| [4619] | 1 | /*! | 
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| [5039] | 2 | * @file graphics_engine.h | 
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| [4619] | 3 |  | 
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| [4836] | 4 | *  defines a Interface between orxonox and graphical input | 
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| [3329] | 5 |  | 
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| [3610] | 6 | handles graphical SDL-initialisation, textures, resolutions, and so on | 
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| [4817] | 7 | */ | 
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| [1853] | 8 |  | 
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| [3610] | 9 | #ifndef _GRAPHICS_ENGINE_H | 
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|  | 10 | #define _GRAPHICS_ENGINE_H | 
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| [1853] | 11 |  | 
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| [4817] | 12 | #include "event_listener.h" | 
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| [1853] | 13 |  | 
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| [4381] | 14 | #include "sdlincl.h" | 
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|  | 15 | #include "glincl.h" | 
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| [6142] | 16 | #include <list> | 
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|  | 17 |  | 
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| [7221] | 18 | #include "substring.h" | 
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|  | 19 |  | 
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| [4381] | 20 | // Forward Declaration | 
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| [4245] | 21 | class Text; | 
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| [6142] | 22 | class WorldEntity; | 
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| [6753] | 23 | class GraphicsEffect; | 
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| [6815] | 24 | class TiXmlElement; | 
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| [3543] | 25 |  | 
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| [4458] | 26 | //! class to handle graphics | 
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|  | 27 | /** | 
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|  | 28 | handles graphical SDL-initialisation, textures, resolutions, and so on | 
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| [4619] | 29 | */ | 
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| [4817] | 30 | class GraphicsEngine : public EventListener | 
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| [3610] | 31 | { | 
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| [4619] | 32 | public: | 
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|  | 33 | virtual ~GraphicsEngine(); | 
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| [4836] | 34 | /** @returns a Pointer to the only object of this Class */ | 
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| [5216] | 35 | inline static GraphicsEngine* getInstance() { if (!GraphicsEngine::singletonRef) GraphicsEngine::singletonRef = new GraphicsEngine();  return GraphicsEngine::singletonRef; }; | 
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| [1853] | 36 |  | 
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| [6815] | 37 | virtual void loadParams(const TiXmlElement* root); | 
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|  | 38 |  | 
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| [4784] | 39 | int init(); | 
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| [7256] | 40 | int initFromPreferences(); | 
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| [4374] | 41 |  | 
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| [7221] | 42 | void setWindowName(const std::string& windowName, const std::string& icon); | 
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| [4831] | 43 |  | 
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| [4619] | 44 | int setResolution(int width, int height, int bpp); | 
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|  | 45 | void setFullscreen(bool fullscreen = false); | 
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|  | 46 | static void setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha = 1.0); | 
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| [3611] | 47 |  | 
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| [4831] | 48 |  | 
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| [4836] | 49 | /** @returns the x resolution */ | 
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| [4746] | 50 | inline int getResolutionX() const { return this->resolutionX; }; | 
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| [4836] | 51 | /** @returns the y resolution */ | 
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| [4746] | 52 | inline int getResolutionY() const { return this->resolutionY; }; | 
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| [4836] | 53 | /** @returns the Bits Per Pixel */ | 
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| [4746] | 54 | inline int getbbp() const { return this->bitsPerPixel; }; | 
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| [3611] | 55 |  | 
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| [4782] | 56 | int resolutionChanged(const SDL_ResizeEvent& resizeInfo); | 
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| [3790] | 57 |  | 
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| [4746] | 58 | static void enter2DMode(); | 
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|  | 59 | static void leave2DMode(); | 
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| [3844] | 60 |  | 
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| [6522] | 61 | void wireframe(); | 
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|  | 62 |  | 
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| [4746] | 63 | static void storeMatrices(); | 
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| [4619] | 64 | static GLdouble modMat[16]; | 
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|  | 65 | static GLdouble projMat[16]; | 
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|  | 66 | static GLint viewPort[4]; | 
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| [3844] | 67 |  | 
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| [5084] | 68 | void update(float dt); | 
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| [4619] | 69 | void tick(float dt); | 
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| [7840] | 70 |  | 
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|  | 71 | void drawBackgroundElements() const; | 
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| [4849] | 72 | void draw() const; | 
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| [4619] | 73 | void displayFPS(bool display); | 
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| [3245] | 74 |  | 
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| [4746] | 75 | void listModes(); | 
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| [7221] | 76 | bool hwSupportsEXT(const std::string& extension); | 
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| [3617] | 77 |  | 
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| [5366] | 78 | /** @brief swaps the GL_BUFFERS */ | 
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| [4834] | 79 | inline static void swapBuffers() { SDL_GL_SwapBuffers(); }; | 
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| [4681] | 80 |  | 
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| [4817] | 81 | void process(const Event  &event); | 
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| [4619] | 82 |  | 
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| [6979] | 83 | void loadGraphicsEffects(const TiXmlElement* root); | 
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| [6753] | 84 |  | 
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|  | 85 |  | 
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|  | 86 |  | 
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| [4619] | 87 | private: | 
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|  | 88 | GraphicsEngine(); | 
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| [4784] | 89 | int initVideo(unsigned int resX, unsigned int resY, unsigned int bbp); | 
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| [4831] | 90 | int setGLattribs(); | 
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| [5260] | 91 | void grabHardwareSettings(); | 
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| [4619] | 92 |  | 
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| [4784] | 93 | public: | 
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|  | 94 |  | 
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| [4619] | 95 | private: | 
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| [6753] | 96 | static GraphicsEngine*     singletonRef;       //!< Pointer to the only instance of this Class | 
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|  | 97 | bool                       isInit;             //!< if the GraphicsEngine is initialized. | 
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| [4619] | 98 |  | 
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| [5346] | 99 | // state. | 
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| [6753] | 100 | SDL_Surface*               screen;             //!< the screen we draw to | 
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|  | 101 | int                        resolutionX;        //!< the X-resoultion of the screen | 
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|  | 102 | int                        resolutionY;        //!< the Y-resolution of the screen | 
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|  | 103 | int                        bitsPerPixel;       //!< the bits per pixels of the screen | 
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|  | 104 | Uint32                     fullscreenFlag;     //!< if we are in fullscreen mode | 
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|  | 105 | Uint32                     videoFlags;         //!< flags for video | 
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|  | 106 | SDL_Rect**                 videoModes;         //!< list of resolutions | 
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| [4619] | 107 |  | 
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| [6753] | 108 | bool                       fogEnabled;         //!< If Fog should be enabled. | 
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|  | 109 | bool                       shadowsEnabled;     //!< If Shadows should be enabled. | 
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|  | 110 | bool                       particlesEnabled;   //!< If particles should be enabled. | 
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|  | 111 | int                        particlesValue;     //!< How many particles | 
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|  | 112 | int                        textureQuality;     //!< the quality of Textures | 
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|  | 113 | int                        filteringMethod;    //!< The filtering Method of textures. | 
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|  | 114 | int                        modelQuality;       //!< The quality of the Models loaded. | 
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|  | 115 | int                        antialiasingDepth;  //!< the Depth of the AntiAlias-Filter. | 
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| [4619] | 116 |  | 
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| [5260] | 117 | // HARDWARE-Settings: | 
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| [7221] | 118 | std::string                hwRenderer;         //!< HW-renderer-string | 
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|  | 119 | std::string                hwVendor;           //!< HW-vendor-string | 
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|  | 120 | std::string                hwVersion;          //!< HW-version-string | 
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|  | 121 | SubString                  hwExtensions;       //!< All suported Extensions. | 
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| [4619] | 122 |  | 
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| [5346] | 123 | // FPS-related | 
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| [6753] | 124 | bool                       bDisplayFPS;        //!< is true if the fps should be displayed | 
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|  | 125 | float                      currentFPS;         //!< the current frame rate: frames per seconds | 
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|  | 126 | float                      maxFPS;             //!< maximal frame rate we ever got since start of the game | 
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|  | 127 | float                      minFPS;             //!< minimal frame rate we ever got since start. | 
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| [5346] | 128 |  | 
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| [6979] | 129 | const std::list<BaseObject*>* graphicsEffects; //!< list of graphics effects | 
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| [6753] | 130 |  | 
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|  | 131 |  | 
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| [4536] | 132 | #ifndef NO_TEXT | 
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| [5346] | 133 | Text*          geTextCFPS;                    //!< Text for the current FPS | 
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|  | 134 | Text*          geTextMaxFPS;                  //!< Text for the max FPS | 
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|  | 135 | Text*          geTextMinFPS;                  //!< Text for the min FPS | 
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| [4536] | 136 | #endif /* NO_TEXT */ | 
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| [1853] | 137 | }; | 
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|  | 138 |  | 
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| [3610] | 139 | #endif /* _GRAPHICS_ENGINE_H */ | 
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