| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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| 17 | |
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| 18 | #include "graphics_engine.h" |
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| 19 | #include "state.h" |
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| 20 | |
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| 21 | #include "world_entity.h" |
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| 22 | |
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| 23 | #include "render_2d.h" |
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| 24 | #include "text_engine.h" |
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| 25 | #include "light.h" |
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| 26 | #include "shader.h" |
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| 27 | #include "debug.h" |
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| 28 | |
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| 29 | #include "parser/preferences/preferences.h" |
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| 30 | #include "substring.h" |
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| 31 | #include "text.h" |
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| 32 | |
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| 33 | #include "globals.h" |
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| 34 | #include "texture.h" |
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| 35 | |
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| 36 | #include "graphics_effect.h" |
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| 37 | |
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| 38 | #include "shell_command.h" |
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| 39 | #include "loading/load_param_xml.h" |
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| 40 | |
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| 41 | #include "parser/tinyxml/tinyxml.h" |
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| 42 | #include "util/loading/load_param.h" |
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| 43 | #include "util/loading/factory.h" |
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| 44 | |
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| 45 | #ifdef __WIN32__ |
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| 46 | #include "static_model.h" |
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| 47 | #endif |
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| 48 | |
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| 49 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); |
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| 50 | SHELL_COMMAND(fps, GraphicsEngine, toggleFPSdisplay); |
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| 51 | |
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| 52 | ObjectListDefinition(GraphicsEngine); |
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| 53 | |
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| 54 | /** |
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| 55 | * @brief standard constructor |
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| 56 | */ |
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| 57 | GraphicsEngine::GraphicsEngine () |
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| 58 | { |
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| 59 | this->registerObject(this, GraphicsEngine::_objectList); |
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| 60 | this->setName("GraphicsEngine"); |
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| 61 | |
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| 62 | this->isInit = false; |
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| 63 | |
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| 64 | this->bDisplayFPS = false; |
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| 65 | this->bAntialiasing = false; |
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| 66 | this->bDedicated = false; |
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| 67 | this->minFPS = 9999; |
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| 68 | this->maxFPS = 0; |
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| 69 | |
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| 70 | this->geTextCFPS = NULL; |
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| 71 | this->geTextMaxFPS = NULL; |
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| 72 | this->geTextMinFPS = NULL; |
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| 73 | |
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| 74 | this->fullscreenFlag = 0; |
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| 75 | this->videoFlags = 0; |
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| 76 | this->screen = NULL; |
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| 77 | |
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| 78 | // initialize the Modules |
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| 79 | TextEngine::getInstance(); |
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| 80 | this->graphicsEffects = NULL; |
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| 81 | |
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| 82 | } |
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| 83 | |
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| 84 | /** |
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| 85 | * @brief The Pointer to this GraphicsEngine |
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| 86 | */ |
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| 87 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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| 88 | |
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| 89 | /** |
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| 90 | * @brief destructs the graphicsEngine. |
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| 91 | */ |
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| 92 | GraphicsEngine::~GraphicsEngine () |
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| 93 | { |
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| 94 | // delete what has to be deleted here |
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| 95 | this->displayFPS( false ); |
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| 96 | |
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| 97 | //TextEngine |
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| 98 | delete TextEngine::getInstance(); |
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| 99 | // render 2D |
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| 100 | delete Render2D::getInstance(); |
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| 101 | |
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| 102 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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| 103 | // if (this->screen != NULL) |
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| 104 | // SDL_FreeSurface(this->screen); |
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| 105 | |
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| 106 | GraphicsEngine::singletonRef = NULL; |
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| 107 | } |
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| 108 | |
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| 109 | |
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| 110 | /** |
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| 111 | * @brief loads the GraphicsEngine Specific Parameters. |
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| 112 | * @param root: the XML-Element to load the Data From |
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| 113 | */ |
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| 114 | void GraphicsEngine::loadParams(const TiXmlElement* root) |
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| 115 | { |
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| 116 | LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) |
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| 117 | .describe("loads a graphics effect"); |
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| 118 | } |
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| 119 | |
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| 120 | |
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| 121 | |
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| 122 | |
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| 123 | /** |
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| 124 | * @param root The XML-element to load GraphicsEffects from |
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| 125 | */ |
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| 126 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) |
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| 127 | { |
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| 128 | LOAD_PARAM_START_CYCLE(root, element); |
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| 129 | { |
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| 130 | PRINTF(4)("element is: %s\n", element->Value()); |
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| 131 | Factory::fabricate(element); |
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| 132 | } |
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| 133 | LOAD_PARAM_END_CYCLE(element); |
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| 134 | } |
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| 135 | |
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| 136 | |
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| 137 | |
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| 138 | /** |
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| 139 | * @brief initializes the GraphicsEngine with default settings. |
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| 140 | */ |
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| 141 | int GraphicsEngine::init() |
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| 142 | { |
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| 143 | if (this->isInit) |
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| 144 | return -1; |
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| 145 | this->initVideo(640, 480, 16); |
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| 146 | return 1; |
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| 147 | } |
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| 148 | |
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| 149 | /** |
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| 150 | * @brief loads the GraphicsEngine's settings from a given ini-file and section |
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| 151 | * @returns nothing usefull |
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| 152 | */ |
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| 153 | int GraphicsEngine::initFromPreferences() |
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| 154 | { |
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| 155 | // looking if we are in fullscreen-mode |
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| 156 | MultiType fullscreen = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_FULLSCREEN, "0"); |
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| 157 | |
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| 158 | if (fullscreen.getBool()) |
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| 159 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 160 | |
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| 161 | // looking if we are in fullscreen-mode |
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| 162 | MultiType textures = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO_ADVANCED, CONFIG_NAME_TEXTURES, "1"); |
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| 163 | Texture::setTextureEnableState(textures.getBool()); |
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| 164 | |
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| 165 | // check it is a dedicated network node: so no drawings are made |
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| 166 | MultiType dedicated = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_NO_RENDER, "0"); |
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| 167 | this->bDedicated = dedicated.getBool(); |
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| 168 | |
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| 169 | // searching for a usefull resolution |
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| 170 | SubString resolution(Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_RESOLUTION, "640x480").c_str(), 'x'); ///FIXME |
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| 171 | //resolution.debug(); |
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| 172 | MultiType x = resolution.getString(0), y = resolution.getString(1); |
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| 173 | return this->initVideo(x.getInt(), y.getInt(), 16); |
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| 174 | |
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| 175 | // GraphicsEffect* fe = new FogEffect(NULL); |
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| 176 | // this->loadGraphicsEffect(fe); |
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| 177 | // fe->activate(); |
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| 178 | // PRINTF(0)("--------------------------------------------------------------\n"); |
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| 179 | |
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| 180 | //LenseFlare* ge = new LenseFlare(); |
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| 181 | //this->loadGraphicsEffect(ge); |
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| 182 | |
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| 183 | //ge->addFlare("pictures/lense_flare/sun.png"); //sun |
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| 184 | //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo |
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| 185 | //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst |
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| 186 | //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo |
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| 187 | //ge->addFlare("pictures/lense_flare/lens4.png"); |
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| 188 | //ge->addFlare("pictures/lense_flare/lens1.png"); |
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| 189 | //ge->addFlare("pictures/lense_flare/lens3.png"); |
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| 190 | |
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| 191 | //ge->activate(); |
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| 192 | } |
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| 193 | |
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| 194 | |
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| 195 | |
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| 196 | /** |
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| 197 | * @brief initializes the Video for openGL. |
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| 198 | * |
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| 199 | * This has to be done only once when starting orxonox. |
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| 200 | */ |
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| 201 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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| 202 | { |
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| 203 | if (this->isInit) |
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| 204 | return -1; |
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| 205 | // initialize SDL_VIDEO |
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| 206 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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| 207 | { |
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| 208 | PRINTF(1)("could not initialize SDL Video\n"); |
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| 209 | return -1; |
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| 210 | } |
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| 211 | // initialize SDL_GL-settings |
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| 212 | this->setGLattribs(); |
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| 213 | |
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| 214 | // setting the Video Flags. |
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| 215 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE ; |
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| 216 | |
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| 217 | /* query SDL for information about our video hardware */ |
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| 218 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 219 | if( videoInfo == NULL) |
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| 220 | { |
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| 221 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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| 222 | SDL_Quit (); |
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| 223 | } |
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| 224 | if( videoInfo->hw_available) |
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| 225 | this->videoFlags |= SDL_HWSURFACE; |
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| 226 | else |
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| 227 | this->videoFlags |= SDL_SWSURFACE; |
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| 228 | /* |
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| 229 | if(VideoInfo -> blit_hw) |
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| 230 | VideoFlags |= SDL_HWACCEL; |
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| 231 | */ |
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| 232 | // setting up the Resolution |
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| 233 | this->setResolution(resX, resY, bbp); |
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| 234 | |
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| 235 | // GRABBING ALL GL-extensions |
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| 236 | this->grabHardwareSettings(); |
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| 237 | |
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| 238 | // Enable default GL stuff |
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| 239 | glEnable(GL_DEPTH_TEST); |
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| 240 | |
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| 241 | Render2D::getInstance(); |
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| 242 | |
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| 243 | this->isInit = true; |
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| 244 | return 1; |
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| 245 | } |
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| 246 | |
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| 247 | /** |
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| 248 | * @brief sets the Window Captions and the Name of the icon. |
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| 249 | * @param windowName The name of the Window |
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| 250 | * @param icon The name of the Icon on the Disc |
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| 251 | */ |
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| 252 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) |
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| 253 | { |
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| 254 | SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); |
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| 255 | if (iconSurf != NULL) |
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| 256 | { |
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| 257 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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| 258 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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| 259 | SDL_WM_SetIcon(iconSurf, NULL); |
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| 260 | SDL_FreeSurface(iconSurf); |
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| 261 | } |
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| 262 | |
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| 263 | SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); |
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| 264 | } |
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| 265 | |
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| 266 | |
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| 267 | /** |
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| 268 | * @brief Sets the GL-attributes |
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| 269 | */ |
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| 270 | void GraphicsEngine::setGLattribs() |
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| 271 | { |
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| 272 | // Set video mode |
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| 273 | // TO DO: parse arguments for settings |
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| 274 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 275 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 276 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 277 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 278 | |
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| 279 | |
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| 280 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 281 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 282 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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| 283 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 284 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 285 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 286 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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| 287 | |
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| 288 | SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); //Use at least 5 bits of Red |
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| 289 | SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); //Use at least 5 bits of Green |
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| 290 | SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); //Use at least 5 bits of Blue |
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| 291 | SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); //Use at least 16 bits for the depth buffer |
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| 292 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); //Enable double buffering |
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| 293 | |
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| 294 | // enable antialiasing? |
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| 295 | if( this->bAntialiasing) |
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| 296 | { |
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| 297 | SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES,4); |
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| 298 | SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,1); |
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| 299 | } |
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| 300 | |
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| 301 | glEnable(GL_CULL_FACE); |
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| 302 | glCullFace(GL_FRONT); |
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| 303 | } |
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| 304 | |
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| 305 | /** |
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| 306 | * @brief grabs the Hardware Specifics |
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| 307 | * |
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| 308 | * checks for all the different HW-types |
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| 309 | */ |
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| 310 | void GraphicsEngine::grabHardwareSettings() |
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| 311 | { |
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| 312 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
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| 313 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
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| 314 | const char* version = (const char*) glGetString(GL_VERSION); |
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| 315 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
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| 316 | |
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| 317 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
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| 318 | |
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| 319 | if (renderer != NULL) |
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| 320 | { |
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| 321 | this->hwRenderer == renderer; |
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| 322 | } |
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| 323 | if (vendor != NULL) |
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| 324 | { |
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| 325 | this->hwVendor == vendor; |
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| 326 | } |
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| 327 | if (version != NULL) |
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| 328 | { |
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| 329 | this->hwVersion == version; |
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| 330 | } |
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| 331 | |
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| 332 | if (extensions != NULL) |
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| 333 | this->hwExtensions.split(extensions, " \n\t,"); |
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| 334 | |
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| 335 | PRINT(4)("Running on : vendor: %s, renderer: %s, version:%s\n", vendor, renderer, version); |
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| 336 | PRINT(4)("Extensions:\n"); |
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| 337 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) |
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| 338 | PRINT(4)("%d: %s\n", i, this->hwExtensions[i].c_str()); |
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| 339 | |
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| 340 | |
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| 341 | // inizializing GLEW |
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| 342 | GLenum err = glewInit(); |
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| 343 | if (GLEW_OK != err) |
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| 344 | { |
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| 345 | /* Problem: glewInit failed, something is seriously wrong. */ |
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| 346 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
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| 347 | } |
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| 348 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
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| 349 | } |
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| 350 | |
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| 351 | |
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| 352 | /** |
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| 353 | * @brief sets the Resolution of the Screen to display the Graphics to. |
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| 354 | * @param width The width of the window |
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| 355 | * @param height The height of the window |
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| 356 | * @param bpp bits per pixel |
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| 357 | */ |
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| 358 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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| 359 | { |
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| 360 | this->resolutionX = width; |
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| 361 | this->resolutionY = height; |
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| 362 | this->bitsPerPixel = bpp; |
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| 363 | State::setResolution( width, height); |
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| 364 | |
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| 365 | if (this->screen != NULL) |
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| 366 | SDL_FreeSurface(screen); |
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| 367 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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| 368 | { |
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| 369 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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| 370 | // SDL_Quit(); |
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| 371 | // return -1; |
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| 372 | return -1; |
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| 373 | } |
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| 374 | glViewport(0, 0, width, height); // Reset The Current Viewport |
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| 375 | |
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| 376 | #ifdef __WIN32__ |
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| 377 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
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| 378 | ObjectList<Texture>::const_iterator retex; |
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| 379 | for (retex = Texture::objectList().begin(); retex != Texture::objectList().end(); ++retex) |
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| 380 | (*retex)->rebuild(); |
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| 381 | |
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| 382 | // REBUILDING MODELS |
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| 383 | ObjectList<StaticModel>::const_iterator remod; |
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| 384 | for (remod = StaticModel::objectList().begin(); remod != StaticModel::objectList().end(); ++remod) |
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| 385 | (*remod)->rebuild(); |
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| 386 | |
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| 387 | #endif /* __WIN32__ */ |
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| 388 | return 1; |
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| 389 | } |
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| 390 | |
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| 391 | /** |
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| 392 | * @brief sets Fullscreen mode |
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| 393 | * @param fullscreen true if fullscreen, false if windowed |
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| 394 | */ |
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| 395 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 396 | { |
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| 397 | if (fullscreen) |
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| 398 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 399 | else |
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| 400 | this->fullscreenFlag = 0; |
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| 401 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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| 402 | } |
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| 403 | |
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| 404 | void GraphicsEngine::toggleFullscreen() |
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| 405 | { |
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| 406 | if (this->fullscreenFlag == SDL_FULLSCREEN) |
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| 407 | this->fullscreenFlag = 0; |
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| 408 | else |
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| 409 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 410 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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| 411 | } |
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| 412 | |
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| 413 | |
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| 414 | /** |
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| 415 | * @brief sets the background color |
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| 416 | * @param red the red part of the background |
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| 417 | * @param blue the blue part of the background |
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| 418 | * @param green the green part of the background |
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| 419 | * @param alpha the alpha part of the background |
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| 420 | */ |
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| 421 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 422 | { |
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| 423 | glClearColor(red, green, blue, alpha); |
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| 424 | } |
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| 425 | |
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| 426 | /** |
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| 427 | * @brief Signalhandler, for when the resolution has changed |
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| 428 | * @param resizeInfo SDL information about the size of the new screen size |
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| 429 | */ |
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| 430 | void GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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| 431 | { |
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| 432 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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| 433 | } |
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| 434 | |
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| 435 | /** |
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| 436 | * @brief entering 2D Mode |
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| 437 | * this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 438 | */ |
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| 439 | void GraphicsEngine::enter2DMode() |
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| 440 | { |
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| 441 | //GraphicsEngine::storeMatrices(); |
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| 442 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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| 443 | |
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| 444 | /* Note, there may be other things you need to change, |
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| 445 | depending on how you have your OpenGL state set up. |
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| 446 | */ |
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| 447 | glPushAttrib(GL_ENABLE_BIT); |
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| 448 | glDisable(GL_DEPTH_TEST); |
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| 449 | glDisable(GL_CULL_FACE); |
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| 450 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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| 451 | |
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| 452 | glMatrixMode(GL_PROJECTION); |
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| 453 | glPushMatrix(); |
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| 454 | glLoadIdentity(); |
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| 455 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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| 456 | |
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| 457 | glMatrixMode(GL_MODELVIEW); |
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| 458 | glPushMatrix(); |
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| 459 | glLoadIdentity(); |
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| 460 | } |
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| 461 | |
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| 462 | /** |
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| 463 | * @brief leaves the 2DMode again also @see Font::enter2DMode() |
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| 464 | */ |
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| 465 | void GraphicsEngine::leave2DMode() |
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| 466 | { |
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| 467 | |
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| 468 | glMatrixMode(GL_MODELVIEW); |
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| 469 | glPopMatrix(); |
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| 470 | |
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| 471 | glMatrixMode(GL_PROJECTION); |
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| 472 | glPopMatrix(); |
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| 473 | |
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| 474 | glPopAttrib(); |
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| 475 | } |
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| 476 | |
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| 477 | /** |
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| 478 | * @brief changes to wireframe-mode. |
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| 479 | */ |
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| 480 | void GraphicsEngine::wireframe() |
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| 481 | { |
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| 482 | glPolygonMode(GL_FRONT, GL_LINE); |
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| 483 | } |
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| 484 | |
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| 485 | /** |
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| 486 | * @brief stores the GL_matrices |
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| 487 | */ |
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| 488 | void GraphicsEngine::storeMatrices() |
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| 489 | { |
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| 490 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 491 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 492 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 493 | } |
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| 494 | |
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| 495 | //! the stored ModelView Matrix. |
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| 496 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 497 | //! the stored Projection Matrix |
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| 498 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 499 | //! The ViewPort |
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| 500 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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| 501 | |
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| 502 | |
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| 503 | |
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| 504 | /** |
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| 505 | * @brief outputs all the Fullscreen modes. |
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| 506 | */ |
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| 507 | void GraphicsEngine::listModes() |
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| 508 | { |
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| 509 | /* Get available fullscreen/hardware modes */ |
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| 510 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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| 511 | |
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| 512 | /* Check is there are any modes available */ |
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| 513 | if(this->videoModes == (SDL_Rect **)0) |
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| 514 | { |
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| 515 | PRINTF(1)("No modes available!\n"); |
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| 516 | exit(-1); |
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| 517 | } |
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| 518 | |
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| 519 | /* Check if our resolution is restricted */ |
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| 520 | if(this->videoModes == (SDL_Rect **)-1) |
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| 521 | { |
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| 522 | PRINTF(2)("All resolutions available.\n"); |
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| 523 | } |
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| 524 | else |
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| 525 | { |
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| 526 | /* Print valid modes */ |
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| 527 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 528 | for(int i = 0; this->videoModes[i]; ++i) |
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| 529 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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| 530 | } |
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| 531 | } |
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| 532 | |
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| 533 | /** |
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| 534 | * @brief checks wether a certain extension is availiable |
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| 535 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
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| 536 | * @return true if it is, false otherwise |
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| 537 | */ |
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| 538 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) |
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| 539 | { |
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| 540 | for (unsigned int i = 0; i < this->hwExtensions.size(); i++) |
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| 541 | if ( this->hwExtensions.getString(i) == extension) |
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| 542 | return true; |
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| 543 | return false; |
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| 544 | } |
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| 545 | |
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| 546 | /** |
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| 547 | * @brief updates everything that is to be updated in the GraphicsEngine |
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| 548 | */ |
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| 549 | void GraphicsEngine::update(float dt) |
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| 550 | { |
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| 551 | Render2D::getInstance()->update(dt); |
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| 552 | } |
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| 553 | |
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| 554 | |
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| 555 | /** |
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| 556 | * @brief ticks the Text |
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| 557 | * @param dt the time passed |
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| 558 | */ |
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| 559 | void GraphicsEngine::tick(float dt) |
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| 560 | { |
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| 561 | if( unlikely(this->bDisplayFPS)) |
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| 562 | { |
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| 563 | this->currentFPS = 1.0/dt; |
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| 564 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 565 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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| 566 | |
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| 567 | #ifndef NO_TEXT |
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| 568 | char tmpChar1[20]; |
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| 569 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 570 | this->geTextCFPS->setText(tmpChar1); |
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| 571 | char tmpChar2[20]; |
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| 572 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 573 | this->geTextMaxFPS->setText(tmpChar2); |
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| 574 | char tmpChar3[20]; |
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| 575 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 576 | this->geTextMinFPS->setText(tmpChar3); |
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| 577 | #endif /* NO_TEXT */ |
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| 578 | |
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| 579 | } |
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| 580 | |
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| 581 | Render2D::getInstance()->tick(dt); |
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| 582 | |
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| 583 | // tick the graphics effects |
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| 584 | for (ObjectList<GraphicsEffect>::const_iterator it = GraphicsEffect::objectList().begin(); |
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| 585 | it != GraphicsEffect::objectList().end(); |
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| 586 | ++it) |
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| 587 | (*it)->tick(dt); |
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| 588 | } |
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| 589 | |
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| 590 | /** |
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| 591 | * @brief draws all Elements that should be displayed on the Background. |
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| 592 | */ |
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| 593 | void GraphicsEngine::drawBackgroundElements() const |
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| 594 | { |
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| 595 | GraphicsEngine::storeMatrices(); |
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| 596 | |
|---|
| 597 | Render2D::getInstance()->draw(E2D_LAYER_BELOW_ALL, E2D_LAYER_BELOW_ALL); |
|---|
| 598 | } |
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| 599 | |
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| 600 | /** |
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| 601 | * this draws the graphics engines graphics effecs |
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| 602 | */ |
|---|
| 603 | void GraphicsEngine::draw() const |
|---|
| 604 | { |
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| 605 | if( this->graphicsEffects != NULL) |
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| 606 | { |
|---|
| 607 | //draw the graphics effects |
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| 608 | std::list<BaseObject*>::const_iterator it; |
|---|
| 609 | for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) |
|---|
| 610 | dynamic_cast<GraphicsEffect*>(*it)->draw(); |
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| 611 | } |
|---|
| 612 | Shader::suspendShader(); |
|---|
| 613 | Render2D::getInstance()->draw(E2D_LAYER_BOTTOM, E2D_LAYER_ABOVE_ALL); |
|---|
| 614 | Shader::restoreShader(); |
|---|
| 615 | } |
|---|
| 616 | |
|---|
| 617 | |
|---|
| 618 | void GraphicsEngine::toggleFPSdisplay() |
|---|
| 619 | { |
|---|
| 620 | this->displayFPS(!this->bDisplayFPS); |
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| 621 | } |
|---|
| 622 | |
|---|
| 623 | |
|---|
| 624 | /** |
|---|
| 625 | * @brief displays the Frames per second |
|---|
| 626 | * @param display if the text should be displayed |
|---|
| 627 | */ |
|---|
| 628 | void GraphicsEngine::displayFPS(bool display) |
|---|
| 629 | { |
|---|
| 630 | #ifndef NO_TEXT |
|---|
| 631 | if( display ) |
|---|
| 632 | { |
|---|
| 633 | if (this->geTextCFPS == NULL) |
|---|
| 634 | { |
|---|
| 635 | this->geTextCFPS = new Text("fonts/final_frontier.ttf", 15); |
|---|
| 636 | this->geTextCFPS->setName("curFPS"); |
|---|
| 637 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| 638 | this->geTextCFPS->setAbsCoor2D(5, 0); |
|---|
| 639 | } |
|---|
| 640 | if (this->geTextMaxFPS == NULL) |
|---|
| 641 | { |
|---|
| 642 | this->geTextMaxFPS = new Text("fonts/final_frontier.ttf", 15); |
|---|
| 643 | this->geTextMaxFPS->setName("MaxFPS"); |
|---|
| 644 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| 645 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
|---|
| 646 | } |
|---|
| 647 | if (this->geTextMinFPS == NULL) |
|---|
| 648 | { |
|---|
| 649 | this->geTextMinFPS = new Text("fonts/final_frontier.ttf", 15); |
|---|
| 650 | this->geTextMinFPS->setName("MinFPS"); |
|---|
| 651 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| 652 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
|---|
| 653 | } |
|---|
| 654 | } |
|---|
| 655 | else |
|---|
| 656 | { |
|---|
| 657 | delete this->geTextCFPS; |
|---|
| 658 | this->geTextCFPS = NULL; |
|---|
| 659 | delete this->geTextMaxFPS; |
|---|
| 660 | this->geTextMaxFPS = NULL; |
|---|
| 661 | delete this->geTextMinFPS; |
|---|
| 662 | this->geTextMinFPS = NULL; |
|---|
| 663 | } |
|---|
| 664 | this->bDisplayFPS = display; |
|---|
| 665 | #else |
|---|
| 666 | this->bDisplayFPS = false; |
|---|
| 667 | #endif /* NO_TEXT */ |
|---|
| 668 | } |
|---|
| 669 | |
|---|
| 670 | |
|---|
| 671 | /** |
|---|
| 672 | * @brief processes the events for the GraphicsEngine class |
|---|
| 673 | * @param the event to handle |
|---|
| 674 | */ |
|---|
| 675 | void GraphicsEngine::process(const Event &event) |
|---|
| 676 | { |
|---|
| 677 | switch (event.type) |
|---|
| 678 | { |
|---|
| 679 | case EV_VIDEO_RESIZE: |
|---|
| 680 | this->resolutionChanged(event.resize); |
|---|
| 681 | break; |
|---|
| 682 | } |
|---|
| 683 | } |
|---|