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| [4744] | 1 | /* | 
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| [1853] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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| [1855] | 10 |  | 
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|  | 11 | ### File Specific: | 
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| [5360] | 12 | main-programmer: Benjamin Grauer | 
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| [1855] | 13 | co-programmer: ... | 
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| [1853] | 14 | */ | 
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|  | 15 |  | 
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| [5360] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GUI | 
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| [1853] | 17 |  | 
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| [6287] | 18 | #include "glgui_bar.h" | 
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| [1853] | 19 |  | 
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|  | 20 |  | 
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| [7779] | 21 | namespace OrxGui | 
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| [3365] | 22 | { | 
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| [4320] | 23 |  | 
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| [7779] | 24 | /** | 
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|  | 25 | * @brief standard constructor | 
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|  | 26 | */ | 
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|  | 27 | GLGuiBar::GLGuiBar () | 
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|  | 28 | { | 
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|  | 29 | this->init(); | 
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| [1853] | 30 |  | 
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| [7779] | 31 | } | 
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| [1853] | 32 |  | 
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| [5360] | 33 |  | 
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| [7779] | 34 | /** | 
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|  | 35 | * @brief standard deconstructor | 
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|  | 36 | */ | 
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|  | 37 | GLGuiBar::~GLGuiBar() | 
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|  | 38 | { | 
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|  | 39 | } | 
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| [5360] | 40 |  | 
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| [7779] | 41 | /** | 
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|  | 42 | * @brief initializes the GUI-element | 
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|  | 43 | */ | 
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|  | 44 | void GLGuiBar::init() | 
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|  | 45 | { | 
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|  | 46 | this->setClassID(CL_GLGUI_BAR, "GLGuiBar"); | 
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| [5360] | 47 |  | 
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| [7919] | 48 | this->frontMaterial().setDiffuse(1,1,1); | 
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| [6295] | 49 |  | 
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| [7779] | 50 | this->setSize2D(50, 10); | 
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| [6295] | 51 |  | 
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| [7779] | 52 | this->value = 0.5f; | 
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|  | 53 | this->minimum = 0.0f; | 
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|  | 54 | this->maximum = 1.0f; | 
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|  | 55 | } | 
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| [5360] | 56 |  | 
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| [7779] | 57 | /** | 
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|  | 58 | * @brief draws the GLGuiBar | 
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|  | 59 | */ | 
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|  | 60 | void GLGuiBar::draw() const | 
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|  | 61 | { | 
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| [8035] | 62 | this->beginDraw(); | 
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| [5360] | 63 |  | 
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| [7779] | 64 | GLGuiWidget::draw(); | 
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| [6287] | 65 |  | 
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| [7919] | 66 | this->frontMaterial().select(); | 
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| [7779] | 67 | glBegin(GL_QUADS); | 
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| [6287] | 68 |  | 
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| [7779] | 69 | glTexCoord2f(0,0); | 
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|  | 70 | glVertex2f(3.0, 3.0); | 
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|  | 71 | glTexCoord2f(0, value/maximum); | 
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|  | 72 | glVertex2f(3.0, (this->getSizeY2D()-3.0)* (value/maximum)); | 
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|  | 73 | glTexCoord2f(1, value/maximum); | 
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|  | 74 | glVertex2f(this->getSizeX2D()-3.0, (this->getSizeY2D()-3.0) * (value/maximum)); | 
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|  | 75 | glTexCoord2f(1,0); | 
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|  | 76 | glVertex2f(this->getSizeX2D()-3.0, 3.0); | 
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| [6287] | 77 |  | 
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| [7779] | 78 | glEnd(); | 
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|  | 79 | this->endDraw(); | 
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|  | 80 | } | 
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| [5360] | 81 | } | 
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