[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[5343] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[5343] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_FONT |
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[1853] | 17 | |
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[5343] | 18 | #include "font.h" |
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| 19 | #include "text.h" |
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[1853] | 20 | |
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[5343] | 21 | #ifdef HAVE_SDL_IMAGE_H |
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| 22 | #include <SDL_image.h> |
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| 23 | #else |
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| 24 | #include <SDL/SDL_image.h> |
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| 25 | #endif |
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| 26 | #include "font.xpm" |
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| 27 | |
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| 28 | #include "debug.h" |
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| 29 | #include "compiler.h" |
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| 30 | |
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[1856] | 31 | using namespace std; |
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[1853] | 32 | |
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[5343] | 33 | /** |
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| 34 | * constructs a Font |
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| 35 | * @param fontFile the File to load the font from |
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| 36 | * @param fontSize the Size of the Font in Pixels |
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| 37 | */ |
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| 38 | Font::Font(const char* fontFile, unsigned int fontSize) |
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| 39 | { |
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| 40 | this->init(); |
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[1856] | 41 | |
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[5343] | 42 | this->setSize(fontSize); |
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| 43 | |
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| 44 | if (fontFile != NULL) |
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| 45 | this->loadFont(fontFile); |
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| 46 | |
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| 47 | this->setStyle("c");//TTF_STYLE_NORMAL); |
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| 48 | |
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| 49 | this->fastTextureID = this->createFastTexture(); |
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| 50 | |
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| 51 | |
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| 52 | // this->createAsciiImage("test.bmp"); |
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| 53 | } |
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| 54 | |
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[3245] | 55 | /** |
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[5343] | 56 | * constructs a Font |
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| 57 | * @param fontFile the File to load the font from |
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| 58 | * @param fontSize the Size of the Font in Pixels |
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| 59 | */ |
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| 60 | Font::Font(char** xpmArray) |
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[3365] | 61 | { |
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[5343] | 62 | this->init(); |
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[4320] | 63 | |
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[5343] | 64 | // this->setSize(fontSize); |
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| 65 | SDL_Surface* image = NULL; |
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| 66 | if (xpmArray != NULL) |
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| 67 | image = IMG_ReadXPMFromArray(xpmArray); |
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| 68 | if (image != NULL) |
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| 69 | { |
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| 70 | this->loadFontFromSDL_Surface(image); |
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| 71 | SDL_FreeSurface(image); |
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| 72 | } |
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| 73 | else |
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| 74 | PRINTF(1)("loading from surface failed: %s\n", IMG_GetError()); |
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[4320] | 75 | |
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[3365] | 76 | } |
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[1853] | 77 | |
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| 78 | |
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[3245] | 79 | /** |
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[5343] | 80 | * destructs a font |
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| 81 | * this releases the memory a font uses to be opened. |
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| 82 | * deletes the glLists, and the TTF-handler, if present. |
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| 83 | */ |
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| 84 | Font::~Font() |
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[3543] | 85 | { |
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[5343] | 86 | // deleting all Glyphs |
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| 87 | if (this->glyphArray != NULL) |
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| 88 | { |
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| 89 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
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| 90 | { |
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| 91 | if (this->glyphArray[i] != NULL) |
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| 92 | { |
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| 93 | glDeleteLists(this->glyphArray[i]->displayList, 1); |
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| 94 | delete this->glyphArray[i]; |
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| 95 | } |
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| 96 | } |
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| 97 | delete[] this->glyphArray; |
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| 98 | } |
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| 99 | |
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| 100 | // erease this font out of the memory. |
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| 101 | if (likely(this->font != NULL)) |
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| 102 | TTF_CloseFont(this->font); |
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[3543] | 103 | } |
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[5343] | 104 | |
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| 105 | /** |
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| 106 | * initializes a Font (with default values) |
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| 107 | */ |
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| 108 | void Font::init() |
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| 109 | { |
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| 110 | this->setClassID(CL_FONT, "Font"); |
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| 111 | // setting default values. |
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| 112 | this->font = NULL; |
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| 113 | this->glyphArray = NULL; |
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| 114 | this->fastTextureID = 0; |
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| 115 | } |
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| 116 | |
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| 117 | |
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| 118 | /** |
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| 119 | * sets The Font. |
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| 120 | * @param fontFile The file containing the font. |
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| 121 | * @returns true if loaded, false if something went wrong, or if a font was loaded before. |
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| 122 | */ |
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| 123 | bool Font::loadFont(const char* fontFile) |
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| 124 | { |
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| 125 | if (!this->getName()) |
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| 126 | { |
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| 127 | this->setName(fontFile); |
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| 128 | |
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| 129 | this->font = TTF_OpenFont(this->getName(), this->fontSize); |
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| 130 | if(!this->font) |
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| 131 | { |
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| 132 | PRINTF(1)("TTF_OpenFont: %s\n", TTF_GetError()); |
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| 133 | return false; |
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| 134 | } |
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| 135 | else |
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| 136 | return true; |
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| 137 | } |
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| 138 | else |
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| 139 | { |
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| 140 | PRINTF(2)("Font already initialized, unable to change it now.\n"); |
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| 141 | return false; |
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| 142 | } |
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| 143 | } |
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| 144 | |
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| 145 | /** |
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| 146 | * loads a font From an XPM-array. |
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| 147 | * @param xpmArray the array of the XPM to load the font from. |
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| 148 | */ |
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| 149 | bool Font::loadFontFromSDL_Surface(SDL_Surface* surface) |
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| 150 | { |
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| 151 | // loading to a texture. |
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| 152 | if(surface == NULL) |
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| 153 | return false; |
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| 154 | this->fastTextureID = Text::loadTexture(surface, NULL); |
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| 155 | |
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| 156 | // initializing the Glyphs. |
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| 157 | if (this->glyphArray == NULL) |
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| 158 | { |
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| 159 | float cx,cy; |
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| 160 | Glyph* glyph; |
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| 161 | this->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR]; |
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| 162 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
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| 163 | { |
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| 164 | glyph = this->glyphArray[i] = new Glyph; |
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| 165 | glyph->displayList = glGenLists(1); |
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| 166 | if (!glIsList(glyph->displayList)) |
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| 167 | { |
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| 168 | PRINTF(2)("Error creating glList for Font character %c\n", i); |
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| 169 | this->glyphArray[i] = NULL; |
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| 170 | delete glyph; |
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| 171 | continue; |
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| 172 | } |
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| 173 | cx=(float)(i%16)/16.0f; // X Position Of Current Character |
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| 174 | cy=(float)(i/16)/16.0f; // Y Position Of Current Character |
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| 175 | glNewList(glyph->displayList, GL_COMPILE); // Start Building A List |
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| 176 | glBegin(GL_QUADS); // Use A Quad For Each Character |
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| 177 | glTexCoord2f(cx, cy+0.001f); // Texture Coord (Bottom Left) |
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| 178 | glVertex2d(0,-16); // Vertex Coord (Bottom Left) |
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| 179 | glTexCoord2f(cx+0.0625f, cy+0.001f); // Texture Coord (Bottom Right) |
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| 180 | glVertex2i(16,-16); // Vertex Coord (Bottom Right) |
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| 181 | glTexCoord2f(cx+0.0625f, cy+0.0625f); // Texture Coord (Top Right) |
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| 182 | glVertex2i(16,0); // Vertex Coord (Top Right) |
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| 183 | glTexCoord2f(cx, cy+0.0625f); // Texture Coord (Top Left) |
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| 184 | glVertex2i(0,0); // Vertex Coord (Top Left) |
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| 185 | glEnd(); // Done Building Our Quad (Character) |
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| 186 | // glTranslated(12,0,0); // Move To The Right Of The Character |
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| 187 | glEndList(); // Done Building The Display List |
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| 188 | this->glyphArray[i]->width = 12; |
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| 189 | } |
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| 190 | } |
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| 191 | return true; |
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| 192 | } |
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| 193 | |
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| 194 | |
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| 195 | /** |
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| 196 | * sets a specific renderStyle |
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| 197 | * @param renderStyle the Style to render: a char-array containing: |
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| 198 | i: italic, b: bold, u, underline |
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| 199 | */ |
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| 200 | void Font::setStyle(const char* renderStyle) |
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| 201 | { |
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| 202 | this->renderStyle = TTF_STYLE_NORMAL; |
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| 203 | |
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| 204 | for (int i = 0; i < strlen(renderStyle); i++) |
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| 205 | if (strncmp(renderStyle+i, "b", 1) == 0) |
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| 206 | this->renderStyle |= TTF_STYLE_BOLD; |
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| 207 | else if (strncmp(renderStyle+i, "i", 1) == 0) |
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| 208 | this->renderStyle |= TTF_STYLE_ITALIC; |
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| 209 | else if (strncmp(renderStyle+i, "u", 1) == 0) |
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| 210 | this->renderStyle |= TTF_STYLE_UNDERLINE; |
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| 211 | |
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| 212 | if (likely(this->font != NULL)) |
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| 213 | TTF_SetFontStyle(this->font, this->renderStyle); |
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| 214 | else |
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| 215 | PRINTF(2)("Font was not initialized, please do so before setting the Font-Style.\n"); |
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| 216 | } |
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| 217 | |
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| 218 | /** |
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| 219 | * Sets a new Size to the font |
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| 220 | * @param fontSize The new Size in pixels. |
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| 221 | */ |
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| 222 | void Font::setSize(unsigned int fontSize) |
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| 223 | { |
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| 224 | this->fontSize = fontSize; |
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| 225 | } |
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| 226 | |
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| 227 | Font* Font::defaultFont = NULL; |
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| 228 | |
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| 229 | void Font::createAsciiImage(const char* fileName) |
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| 230 | { |
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| 231 | if (this->font == NULL) |
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| 232 | return; |
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| 233 | int height = this->getMaxHeight(); |
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| 234 | |
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| 235 | // |
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| 236 | SDL_Color tmpColor = {0, 0, 0}; |
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| 237 | // Surface definition. |
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| 238 | SDL_Rect tmpRect; // this represents a Rectangle for blitting. |
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| 239 | SDL_Surface* tmpSurf = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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| 240 | height*16, height*16, |
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| 241 | 32, |
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| 242 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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| 243 | 0x000000FF, |
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| 244 | 0x0000FF00, |
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| 245 | 0x00FF0000, |
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| 246 | 0xFF000000 |
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| 247 | #else |
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| 248 | 0xFF000000, |
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| 249 | 0x00FF0000, |
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| 250 | 0x0000FF00, |
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| 251 | 0x000000FF |
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| 252 | #endif |
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| 253 | ); |
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| 254 | tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h; |
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| 255 | SDL_SetClipRect(tmpSurf, &tmpRect); |
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| 256 | int maxLineHeight = 0; |
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| 257 | |
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| 258 | int posX, posY; |
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| 259 | // all the interessting Glyphs |
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| 260 | for (posY = 0; posY < 16; posY++) |
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| 261 | { |
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| 262 | for (posX = 0; posX < 16; posX++) |
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| 263 | { |
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| 264 | SDL_Surface* glyphSurf = NULL; |
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| 265 | if (likely(this->font != NULL)) |
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| 266 | { |
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| 267 | SDL_Color white = {255, 255, 255}; |
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| 268 | glyphSurf = TTF_RenderGlyph_Blended(this->font, posX+16*posY, white); |
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| 269 | } |
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| 270 | if( glyphSurf != NULL ) |
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| 271 | { |
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| 272 | tmpRect.x = height*posX; |
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| 273 | tmpRect.y = height*posY; |
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| 274 | SDL_SetAlpha(glyphSurf, 0, 0); |
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| 275 | |
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| 276 | SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect); |
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| 277 | SDL_FreeSurface(glyphSurf); |
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| 278 | // Outputting Glyphs to BMP-files. |
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| 279 | /* |
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| 280 | char outname[512]; |
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| 281 | if (i < 10) |
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| 282 | sprintf( outname, "%s-glyph-00%d.bmp", this->getName(), i ); |
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| 283 | else if (i <100) |
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| 284 | sprintf( outname, "%s-glyph-0%d.bmp", this->getName(), i ); |
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| 285 | else |
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| 286 | sprintf( outname, "%s-glyph-%d.bmp", this->getName(), i ); |
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| 287 | SDL_SaveBMP(tmpSurf, outname);*/ |
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| 288 | |
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| 289 | } |
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| 290 | } |
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| 291 | } |
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| 292 | SDL_SaveBMP(tmpSurf, fileName); |
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| 293 | SDL_FreeSurface(tmpSurf); |
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| 294 | } |
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| 295 | |
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| 296 | /** |
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| 297 | * initializes the default font |
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| 298 | */ |
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| 299 | void Font::initDefaultFont() |
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| 300 | { |
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| 301 | if (Font::defaultFont == NULL) |
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| 302 | Font::defaultFont = new Font(font_xpm); |
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| 303 | } |
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| 304 | |
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| 305 | /** |
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| 306 | * deletes the default font |
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| 307 | */ |
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| 308 | void Font::removeDefaultFont() |
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| 309 | { |
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| 310 | if (Font::defaultFont != NULL) |
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| 311 | delete Font::defaultFont; |
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| 312 | Font::defaultFont = NULL; |
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| 313 | } |
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| 314 | |
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| 315 | |
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| 316 | /** |
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| 317 | * @returns the maximum height of the Font, if the font was initialized, 0 otherwise |
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| 318 | */ |
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| 319 | int Font::getMaxHeight() |
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| 320 | { |
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| 321 | if (likely (this->font != NULL)) |
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| 322 | return TTF_FontHeight(this->font); |
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| 323 | else |
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| 324 | return 0; |
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| 325 | } |
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| 326 | |
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| 327 | /** |
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| 328 | * @returns the maximum ascent of the Font, if the font was initialized, 0 otherwise |
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| 329 | |
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| 330 | the ascent is the pixels of the font above the baseline |
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| 331 | */ |
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| 332 | int Font::getMaxAscent() |
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| 333 | { |
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| 334 | if (likely(this->font != NULL)) |
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| 335 | return TTF_FontAscent(this->font); |
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| 336 | else |
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| 337 | return 0; |
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| 338 | } |
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| 339 | |
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| 340 | /** |
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| 341 | * @returns the maximum descent of the Font, if the font was initialized, 0 otherwise |
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| 342 | |
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| 343 | the descent is the pixels of the font below the baseline |
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| 344 | */ |
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| 345 | int Font::getMaxDescent() |
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| 346 | { |
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| 347 | if (likely(this->font != NULL)) |
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| 348 | return TTF_FontDescent(this->font); |
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| 349 | else |
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| 350 | return 0; |
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| 351 | } |
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| 352 | |
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| 353 | /** |
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| 354 | * @param character The character to get info about. |
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| 355 | * @returns a Glyph struct of a character. This Glyph is a pointer, |
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| 356 | and MUST be deleted by the user.. |
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| 357 | |
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| 358 | This only works for horizontal fonts. see |
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| 359 | http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html |
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| 360 | for more info about vertical Fonts |
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| 361 | */ |
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| 362 | Glyph* Font::getGlyphMetrics(Uint16 character) |
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| 363 | { |
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| 364 | Glyph* rg = new Glyph; |
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| 365 | rg->character = character; |
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| 366 | if (likely (this->font!= NULL)) |
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| 367 | TTF_GlyphMetrics(this->font, rg->character, |
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| 368 | &rg->minX, &rg->maxX, |
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| 369 | &rg->minY, &rg->maxY, |
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| 370 | &rg->advance); |
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| 371 | rg->height = rg->maxY - rg->minY; |
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| 372 | rg->width = rg->maxX - rg->minX; |
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| 373 | rg->bearingX = (rg->advance - rg->width) / 2; |
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| 374 | rg->bearingY = rg->maxY; |
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| 375 | return rg; |
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| 376 | } |
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| 377 | |
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| 378 | /** |
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| 379 | * creates a Fast-Texture of this Font |
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| 380 | */ |
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| 381 | GLuint Font::createFastTexture() |
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| 382 | { |
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| 383 | /* interesting GLYPHS: |
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| 384 | * 32: space |
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| 385 | * 33-47: Special Characters. |
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| 386 | * 48-57: 0-9 |
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| 387 | * 58-63: some more special chars (minor) |
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| 388 | * 65-90: A-Z |
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| 389 | * 97-122: a-z |
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| 390 | */ |
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| 391 | int numberOfGlyphs = 91; |
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| 392 | |
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| 393 | this->initGlyphs(32, numberOfGlyphs); |
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| 394 | this->glyphArray[32]->width = fontSize/2; //!< @todo find out the real size of a Space |
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| 395 | |
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| 396 | int rectSize = this->findOptimalFastTextureSize(); |
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| 397 | |
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| 398 | // setting default values. (maybe not needed afterwards) |
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| 399 | SDL_Color tmpColor; tmpColor.r = tmpColor.g = tmpColor.b = 0; |
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| 400 | // Surface definition. |
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| 401 | SDL_Rect tmpRect; // this represents a Rectangle for blitting. |
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| 402 | SDL_Surface* tmpSurf = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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| 403 | rectSize, rectSize, |
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| 404 | 32, |
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| 405 | #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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| 406 | 0x000000FF, |
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| 407 | 0x0000FF00, |
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| 408 | 0x00FF0000, |
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| 409 | 0xFF000000 |
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| 410 | #else |
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| 411 | 0xFF000000, |
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| 412 | 0x00FF0000, |
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| 413 | 0x0000FF00, |
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| 414 | 0x000000FF |
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| 415 | #endif |
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| 416 | ); |
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| 417 | tmpRect.x = 0; tmpRect.y = 0; tmpRect.w = tmpSurf->w; tmpRect.h = tmpSurf->h; |
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| 418 | SDL_SetClipRect(tmpSurf, &tmpRect); |
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| 419 | int maxLineHeight = 0; |
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| 420 | |
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| 421 | // all the interessting Glyphs |
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| 422 | for (int i = 0; i < 128; i++) |
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| 423 | { |
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| 424 | SDL_Surface* glyphSurf = NULL; |
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| 425 | Glyph* tmpGlyph; |
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| 426 | |
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| 427 | if (tmpGlyph = this->glyphArray[i]) |
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| 428 | { |
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| 429 | if (tmpGlyph->height > maxLineHeight) |
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| 430 | maxLineHeight = tmpGlyph->height; |
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| 431 | |
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| 432 | if (tmpRect.x+tmpGlyph->advance > tmpSurf->w) |
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| 433 | { |
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| 434 | tmpRect.x = 0; |
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| 435 | tmpRect.y = tmpRect.y + maxLineHeight + 1; |
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| 436 | maxLineHeight = 0; |
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| 437 | } |
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| 438 | if (tmpRect.y + maxLineHeight > tmpSurf->h) |
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| 439 | { |
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| 440 | PRINTF(1)("Protection, so font cannot write over the boundraries error (this should not heappen\n"); |
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| 441 | break; |
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| 442 | } |
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| 443 | // reading in the new Glyph |
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| 444 | if (likely(this->font != NULL)) |
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| 445 | { |
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| 446 | SDL_Color white = {255, 255, 255}; |
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| 447 | glyphSurf = TTF_RenderGlyph_Blended(this->font, i, white); |
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| 448 | } |
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| 449 | if( glyphSurf != NULL ) |
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| 450 | { |
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| 451 | SDL_SetAlpha(glyphSurf, 0, 0); |
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| 452 | |
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| 453 | SDL_BlitSurface(glyphSurf, NULL, tmpSurf, &tmpRect); |
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| 454 | TexCoord tmpTexCoord; |
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| 455 | tmpTexCoord.minU = (float)tmpRect.x/(float)tmpSurf->w; |
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| 456 | tmpTexCoord.maxU = (float)(tmpRect.x + tmpGlyph->advance)/(float)tmpSurf->w; |
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| 457 | tmpTexCoord.minV = (float)(tmpRect.y)/(float)tmpSurf->w; |
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| 458 | tmpTexCoord.maxV = (float)(tmpRect.y+tmpGlyph->height)/(float)tmpSurf->w; |
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| 459 | tmpGlyph->displayList = glGenLists(1); |
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| 460 | |
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| 461 | glNewList(tmpGlyph->displayList, GL_COMPILE); |
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| 462 | glBegin(GL_QUADS); |
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| 463 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.minV); |
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| 464 | glVertex2d(0, - tmpGlyph->bearingY); |
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| 465 | glTexCoord2f(tmpTexCoord.minU, tmpTexCoord.maxV); |
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| 466 | glVertex2d(0, tmpGlyph->height - tmpGlyph->bearingY); |
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| 467 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.maxV); |
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| 468 | glVertex2d(tmpGlyph->width, tmpGlyph->height - tmpGlyph->bearingY); |
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| 469 | glTexCoord2f(tmpTexCoord.maxU, tmpTexCoord.minV); |
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| 470 | glVertex2d(tmpGlyph->width, - tmpGlyph->bearingY); |
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| 471 | glEnd(); |
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| 472 | glEndList(); |
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| 473 | SDL_FreeSurface(glyphSurf); |
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| 474 | |
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| 475 | tmpRect.x += tmpGlyph->advance; |
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| 476 | |
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| 477 | // Outputting Glyphs to BMP-files. |
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| 478 | /* |
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| 479 | char outname[512]; |
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| 480 | if (i < 10) |
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| 481 | sprintf( outname, "%s-glyph-00%d.bmp", this->getName(), i ); |
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| 482 | else if (i <100) |
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| 483 | sprintf( outname, "%s-glyph-0%d.bmp", this->getName(), i ); |
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| 484 | else |
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| 485 | sprintf( outname, "%s-glyph-%d.bmp", this->getName(), i ); |
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| 486 | SDL_SaveBMP(tmpSurf, outname);*/ |
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| 487 | |
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| 488 | } |
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| 489 | } |
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| 490 | } |
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| 491 | |
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| 492 | GLuint texture; |
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| 493 | glGenTextures(1, &texture); |
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| 494 | glBindTexture(GL_TEXTURE_2D, texture); |
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| 495 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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| 496 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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| 497 | glTexImage2D(GL_TEXTURE_2D, |
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| 498 | 0, |
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| 499 | GL_RGBA, |
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| 500 | tmpSurf->w, tmpSurf->h, |
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| 501 | 0, |
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| 502 | GL_RGBA, |
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| 503 | GL_UNSIGNED_BYTE, |
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| 504 | tmpSurf->pixels); |
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| 505 | SDL_FreeSurface(tmpSurf); |
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| 506 | return texture; |
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| 507 | } |
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| 508 | |
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| 509 | /** |
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| 510 | * stores Glyph Metrics in an Array. |
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| 511 | * @param from The Glyph to start from. |
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| 512 | * @param count The number of Glyphs to start From. |
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| 513 | */ |
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| 514 | void Font::initGlyphs(Uint16 from, Uint16 count) |
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| 515 | { |
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| 516 | /* initialize the Array, and set all its entries to NULL |
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| 517 | * only if the Glyph-array has not been initialized |
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| 518 | */ |
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| 519 | if (!this->glyphArray) |
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| 520 | { |
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| 521 | this->glyphArray = new Glyph*[FONT_HIGHEST_KNOWN_CHAR]; |
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| 522 | for (int i = 0; i < FONT_HIGHEST_KNOWN_CHAR; i++) |
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| 523 | this->glyphArray[i] = NULL; |
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| 524 | } |
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| 525 | |
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| 526 | Uint16 lastGlyph = from + count; |
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| 527 | |
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| 528 | for (int i = from; i <= lastGlyph; i++) |
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| 529 | { |
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| 530 | // setting up all the Glyphs we like. |
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| 531 | glyphArray[i] = getGlyphMetrics(i); |
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| 532 | } |
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| 533 | return; |
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| 534 | } |
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| 535 | |
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| 536 | /** |
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| 537 | * @returns the optimal size to use as the texture size |
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| 538 | |
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| 539 | @todo: this algorithm can be a lot more faster, althought it does |
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| 540 | not really matter within the init-context, and 128 glyphs. |
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| 541 | |
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| 542 | This function searches for a 2^n sizes texture-size, this is for |
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| 543 | openGL-version < 1.2 compatibility ( and because it is realy easy like this :)) |
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| 544 | */ |
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| 545 | int Font::findOptimalFastTextureSize() |
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| 546 | { |
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| 547 | int i; |
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| 548 | int x,y; // the counters |
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| 549 | int maxLineHeight = this->getMaxHeight(); |
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| 550 | unsigned int size = 32; // starting Value, we have to start somewhere 32 seems reasonable. (take any small enough 2^i number) |
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| 551 | bool sizeOK = false; |
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| 552 | Glyph* tmpGlyph; |
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| 553 | |
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| 554 | while (!sizeOK) |
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| 555 | { |
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| 556 | x = 0; y = 0; |
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| 557 | for (i = 0; i <= FONT_HIGHEST_KNOWN_CHAR; i++) |
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| 558 | { |
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| 559 | if((tmpGlyph = this->glyphArray[i]) != NULL) |
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| 560 | { |
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| 561 | // getting the height of the highest Glyph in the Line. |
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| 562 | if (tmpGlyph->height > maxLineHeight) |
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| 563 | maxLineHeight = tmpGlyph->height; |
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| 564 | |
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| 565 | if (x + tmpGlyph->advance > size) |
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| 566 | { |
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| 567 | x = 0; |
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| 568 | y = y + maxLineHeight; |
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| 569 | //maxLineHeight = 0; |
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| 570 | } |
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| 571 | if (y + maxLineHeight + 1 > size) |
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| 572 | break; |
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| 573 | x += tmpGlyph->advance; |
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| 574 | |
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| 575 | } |
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| 576 | } |
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| 577 | if (i >= FONT_HIGHEST_KNOWN_CHAR-1 || size > 8192) |
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| 578 | sizeOK = true; |
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| 579 | else |
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| 580 | size *= 2; |
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| 581 | } |
---|
| 582 | return size; |
---|
| 583 | } |
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| 584 | |
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| 585 | |
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| 586 | /** |
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| 587 | * a simple function to get some interesting information about this class |
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| 588 | */ |
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| 589 | void Font::debug() |
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| 590 | { |
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| 591 | // print the loaded font's style |
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| 592 | int style; |
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| 593 | if (likely(this->font != NULL)) |
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| 594 | style = TTF_GetFontStyle(this->font); |
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| 595 | PRINTF(0)("The font style is:"); |
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| 596 | if(style==TTF_STYLE_NORMAL) |
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| 597 | PRINTF(0)(" normal"); |
---|
| 598 | else { |
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| 599 | if(style&TTF_STYLE_BOLD) |
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| 600 | PRINTF(0)(" bold"); |
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| 601 | if(style&TTF_STYLE_ITALIC) |
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| 602 | PRINTF(0)(" italic"); |
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| 603 | if(style&TTF_STYLE_UNDERLINE) |
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| 604 | PRINTF(0)(" underline"); |
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| 605 | } |
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| 606 | PRINTF(0)("\n"); |
---|
| 607 | } |
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