| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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| 17 | |
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| 18 | #include "text.h" |
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| 19 | #include "font.h" |
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| 20 | |
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| 21 | #include "util/loading/resource_manager.h" |
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| 22 | #include "debug.h" |
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| 23 | |
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| 24 | using namespace std; |
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| 25 | |
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| 26 | /** |
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| 27 | * @brief creates a new Text Element |
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| 28 | * @param fontFile the Font to render this text in |
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| 29 | * @param type The renderType to display this font in |
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| 30 | */ |
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| 31 | Text::Text(const std::string& fontFile, unsigned int textSize) |
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| 32 | { |
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| 33 | this->setClassID(CL_TEXT, "Text"); |
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| 34 | |
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| 35 | // initialize this Text |
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| 36 | this->font = NULL; |
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| 37 | |
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| 38 | this->setFont(fontFile, FONT_DEFAULT_RENDER_SIZE); |
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| 39 | |
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| 40 | this->blending = TEXT_DEFAULT_BLENDING; |
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| 41 | this->color = TEXT_DEFAULT_COLOR; |
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| 42 | this->setAlignment(TEXT_DEFAULT_ALIGNMENT); |
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| 43 | this->setSize(TEXT_DEFAULT_SIZE); |
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| 44 | } |
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| 45 | |
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| 46 | /** |
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| 47 | * @brief deletes a Text out of memory |
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| 48 | */ |
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| 49 | Text::~Text() |
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| 50 | { |
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| 51 | if (this->font != NULL && this->font != Font::getDefaultFont()) |
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| 52 | ResourceManager::getInstance()->unload(this->font); |
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| 53 | } |
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| 54 | |
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| 55 | |
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| 56 | /** |
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| 57 | * @brief sets the Font of this Text to font from fontFile |
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| 58 | * @param fontFile the File to load the Font from. |
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| 59 | * @param fontSize the Size of the Font |
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| 60 | */ |
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| 61 | void Text::setFont(const std::string& fontFile, unsigned int fontSize) |
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| 62 | { |
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| 63 | Font* newFont = NULL; |
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| 64 | Font* oldFont = this->font; |
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| 65 | |
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| 66 | // load a new Font |
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| 67 | if (!fontFile.empty()) |
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| 68 | { |
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| 69 | newFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, (int)fontSize); |
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| 70 | if (newFont == NULL) |
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| 71 | { |
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| 72 | newFont = Font::getDefaultFont(); |
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| 73 | PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile.c_str()); |
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| 74 | } |
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| 75 | } |
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| 76 | if (newFont == NULL) |
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| 77 | newFont = Font::getDefaultFont(); |
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| 78 | assert(newFont != NULL); |
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| 79 | |
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| 80 | // unloading the Font if we alrady have one loaded. |
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| 81 | this->font = newFont; |
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| 82 | if (oldFont != NULL && oldFont != Font::getDefaultFont()) |
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| 83 | ResourceManager::getInstance()->unload(oldFont); |
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| 84 | |
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| 85 | this->setupTextWidth(); |
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| 86 | } |
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| 87 | |
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| 88 | /** |
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| 89 | * @brief Sets a new Text to the font |
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| 90 | * @param text the new text to set |
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| 91 | */ |
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| 92 | void Text::setText(const std::string& text) |
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| 93 | { |
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| 94 | this->text = text; |
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| 95 | |
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| 96 | this->setupTextWidth(); |
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| 97 | } |
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| 98 | |
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| 99 | |
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| 100 | /** |
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| 101 | * @brief sets the Size of the Font |
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| 102 | * @param size :the size of the Text |
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| 103 | */ |
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| 104 | void Text::setSize(float size) |
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| 105 | { |
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| 106 | this->size = size; |
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| 107 | this->setSizeY2D(size); |
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| 108 | this->setupTextWidth(); |
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| 109 | } |
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| 110 | |
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| 111 | |
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| 112 | /** |
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| 113 | * @brief draws the Text |
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| 114 | */ |
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| 115 | void Text::draw() const |
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| 116 | { |
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| 117 | if (unlikely(this->text.empty())) |
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| 118 | return; |
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| 119 | glPushMatrix(); |
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| 120 | // transform for alignment. |
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| 121 | if (this->getAlignment() == TEXT_ALIGN_RIGHT) |
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| 122 | glTranslatef(-this->getSizeX2D(), 0, 0); |
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| 123 | else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER) |
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| 124 | glTranslatef(-this->getSizeX2D()/2, 0, 0); |
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| 125 | |
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| 126 | // drawing this Text. |
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| 127 | // setting the Blending effects |
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| 128 | glColor4f(this->color.x, this->color.y, this->color.z, this->blending); |
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| 129 | glEnable(GL_BLEND); |
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| 130 | glEnable(GL_TEXTURE_2D); |
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| 131 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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| 132 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_MODULATE ); |
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| 133 | |
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| 134 | glBindTexture(GL_TEXTURE_2D, font->getTexture()); |
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| 135 | glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0); |
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| 136 | glRotatef(this->getAbsDir2D(), 0, 0, 1); |
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| 137 | |
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| 138 | Glyph* tmpGlyph; |
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| 139 | float posX = 0.0f; |
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| 140 | glBegin(GL_QUADS); |
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| 141 | for (unsigned int i = 0; i < this->text.size(); i++) |
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| 142 | { |
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| 143 | if(likely((tmpGlyph = this->getFont()->getGlyphArray()[this->text[i]]) != NULL)) |
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| 144 | { |
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| 145 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[2]); |
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| 146 | glVertex2d(posX+tmpGlyph->maxX*this->getSize(), 0); |
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| 147 | |
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| 148 | glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[3]); |
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| 149 | glVertex2d(posX+tmpGlyph->maxX*this->getSize(), this->getSize()); |
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| 150 | |
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| 151 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[3]); |
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| 152 | glVertex2d(posX+tmpGlyph->minX*this->getSize(), this->getSize()); |
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| 153 | |
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| 154 | glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[2]); |
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| 155 | glVertex2d(posX+tmpGlyph->minX*this->getSize(), 0); |
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| 156 | |
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| 157 | posX += tmpGlyph->advance * this->getSize(); |
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| 158 | } |
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| 159 | } |
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| 160 | glEnd(); |
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| 161 | glPopMatrix(); |
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| 162 | } |
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| 163 | |
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| 164 | |
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| 165 | /** |
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| 166 | * @brief setting up the Text-Width. |
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| 167 | */ |
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| 168 | void Text::setupTextWidth() |
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| 169 | { |
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| 170 | float width = 0; |
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| 171 | for (unsigned int i = 0; i < this->text.size(); i++) |
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| 172 | if(this->font->getGlyphArray()[this->text[i]] != NULL) |
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| 173 | width += this->font->getGlyphArray()[this->text[i]]->advance; |
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| 174 | this->setSizeX2D(width *this->getSize()); |
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| 175 | } |
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| 176 | |
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| 177 | |
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| 178 | /** |
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| 179 | * @brief prints out some nice debug information about this text |
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| 180 | */ |
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| 181 | void Text::debug() const |
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| 182 | { |
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| 183 | PRINT(0)("=== TEXT: %s (with Font:'%s') displaying %s ===\n", this->getName(), this->font->getName(), this->text.c_str()); |
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| 184 | PRINT(0)("Color: %0.2f %0.2f %0.2f\n", this->color.x, this->color.y, this->color.z); |
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| 185 | } |
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| 186 | |
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