| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "text.h" | 
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| 19 | #include "font.h" | 
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| 20 |  | 
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| 21 | #include "util/loading/resource_manager.h" | 
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| 22 | #include "debug.h" | 
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| 23 |  | 
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| 24 | using namespace std; | 
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| 25 |  | 
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| 26 | /** | 
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| 27 |  * @brief creates a new Text Element | 
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| 28 |  * @param fontFile the Font to render this text in | 
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| 29 |  * @param type The renderType to display this font in | 
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| 30 |  */ | 
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| 31 | Text::Text(const std::string& fontFile, unsigned int textSize) | 
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| 32 | { | 
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| 33 |   this->setClassID(CL_TEXT, "Text"); | 
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| 34 |  | 
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| 35 |   // initialize this Text | 
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| 36 |   this->font = NULL; | 
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| 37 |  | 
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| 38 |   this->setFont(fontFile, FONT_DEFAULT_RENDER_SIZE); | 
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| 39 |  | 
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| 40 |   this->blending = TEXT_DEFAULT_BLENDING; | 
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| 41 |   this->color = TEXT_DEFAULT_COLOR; | 
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| 42 |   this->setAlignment(TEXT_DEFAULT_ALIGNMENT); | 
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| 43 |   this->setSize(TEXT_DEFAULT_SIZE); | 
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| 44 | } | 
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| 45 |  | 
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| 46 | /** | 
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| 47 |  * @brief deletes a Text out of memory | 
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| 48 |  */ | 
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| 49 | Text::~Text() | 
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| 50 | { | 
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| 51 |   if (this->font != NULL && this->font != Font::getDefaultFont()) | 
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| 52 |     ResourceManager::getInstance()->unload(this->font); | 
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| 53 | } | 
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| 54 |  | 
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| 55 |  | 
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| 56 | /** | 
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| 57 |  * @brief sets the Font of this Text to font from fontFile | 
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| 58 |  * @param fontFile the File to load the Font from. | 
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| 59 |  * @param fontSize the Size of the Font | 
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| 60 |  */ | 
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| 61 | void Text::setFont(const std::string& fontFile, unsigned int fontSize) | 
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| 62 | { | 
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| 63 |   Font* newFont = NULL; | 
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| 64 |   Font* oldFont = this->font; | 
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| 65 |  | 
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| 66 |   // load a new Font | 
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| 67 |   if (!fontFile.empty()) | 
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| 68 |   { | 
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| 69 |     newFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, (int)fontSize); | 
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| 70 |     if (newFont == NULL) | 
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| 71 |     { | 
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| 72 |       newFont = Font::getDefaultFont(); | 
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| 73 |       PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile.c_str()); | 
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| 74 |     } | 
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| 75 |   } | 
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| 76 |   if (newFont == NULL) | 
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| 77 |     newFont = Font::getDefaultFont(); | 
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| 78 |   assert(newFont != NULL); | 
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| 79 |  | 
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| 80 |   // unloading the Font if we alrady have one loaded. | 
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| 81 |   this->font = newFont; | 
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| 82 |   if (oldFont != NULL && oldFont != Font::getDefaultFont()) | 
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| 83 |     ResourceManager::getInstance()->unload(oldFont); | 
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| 84 |  | 
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| 85 |   this->setupTextWidth(); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | /** | 
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| 89 |  * @brief Sets a new Text to the font | 
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| 90 |  * @param text the new text to set | 
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| 91 |  */ | 
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| 92 | void Text::setText(const std::string& text) | 
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| 93 | { | 
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| 94 |   this->text = text; | 
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| 95 |  | 
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| 96 |   this->setupTextWidth(); | 
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| 97 | } | 
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| 98 |  | 
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| 99 |  | 
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| 100 | /** | 
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| 101 |  * @brief sets the Size of the Font | 
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| 102 |  * @param size :the size of the Text | 
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| 103 |  */ | 
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| 104 | void Text::setSize(float size) | 
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| 105 | { | 
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| 106 |   this->size = size; | 
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| 107 |   this->setSizeY2D(size); | 
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| 108 |   this->setupTextWidth(); | 
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| 109 | } | 
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| 110 |  | 
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| 111 |  | 
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| 112 | /** | 
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| 113 |  * @brief draws the Text | 
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| 114 |  */ | 
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| 115 | void Text::draw() const | 
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| 116 | { | 
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| 117 |   if (unlikely(this->text.empty())) | 
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| 118 |     return; | 
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| 119 |   glPushMatrix(); | 
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| 120 |   // transform for alignment. | 
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| 121 |   if (this->getAlignment() == TEXT_ALIGN_RIGHT) | 
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| 122 |     glTranslatef(-this->getSizeX2D(), 0, 0); | 
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| 123 |   else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER) | 
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| 124 |     glTranslatef(-this->getSizeX2D()/2, 0, 0); | 
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| 125 |  | 
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| 126 |   // drawing this Text. | 
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| 127 |   // setting the Blending effects | 
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| 128 |   glColor4f(this->color.x, this->color.y, this->color.z, this->blending); | 
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| 129 |   glEnable(GL_BLEND); | 
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| 130 |   glEnable(GL_TEXTURE_2D); | 
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| 131 |   glBlendFunc(GL_SRC_ALPHA, GL_ONE); | 
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| 132 |   glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_MODULATE ); | 
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| 133 |  | 
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| 134 |   glBindTexture(GL_TEXTURE_2D, font->getTexture()); | 
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| 135 |   glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0); | 
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| 136 |   glRotatef(this->getAbsDir2D(), 0, 0, 1); | 
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| 137 |  | 
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| 138 |   Glyph* tmpGlyph; | 
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| 139 |   float posX = 0.0f; | 
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| 140 |   glBegin(GL_QUADS); | 
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| 141 |   for (unsigned int i = 0; i < this->text.size(); i++) | 
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| 142 |   { | 
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| 143 |     if(likely((tmpGlyph = this->getFont()->getGlyphArray()[this->text[i]]) != NULL)) | 
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| 144 |     { | 
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| 145 |       glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[2]); | 
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| 146 |       glVertex2d(posX+tmpGlyph->maxX*this->getSize(), 0); | 
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| 147 |  | 
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| 148 |       glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[3]); | 
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| 149 |       glVertex2d(posX+tmpGlyph->maxX*this->getSize(), this->getSize()); | 
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| 150 |  | 
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| 151 |       glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[3]); | 
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| 152 |       glVertex2d(posX+tmpGlyph->minX*this->getSize(), this->getSize()); | 
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| 153 |  | 
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| 154 |       glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[2]); | 
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| 155 |       glVertex2d(posX+tmpGlyph->minX*this->getSize(), 0); | 
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| 156 |  | 
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| 157 |       posX += tmpGlyph->advance * this->getSize(); | 
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| 158 |     } | 
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| 159 |   } | 
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| 160 |   glEnd(); | 
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| 161 |   glPopMatrix(); | 
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| 162 | } | 
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| 163 |  | 
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| 164 |  | 
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| 165 | /** | 
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| 166 |  * @brief setting up the Text-Width. | 
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| 167 |  */ | 
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| 168 | void Text::setupTextWidth() | 
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| 169 | { | 
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| 170 |   float width = 0; | 
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| 171 |   for (unsigned int i = 0; i < this->text.size(); i++) | 
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| 172 |     if(this->font->getGlyphArray()[this->text[i]] != NULL) | 
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| 173 |       width += this->font->getGlyphArray()[this->text[i]]->advance; | 
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| 174 |   this->setSizeX2D(width *this->getSize()); | 
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| 175 | } | 
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| 176 |  | 
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| 177 |  | 
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| 178 | /** | 
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| 179 |  * @brief prints out some nice debug information about this text | 
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| 180 |  */ | 
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| 181 | void Text::debug() const | 
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| 182 | { | 
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| 183 |   PRINT(0)("=== TEXT: %s (with Font:'%s')  displaying %s ===\n", this->getName(), this->font->getName(), this->text.c_str()); | 
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| 184 |   PRINT(0)("Color: %0.2f %0.2f %0.2f\n", this->color.x, this->color.y, this->color.z); | 
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| 185 | } | 
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| 186 |  | 
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