1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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17 | |
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18 | #include "font.h" |
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19 | #include "text.h" |
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20 | |
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21 | #ifdef HAVE_SDL_IMAGE_H |
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22 | #include <SDL_image.h> |
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23 | #else |
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24 | #include <SDL/SDL_image.h> |
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25 | #endif |
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26 | #include "default_font.xpm" |
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27 | |
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28 | #include "debug.h" |
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29 | #include "compiler.h" |
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30 | |
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31 | using namespace std; |
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32 | |
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33 | /** |
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34 | * constructs a Font out of a TTF-FIle |
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35 | * @param fontFile the File to load the font from |
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36 | * @param fontSize the Size of the Font in Pixels |
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37 | */ |
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38 | Font::Font(const char* fontFile, unsigned int fontSize) |
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39 | { |
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40 | this->init(); |
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41 | |
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42 | this->setSize(fontSize); |
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43 | this->setStyle("c"); |
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44 | |
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45 | if (fontFile != NULL) |
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46 | this->loadFont(fontFile); |
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47 | } |
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48 | |
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49 | /** |
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50 | * constructs a Font out of an ImageFile |
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51 | * @param imageFile the ImageFile to load the Font From. |
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52 | */ |
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53 | Font::Font(const char* imageFile) |
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54 | { |
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55 | this->init(); |
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56 | this->setName(imageFile); |
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57 | // this->setSize(fontSize); |
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58 | SDL_Surface* image = NULL; |
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59 | if (imageFile != NULL) |
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60 | image = IMG_Load(imageFile); |
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61 | else |
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62 | return; |
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63 | if (image != NULL) |
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64 | { |
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65 | this->loadFontFromSDL_Surface(image); |
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66 | SDL_FreeSurface(image); |
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67 | } |
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68 | else |
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69 | PRINTF(1)("loading from surface %s failed: %s\n", imageFile, IMG_GetError()); |
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70 | } |
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71 | |
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72 | /** |
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73 | * constructs a Font |
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74 | * @param xpmArray the xpm-ARRAY to load the font from |
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75 | */ |
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76 | Font::Font(char** xpmArray) |
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77 | { |
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78 | this->init(); |
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79 | this->setName("XPM-array-font"); |
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80 | // this->setSize(fontSize); |
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81 | SDL_Surface* image = NULL; |
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82 | if (xpmArray != NULL) |
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83 | image = IMG_ReadXPMFromArray(xpmArray); |
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84 | if (image != NULL) |
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85 | { |
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86 | this->loadFontFromSDL_Surface(image); |
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87 | SDL_FreeSurface(image); |
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88 | } |
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89 | else |
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90 | PRINTF(1)("loading from surface failed: %s\n", IMG_GetError()); |
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91 | } |
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92 | |
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93 | |
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94 | /** |
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95 | * destructs a font |
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96 | * this releases the memory a font uses to be opened. |
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97 | * deletes the glLists, and the TTF-handler, if present. |
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98 | */ |
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99 | Font::~Font() |
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100 | { |
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101 | // deleting all Glyphs |
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102 | if (this->glyphArray != NULL) |
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103 | { |
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104 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
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105 | { |
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106 | if (this->glyphArray[i] != NULL) |
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107 | { |
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108 | if (this->glyphArray[i]->displayList != 0) |
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109 | glDeleteLists(this->glyphArray[i]->displayList, 1); |
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110 | delete this->glyphArray[i]; |
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111 | } |
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112 | } |
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113 | delete[] this->glyphArray; |
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114 | } |
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115 | |
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116 | //! @todo check if we really do not need to delete the fastTextureID here. |
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117 | // if (this->fastTextureID != 0) |
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118 | // if(glIsTexture(this->fastTextureID)) |
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119 | // glDeleteTextures(1, &this->fastTextureID); |
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120 | |
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121 | // erease this font out of the memory. |
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122 | if (likely(this->font != NULL)) |
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123 | TTF_CloseFont(this->font); |
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124 | } |
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125 | |
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126 | /** |
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127 | * initializes a Font (with default values) |
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128 | */ |
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129 | void Font::init() |
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130 | { |
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131 | this->setClassID(CL_FONT, "Font"); |
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132 | // setting default values. |
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133 | this->font = NULL; |
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134 | this->glyphArray = NULL; |
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135 | this->fastTextureID = 0; |
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136 | } |
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137 | |
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138 | |
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139 | /** |
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140 | * sets The Font. |
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141 | * @param fontFile The file containing the font. |
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142 | * @returns true if loaded, false if something went wrong, or if a font was loaded before. |
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143 | */ |
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144 | bool Font::loadFont(const char* fontFile) |
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145 | { |
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146 | // checking for existent Font. |
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147 | if (this->font != NULL) |
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148 | { |
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149 | TTF_CloseFont(this->font); |
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150 | this->font = NULL; |
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151 | } |
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152 | if (this->fastTextureID != 0) |
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153 | { |
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154 | if(glIsTexture(this->fastTextureID)) |
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155 | glDeleteTextures(1, &this->fastTextureID); |
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156 | this->fastTextureID = 0; |
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157 | } |
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158 | |
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159 | this->setName(fontFile); |
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160 | this->font = TTF_OpenFont(this->getName(), this->fontSize); |
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161 | |
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162 | if(this->font != NULL) |
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163 | { |
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164 | this->fastTextureID = this->createFastTexture(); |
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165 | if (this->fastTextureID != 0) |
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166 | return true; |
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167 | else |
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168 | return false; |
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169 | } |
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170 | else |
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171 | { |
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172 | PRINTF(1)("TTF_OpenFont: %s\n", TTF_GetError()); |
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173 | return false; |
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174 | } |
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175 | |
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176 | } |
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177 | |
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178 | /** |
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179 | * loads a font From an XPM-array. |
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180 | * @param xpmArray the array of the XPM to load the font from. |
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181 | */ |
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182 | bool Font::loadFontFromSDL_Surface(SDL_Surface* surface) |
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183 | { |
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184 | // loading to a texture. |
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185 | if(surface == NULL) |
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186 | return false; |
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187 | |
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188 | if (this->font != NULL) |
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189 | { |
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190 | TTF_CloseFont(this->font); |
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191 | this->font = NULL; |
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192 | } |
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193 | if (this->fastTextureID != 0) |
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194 | { |
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195 | if(glIsTexture(this->fastTextureID)) |
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196 | glDeleteTextures(1, &this->fastTextureID); |
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197 | this->fastTextureID = 0; |
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198 | } |
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199 | |
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200 | this->fastTextureID = Text::loadTexture(surface, NULL); |
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201 | |
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202 | // initializing the Glyphs. |
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203 | if (this->glyphArray == NULL) |
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204 | { |
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205 | float cx,cy; |
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206 | Glyph* glyph; |
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207 | this->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR]; |
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208 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
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209 | { |
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210 | glyph = this->glyphArray[i] = new Glyph; |
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211 | glyph->displayList = glGenLists(1); |
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212 | if (!glIsList(glyph->displayList)) |
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213 | { |
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214 | PRINTF(2)("Error creating glList for Font character %c\n", i); |
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215 | this->glyphArray[i] = NULL; |
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216 | delete glyph; |
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217 | continue; |
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218 | } |
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219 | cx=(float)(i%16)/16.0f; // X Position Of Current Character |
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220 | cy=(float)(i/16)/16.0f; // Y Position Of Current Character |
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221 | glNewList(glyph->displayList, GL_COMPILE); // Start Building A List |
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222 | glBegin(GL_QUADS); // Use A Quad For Each Character |
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223 | glTexCoord2f(cx, cy+0.001f); // Texture Coord (Bottom Left) |
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224 | glVertex2d(0,-16); // Vertex Coord (Bottom Left) |
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225 | glTexCoord2f(cx+0.0625f, cy+0.001f); // Texture Coord (Bottom Right) |
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226 | glVertex2i(16,-16); // Vertex Coord (Bottom Right) |
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227 | glTexCoord2f(cx+0.0625f, cy+0.0625f); // Texture Coord (Top Right) |
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228 | glVertex2i(16,0); // Vertex Coord (Top Right) |
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229 | glTexCoord2f(cx, cy+0.0625f); // Texture Coord (Top Left) |
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230 | glVertex2i(0,0); // Vertex Coord (Top Left) |
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231 | glEnd(); // Done Building Our Quad (Character) |
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232 | // glTranslated(12,0,0); // Move To The Right Of The Character |
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233 | glEndList(); // Done Building The Display List |
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234 | this->glyphArray[i]->width = 12; |
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235 | } |
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236 | } |
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237 | return true; |
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238 | } |
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239 | |
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240 | |
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241 | /** |
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242 | * sets a specific renderStyle |
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243 | * @param renderStyle the Style to render: a string (char-array) containing: |
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244 | * i: italic, b: bold, u, underline |
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245 | */ |
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246 | void Font::setStyle(const char* renderStyle) |
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247 | { |
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248 | this->renderStyle = TTF_STYLE_NORMAL; |
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249 | |
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250 | for (int i = 0; i < strlen(renderStyle); i++) |
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251 | if (strncmp(renderStyle+i, "b", 1) == 0) |
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252 | this->renderStyle |= TTF_STYLE_BOLD; |
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253 | else if (strncmp(renderStyle+i, "i", 1) == 0) |
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254 | this->renderStyle |= TTF_STYLE_ITALIC; |
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255 | else if (strncmp(renderStyle+i, "u", 1) == 0) |
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256 | this->renderStyle |= TTF_STYLE_UNDERLINE; |
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257 | |
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258 | if (likely(this->font != NULL)) |
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259 | TTF_SetFontStyle(this->font, this->renderStyle); |
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260 | // else |
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261 | // PRINTF(2)("Font was not initialized, please do so before setting the Font-Style.\n"); |
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262 | } |
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263 | |
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264 | /** |
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265 | * Sets a new Size to the font |
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266 | * @param fontSize The new Size in pixels. |
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267 | */ |
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268 | void Font::setSize(unsigned int fontSize) |
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269 | { |
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270 | this->fontSize = fontSize; |
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271 | } |
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272 | |
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273 | Font* Font::defaultFont = NULL; |
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274 | |
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275 | void Font::createAsciiImage(const char* fileName) |
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276 | { |
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277 | if (this->font == NULL) |
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278 | return; |
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279 | int height = this->getMaxHeight(); |
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280 | |
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281 | // |
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282 | SDL_Color tmpColor = {0, 0, 0}; |
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283 | // Surface definition. |
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284 | SDL_Rect tmpRect; // this represents a Rectangle for blitting. |
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285 | SDL_Surface* tmpSurf = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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286 | height*16, height*16, |
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287 | 32, |
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288 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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289 | 0x000000FF, |
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290 | 0x0000FF00, |
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291 | 0x00FF0000, |
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292 | 0xFF000000 |
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293 | #else |
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294 | 0xFF000000, |
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295 | 0x00FF0000, |
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296 | 0x0000FF00, |
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297 | 0x000000FF |
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298 | #endif |
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299 | ); |
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300 | tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h; |
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301 | SDL_SetClipRect(tmpSurf, &tmpRect); |
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302 | int maxLineHeight = 0; |
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303 | |
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304 | int posX, posY; |
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305 | // all the interessting Glyphs |
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306 | for (posY = 0; posY < 16; posY++) |
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307 | { |
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308 | for (posX = 0; posX < 16; posX++) |
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309 | { |
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310 | SDL_Surface* glyphSurf = NULL; |
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311 | if (likely(this->font != NULL)) |
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312 | { |
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313 | SDL_Color white = {255, 255, 255}; |
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314 | glyphSurf = TTF_RenderGlyph_Blended(this->font, posX+16*posY, white); |
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315 | } |
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316 | if( glyphSurf != NULL ) |
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317 | { |
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318 | tmpRect.x = height*posX; |
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319 | tmpRect.y = height*posY; |
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320 | SDL_SetAlpha(glyphSurf, 0, 0); |
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321 | |
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322 | SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect); |
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323 | SDL_FreeSurface(glyphSurf); |
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324 | // Outputting Glyphs to BMP-files. |
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325 | /* |
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326 | char outname[512]; |
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327 | if (i < 10) |
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328 | sprintf( outname, "%s-glyph-00%d.bmp", this->getName(), i ); |
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329 | else if (i <100) |
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330 | sprintf( outname, "%s-glyph-0%d.bmp", this->getName(), i ); |
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331 | else |
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332 | sprintf( outname, "%s-glyph-%d.bmp", this->getName(), i ); |
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333 | SDL_SaveBMP(tmpSurf, outname);*/ |
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334 | |
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335 | } |
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336 | } |
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337 | } |
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338 | SDL_SaveBMP(tmpSurf, fileName); |
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339 | SDL_FreeSurface(tmpSurf); |
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340 | } |
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341 | |
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342 | /** |
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343 | * initializes the default font |
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344 | */ |
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345 | void Font::initDefaultFont() |
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346 | { |
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347 | if (Font::defaultFont == NULL) |
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348 | Font::defaultFont = new Font(font_xpm); |
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349 | } |
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350 | |
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351 | /** |
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352 | * deletes the default font |
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353 | */ |
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354 | void Font::removeDefaultFont() |
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355 | { |
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356 | if (Font::defaultFont != NULL) |
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357 | delete Font::defaultFont; |
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358 | Font::defaultFont = NULL; |
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359 | } |
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360 | |
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361 | |
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362 | /** |
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363 | * @returns the maximum height of the Font, if the font was initialized, 0 otherwise |
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364 | */ |
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365 | int Font::getMaxHeight() |
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366 | { |
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367 | if (likely (this->font != NULL)) |
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368 | return TTF_FontHeight(this->font); |
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369 | else |
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370 | return 0; |
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371 | } |
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372 | |
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373 | /** |
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374 | * @returns the maximum ascent of the Font, if the font was initialized, 0 otherwise |
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375 | |
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376 | the ascent is the pixels of the font above the baseline |
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377 | */ |
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378 | int Font::getMaxAscent() |
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379 | { |
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380 | if (likely(this->font != NULL)) |
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381 | return TTF_FontAscent(this->font); |
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382 | else |
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383 | return 0; |
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384 | } |
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385 | |
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386 | /** |
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387 | * @returns the maximum descent of the Font, if the font was initialized, 0 otherwise |
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388 | |
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389 | the descent is the pixels of the font below the baseline |
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390 | */ |
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391 | int Font::getMaxDescent() |
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392 | { |
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393 | if (likely(this->font != NULL)) |
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394 | return TTF_FontDescent(this->font); |
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395 | else |
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396 | return 0; |
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397 | } |
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398 | |
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399 | /** |
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400 | * @param character The character to get info about. |
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401 | * @returns a Glyph struct of a character. This Glyph is a pointer, |
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402 | and MUST be deleted by the user.. |
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403 | |
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404 | This only works for horizontal fonts. see |
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405 | http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html |
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406 | for more info about vertical Fonts |
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407 | */ |
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408 | Glyph* Font::getGlyphMetrics(Uint16 character) |
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409 | { |
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410 | Glyph* rg = new Glyph; |
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411 | rg->displayList = 0; |
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412 | rg->character = character; |
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413 | if (likely (this->font!= NULL)) |
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414 | TTF_GlyphMetrics(this->font, rg->character, |
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415 | &rg->minX, &rg->maxX, |
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416 | &rg->minY, &rg->maxY, |
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417 | &rg->advance); |
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418 | rg->height = rg->maxY - rg->minY; |
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419 | rg->width = rg->maxX - rg->minX; |
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420 | rg->bearingX = (rg->advance - rg->width) / 2; |
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421 | rg->bearingY = rg->maxY; |
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422 | return rg; |
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423 | } |
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424 | |
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425 | /** |
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426 | * creates a Fast-Texture of this Font |
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427 | */ |
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428 | GLuint Font::createFastTexture() |
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429 | { |
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430 | /* interesting GLYPHS: |
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431 | * 32: space |
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432 | * 33-47: Special Characters. |
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433 | * 48-57: 0-9 |
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434 | * 58-63: some more special chars (minor) |
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435 | * 65-90: A-Z |
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436 | * 97-122: a-z |
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437 | */ |
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438 | int numberOfGlyphs = 91; |
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439 | |
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440 | this->initGlyphs(32, numberOfGlyphs); |
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441 | this->glyphArray[32]->width = fontSize/2; //!< @todo find out the real size of a Space |
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442 | |
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443 | int rectSize = this->findOptimalFastTextureSize(); |
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444 | |
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445 | // setting default values. (maybe not needed afterwards) |
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446 | SDL_Color tmpColor; tmpColor.r = tmpColor.g = tmpColor.b = 0; |
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447 | // Surface definition. |
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448 | SDL_Rect tmpRect; // this represents a Rectangle for blitting. |
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449 | SDL_Surface* tmpSurf = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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450 | rectSize, rectSize, |
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451 | 32, |
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452 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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453 | 0x000000FF, |
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454 | 0x0000FF00, |
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455 | 0x00FF0000, |
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456 | 0xFF000000 |
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457 | #else |
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458 | 0xFF000000, |
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459 | 0x00FF0000, |
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460 | 0x0000FF00, |
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461 | 0x000000FF |
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462 | #endif |
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463 | ); |
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464 | tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h; |
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465 | SDL_SetClipRect(tmpSurf, &tmpRect); |
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466 | int maxLineHeight = 0; |
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467 | |
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468 | // all the interessting Glyphs |
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469 | for (int i = 0; i < 128; i++) |
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470 | { |
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471 | SDL_Surface* glyphSurf = NULL; |
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472 | Glyph* tmpGlyph; |
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473 | |
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474 | if (tmpGlyph = this->glyphArray[i]) |
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475 | { |
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476 | if (tmpGlyph->height > maxLineHeight) |
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477 | maxLineHeight = tmpGlyph->height; |
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478 | |
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479 | if (tmpRect.x+tmpGlyph->advance > tmpSurf->w) |
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480 | { |
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481 | tmpRect.x = 0; |
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482 | tmpRect.y = tmpRect.y + maxLineHeight + 1; |
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483 | maxLineHeight = 0; |
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484 | } |
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485 | if (tmpRect.y + maxLineHeight > tmpSurf->h) |
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486 | { |
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487 | PRINTF(1)("Protection, so font cannot write over the boundraries error (this should not heappen\n"); |
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488 | break; |
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489 | } |
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490 | // reading in the new Glyph |
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491 | if (likely(this->font != NULL)) |
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492 | { |
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493 | SDL_Color white = {255, 255, 255}; |
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494 | glyphSurf = TTF_RenderGlyph_Blended(this->font, i, white); |
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495 | } |
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496 | if( glyphSurf != NULL ) |
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497 | { |
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498 | SDL_SetAlpha(glyphSurf, 0, 0); |
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499 | |
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500 | SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect); |
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501 | TexCoord tmpTexCoord; |
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502 | tmpTexCoord.minU = (float)tmpRect.x/(float)tmpSurf->w; |
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503 | tmpTexCoord.maxU = (float)(tmpRect.x + tmpGlyph->advance)/(float)tmpSurf->w; |
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504 | tmpTexCoord.minV = (float)(tmpRect.y)/(float)tmpSurf->w; |
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505 | tmpTexCoord.maxV = (float)(tmpRect.y+tmpGlyph->height)/(float)tmpSurf->w; |
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506 | tmpGlyph->displayList = glGenLists(1); |
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507 | |
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508 | glNewList(tmpGlyph->displayList, GL_COMPILE); |
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509 | glBegin(GL_QUADS); |
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510 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.minV); |
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511 | glVertex2d(0, - tmpGlyph->bearingY); |
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512 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.maxV); |
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513 | glVertex2d(0, tmpGlyph->height - tmpGlyph->bearingY); |
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514 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.maxV); |
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515 | glVertex2d(tmpGlyph->width, tmpGlyph->height - tmpGlyph->bearingY); |
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516 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.minV); |
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517 | glVertex2d(tmpGlyph->width, - tmpGlyph->bearingY); |
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518 | glEnd(); |
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519 | glEndList(); |
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520 | SDL_FreeSurface(glyphSurf); |
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521 | |
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522 | tmpRect.x += tmpGlyph->advance; |
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523 | |
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524 | // Outputting Glyphs to BMP-files. |
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525 | /* |
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526 | char outname[512]; |
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527 | if (i < 10) |
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528 | sprintf( outname, "%s-glyph-00%d.bmp", this->getName(), i ); |
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529 | else if (i <100) |
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530 | sprintf( outname, "%s-glyph-0%d.bmp", this->getName(), i ); |
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531 | else |
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532 | sprintf( outname, "%s-glyph-%d.bmp", this->getName(), i ); |
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533 | SDL_SaveBMP(tmpSurf, outname);*/ |
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534 | |
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535 | } |
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536 | } |
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537 | } |
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538 | |
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539 | GLuint texture; |
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540 | glGenTextures(1, &texture); |
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541 | glBindTexture(GL_TEXTURE_2D, texture); |
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542 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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543 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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544 | glTexImage2D(GL_TEXTURE_2D, |
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545 | 0, |
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546 | GL_RGBA, |
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547 | tmpSurf->w, tmpSurf->h, |
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548 | 0, |
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549 | GL_RGBA, |
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550 | GL_UNSIGNED_BYTE, |
---|
551 | tmpSurf->pixels); |
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552 | SDL_FreeSurface(tmpSurf); |
---|
553 | return texture; |
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554 | } |
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555 | |
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556 | /** |
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557 | * stores Glyph Metrics in an Array. |
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558 | * @param from The Glyph to start from. |
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559 | * @param count The number of Glyphs to start From. |
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560 | */ |
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561 | void Font::initGlyphs(Uint16 from, Uint16 count) |
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562 | { |
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563 | /* initialize the Array, and set all its entries to NULL |
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564 | * only if the Glyph-array has not been initialized |
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565 | */ |
---|
566 | if (!this->glyphArray) |
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567 | { |
---|
568 | this->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR]; |
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569 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
---|
570 | this->glyphArray[i] = NULL; |
---|
571 | } |
---|
572 | |
---|
573 | Uint16 lastGlyph = from + count; |
---|
574 | |
---|
575 | for (int i = from; i <= lastGlyph; i++) |
---|
576 | { |
---|
577 | // setting up all the Glyphs we like. |
---|
578 | glyphArray[i] = getGlyphMetrics(i); |
---|
579 | } |
---|
580 | return; |
---|
581 | } |
---|
582 | |
---|
583 | /** |
---|
584 | * @returns the optimal size to use as the texture size |
---|
585 | |
---|
586 | @todo: this algorithm can be a lot faster, althought it does |
---|
587 | not really matter within the init-context, and 128 glyphs. |
---|
588 | |
---|
589 | This function searches for a 2^n sizes texture-size, this is for |
---|
590 | openGL-version < 1.2 compatibility ( and because it is realy easy like this :)) |
---|
591 | */ |
---|
592 | int Font::findOptimalFastTextureSize() |
---|
593 | { |
---|
594 | if (this->glyphArray == NULL) |
---|
595 | return 0; |
---|
596 | |
---|
597 | int i; |
---|
598 | int x,y; // the counters |
---|
599 | int maxLineHeight = this->getMaxHeight(); |
---|
600 | unsigned int size = 32; // starting Value, we have to start somewhere 32 seems reasonable. (take any small enough 2^i number) |
---|
601 | bool sizeOK = false; |
---|
602 | Glyph* tmpGlyph; |
---|
603 | |
---|
604 | while (!sizeOK) |
---|
605 | { |
---|
606 | x = 0; y = 0; |
---|
607 | for (i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
---|
608 | { |
---|
609 | if((tmpGlyph = this->glyphArray[i]) != NULL) |
---|
610 | { |
---|
611 | // getting the height of the highest Glyph in the Line. |
---|
612 | if (tmpGlyph->height > maxLineHeight) |
---|
613 | maxLineHeight = tmpGlyph->height; |
---|
614 | |
---|
615 | if (x + tmpGlyph->advance > size) |
---|
616 | { |
---|
617 | x = 0; |
---|
618 | y = y + maxLineHeight; |
---|
619 | //maxLineHeight = 0; |
---|
620 | } |
---|
621 | if (y + maxLineHeight + 1 > size) |
---|
622 | break; |
---|
623 | x += tmpGlyph->advance; |
---|
624 | |
---|
625 | } |
---|
626 | } |
---|
627 | if (i >= FONT_HIGHEST_KNOWN_CHAR-1 || size > 8192) |
---|
628 | sizeOK = true; |
---|
629 | else |
---|
630 | size *= 2; |
---|
631 | } |
---|
632 | return size; |
---|
633 | } |
---|
634 | |
---|
635 | |
---|
636 | /** |
---|
637 | * a simple function to get some interesting information about this class |
---|
638 | */ |
---|
639 | void Font::debug() |
---|
640 | { |
---|
641 | // print the loaded font's style |
---|
642 | int style; |
---|
643 | if (likely(this->font != NULL)) |
---|
644 | style = TTF_GetFontStyle(this->font); |
---|
645 | PRINTF(0)("The font style is:"); |
---|
646 | if(style==TTF_STYLE_NORMAL) |
---|
647 | PRINTF(0)(" normal"); |
---|
648 | else { |
---|
649 | if(style&TTF_STYLE_BOLD) |
---|
650 | PRINTF(0)(" bold"); |
---|
651 | if(style&TTF_STYLE_ITALIC) |
---|
652 | PRINTF(0)(" italic"); |
---|
653 | if(style&TTF_STYLE_UNDERLINE) |
---|
654 | PRINTF(0)(" underline"); |
---|
655 | } |
---|
656 | PRINTF(0)("\n"); |
---|
657 | } |
---|