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source: orxonox.OLD/trunk/src/lib/graphics/render2D/render_2d.cc @ 5406

Last change on this file since 5406 was 5406, checked in by bensch, 19 years ago

orxonox/trunk: update the Element2D-tree in the right order

File size: 1.6 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS
17
18#include "render_2d.h"
19
20#include "graphics_engine.h"
21#include "class_list.h"
22#include "list.h"
23#include "element_2d.h"
24
25#include <math.h>
26
27using namespace std;
28
29/**
30 * standard constructor
31 */
32Render2D::Render2D ()
33{
34   this->setClassID(CL_RENDER_2D, "Render2D");
35   this->setName("Render2D");
36}
37
38/**
39 *  the singleton reference to this class
40 */
41Render2D* Render2D::singletonRef = NULL;
42
43/**
44 * standard deconstructor
45 */
46Render2D::~Render2D ()
47{
48  delete NullElement2D::getInstance();
49
50  Render2D::singletonRef = NULL;
51}
52
53/**
54 * updates all the 2d-elements
55 * @param dt the timestep since last dt
56 */
57void Render2D::update(float dt)
58{
59  NullElement2D::getInstance()->update2D(dt);
60}
61
62
63/**
64 * ticks all the 2d-elements
65 * @param dt the timestep since last dt
66 */
67void Render2D::tick(float dt)
68{
69  NullElement2D::getInstance()->tick2D(dt);
70}
71
72/**
73 * renders all the Elements of the Render2D-engine's layer
74 * @param layer the Layer to draw (if E2D_LAYER_ALL then all layers will be drawn)
75 */
76void Render2D::draw(short layer) const
77{
78  GraphicsEngine::enter2DMode();
79  NullElement2D::getInstance()->draw2D(E2D_LAYER_ALL);
80  GraphicsEngine::leave2DMode();
81}
82
83
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