Last change
on this file since 5859 was
5859,
checked in by bensch, 18 years ago
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orxonox/trunk: small changes in the Texture interface
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File size:
1.1 KB
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Line | |
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1 | /*! |
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2 | * @file texture.h |
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3 | * @brief Contains the texture class, that handles the reading of Images into Texutre-files. |
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4 | */ |
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5 | |
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6 | #ifndef _MULTI_FRAME_TEXTURE_H |
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7 | #define _MULTI_FRAME_TEXTURE_H |
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8 | |
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9 | #include "texture.h" |
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10 | |
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11 | #include "glincl.h" |
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12 | #include <vector> |
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13 | |
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14 | /* Forward Declaration */ |
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15 | struct SDL_Surface; |
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16 | |
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17 | //! A Class, that reads in Textures from different fileformats. |
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18 | class MultiFrameTexture : public Texture |
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19 | { |
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20 | public: |
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21 | MultiFrameTexture(unsigned int count, ...); |
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22 | // Texture(TEXTURE_TYPE type, int resolution); |
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23 | ~MultiFrameTexture(); |
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24 | |
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25 | bool loadImages(unsigned int cound, ...); |
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26 | bool rebuild(); |
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27 | |
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28 | /** @returns The textureID of this texture. */ |
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29 | inline GLuint getFrameTexture(unsigned int frameNumber) const { return this->textures[frameNumber]; }; |
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30 | |
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31 | const SDL_Surface* const getFrameImage(unsigned int frameNumber) const { return this->images[frameNumber]; }; |
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32 | |
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33 | private: |
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34 | std::vector<GLuint> textures; //!< The Texture-ID of opengl from this Texture. |
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35 | std::vector<SDL_Surface*> images; //!< The SDL_Surfce that stores the Texture on it. |
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36 | }; |
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37 | |
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38 | #endif /* _MULTI_FRAME_TEXTURE_H */ |
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