| [5014] | 1 | /* | 
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| [3396] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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 | 12 |    main-programmer: Benjamin Grauer | 
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 | 13 |    co-programmer: ... | 
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 | 14 | */ | 
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 | 15 |  | 
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| [3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_IMPORTER | 
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 | 17 |  | 
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| [3396] | 18 | #include "objModel.h" | 
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 | 19 |  | 
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| [3908] | 20 | #include <stdio.h> | 
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 | 21 | #include <string.h> | 
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 | 22 | #include <stdlib.h> | 
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 | 23 |  | 
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 | 24 | #define PARSELINELENGTH 8192 | 
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 | 25 |  | 
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| [3475] | 26 | #include "debug.h" | 
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| [3915] | 27 | #include "compiler.h" | 
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| [3427] | 28 |  | 
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| [3396] | 29 | /** | 
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| [8369] | 30 |  * @brief Crates a 3D-Model, loads in a File and scales it. | 
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| [4836] | 31 |  * @param fileName file to parse and load (must be a .obj file) | 
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 | 32 |  * @param scaling The factor that the model will be scaled with. | 
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| [3396] | 33 | */ | 
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| [7221] | 34 | OBJModel::OBJModel(const std::string& fileName, float scaling) | 
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 | 35 |   : StaticModel(fileName) | 
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| [3396] | 36 | { | 
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| [6162] | 37 |   this->setClassID(CL_OBJ_MODEL, "OBJModel"); | 
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 | 38 |  | 
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| [4117] | 39 |   this->objPath = "./"; | 
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 | 40 |  | 
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| [3396] | 41 |   this->scaleFactor = scaling; | 
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 | 42 |  | 
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 | 43 |   this->importFile (fileName); | 
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 | 44 |  | 
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| [3911] | 45 |   this->finalize(); | 
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| [3396] | 46 | } | 
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 | 47 |  | 
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 | 48 | /** | 
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| [8369] | 49 |  * @brief deletes an OBJModel. | 
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 | 50 |  */ | 
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| [3396] | 51 | OBJModel::~OBJModel() | 
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| [7221] | 52 | { } | 
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| [3396] | 53 |  | 
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 | 54 | /** | 
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| [4836] | 55 |  *  Imports a obj file and handles the the relative location | 
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 | 56 |  * @param fileName The file to import | 
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| [4117] | 57 |  | 
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 | 58 |    Splits the FileName from the DirectoryName | 
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| [3396] | 59 | */ | 
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| [7221] | 60 | bool OBJModel::importFile (const std::string& fileNameInput) | 
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| [3396] | 61 | { | 
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| [7221] | 62 |   const char* fileName = fileNameInput.c_str(); | 
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| [3548] | 63 |   PRINTF(4)("preparing to read in file: %s\n", fileName); | 
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| [5014] | 64 |   // splitting the | 
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| [4117] | 65 |   char* split = NULL; | 
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| [3396] | 66 |  | 
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| [4117] | 67 |   if (!(split = strrchr(fileName, '/'))) | 
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 | 68 |     split = strrchr(fileName, '\\'); // windows Case | 
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 | 69 |   if (split) | 
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| [3396] | 70 |     { | 
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| [4117] | 71 |       int len = split - fileName+1; | 
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| [7221] | 72 |       this->objPath =  fileName; | 
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 | 73 |       this->objPath.erase(len, this->objPath.size()); | 
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| [4118] | 74 |       this->objPath[len] = '\0'; | 
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| [7677] | 75 |       PRINTF(4)("Resolved file %s to Path %s.\n", fileName, this->objPath.c_str()); | 
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| [3396] | 76 |     } | 
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| [4371] | 77 |   else | 
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 | 78 |     this->objPath = "./"; | 
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 | 79 |   Material::addTexturePath(this->objPath); | 
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 | 80 |  | 
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| [4117] | 81 |   this->readFromObjFile (fileName); | 
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| [3396] | 82 |   return true; | 
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 | 83 | } | 
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 | 84 |  | 
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 | 85 | /** | 
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| [8369] | 86 |  * @brief Reads in the .obj File and sets all the Values. | 
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 | 87 |  * @param fileName the FileName of the Model. | 
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 | 88 |  * | 
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 | 89 |  * This function does read the file, parses it for the occurence of things like vertices, faces and so on, and executes the specific tasks | 
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 | 90 |  */ | 
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| [7221] | 91 | bool OBJModel::readFromObjFile(const std::string& fileName) | 
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| [3396] | 92 | { | 
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| [3908] | 93 |   FILE* stream; | 
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| [7221] | 94 |   if( (stream = fopen (fileName.c_str(), "r")) == NULL) | 
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| [3396] | 95 |     { | 
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| [7221] | 96 |       PRINTF(2)("Object File Could not be Opened %s\n", fileName.c_str()); | 
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| [3396] | 97 |       return false; | 
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 | 98 |     } | 
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 | 99 |  | 
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| [3908] | 100 |   char buffer[PARSELINELENGTH]; | 
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| [3910] | 101 |   while(fgets(buffer, PARSELINELENGTH, stream)) | 
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 | 102 |     { | 
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 | 103 |       // line termiated with \0 not \n | 
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 | 104 |       if (buffer[strlen(buffer)-1] == '\n') | 
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| [5014] | 105 |         buffer[strlen(buffer)-1] = '\0'; | 
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| [3910] | 106 |  | 
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| [3396] | 107 |       // case vertice | 
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| [3908] | 108 |       if (!strncmp(buffer, "v ", 2)) | 
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| [5014] | 109 |         { | 
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 | 110 |           this->addVertex(buffer+2); | 
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 | 111 |         } | 
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| [3396] | 112 |  | 
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 | 113 |       // case face | 
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| [3908] | 114 |       else if (!strncmp(buffer, "f ", 2)) | 
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| [5014] | 115 |         { | 
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 | 116 |           this->addFace (buffer+2); | 
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 | 117 |         } | 
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 | 118 |  | 
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| [3908] | 119 |       else if (!strncmp(buffer, "mtllib ", 7)) | 
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| [5014] | 120 |         { | 
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 | 121 |           this->readMtlLib (buffer+7); | 
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 | 122 |         } | 
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| [3396] | 123 |  | 
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| [3908] | 124 |       else if (!strncmp(buffer, "usemtl ", 7)) | 
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| [5014] | 125 |         { | 
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 | 126 |           this->setMaterial (buffer+7); | 
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 | 127 |         } | 
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| [3396] | 128 |  | 
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 | 129 |       // case VertexNormal | 
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| [3908] | 130 |       else if (!strncmp(buffer, "vn ", 3)) | 
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| [5014] | 131 |         { | 
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 | 132 |           this->addVertexNormal(buffer+3); | 
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 | 133 |         } | 
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 | 134 |  | 
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| [3396] | 135 |       // case VertexTextureCoordinate | 
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| [3908] | 136 |       else if (!strncmp(buffer, "vt ", 3)) | 
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| [5014] | 137 |         { | 
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 | 138 |           this->addVertexTexture(buffer+3); | 
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 | 139 |         } | 
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| [3396] | 140 |       // case group | 
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| [3908] | 141 |       else if (!strncmp(buffer, "g ", 2)) | 
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| [5014] | 142 |         { | 
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 | 143 |           this->addGroup (buffer+2); | 
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 | 144 |         } | 
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| [4836] | 145 |       else if (!strncmp(buffer, "s ", 2)) //! @todo smoothing groups have to be implemented | 
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| [5014] | 146 |         { | 
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| [5300] | 147 |           PRINTF(3)("smoothing groups not supportet yet. line: %s\n", buffer); | 
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| [5014] | 148 |         } | 
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| [3396] | 149 |     } | 
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| [3908] | 150 |   fclose (stream); | 
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| [3396] | 151 |   return true; | 
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 | 152 | } | 
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 | 153 |  | 
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| [5014] | 154 | /** | 
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| [8369] | 155 |  * @brief Function to read in a mtl File. | 
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| [5300] | 156 |  * @param mtlFile The .mtl file to read | 
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 | 157 |  * | 
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 | 158 |  * This Function parses all Lines of an mtl File. | 
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 | 159 |  * The reason for it not to be in the materials-class is, | 
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 | 160 |  * that a material does not have to be able to read itself in from a File. | 
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 | 161 |  */ | 
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| [7221] | 162 | bool OBJModel::readMtlLib (const std::string& mtlFile) | 
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| [3396] | 163 | { | 
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| [7221] | 164 |   std::string fileName = this->objPath + mtlFile; | 
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| [3396] | 165 |  | 
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| [3909] | 166 |   FILE* stream; | 
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| [7221] | 167 |   if( (stream = fopen (fileName.c_str(), "r")) == NULL) | 
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| [3396] | 168 |     { | 
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| [7221] | 169 |       PRINTF(2)("MaterialLibrary could not be opened %s\n", fileName.c_str()); | 
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| [3396] | 170 |       return false; | 
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 | 171 |     } | 
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| [3909] | 172 |  | 
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 | 173 |   char buffer[PARSELINELENGTH]; | 
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| [3915] | 174 |   Material* tmpMat = NULL; | 
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| [3911] | 175 |  | 
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| [5319] | 176 |   while(fgets(buffer, PARSELINELENGTH, stream) != NULL) | 
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| [3396] | 177 |     { | 
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| [3908] | 178 |       PRINTF(5)("found line in mtlFile: %s\n", buffer); | 
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| [3396] | 179 |  | 
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| [3910] | 180 |       // line termiated with \0 not \n | 
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 | 181 |       if (buffer[strlen(buffer)-1] == '\n') | 
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| [5014] | 182 |         buffer[strlen(buffer)-1] = '\0'; | 
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| [3910] | 183 |  | 
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| [3396] | 184 |       // create new Material | 
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| [3908] | 185 |       if (!strncmp(buffer, "newmtl ", 7)) | 
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| [5014] | 186 |         { | 
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 | 187 |           tmpMat = this->addMaterial(buffer+7);//tmpMat->addMaterial(buffer+7); | 
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 | 188 |         } | 
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| [3396] | 189 |       // setting a illumMode | 
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| [3908] | 190 |       else if (!strncmp(buffer, "illum ", 6)) | 
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| [5014] | 191 |         { | 
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 | 192 |           if (likely(tmpMat != NULL)) | 
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| [8369] | 193 |             setIllum(tmpMat, buffer+6); | 
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| [3396] | 194 |  | 
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| [5014] | 195 |         } | 
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| [3396] | 196 |       // setting Diffuse Color | 
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| [3908] | 197 |       else if (!strncmp(buffer, "Kd ", 3)) | 
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| [5014] | 198 |         { | 
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 | 199 |           if (likely(tmpMat != NULL)) | 
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| [8369] | 200 |             setDiffuse(tmpMat, buffer+3); | 
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| [5014] | 201 |         } | 
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| [3396] | 202 |       // setting Ambient Color | 
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| [3908] | 203 |       else if (!strncmp(buffer, "Ka ", 3)) | 
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| [5014] | 204 |         { | 
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 | 205 |           if (likely(tmpMat != NULL)) | 
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| [8369] | 206 |             setAmbient(tmpMat, buffer+3); | 
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| [5014] | 207 |         } | 
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| [3396] | 208 |       // setting Specular Color | 
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| [3908] | 209 |       else if (!strncmp(buffer, "Ks ", 3)) | 
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| [5014] | 210 |         { | 
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 | 211 |           if (likely(tmpMat != NULL)) | 
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| [8369] | 212 |             setSpecular(tmpMat, buffer+3); | 
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| [5014] | 213 |         } | 
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| [3396] | 214 |       // setting The Specular Shininess | 
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| [3908] | 215 |       else if (!strncmp(buffer, "Ns ", 3)) | 
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| [5014] | 216 |         { | 
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 | 217 |           if (likely(tmpMat != NULL)) | 
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| [8369] | 218 |             setShininess(tmpMat, buffer+3); | 
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| [5014] | 219 |         } | 
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| [3396] | 220 |       // setting up transparency | 
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| [3908] | 221 |       else if (!strncmp(buffer, "d ", 2)) | 
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| [5014] | 222 |         { | 
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 | 223 |           if (likely(tmpMat != NULL)) | 
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| [8369] | 224 |             setTransparency(tmpMat, buffer+2); | 
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| [5014] | 225 |         } | 
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| [3908] | 226 |       else if (!strncmp(buffer, "Tf ", 3)) | 
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| [5014] | 227 |         { | 
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 | 228 |           if (likely(tmpMat != NULL)) | 
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| [8369] | 229 |             setTransparency(tmpMat, buffer+3); | 
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| [5014] | 230 |         } | 
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 | 231 |  | 
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| [3908] | 232 |       else if (!strncmp(buffer, "map_Kd ", 7)) | 
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| [5014] | 233 |         { | 
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 | 234 |           if (likely(tmpMat != NULL)) | 
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 | 235 |             tmpMat->setDiffuseMap(buffer+7); | 
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 | 236 |         } | 
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| [3908] | 237 |       else if (!strncmp(buffer, "map_Ka ", 7)) | 
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| [5014] | 238 |         { | 
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 | 239 |           if (likely(tmpMat != NULL)) | 
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 | 240 |             tmpMat->setAmbientMap(buffer+7); | 
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 | 241 |         } | 
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| [3908] | 242 |       else if (!strncmp(buffer, "map_Ks ", 7)) | 
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| [5014] | 243 |         { | 
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 | 244 |           if (likely(tmpMat != NULL)) | 
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 | 245 |             tmpMat->setSpecularMap(buffer+7); | 
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 | 246 |         } | 
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| [3908] | 247 |       else if (!strncmp(buffer, "bump ", 5)) | 
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| [5014] | 248 |         { | 
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 | 249 |           if (likely(tmpMat != NULL)) | 
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 | 250 |             tmpMat->setBump(buffer+7); | 
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 | 251 |         } | 
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| [3396] | 252 |  | 
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| [5014] | 253 |  | 
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| [3396] | 254 |     } | 
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| [3909] | 255 |   fclose(stream); | 
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| [3396] | 256 |   return true; | 
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 | 257 | } | 
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| [8369] | 258 |  | 
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 | 259 |  | 
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 | 260 | /** | 
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 | 261 |  * @brief Sets the Material Illumination Model. | 
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 | 262 |  * @param material: the Material to apply the change to. | 
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 | 263 |  * @param illu: illumination Model in char* form | 
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 | 264 |  */ | 
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 | 265 | void OBJModel::setIllum (Material* material, const char* illum) | 
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 | 266 | { | 
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 | 267 |   material->setIllum (atoi(illum)); | 
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 | 268 | } | 
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 | 269 |  | 
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 | 270 | /** | 
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 | 271 |  * @brief Sets the Material Diffuse Color. | 
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 | 272 |  * @param material: the Material to apply the change to. | 
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 | 273 |  * @param rgb The red, green, blue channel in char format (with spaces between them) | 
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 | 274 |  */ | 
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 | 275 | void OBJModel::setDiffuse (Material* material, const char* rgb) | 
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 | 276 | { | 
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 | 277 |   float r,g,b; | 
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 | 278 |   sscanf (rgb, "%f %f %f", &r, &g, &b); | 
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 | 279 |   material->setDiffuse (r, g, b); | 
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 | 280 | } | 
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 | 281 |  | 
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 | 282 | /** | 
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 | 283 |  * @brief Sets the Material Ambient Color. | 
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 | 284 |  * @param material: the Material to apply the change to. | 
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 | 285 |  * @param rgb The red, green, blue channel in char format (with spaces between them) | 
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 | 286 |  */ | 
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 | 287 | void OBJModel::setAmbient (Material* material, const char* rgb) | 
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 | 288 | { | 
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 | 289 |   float r,g,b; | 
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 | 290 |   sscanf (rgb, "%f %f %f", &r, &g, &b); | 
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 | 291 |   material->setAmbient (r, g, b); | 
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 | 292 | } | 
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 | 293 |  | 
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 | 294 | /** | 
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 | 295 |  * @brief Sets the Material Specular Color. | 
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 | 296 |  * @param material: the Material to apply the change to. | 
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 | 297 |  * @param rgb The red, green, blue channel in char format (with spaces between them) | 
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 | 298 |  */ | 
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 | 299 | void OBJModel::setSpecular (Material* material, const char* rgb) | 
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 | 300 | { | 
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 | 301 |   float r,g,b; | 
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 | 302 |   sscanf (rgb, "%f %f %f", &r, &g, &b); | 
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 | 303 |   material->setSpecular (r, g, b); | 
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 | 304 | } | 
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 | 305 |  | 
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 | 306 | /** | 
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 | 307 |  * @brief Sets the Material Shininess. | 
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 | 308 |  * @param material: the Material to apply the change to. | 
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 | 309 |  * @param shini stes the Shininess from char*. | 
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 | 310 |  */ | 
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 | 311 | void OBJModel::setShininess (Material* material, const char* shini) | 
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 | 312 | { | 
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 | 313 |   material->setShininess (atof(shini)); | 
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 | 314 | } | 
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 | 315 |  | 
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 | 316 | /** | 
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 | 317 |  * @brief Sets the Material Transparency. | 
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 | 318 |  * @param material: the Material to apply the change to. | 
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 | 319 |  * @param trans stes the Transparency from char*. | 
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 | 320 |  */ | 
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 | 321 | void OBJModel::setTransparency (Material* material, const char* trans) | 
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 | 322 | { | 
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 | 323 |   material->setTransparency (atof(trans)); | 
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 | 324 | } | 
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