 |     Vector2D      movement; | 
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| 49 |  | 
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| 50 |     float         color; // so f****ing temporary... ... .... | 
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| 51 |  | 
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| 52 |     static float _mouseSensitivity; | 
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| 53 |     TextureSequence* seq; | 
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| 54 |     float frameNumber; | 
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| 55 |  | 
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| 56 |   }; | 
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| 57 | } | 
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| 58 | #endif /* _GLGUI_CURSOR_H */ | 
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