| [5014] | 1 | /* |
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| [3396] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| [3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_IMPORTER |
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| 17 | |
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| [3396] | 18 | #include "objModel.h" |
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| 19 | |
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| [3908] | 20 | #include <string.h> |
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| [9869] | 21 | #include "loading/resource_manager.h" |
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| [3908] | 22 | |
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| 23 | #define PARSELINELENGTH 8192 |
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| 24 | |
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| [3475] | 25 | #include "debug.h" |
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| [3915] | 26 | #include "compiler.h" |
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| [3427] | 27 | |
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| [9869] | 28 | ObjectListDefinition(OBJModel); |
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| [3396] | 29 | /** |
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| [8369] | 30 | * @brief Crates a 3D-Model, loads in a File and scales it. |
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| [4836] | 31 | * @param fileName file to parse and load (must be a .obj file) |
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| 32 | * @param scaling The factor that the model will be scaled with. |
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| [3396] | 33 | */ |
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| [7221] | 34 | OBJModel::OBJModel(const std::string& fileName, float scaling) |
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| 35 | : StaticModel(fileName) |
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| [3396] | 36 | { |
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| [9869] | 37 | this->registerObject(this, OBJModel::_objectList); |
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| [6162] | 38 | |
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| [4117] | 39 | this->objPath = "./"; |
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| 40 | |
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| [9869] | 41 | this->setScaleFactor(scaling); |
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| [3396] | 42 | |
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| 43 | this->importFile (fileName); |
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| 44 | |
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| [3911] | 45 | this->finalize(); |
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| [3396] | 46 | } |
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| 47 | |
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| 48 | /** |
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| [8369] | 49 | * @brief deletes an OBJModel. |
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| 50 | */ |
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| [3396] | 51 | OBJModel::~OBJModel() |
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| [7221] | 52 | { } |
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| [3396] | 53 | |
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| 54 | /** |
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| [4836] | 55 | * Imports a obj file and handles the the relative location |
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| 56 | * @param fileName The file to import |
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| [4117] | 57 | |
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| 58 | Splits the FileName from the DirectoryName |
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| [3396] | 59 | */ |
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| [7221] | 60 | bool OBJModel::importFile (const std::string& fileNameInput) |
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| [3396] | 61 | { |
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| [7221] | 62 | const char* fileName = fileNameInput.c_str(); |
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| [3548] | 63 | PRINTF(4)("preparing to read in file: %s\n", fileName); |
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| [5014] | 64 | // splitting the |
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| [4117] | 65 | char* split = NULL; |
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| [3396] | 66 | |
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| [4117] | 67 | if (!(split = strrchr(fileName, '/'))) |
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| 68 | split = strrchr(fileName, '\\'); // windows Case |
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| 69 | if (split) |
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| [3396] | 70 | { |
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| [4117] | 71 | int len = split - fileName+1; |
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| [7221] | 72 | this->objPath = fileName; |
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| 73 | this->objPath.erase(len, this->objPath.size()); |
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| [4118] | 74 | this->objPath[len] = '\0'; |
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| [7677] | 75 | PRINTF(4)("Resolved file %s to Path %s.\n", fileName, this->objPath.c_str()); |
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| [3396] | 76 | } |
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| [4371] | 77 | else |
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| 78 | this->objPath = "./"; |
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| [9869] | 79 | Resources::ResourceManager::getInstance()->addResourcePath("Texture", this->objPath); |
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| [4371] | 80 | |
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| [4117] | 81 | this->readFromObjFile (fileName); |
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| [3396] | 82 | return true; |
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| 83 | } |
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| 84 | |
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| 85 | /** |
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| [8369] | 86 | * @brief Reads in the .obj File and sets all the Values. |
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| 87 | * @param fileName the FileName of the Model. |
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| 88 | * |
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| 89 | * This function does read the file, parses it for the occurence of things like vertices, faces and so on, and executes the specific tasks |
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| 90 | */ |
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| [7221] | 91 | bool OBJModel::readFromObjFile(const std::string& fileName) |
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| [3396] | 92 | { |
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| [3908] | 93 | FILE* stream; |
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| [7221] | 94 | if( (stream = fopen (fileName.c_str(), "r")) == NULL) |
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| [3396] | 95 | { |
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| [7221] | 96 | PRINTF(2)("Object File Could not be Opened %s\n", fileName.c_str()); |
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| [3396] | 97 | return false; |
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| 98 | } |
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| 99 | |
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| [3908] | 100 | char buffer[PARSELINELENGTH]; |
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| [3910] | 101 | while(fgets(buffer, PARSELINELENGTH, stream)) |
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| 102 | { |
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| 103 | // line termiated with \0 not \n |
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| 104 | if (buffer[strlen(buffer)-1] == '\n') |
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| [5014] | 105 | buffer[strlen(buffer)-1] = '\0'; |
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| [3910] | 106 | |
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| [3396] | 107 | // case vertice |
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| [3908] | 108 | if (!strncmp(buffer, "v ", 2)) |
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| [5014] | 109 | { |
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| 110 | this->addVertex(buffer+2); |
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| 111 | } |
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| [3396] | 112 | |
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| 113 | // case face |
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| [3908] | 114 | else if (!strncmp(buffer, "f ", 2)) |
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| [5014] | 115 | { |
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| 116 | this->addFace (buffer+2); |
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| 117 | } |
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| 118 | |
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| [3908] | 119 | else if (!strncmp(buffer, "mtllib ", 7)) |
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| [5014] | 120 | { |
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| 121 | this->readMtlLib (buffer+7); |
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| 122 | } |
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| [3396] | 123 | |
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| [3908] | 124 | else if (!strncmp(buffer, "usemtl ", 7)) |
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| [5014] | 125 | { |
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| 126 | this->setMaterial (buffer+7); |
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| 127 | } |
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| [3396] | 128 | |
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| 129 | // case VertexNormal |
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| [3908] | 130 | else if (!strncmp(buffer, "vn ", 3)) |
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| [5014] | 131 | { |
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| 132 | this->addVertexNormal(buffer+3); |
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| 133 | } |
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| 134 | |
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| [3396] | 135 | // case VertexTextureCoordinate |
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| [3908] | 136 | else if (!strncmp(buffer, "vt ", 3)) |
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| [5014] | 137 | { |
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| 138 | this->addVertexTexture(buffer+3); |
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| 139 | } |
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| [3396] | 140 | // case group |
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| [3908] | 141 | else if (!strncmp(buffer, "g ", 2)) |
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| [5014] | 142 | { |
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| 143 | this->addGroup (buffer+2); |
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| 144 | } |
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| [4836] | 145 | else if (!strncmp(buffer, "s ", 2)) //! @todo smoothing groups have to be implemented |
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| [5014] | 146 | { |
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| [5300] | 147 | PRINTF(3)("smoothing groups not supportet yet. line: %s\n", buffer); |
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| [5014] | 148 | } |
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| [3396] | 149 | } |
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| [3908] | 150 | fclose (stream); |
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| [3396] | 151 | return true; |
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| 152 | } |
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| 153 | |
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| [5014] | 154 | /** |
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| [8369] | 155 | * @brief Function to read in a mtl File. |
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| [5300] | 156 | * @param mtlFile The .mtl file to read |
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| 157 | * |
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| 158 | * This Function parses all Lines of an mtl File. |
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| 159 | * The reason for it not to be in the materials-class is, |
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| 160 | * that a material does not have to be able to read itself in from a File. |
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| 161 | */ |
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| [7221] | 162 | bool OBJModel::readMtlLib (const std::string& mtlFile) |
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| [3396] | 163 | { |
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| [7221] | 164 | std::string fileName = this->objPath + mtlFile; |
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| [3396] | 165 | |
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| [3909] | 166 | FILE* stream; |
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| [7221] | 167 | if( (stream = fopen (fileName.c_str(), "r")) == NULL) |
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| [3396] | 168 | { |
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| [7221] | 169 | PRINTF(2)("MaterialLibrary could not be opened %s\n", fileName.c_str()); |
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| [3396] | 170 | return false; |
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| 171 | } |
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| [3909] | 172 | |
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| 173 | char buffer[PARSELINELENGTH]; |
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| [3915] | 174 | Material* tmpMat = NULL; |
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| [3911] | 175 | |
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| [5319] | 176 | while(fgets(buffer, PARSELINELENGTH, stream) != NULL) |
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| [3396] | 177 | { |
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| [3908] | 178 | PRINTF(5)("found line in mtlFile: %s\n", buffer); |
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| [3396] | 179 | |
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| [3910] | 180 | // line termiated with \0 not \n |
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| 181 | if (buffer[strlen(buffer)-1] == '\n') |
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| [5014] | 182 | buffer[strlen(buffer)-1] = '\0'; |
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| [3910] | 183 | |
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| [3396] | 184 | // create new Material |
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| [3908] | 185 | if (!strncmp(buffer, "newmtl ", 7)) |
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| [5014] | 186 | { |
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| 187 | tmpMat = this->addMaterial(buffer+7);//tmpMat->addMaterial(buffer+7); |
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| 188 | } |
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| [3396] | 189 | // setting a illumMode |
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| [3908] | 190 | else if (!strncmp(buffer, "illum ", 6)) |
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| [5014] | 191 | { |
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| 192 | if (likely(tmpMat != NULL)) |
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| [8369] | 193 | setIllum(tmpMat, buffer+6); |
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| [3396] | 194 | |
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| [5014] | 195 | } |
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| [3396] | 196 | // setting Diffuse Color |
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| [3908] | 197 | else if (!strncmp(buffer, "Kd ", 3)) |
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| [5014] | 198 | { |
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| 199 | if (likely(tmpMat != NULL)) |
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| [8369] | 200 | setDiffuse(tmpMat, buffer+3); |
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| [5014] | 201 | } |
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| [3396] | 202 | // setting Ambient Color |
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| [3908] | 203 | else if (!strncmp(buffer, "Ka ", 3)) |
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| [5014] | 204 | { |
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| 205 | if (likely(tmpMat != NULL)) |
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| [8369] | 206 | setAmbient(tmpMat, buffer+3); |
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| [5014] | 207 | } |
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| [3396] | 208 | // setting Specular Color |
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| [3908] | 209 | else if (!strncmp(buffer, "Ks ", 3)) |
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| [5014] | 210 | { |
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| 211 | if (likely(tmpMat != NULL)) |
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| [8369] | 212 | setSpecular(tmpMat, buffer+3); |
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| [5014] | 213 | } |
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| [3396] | 214 | // setting The Specular Shininess |
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| [3908] | 215 | else if (!strncmp(buffer, "Ns ", 3)) |
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| [5014] | 216 | { |
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| 217 | if (likely(tmpMat != NULL)) |
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| [8369] | 218 | setShininess(tmpMat, buffer+3); |
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| [5014] | 219 | } |
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| [3396] | 220 | // setting up transparency |
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| [3908] | 221 | else if (!strncmp(buffer, "d ", 2)) |
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| [5014] | 222 | { |
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| 223 | if (likely(tmpMat != NULL)) |
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| [8369] | 224 | setTransparency(tmpMat, buffer+2); |
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| [5014] | 225 | } |
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| [3908] | 226 | else if (!strncmp(buffer, "Tf ", 3)) |
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| [5014] | 227 | { |
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| 228 | if (likely(tmpMat != NULL)) |
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| [8369] | 229 | setTransparency(tmpMat, buffer+3); |
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| [5014] | 230 | } |
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| 231 | |
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| [3908] | 232 | else if (!strncmp(buffer, "map_Kd ", 7)) |
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| [5014] | 233 | { |
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| 234 | if (likely(tmpMat != NULL)) |
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| 235 | tmpMat->setDiffuseMap(buffer+7); |
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| 236 | } |
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| [3908] | 237 | else if (!strncmp(buffer, "map_Ka ", 7)) |
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| [5014] | 238 | { |
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| 239 | if (likely(tmpMat != NULL)) |
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| 240 | tmpMat->setAmbientMap(buffer+7); |
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| 241 | } |
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| [3908] | 242 | else if (!strncmp(buffer, "map_Ks ", 7)) |
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| [5014] | 243 | { |
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| 244 | if (likely(tmpMat != NULL)) |
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| 245 | tmpMat->setSpecularMap(buffer+7); |
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| 246 | } |
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| [3908] | 247 | else if (!strncmp(buffer, "bump ", 5)) |
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| [5014] | 248 | { |
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| 249 | if (likely(tmpMat != NULL)) |
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| 250 | tmpMat->setBump(buffer+7); |
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| 251 | } |
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| [3396] | 252 | |
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| [5014] | 253 | |
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| [3396] | 254 | } |
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| [3909] | 255 | fclose(stream); |
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| [3396] | 256 | return true; |
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| 257 | } |
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| [8369] | 258 | |
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| 259 | |
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| 260 | /** |
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| 261 | * @brief Sets the Material Illumination Model. |
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| 262 | * @param material: the Material to apply the change to. |
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| 263 | * @param illu: illumination Model in char* form |
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| 264 | */ |
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| 265 | void OBJModel::setIllum (Material* material, const char* illum) |
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| 266 | { |
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| 267 | material->setIllum (atoi(illum)); |
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| 268 | } |
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| 269 | |
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| 270 | /** |
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| 271 | * @brief Sets the Material Diffuse Color. |
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| 272 | * @param material: the Material to apply the change to. |
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| 273 | * @param rgb The red, green, blue channel in char format (with spaces between them) |
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| 274 | */ |
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| 275 | void OBJModel::setDiffuse (Material* material, const char* rgb) |
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| 276 | { |
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| 277 | float r,g,b; |
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| 278 | sscanf (rgb, "%f %f %f", &r, &g, &b); |
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| 279 | material->setDiffuse (r, g, b); |
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| 280 | } |
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| 281 | |
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| 282 | /** |
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| 283 | * @brief Sets the Material Ambient Color. |
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| 284 | * @param material: the Material to apply the change to. |
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| 285 | * @param rgb The red, green, blue channel in char format (with spaces between them) |
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| 286 | */ |
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| 287 | void OBJModel::setAmbient (Material* material, const char* rgb) |
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| 288 | { |
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| 289 | float r,g,b; |
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| 290 | sscanf (rgb, "%f %f %f", &r, &g, &b); |
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| 291 | material->setAmbient (r, g, b); |
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| 292 | } |
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| 293 | |
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| 294 | /** |
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| 295 | * @brief Sets the Material Specular Color. |
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| 296 | * @param material: the Material to apply the change to. |
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| 297 | * @param rgb The red, green, blue channel in char format (with spaces between them) |
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| 298 | */ |
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| 299 | void OBJModel::setSpecular (Material* material, const char* rgb) |
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| 300 | { |
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| 301 | float r,g,b; |
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| 302 | sscanf (rgb, "%f %f %f", &r, &g, &b); |
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| 303 | material->setSpecular (r, g, b); |
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| 304 | } |
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| 305 | |
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| 306 | /** |
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| 307 | * @brief Sets the Material Shininess. |
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| 308 | * @param material: the Material to apply the change to. |
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| 309 | * @param shini stes the Shininess from char*. |
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| 310 | */ |
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| 311 | void OBJModel::setShininess (Material* material, const char* shini) |
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| 312 | { |
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| 313 | material->setShininess (atof(shini)); |
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| 314 | } |
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| 315 | |
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| 316 | /** |
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| 317 | * @brief Sets the Material Transparency. |
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| 318 | * @param material: the Material to apply the change to. |
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| 319 | * @param trans stes the Transparency from char*. |
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| 320 | */ |
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| 321 | void OBJModel::setTransparency (Material* material, const char* trans) |
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| 322 | { |
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| 323 | material->setTransparency (atof(trans)); |
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| 324 | } |
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