| 1 | /* |
|---|
| 2 | orxonox - the future of 3D-vertical-scrollers |
|---|
| 3 | |
|---|
| 4 | Copyright (C) 2004 orx |
|---|
| 5 | |
|---|
| 6 | This program is free software; you can redistribute it and/or modify |
|---|
| 7 | it under the terms of the GNU General Public License as published by |
|---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
|---|
| 9 | any later version. |
|---|
| 10 | |
|---|
| 11 | ### File Specific: |
|---|
| 12 | main-programmer: Benjamin Grauer |
|---|
| 13 | co-programmer: ... |
|---|
| 14 | */ |
|---|
| 15 | |
|---|
| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
|---|
| 17 | |
|---|
| 18 | #include "graphics_engine.h" |
|---|
| 19 | #include "resource_manager.h" |
|---|
| 20 | #include "event_handler.h" |
|---|
| 21 | |
|---|
| 22 | #include "world_entity.h" |
|---|
| 23 | |
|---|
| 24 | #include "render_2d.h" |
|---|
| 25 | #include "text_engine.h" |
|---|
| 26 | #include "light.h" |
|---|
| 27 | #include "shader.h" |
|---|
| 28 | #include "debug.h" |
|---|
| 29 | |
|---|
| 30 | #include "parser/ini_parser/ini_parser.h" |
|---|
| 31 | #include "substring.h" |
|---|
| 32 | #include "text.h" |
|---|
| 33 | |
|---|
| 34 | #include "globals.h" |
|---|
| 35 | #include "texture.h" |
|---|
| 36 | |
|---|
| 37 | #ifdef __WIN32__ |
|---|
| 38 | #include "class_list.h" |
|---|
| 39 | #include "static_model.h" |
|---|
| 40 | #endif |
|---|
| 41 | using namespace std; |
|---|
| 42 | |
|---|
| 43 | /** |
|---|
| 44 | * standard constructor |
|---|
| 45 | */ |
|---|
| 46 | GraphicsEngine::GraphicsEngine () |
|---|
| 47 | { |
|---|
| 48 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
|---|
| 49 | this->setName("GraphicsEngine"); |
|---|
| 50 | |
|---|
| 51 | this->isInit = false; |
|---|
| 52 | |
|---|
| 53 | this->bDisplayFPS = false; |
|---|
| 54 | this->minFPS = 9999; |
|---|
| 55 | this->maxFPS = 0; |
|---|
| 56 | |
|---|
| 57 | this->geTextCFPS = NULL; |
|---|
| 58 | this->geTextMaxFPS = NULL; |
|---|
| 59 | this->geTextMinFPS = NULL; |
|---|
| 60 | |
|---|
| 61 | this->fullscreenFlag = 0; |
|---|
| 62 | this->videoFlags = 0; |
|---|
| 63 | this->screen = NULL; |
|---|
| 64 | |
|---|
| 65 | |
|---|
| 66 | // Hardware |
|---|
| 67 | this->hwRenderer = NULL; |
|---|
| 68 | this->hwVendor = NULL; |
|---|
| 69 | this->hwVersion = NULL; |
|---|
| 70 | this->hwExtensions = NULL; |
|---|
| 71 | |
|---|
| 72 | // initialize the TextEngine |
|---|
| 73 | TextEngine::getInstance(); |
|---|
| 74 | } |
|---|
| 75 | |
|---|
| 76 | /** |
|---|
| 77 | * The Pointer to this GraphicsEngine |
|---|
| 78 | */ |
|---|
| 79 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
|---|
| 80 | |
|---|
| 81 | /** |
|---|
| 82 | * destructs the graphicsEngine. |
|---|
| 83 | */ |
|---|
| 84 | GraphicsEngine::~GraphicsEngine () |
|---|
| 85 | { |
|---|
| 86 | // delete what has to be deleted here |
|---|
| 87 | delete this->geTextCFPS; |
|---|
| 88 | delete this->geTextMaxFPS; |
|---|
| 89 | delete this->geTextMinFPS; |
|---|
| 90 | |
|---|
| 91 | delete[] this->hwRenderer; |
|---|
| 92 | delete[] this->hwVendor; |
|---|
| 93 | delete[] this->hwVersion; |
|---|
| 94 | delete this->hwExtensions; |
|---|
| 95 | |
|---|
| 96 | //TextEngine |
|---|
| 97 | delete TextEngine::getInstance(); |
|---|
| 98 | // render 2D |
|---|
| 99 | delete Render2D::getInstance(); |
|---|
| 100 | |
|---|
| 101 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
|---|
| 102 | // if (this->screen != NULL) |
|---|
| 103 | // SDL_FreeSurface(this->screen); |
|---|
| 104 | |
|---|
| 105 | GraphicsEngine::singletonRef = NULL; |
|---|
| 106 | } |
|---|
| 107 | |
|---|
| 108 | /** |
|---|
| 109 | * initializes the GraphicsEngine with default settings. |
|---|
| 110 | */ |
|---|
| 111 | int GraphicsEngine::init() |
|---|
| 112 | { |
|---|
| 113 | if (this->isInit) |
|---|
| 114 | return -1; |
|---|
| 115 | this->initVideo(640, 480, 16); |
|---|
| 116 | } |
|---|
| 117 | |
|---|
| 118 | /** |
|---|
| 119 | * loads the GraphicsEngine's settings from a given ini-file and section |
|---|
| 120 | * @param iniParser the iniParser to load from |
|---|
| 121 | * @param section the Section in the ini-file to load from |
|---|
| 122 | * @returns nothing usefull |
|---|
| 123 | */ |
|---|
| 124 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
|---|
| 125 | { |
|---|
| 126 | // looking if we are in fullscreen-mode |
|---|
| 127 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
|---|
| 128 | if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) |
|---|
| 129 | this->fullscreenFlag = SDL_FULLSCREEN; |
|---|
| 130 | |
|---|
| 131 | // looking if we are in fullscreen-mode |
|---|
| 132 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
|---|
| 133 | if (strchr(textures, '1') || !strcasecmp(textures, "true")) |
|---|
| 134 | Texture::setTextureEnableState( true); |
|---|
| 135 | else |
|---|
| 136 | Texture::setTextureEnableState(false); |
|---|
| 137 | |
|---|
| 138 | // searching for a usefull resolution |
|---|
| 139 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
|---|
| 140 | //resolution.debug(); |
|---|
| 141 | |
|---|
| 142 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
|---|
| 143 | } |
|---|
| 144 | |
|---|
| 145 | |
|---|
| 146 | |
|---|
| 147 | /** |
|---|
| 148 | * initializes the Video for openGL. |
|---|
| 149 | * |
|---|
| 150 | * This has to be done only once when starting orxonox. |
|---|
| 151 | */ |
|---|
| 152 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
|---|
| 153 | { |
|---|
| 154 | if (this->isInit) |
|---|
| 155 | return -1; |
|---|
| 156 | // initialize SDL_VIDEO |
|---|
| 157 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
|---|
| 158 | { |
|---|
| 159 | PRINTF(1)("could not initialize SDL Video\n"); |
|---|
| 160 | // return -1; |
|---|
| 161 | } |
|---|
| 162 | // initialize SDL_GL-settings |
|---|
| 163 | this->setGLattribs(); |
|---|
| 164 | |
|---|
| 165 | // setting the Video Flags. |
|---|
| 166 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; |
|---|
| 167 | |
|---|
| 168 | /* query SDL for information about our video hardware */ |
|---|
| 169 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
|---|
| 170 | if( videoInfo == NULL) |
|---|
| 171 | { |
|---|
| 172 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
|---|
| 173 | SDL_Quit (); |
|---|
| 174 | } |
|---|
| 175 | if( videoInfo->hw_available) |
|---|
| 176 | this->videoFlags |= SDL_HWSURFACE; |
|---|
| 177 | else |
|---|
| 178 | this->videoFlags |= SDL_SWSURFACE; |
|---|
| 179 | /* |
|---|
| 180 | if(VideoInfo -> blit_hw) |
|---|
| 181 | VideoFlags |= SDL_HWACCEL; |
|---|
| 182 | */ |
|---|
| 183 | // setting up the Resolution |
|---|
| 184 | this->setResolution(resX, resY, bbp); |
|---|
| 185 | |
|---|
| 186 | // GRABBING ALL GL-extensions |
|---|
| 187 | this->grabHardwareSettings(); |
|---|
| 188 | |
|---|
| 189 | // Enable default GL stuff |
|---|
| 190 | glEnable(GL_DEPTH_TEST); |
|---|
| 191 | |
|---|
| 192 | Render2D::getInstance(); |
|---|
| 193 | |
|---|
| 194 | this->isInit = true; |
|---|
| 195 | } |
|---|
| 196 | |
|---|
| 197 | /** |
|---|
| 198 | * sets the Window Captions and the Name of the icon. |
|---|
| 199 | * @param windowName The name of the Window |
|---|
| 200 | * @param icon The name of the Icon on the Disc |
|---|
| 201 | */ |
|---|
| 202 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
|---|
| 203 | { |
|---|
| 204 | SDL_Surface* iconSurf = SDL_LoadBMP(icon); |
|---|
| 205 | if (iconSurf != NULL) |
|---|
| 206 | { |
|---|
| 207 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
|---|
| 208 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
|---|
| 209 | SDL_WM_SetIcon(iconSurf,NULL); |
|---|
| 210 | SDL_FreeSurface(iconSurf); |
|---|
| 211 | } |
|---|
| 212 | |
|---|
| 213 | SDL_WM_SetCaption (windowName, icon); |
|---|
| 214 | } |
|---|
| 215 | |
|---|
| 216 | |
|---|
| 217 | /** |
|---|
| 218 | * Sets the GL-attributes |
|---|
| 219 | */ |
|---|
| 220 | int GraphicsEngine::setGLattribs() |
|---|
| 221 | { |
|---|
| 222 | // Set video mode |
|---|
| 223 | // TO DO: parse arguments for settings |
|---|
| 224 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
|---|
| 225 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
|---|
| 226 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
|---|
| 227 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
|---|
| 228 | |
|---|
| 229 | |
|---|
| 230 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
|---|
| 231 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
|---|
| 232 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
|---|
| 233 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
|---|
| 234 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
|---|
| 235 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
|---|
| 236 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
|---|
| 237 | } |
|---|
| 238 | |
|---|
| 239 | /** |
|---|
| 240 | * grabs the Hardware Specifics |
|---|
| 241 | * checks for all the different HW-types |
|---|
| 242 | */ |
|---|
| 243 | void GraphicsEngine::grabHardwareSettings() |
|---|
| 244 | { |
|---|
| 245 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
|---|
| 246 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
|---|
| 247 | const char* version = (const char*) glGetString(GL_VERSION); |
|---|
| 248 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
|---|
| 249 | |
|---|
| 250 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
|---|
| 251 | |
|---|
| 252 | if (this->hwRenderer == NULL && renderer != NULL) |
|---|
| 253 | { |
|---|
| 254 | this->hwRenderer = new char[strlen(renderer)+1]; |
|---|
| 255 | strcpy(this->hwRenderer, renderer); |
|---|
| 256 | } |
|---|
| 257 | if (this->hwVendor == NULL && vendor != NULL) |
|---|
| 258 | { |
|---|
| 259 | this->hwVendor = new char[strlen(vendor)+1]; |
|---|
| 260 | strcpy(this->hwVendor, vendor); |
|---|
| 261 | } |
|---|
| 262 | if (this->hwVersion == NULL && version != NULL) |
|---|
| 263 | { |
|---|
| 264 | this->hwVersion = new char[strlen(version)+11]; |
|---|
| 265 | strcpy(this->hwVersion, version); |
|---|
| 266 | } |
|---|
| 267 | |
|---|
| 268 | if (this->hwExtensions == NULL && extensions != NULL) |
|---|
| 269 | this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); |
|---|
| 270 | |
|---|
| 271 | PRINT(4)("Running on : %s %s %s\n", vendor, renderer, version); |
|---|
| 272 | PRINT(4)("Extensions:\n"); |
|---|
| 273 | if (this->hwExtensions != NULL) |
|---|
| 274 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
|---|
| 275 | PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); |
|---|
| 276 | |
|---|
| 277 | |
|---|
| 278 | // inizializing GLEW |
|---|
| 279 | GLenum err = glewInit(); |
|---|
| 280 | if (GLEW_OK != err) |
|---|
| 281 | { |
|---|
| 282 | /* Problem: glewInit failed, something is seriously wrong. */ |
|---|
| 283 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
|---|
| 284 | } |
|---|
| 285 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
|---|
| 286 | } |
|---|
| 287 | |
|---|
| 288 | |
|---|
| 289 | /** |
|---|
| 290 | * sets the Resolution of the Screen to display the Graphics to. |
|---|
| 291 | * @param width The width of the window |
|---|
| 292 | * @param height The height of the window |
|---|
| 293 | * @param bpp bits per pixel |
|---|
| 294 | */ |
|---|
| 295 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
|---|
| 296 | { |
|---|
| 297 | this->resolutionX = width; |
|---|
| 298 | this->resolutionY = height; |
|---|
| 299 | this->bitsPerPixel = bpp; |
|---|
| 300 | |
|---|
| 301 | if (this->screen != NULL) |
|---|
| 302 | SDL_FreeSurface(screen); |
|---|
| 303 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
|---|
| 304 | { |
|---|
| 305 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
|---|
| 306 | // SDL_Quit(); |
|---|
| 307 | // return -1; |
|---|
| 308 | } |
|---|
| 309 | glMatrixMode(GL_PROJECTION_MATRIX); |
|---|
| 310 | glLoadIdentity(); |
|---|
| 311 | glViewport(0, 0, width, height); // Reset The Current Viewport |
|---|
| 312 | |
|---|
| 313 | #ifdef __WIN32__ |
|---|
| 314 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
|---|
| 315 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); |
|---|
| 316 | if (texList != NULL) |
|---|
| 317 | { |
|---|
| 318 | std::list<BaseObject*>::const_iterator reTex; |
|---|
| 319 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) |
|---|
| 320 | dynamic_cast<Texture*>(*reTex)->rebuild(); |
|---|
| 321 | } |
|---|
| 322 | // REBUILDING MODELS |
|---|
| 323 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); |
|---|
| 324 | if (texList != NULL) |
|---|
| 325 | { |
|---|
| 326 | std::list<BaseObject*>::const_iterator reModel; |
|---|
| 327 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) |
|---|
| 328 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); |
|---|
| 329 | } |
|---|
| 330 | #endif /* __WIN32__ */ |
|---|
| 331 | } |
|---|
| 332 | |
|---|
| 333 | /** |
|---|
| 334 | * sets Fullscreen mode |
|---|
| 335 | * @param fullscreen true if fullscreen, false if windowed |
|---|
| 336 | */ |
|---|
| 337 | void GraphicsEngine::setFullscreen(bool fullscreen) |
|---|
| 338 | { |
|---|
| 339 | if (fullscreen) |
|---|
| 340 | this->fullscreenFlag = SDL_FULLSCREEN; |
|---|
| 341 | else |
|---|
| 342 | this->fullscreenFlag = 0; |
|---|
| 343 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
|---|
| 344 | } |
|---|
| 345 | |
|---|
| 346 | /** |
|---|
| 347 | * sets the background color |
|---|
| 348 | * @param red the red part of the background |
|---|
| 349 | * @param blue the blue part of the background |
|---|
| 350 | * @param green the green part of the background |
|---|
| 351 | * @param alpha the alpha part of the background |
|---|
| 352 | */ |
|---|
| 353 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
|---|
| 354 | { |
|---|
| 355 | glClearColor(red, green, blue, alpha); |
|---|
| 356 | } |
|---|
| 357 | |
|---|
| 358 | /** |
|---|
| 359 | * Signalhandler, for when the resolution has changed |
|---|
| 360 | * @param resizeInfo SDL information about the size of the new screen size |
|---|
| 361 | */ |
|---|
| 362 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
|---|
| 363 | { |
|---|
| 364 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
|---|
| 365 | } |
|---|
| 366 | |
|---|
| 367 | /** |
|---|
| 368 | * |
|---|
| 369 | * @param show if The mouse-cursor should be visible |
|---|
| 370 | */ |
|---|
| 371 | void GraphicsEngine::showMouse(bool show) |
|---|
| 372 | { |
|---|
| 373 | if (show) |
|---|
| 374 | SDL_ShowCursor(SDL_ENABLE); |
|---|
| 375 | else |
|---|
| 376 | SDL_ShowCursor(SDL_DISABLE); |
|---|
| 377 | } |
|---|
| 378 | |
|---|
| 379 | /** |
|---|
| 380 | * |
|---|
| 381 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
|---|
| 382 | */ |
|---|
| 383 | bool GraphicsEngine::isMouseVisible() |
|---|
| 384 | { |
|---|
| 385 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
|---|
| 386 | return true; |
|---|
| 387 | else |
|---|
| 388 | return false; |
|---|
| 389 | } |
|---|
| 390 | |
|---|
| 391 | /** |
|---|
| 392 | * |
|---|
| 393 | * @param steal If the Winodow-Managers Events should be stolen to this app |
|---|
| 394 | * (steals the mouse, and all WM-clicks) |
|---|
| 395 | * |
|---|
| 396 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
|---|
| 397 | * result in the loss of System-controll |
|---|
| 398 | */ |
|---|
| 399 | void GraphicsEngine::stealWMEvents(bool steal) |
|---|
| 400 | { |
|---|
| 401 | #if DEBUG < 3 |
|---|
| 402 | if (steal) |
|---|
| 403 | SDL_WM_GrabInput(SDL_GRAB_ON); |
|---|
| 404 | else |
|---|
| 405 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
|---|
| 406 | #endif |
|---|
| 407 | } |
|---|
| 408 | |
|---|
| 409 | /** |
|---|
| 410 | * |
|---|
| 411 | * @returns true if Events are stolen from the WM, false if not. |
|---|
| 412 | */ |
|---|
| 413 | bool GraphicsEngine::isStealingEvents() |
|---|
| 414 | { |
|---|
| 415 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
|---|
| 416 | return true; |
|---|
| 417 | else |
|---|
| 418 | return false; |
|---|
| 419 | }; |
|---|
| 420 | |
|---|
| 421 | /** |
|---|
| 422 | * entering 2D Mode |
|---|
| 423 | |
|---|
| 424 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
|---|
| 425 | */ |
|---|
| 426 | void GraphicsEngine::enter2DMode() |
|---|
| 427 | { |
|---|
| 428 | //GraphicsEngine::storeMatrices(); |
|---|
| 429 | SDL_Surface *screen = SDL_GetVideoSurface(); |
|---|
| 430 | |
|---|
| 431 | /* Note, there may be other things you need to change, |
|---|
| 432 | depending on how you have your OpenGL state set up. |
|---|
| 433 | */ |
|---|
| 434 | glPushAttrib(GL_ENABLE_BIT); |
|---|
| 435 | glDisable(GL_DEPTH_TEST); |
|---|
| 436 | glDisable(GL_CULL_FACE); |
|---|
| 437 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
|---|
| 438 | |
|---|
| 439 | glViewport(0, 0, screen->w, screen->h); |
|---|
| 440 | |
|---|
| 441 | glMatrixMode(GL_PROJECTION); |
|---|
| 442 | glPushMatrix(); |
|---|
| 443 | glLoadIdentity(); |
|---|
| 444 | |
|---|
| 445 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
|---|
| 446 | |
|---|
| 447 | glMatrixMode(GL_MODELVIEW); |
|---|
| 448 | glPushMatrix(); |
|---|
| 449 | glLoadIdentity(); |
|---|
| 450 | |
|---|
| 451 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
|---|
| 452 | } |
|---|
| 453 | |
|---|
| 454 | /** |
|---|
| 455 | * leaves the 2DMode again also @see Font::enter2DMode() |
|---|
| 456 | */ |
|---|
| 457 | void GraphicsEngine::leave2DMode() |
|---|
| 458 | { |
|---|
| 459 | glMatrixMode(GL_PROJECTION); |
|---|
| 460 | glPopMatrix(); |
|---|
| 461 | |
|---|
| 462 | glMatrixMode(GL_MODELVIEW); |
|---|
| 463 | glPopMatrix(); |
|---|
| 464 | |
|---|
| 465 | glPopAttrib(); |
|---|
| 466 | } |
|---|
| 467 | |
|---|
| 468 | /** |
|---|
| 469 | * stores the GL_matrices |
|---|
| 470 | */ |
|---|
| 471 | void GraphicsEngine::storeMatrices() |
|---|
| 472 | { |
|---|
| 473 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
|---|
| 474 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
|---|
| 475 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
|---|
| 476 | } |
|---|
| 477 | |
|---|
| 478 | //! the stored ModelView Matrix. |
|---|
| 479 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
|---|
| 480 | //! the stored Projection Matrix |
|---|
| 481 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
|---|
| 482 | //! The ViewPort |
|---|
| 483 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
|---|
| 484 | |
|---|
| 485 | |
|---|
| 486 | |
|---|
| 487 | /** |
|---|
| 488 | * outputs all the Fullscreen modes. |
|---|
| 489 | */ |
|---|
| 490 | void GraphicsEngine::listModes() |
|---|
| 491 | { |
|---|
| 492 | /* Get available fullscreen/hardware modes */ |
|---|
| 493 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
|---|
| 494 | |
|---|
| 495 | /* Check is there are any modes available */ |
|---|
| 496 | if(this->videoModes == (SDL_Rect **)0){ |
|---|
| 497 | PRINTF(1)("No modes available!\n"); |
|---|
| 498 | exit(-1); |
|---|
| 499 | } |
|---|
| 500 | |
|---|
| 501 | /* Check if our resolution is restricted */ |
|---|
| 502 | if(this->videoModes == (SDL_Rect **)-1){ |
|---|
| 503 | PRINTF(2)("All resolutions available.\n"); |
|---|
| 504 | } |
|---|
| 505 | else{ |
|---|
| 506 | /* Print valid modes */ |
|---|
| 507 | PRINT(0)("Available Resoulution Modes are\n"); |
|---|
| 508 | for(int i = 0; this->videoModes[i]; ++i) |
|---|
| 509 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
|---|
| 510 | } |
|---|
| 511 | } |
|---|
| 512 | |
|---|
| 513 | /** |
|---|
| 514 | * checks wether a certain extension is availiable |
|---|
| 515 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
|---|
| 516 | * @return true if it is, false otherwise |
|---|
| 517 | */ |
|---|
| 518 | bool GraphicsEngine::hwSupportsEXT(const char* extension) |
|---|
| 519 | { |
|---|
| 520 | if (this->hwExtensions != NULL) |
|---|
| 521 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
|---|
| 522 | if (!strcmp(extension, this->hwExtensions->getString(i))) |
|---|
| 523 | return true; |
|---|
| 524 | return false; |
|---|
| 525 | } |
|---|
| 526 | |
|---|
| 527 | /** |
|---|
| 528 | * updates everything that is to be updated in the GraphicsEngine |
|---|
| 529 | */ |
|---|
| 530 | void GraphicsEngine::update(float dt) |
|---|
| 531 | { |
|---|
| 532 | Render2D::getInstance()->update(dt); |
|---|
| 533 | } |
|---|
| 534 | |
|---|
| 535 | |
|---|
| 536 | /** |
|---|
| 537 | * ticks the Text |
|---|
| 538 | * @param dt the time passed |
|---|
| 539 | */ |
|---|
| 540 | void GraphicsEngine::tick(float dt) |
|---|
| 541 | { |
|---|
| 542 | if( unlikely(this->bDisplayFPS)) |
|---|
| 543 | { |
|---|
| 544 | this->currentFPS = 1.0/dt; |
|---|
| 545 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
|---|
| 546 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
|---|
| 547 | |
|---|
| 548 | #ifndef NO_TEXT |
|---|
| 549 | char tmpChar1[20]; |
|---|
| 550 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
|---|
| 551 | this->geTextCFPS->setText(tmpChar1); |
|---|
| 552 | char tmpChar2[20]; |
|---|
| 553 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
|---|
| 554 | this->geTextMaxFPS->setText(tmpChar2); |
|---|
| 555 | char tmpChar3[20]; |
|---|
| 556 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
|---|
| 557 | this->geTextMinFPS->setText(tmpChar3); |
|---|
| 558 | #endif /* NO_TEXT */ |
|---|
| 559 | |
|---|
| 560 | |
|---|
| 561 | } |
|---|
| 562 | Render2D::getInstance()->tick(dt); |
|---|
| 563 | } |
|---|
| 564 | |
|---|
| 565 | |
|---|
| 566 | void GraphicsEngine::draw() const |
|---|
| 567 | { |
|---|
| 568 | LightManager::getInstance()->draw(); |
|---|
| 569 | GraphicsEngine::storeMatrices(); |
|---|
| 570 | Shader::suspendShader(); |
|---|
| 571 | |
|---|
| 572 | Render2D::getInstance()->draw(E2D_LAYER_ALL); |
|---|
| 573 | Shader::restoreShader(); |
|---|
| 574 | } |
|---|
| 575 | |
|---|
| 576 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const |
|---|
| 577 | { |
|---|
| 578 | std::list<WorldEntity*>::const_iterator entity; |
|---|
| 579 | for (entity = drawList.begin(); entity != drawList.end(); entity++) |
|---|
| 580 | if ((*entity)->isVisible()) |
|---|
| 581 | (*entity)->draw(); |
|---|
| 582 | } |
|---|
| 583 | |
|---|
| 584 | |
|---|
| 585 | /** |
|---|
| 586 | * displays the Frames per second |
|---|
| 587 | * @param display if the text should be displayed |
|---|
| 588 | */ |
|---|
| 589 | void GraphicsEngine::displayFPS(bool display) |
|---|
| 590 | { |
|---|
| 591 | #ifndef NO_TEXT |
|---|
| 592 | if( display ) |
|---|
| 593 | { |
|---|
| 594 | if (this->geTextCFPS == NULL) |
|---|
| 595 | { |
|---|
| 596 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); |
|---|
| 597 | this->geTextCFPS->setName("curFPS"); |
|---|
| 598 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| 599 | this->geTextCFPS->setAbsCoor2D(5, 0); |
|---|
| 600 | } |
|---|
| 601 | if (this->geTextMaxFPS == NULL) |
|---|
| 602 | { |
|---|
| 603 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); |
|---|
| 604 | this->geTextMaxFPS->setName("MaxFPS"); |
|---|
| 605 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| 606 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
|---|
| 607 | } |
|---|
| 608 | if (this->geTextMinFPS == NULL) |
|---|
| 609 | { |
|---|
| 610 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); |
|---|
| 611 | this->geTextMinFPS->setName("MinFPS"); |
|---|
| 612 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| 613 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
|---|
| 614 | } |
|---|
| 615 | } |
|---|
| 616 | else |
|---|
| 617 | { |
|---|
| 618 | delete this->geTextCFPS; |
|---|
| 619 | this->geTextCFPS = NULL; |
|---|
| 620 | delete this->geTextMaxFPS; |
|---|
| 621 | this->geTextMaxFPS = NULL; |
|---|
| 622 | delete this->geTextMinFPS; |
|---|
| 623 | this->geTextMinFPS = NULL; |
|---|
| 624 | } |
|---|
| 625 | this->bDisplayFPS = display; |
|---|
| 626 | #else |
|---|
| 627 | this->bDisplayFPS = false; |
|---|
| 628 | #endif /* NO_TEXT */ |
|---|
| 629 | } |
|---|
| 630 | |
|---|
| 631 | |
|---|
| 632 | /** |
|---|
| 633 | processes the events for the GraphicsEngine class |
|---|
| 634 | * @param the event to handle |
|---|
| 635 | */ |
|---|
| 636 | void GraphicsEngine::process(const Event &event) |
|---|
| 637 | { |
|---|
| 638 | switch (event.type) |
|---|
| 639 | { |
|---|
| 640 | case EV_VIDEO_RESIZE: |
|---|
| 641 | this->resolutionChanged(event.resize); |
|---|
| 642 | break; |
|---|
| 643 | } |
|---|
| 644 | |
|---|
| 645 | } |
|---|