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source: orxonox.OLD/trunk/src/lib/graphics/importer/model.cc @ 9406

Last change on this file since 9406 was 9406, checked in by bensch, 18 years ago

orxonox/trunk: merged the proxy back

merged with commandsvn merge -r9346:HEAD https://svn.orxonox.net/orxonox/branches/proxy .

no conflicts

File size: 2.4 KB
RevLine 
[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[6009]12   main-programmer: Patrick Boenzli
[1855]13   co-programmer: ...
[1853]14*/
15
[6009]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_MODEL
[1853]17
[6021]18#include "model.h"
[1853]19
[6033]20#include "glincl.h"
21
[1853]22
[9406]23
[3245]24/**
[4838]25 * standard constructor
26 * @todo this constructor is not jet implemented - do it
[3245]27*/
[6021]28Model::Model()
[3365]29{
[6162]30  this->setClassID(CL_MODEL, "Model");
[6009]31  this->pModelInfo.numVertices = 0;
32  this->pModelInfo.numTriangles = 0;
[6073]33  this->pModelInfo.numNormals = 0;
[6009]34  this->pModelInfo.numTexCoor = 0;
[4320]35
[6009]36  this->pModelInfo.pVertices = NULL;
37  this->pModelInfo.pTriangles = NULL;
38  this->pModelInfo.pNormals = NULL;
39  this->pModelInfo.pTexCoor = NULL;
[3365]40}
[1853]41
42
[3245]43/**
[4838]44 * standard deconstructor
[3245]45*/
[6021]46Model::~Model()
[7732]47{
48  if( this->pModelInfo.pVertices != NULL)
49    delete [] this->pModelInfo.pVertices;
[6033]50
[7732]51  if( this->pModelInfo.pTriangles != NULL)
52    delete [] this->pModelInfo.pTriangles;
[6033]53
[7732]54  if( this->pModelInfo.pNormals != NULL)
55    delete [] this->pModelInfo.pNormals;
[6033]56
[7732]57  if( this->pModelInfo.pTexCoor != NULL)
58    delete [] this->pModelInfo.pTexCoor;
59}
60
61
62
[6033]63void Model::draw() const
64{
65  const GLfloat* pVertices = NULL;
66  const GLfloat* pNorm = NULL;
[6162]67
[6033]68  glBegin(GL_TRIANGLES);
[8316]69  for(unsigned int i = 0; i < this->pModelInfo.numTriangles; ++i)
[6033]70    {
71      //printf("int i = %i\n", i);
72      pNorm = &this->pModelInfo.pNormals[this->pModelInfo.pTriangles[i].indexToNormals[0]];
73      pVertices = &this->pModelInfo.pVertices[this->pModelInfo.pTriangles[i].indexToVertices[0]];
74      glNormal3f(pNorm[0], pNorm[1], pNorm[2]);
75      glVertex3f(pVertices[0], pVertices[1], pVertices[2]);
[6162]76
[6033]77      pNorm = &this->pModelInfo.pNormals[this->pModelInfo.pTriangles[i].indexToNormals[1]];
78      pVertices = &this->pModelInfo.pVertices[this->pModelInfo.pTriangles[i].indexToVertices[1]];
79      glNormal3f(pNorm[0], pNorm[1], pNorm[2]);
80      glVertex3f(pVertices[0], pVertices[1], pVertices[2]);
[6162]81
[6033]82      pNorm = &this->pModelInfo.pNormals[this->pModelInfo.pTriangles[i].indexToNormals[2]];
83      pVertices = &this->pModelInfo.pVertices[this->pModelInfo.pTriangles[i].indexToVertices[2]];
84      glNormal3f(pNorm[0], pNorm[1], pNorm[2]);
85      glVertex3f(pVertices[0], pVertices[1], pVertices[2]);
[6162]86
[6033]87    }
88  glEnd();
89}
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