| 
                Last change
                  on this file since 5339 was
                  5308,
                  checked in by bensch, 20 years ago
           | 
        
        
          | 
               
orxonox/trunk: Fixed a reversive  in the ResourceManager: 
Since resources, that depend on each other are loaded left tgo right they must be unlinked right to left… this cost me 3 hours. 
What a luck i found this   
 
           | 
        
        | 
            File size:
            1.1 KB
           | 
      
      
        
  | Rev | Line |   | 
|---|
| [3341] | 1 | /*! | 
|---|
 | 2 |   \file texture.h | 
|---|
 | 3 |   \brief Contains the texture class, that handles the reading of Images into Texutre-files. | 
|---|
 | 4 |  | 
|---|
| [4836] | 5 |   @todo procedural textures | 
|---|
| [3341] | 6 | */ | 
|---|
 | 7 |  | 
|---|
 | 8 | #ifndef _TEXTURE_H | 
|---|
 | 9 | #define _TEXTURE_H | 
|---|
 | 10 |  | 
|---|
| [3548] | 11 | #include "glincl.h" | 
|---|
| [5304] | 12 | #include "base_object.h" | 
|---|
| [3548] | 13 |  | 
|---|
 | 14 | #include "debug.h" | 
|---|
 | 15 |  | 
|---|
| [5239] | 16 | struct SDL_Surface; | 
|---|
 | 17 |  | 
|---|
| [4466] | 18 | //! an enumerator for different procedural texture-types | 
|---|
 | 19 | typedef enum TEXTURE_TYPE { TEXTURE_RADIAL_ALIAS, | 
|---|
| [5239] | 20 |                             TEXTURE_NOISE }; | 
|---|
| [3341] | 21 |  | 
|---|
 | 22 | //! A Class, that reads in Textures from different fileformats. | 
|---|
| [5308] | 23 | class Texture : public BaseObject | 
|---|
| [3341] | 24 | { | 
|---|
 | 25 |  public: | 
|---|
| [3905] | 26 |   Texture(const char* imageName = NULL); | 
|---|
| [4466] | 27 |   //  Texture(TEXTURE_TYPE type, int resolution); | 
|---|
 | 28 |  | 
|---|
| [4746] | 29 |   ~Texture(); | 
|---|
| [3905] | 30 |  | 
|---|
| [4836] | 31 |   /** @returns The textureID of this texture.  */ | 
|---|
| [5239] | 32 |   inline GLuint getTexture() const { return this->texture; }; | 
|---|
| [3905] | 33 |   GLuint loadTexToGL (SDL_Surface* surface); | 
|---|
| [4836] | 34 |   /** @returns true if texture has alpha, false otherwise */ | 
|---|
| [4746] | 35 |   inline bool hasAlpha() const {return bAlpha;} | 
|---|
| [3341] | 36 |  | 
|---|
| [3655] | 37 |   bool loadImage(const char* imageName); | 
|---|
| [4466] | 38 |  | 
|---|
 | 39 |  | 
|---|
 | 40 |  private: | 
|---|
 | 41 |   GLuint     texture;          //!< The Texture-ID of opengl from this Texture. | 
|---|
 | 42 |   bool       bAlpha;           //!< if the texture has an alpha channel. | 
|---|
| [3863] | 43 | }; | 
|---|
| [3341] | 44 |  | 
|---|
 | 45 | #endif /* _TEXTURE_H */ | 
|---|
       
      
      Note: See 
TracBrowser
        for help on using the repository browser.