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source: orxonox.OLD/trunk/src/lib/graphics/shader.h @ 5286

Last change on this file since 5286 was 5266, checked in by bensch, 20 years ago

orxonox/trunk: Shaders now work :)

File size: 994 bytes
RevLine 
[4838]1/*!
[5261]2 * @file shader.h
3 * @brief Definition of the Shader rendering class
[3245]4*/
[1853]5
[5261]6#ifndef _SHADER_H
7#define _SHADER_H
[1853]8
[3543]9#include "base_object.h"
[5261]10#include "glincl.h"
[1853]11
[5261]12
13typedef enum
14{
15  SHADER_NONE       = 0,
16  SHADER_FRAGMENT   = 1,
17  SHADER_VERTEX     = 0,
18
19} SHADER_TYPE;
20
[4838]21// FORWARD DECLARATION
[3543]22
23
[3955]24//! A class for ...
[5261]25class Shader : public BaseObject {
[1853]26
[1904]27 public:
[5262]28  Shader(const char* vertexShaderFile = NULL, const char* fragmentShaderFile = NULL);
[5261]29  virtual ~Shader();
[1853]30
[5261]31  bool loadShaderProgramm(SHADER_TYPE type, const char* fileName);
[5266]32  void activateShader();
33  static void deactivateShader();
[5262]34  void deleteProgram(SHADER_TYPE type);
[3245]35
[5266]36  char* fileRead(const char* fileName);
37
[5264]38  void printError(GLenum program);
[5262]39  void debug() const;
40
41  private:
42
[3245]43 private:
[5261]44   char*                  fragmentShaderFile;
45   char*                  vertexShaderFile;
46   GLenum                 shaderProgram;
47   GLenum                 vertexShader;
48   GLenum                 fragmentShader;
[1853]49};
50
[5261]51#endif /* _SHADER_H */
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