| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "graphics_engine.h" | 
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| 19 | #include "resource_manager.h" | 
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| 20 | #include "event_handler.h" | 
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| 21 |  | 
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| 22 | #include "render_2d.h" | 
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| 23 | #include "text_engine.h" | 
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| 24 | #include "light.h" | 
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| 25 | #include "shader.h" | 
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| 26 | #include "debug.h" | 
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| 27 |  | 
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| 28 | #include "ini_parser.h" | 
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| 29 | #include "substring.h" | 
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| 30 | #include "text.h" | 
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| 31 |  | 
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| 32 | using namespace std; | 
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| 33 |  | 
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| 34 | /** | 
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| 35 |  *  standard constructor | 
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| 36 |  */ | 
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| 37 | GraphicsEngine::GraphicsEngine () | 
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| 38 | { | 
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| 39 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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| 40 |   this->setName("GraphicsEngine"); | 
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| 41 |  | 
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| 42 |   this->isInit = false; | 
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| 43 |  | 
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| 44 |   this->bDisplayFPS = false; | 
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| 45 |   this->minFPS = 9999; | 
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| 46 |   this->maxFPS = 0; | 
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| 47 |  | 
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| 48 |   this->geTextCFPS = NULL; | 
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| 49 |   this->geTextMaxFPS = NULL; | 
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| 50 |   this->geTextMinFPS = NULL; | 
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| 51 |  | 
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| 52 |   this->fullscreenFlag = 0; | 
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| 53 |   this->videoFlags = 0; | 
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| 54 |   this->screen = NULL; | 
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| 55 |  | 
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| 56 |  | 
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| 57 |   // Hardware | 
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| 58 |   this->hwRenderer = NULL; | 
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| 59 |   this->hwVendor = NULL; | 
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| 60 |   this->hwVersion = NULL; | 
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| 61 |   this->hwExtensions = NULL; | 
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| 62 |  | 
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| 63 |   // initialize the TextEngine | 
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| 64 |   TextEngine::getInstance(); | 
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| 65 | } | 
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| 66 |  | 
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| 67 | /** | 
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| 68 |  *  The Pointer to this GraphicsEngine | 
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| 69 | */ | 
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| 70 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| 71 |  | 
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| 72 | /** | 
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| 73 |  *  destructs the graphicsEngine. | 
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| 74 | */ | 
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| 75 | GraphicsEngine::~GraphicsEngine () | 
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| 76 | { | 
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| 77 |   // delete what has to be deleted here | 
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| 78 |   delete this->geTextCFPS; | 
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| 79 |   delete this->geTextMaxFPS; | 
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| 80 |   delete this->geTextMinFPS; | 
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| 81 |  | 
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| 82 |   delete[] this->hwRenderer; | 
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| 83 |   delete[] this->hwVendor; | 
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| 84 |   delete[] this->hwVersion; | 
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| 85 |   delete this->hwExtensions; | 
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| 86 |  | 
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| 87 |   //TextEngine | 
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| 88 |   delete TextEngine::getInstance(); | 
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| 89 |   // render 2D | 
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| 90 |   delete Render2D::getInstance(); | 
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| 91 |  | 
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| 92 |   SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| 93 | //   if (this->screen != NULL) | 
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| 94 | //     SDL_FreeSurface(this->screen); | 
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| 95 |  | 
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| 96 |   GraphicsEngine::singletonRef = NULL; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | /** | 
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| 100 |  * initializes the GraphicsEngine with default settings. | 
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| 101 |  */ | 
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| 102 | int GraphicsEngine::init() | 
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| 103 | { | 
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| 104 |   if (this->isInit) | 
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| 105 |     return -1; | 
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| 106 |   this->initVideo(640, 480, 16); | 
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| 107 | } | 
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| 108 |  | 
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| 109 | /** | 
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| 110 |  * loads the GraphicsEngine's settings from a given ini-file and section | 
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| 111 |  * @param iniParser the iniParser to load from | 
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| 112 |  * @param section the Section in the ini-file to load from | 
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| 113 |  * @returns nothing usefull | 
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| 114 |  */ | 
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| 115 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) | 
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| 116 | { | 
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| 117 |   // looking if we are in fullscreen-mode | 
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| 118 |   const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); | 
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| 119 |   if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) | 
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| 120 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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| 121 |  | 
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| 122 |   // looking if we are in fullscreen-mode | 
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| 123 |   const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); | 
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| 124 |   if (strchr(textures, '1') || !strcasecmp(textures, "true")) | 
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| 125 |     this->texturesEnabled = true; | 
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| 126 |   else | 
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| 127 |     this->texturesEnabled = false; | 
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| 128 |  | 
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| 129 |   // searching for a usefull resolution | 
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| 130 |   SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); | 
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| 131 |   //resolution.debug(); | 
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| 132 |  | 
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| 133 |   this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); | 
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| 134 | } | 
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| 135 |  | 
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| 136 |  | 
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| 137 |  | 
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| 138 | /** | 
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| 139 |  *  initializes the Video for openGL. | 
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| 140 |  * | 
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| 141 |  * This has to be done only once when starting orxonox. | 
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| 142 |  */ | 
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| 143 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| 144 | { | 
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| 145 |   if (this->isInit) | 
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| 146 |     return -1; | 
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| 147 |   //   initialize SDL_VIDEO | 
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| 148 |   if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| 149 |   { | 
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| 150 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| 151 |       //      return -1; | 
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| 152 |   } | 
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| 153 |   // initialize SDL_GL-settings | 
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| 154 |   this->setGLattribs(); | 
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| 155 |  | 
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| 156 |   // setting the Video Flags. | 
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| 157 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; | 
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| 158 |  | 
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| 159 |   /* query SDL for information about our video hardware */ | 
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| 160 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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| 161 |   if( videoInfo == NULL) | 
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| 162 |     { | 
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| 163 |       PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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| 164 |       SDL_Quit (); | 
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| 165 |     } | 
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| 166 |   if( videoInfo->hw_available) | 
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| 167 |     this->videoFlags |= SDL_HWSURFACE; | 
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| 168 |   else | 
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| 169 |     this->videoFlags |= SDL_SWSURFACE; | 
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| 170 |   /* | 
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| 171 |   if(VideoInfo -> blit_hw) | 
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| 172 |     VideoFlags |= SDL_HWACCEL; | 
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| 173 |   */ | 
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| 174 |     // setting up the Resolution | 
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| 175 |   this->setResolution(resX, resY, bbp); | 
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| 176 |  | 
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| 177 |   // GRABBING ALL GL-extensions | 
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| 178 |   this->grabHardwareSettings(); | 
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| 179 |  | 
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| 180 |   // Enable default GL stuff | 
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| 181 |   glEnable(GL_DEPTH_TEST); | 
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| 182 |  | 
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| 183 |   Render2D::getInstance(); | 
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| 184 |  | 
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| 185 |   this->isInit = true; | 
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| 186 | } | 
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| 187 |  | 
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| 188 | /** | 
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| 189 |  * sets the Window Captions and the Name of the icon. | 
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| 190 |  * @param windowName The name of the Window | 
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| 191 |  * @param icon The name of the Icon on the Disc | 
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| 192 |  */ | 
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| 193 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) | 
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| 194 | { | 
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| 195 |   SDL_Surface* iconSurf = SDL_LoadBMP(icon); | 
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| 196 |   if (iconSurf != NULL) | 
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| 197 |   { | 
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| 198 |     Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| 199 |     SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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| 200 |     SDL_WM_SetIcon(iconSurf,NULL); | 
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| 201 |     SDL_FreeSurface(iconSurf); | 
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| 202 |   } | 
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| 203 |  | 
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| 204 |   SDL_WM_SetCaption (windowName, icon); | 
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| 205 |  | 
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| 206 | } | 
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| 207 |  | 
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| 208 |  | 
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| 209 | /** | 
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| 210 |  *  Sets the GL-attributes | 
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| 211 |  */ | 
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| 212 | int GraphicsEngine::setGLattribs() | 
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| 213 | { | 
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| 214 |   // Set video mode | 
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| 215 |   // TO DO: parse arguments for settings | 
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| 216 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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| 217 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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| 218 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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| 219 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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| 220 |  | 
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| 221 |  | 
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| 222 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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| 223 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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| 224 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| 225 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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| 226 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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| 227 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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| 228 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| 229 | } | 
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| 230 |  | 
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| 231 | /** | 
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| 232 |  * grabs the Hardware Specifics | 
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| 233 |  * checks for all the different HW-types | 
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| 234 |  */ | 
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| 235 | void GraphicsEngine::grabHardwareSettings() | 
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| 236 | { | 
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| 237 |   const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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| 238 |   const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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| 239 |   const char* version  = (const char*) glGetString(GL_VERSION); | 
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| 240 |   const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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| 241 |  | 
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| 242 | //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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| 243 |  | 
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| 244 |   if (this->hwRenderer == NULL && renderer != NULL) | 
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| 245 |   { | 
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| 246 |     this->hwRenderer = new char[strlen(renderer)+1]; | 
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| 247 |     strcpy(this->hwRenderer, renderer); | 
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| 248 |   } | 
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| 249 |   if (this->hwVendor == NULL && vendor != NULL) | 
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| 250 |   { | 
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| 251 |     this->hwVendor = new char[strlen(vendor)+1]; | 
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| 252 |     strcpy(this->hwVendor, vendor); | 
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| 253 |   } | 
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| 254 |   if (this->hwVersion == NULL && version != NULL) | 
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| 255 |   { | 
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| 256 |     this->hwVersion = new char[strlen(version)+11]; | 
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| 257 |     strcpy(this->hwVersion, version); | 
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| 258 |   } | 
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| 259 |  | 
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| 260 |   if (this->hwExtensions == NULL && extensions != NULL) | 
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| 261 |     this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); | 
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| 262 |  | 
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| 263 |   PRINT(4)("Running on : %s %s %s\n", vendor, renderer, version); | 
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| 264 |   PRINT(4)("Extensions:\n"); | 
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| 265 |   if (this->hwExtensions != NULL) | 
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| 266 |     for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) | 
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| 267 |       PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); | 
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| 268 |  | 
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| 269 |  | 
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| 270 |   // inizializing GLEW | 
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| 271 |   GLenum err = glewInit(); | 
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| 272 |   if (GLEW_OK != err) | 
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| 273 |   { | 
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| 274 |     /* Problem: glewInit failed, something is seriously wrong. */ | 
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| 275 |     PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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| 276 |   } | 
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| 277 |   PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| 278 |  | 
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| 279 | } | 
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| 280 |  | 
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| 281 | /** | 
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| 282 |  *  sets the Resolution of the Screen to display the Graphics to. | 
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| 283 |  * @param width The width of the window | 
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| 284 |  * @param height The height of the window | 
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| 285 |  * @param bpp bits per pixel | 
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| 286 |  */ | 
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| 287 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| 288 | { | 
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| 289 |   this->resolutionX = width; | 
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| 290 |   this->resolutionY = height; | 
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| 291 |   this->bitsPerPixel = bpp; | 
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| 292 |  | 
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| 293 |   if (this->screen != NULL) | 
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| 294 |     SDL_FreeSurface(screen); | 
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| 295 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| 296 |     { | 
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| 297 |       PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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| 298 |       //    SDL_Quit(); | 
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| 299 |       //    return -1; | 
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| 300 |     } | 
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| 301 |     glMatrixMode(GL_PROJECTION_MATRIX); | 
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| 302 |     glLoadIdentity(); | 
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| 303 |     glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| 304 | } | 
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| 305 |  | 
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| 306 | /** | 
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| 307 |  *  sets Fullscreen mode | 
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| 308 |  * @param fullscreen true if fullscreen, false if windowed | 
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| 309 | */ | 
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| 310 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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| 311 | { | 
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| 312 |   if (fullscreen) | 
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| 313 |     fullscreenFlag = SDL_FULLSCREEN; | 
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| 314 |   else | 
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| 315 |     fullscreenFlag = 0; | 
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| 316 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| 317 | } | 
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| 318 |  | 
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| 319 | /** | 
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| 320 |  *  sets the background color | 
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| 321 |  * @param red the red part of the background | 
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| 322 |  * @param blue the blue part of the background | 
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| 323 |  * @param green the green part of the background | 
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| 324 |  * @param alpha the alpha part of the background | 
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| 325 |  */ | 
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| 326 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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| 327 | { | 
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| 328 |   glClearColor(red, green, blue, alpha); | 
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| 329 | } | 
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| 330 |  | 
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| 331 | /** | 
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| 332 |  *  Signalhandler, for when the resolution has changed | 
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| 333 |  * @param resizeInfo SDL information about the size of the new screen size | 
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| 334 |  */ | 
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| 335 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| 336 | { | 
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| 337 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| 338 | } | 
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| 339 |  | 
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| 340 | /** | 
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| 341 |  * if Textures should be enabled | 
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| 342 | */ | 
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| 343 | bool GraphicsEngine::texturesEnabled = true; | 
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| 344 |  | 
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| 345 | /** | 
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| 346 |  * | 
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| 347 |  * @param show if The mouse-cursor should be visible | 
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| 348 |  */ | 
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| 349 | void GraphicsEngine::showMouse(bool show) | 
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| 350 | { | 
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| 351 |   if (show) | 
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| 352 |     SDL_ShowCursor(SDL_ENABLE); | 
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| 353 |   else | 
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| 354 |     SDL_ShowCursor(SDL_DISABLE); | 
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| 355 | } | 
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| 356 |  | 
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| 357 | /** | 
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| 358 |  * | 
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| 359 |  * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) | 
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| 360 |  */ | 
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| 361 | bool GraphicsEngine::isMouseVisible() | 
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| 362 | { | 
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| 363 |   if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) | 
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| 364 |     return true; | 
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| 365 |   else | 
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| 366 |     return false; | 
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| 367 | } | 
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| 368 |  | 
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| 369 | /** | 
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| 370 |  * | 
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| 371 |  * @param steal If the Winodow-Managers Events should be stolen to this app | 
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| 372 |  * (steals the mouse, and all WM-clicks) | 
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| 373 |  * | 
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| 374 |  * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could | 
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| 375 |  * result in the loss of System-controll | 
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| 376 |  */ | 
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| 377 | void GraphicsEngine::stealWMEvents(bool steal) | 
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| 378 | { | 
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| 379 | #if DEBUG < 3 | 
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| 380 |    if (steal) | 
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| 381 |      SDL_WM_GrabInput(SDL_GRAB_ON); | 
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| 382 |    else | 
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| 383 |      SDL_WM_GrabInput(SDL_GRAB_OFF); | 
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| 384 | #endif | 
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| 385 | } | 
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| 386 |  | 
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| 387 | /** | 
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| 388 |  * | 
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| 389 |  * @returns true if Events are stolen from the WM, false if not. | 
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| 390 |  */ | 
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| 391 | bool GraphicsEngine::isStealingEvents() | 
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| 392 | { | 
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| 393 |    if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) | 
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| 394 |      return true; | 
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| 395 |    else | 
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| 396 |      return false; | 
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| 397 | }; | 
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| 398 |  | 
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| 399 | /** | 
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| 400 |  *  entering 2D Mode | 
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| 401 |  | 
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| 402 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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| 403 | */ | 
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| 404 | void GraphicsEngine::enter2DMode() | 
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| 405 | { | 
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| 406 |   //GraphicsEngine::storeMatrices(); | 
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| 407 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| 408 |  | 
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| 409 |   /* Note, there may be other things you need to change, | 
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| 410 |      depending on how you have your OpenGL state set up. | 
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| 411 |   */ | 
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| 412 |   glPushAttrib(GL_ENABLE_BIT); | 
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| 413 |   glDisable(GL_DEPTH_TEST); | 
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| 414 |   glDisable(GL_CULL_FACE); | 
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| 415 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| 416 |  | 
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| 417 |   glViewport(0, 0, screen->w, screen->h); | 
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| 418 |  | 
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| 419 |   glMatrixMode(GL_PROJECTION); | 
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| 420 |   glPushMatrix(); | 
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| 421 |   glLoadIdentity(); | 
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| 422 |  | 
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| 423 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| 424 |  | 
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| 425 |   glMatrixMode(GL_MODELVIEW); | 
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| 426 |   glPushMatrix(); | 
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| 427 |   glLoadIdentity(); | 
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| 428 |  | 
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| 429 |   glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
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| 430 | } | 
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| 431 |  | 
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| 432 | /** | 
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| 433 |  *  leaves the 2DMode again also @see Font::enter2DMode() | 
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| 434 |  */ | 
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| 435 | void GraphicsEngine::leave2DMode() | 
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| 436 | { | 
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| 437 |   glMatrixMode(GL_PROJECTION); | 
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| 438 |   glPopMatrix(); | 
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| 439 |  | 
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| 440 |   glMatrixMode(GL_MODELVIEW); | 
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| 441 |   glPopMatrix(); | 
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| 442 |  | 
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| 443 |   glPopAttrib(); | 
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| 444 | } | 
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| 445 |  | 
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| 446 | /** | 
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| 447 |  *  stores the GL_matrices | 
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| 448 |  */ | 
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| 449 | void GraphicsEngine::storeMatrices() | 
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| 450 | { | 
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| 451 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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| 452 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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| 453 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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| 454 | } | 
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| 455 |  | 
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| 456 | //! the stored ModelView Matrix. | 
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| 457 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 458 | //! the stored Projection Matrix | 
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| 459 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 460 | //! The ViewPort | 
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| 461 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| 462 |  | 
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| 463 |  | 
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| 464 |  | 
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| 465 | /** | 
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| 466 |  *  outputs all the Fullscreen modes. | 
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| 467 |  */ | 
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| 468 | void GraphicsEngine::listModes() | 
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| 469 | { | 
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| 470 |   /* Get available fullscreen/hardware modes */ | 
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| 471 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| 472 |  | 
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| 473 |   /* Check is there are any modes available */ | 
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| 474 |   if(this->videoModes == (SDL_Rect **)0){ | 
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| 475 |     PRINTF(1)("No modes available!\n"); | 
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| 476 |     exit(-1); | 
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| 477 |   } | 
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| 478 |  | 
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| 479 |   /* Check if our resolution is restricted */ | 
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| 480 |   if(this->videoModes == (SDL_Rect **)-1){ | 
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| 481 |     PRINTF(2)("All resolutions available.\n"); | 
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| 482 |   } | 
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| 483 |   else{ | 
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| 484 |     /* Print valid modes */ | 
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| 485 |     PRINT(0)("Available Resoulution Modes are\n"); | 
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| 486 |     for(int i = 0; this->videoModes[i]; ++i) | 
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| 487 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
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| 488 |   } | 
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| 489 | } | 
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| 490 |  | 
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| 491 | /** | 
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| 492 |  * checks wether a certain extension is availiable | 
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| 493 |  * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
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| 494 |  * @return true if it is, false otherwise | 
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| 495 |  */ | 
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| 496 | bool GraphicsEngine::hwSupportsEXT(const char* extension) | 
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| 497 | { | 
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| 498 |   if (this->hwExtensions != NULL) | 
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| 499 |     for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) | 
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| 500 |       if (!strcmp(extension, this->hwExtensions->getString(i))) | 
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| 501 |         return true; | 
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| 502 |   return false; | 
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| 503 | } | 
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| 504 |  | 
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| 505 | /** | 
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| 506 |  * updates everything that is to be updated in the GraphicsEngine | 
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| 507 |  */ | 
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| 508 | void GraphicsEngine::update(float dt) | 
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| 509 | { | 
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| 510 |   Render2D::getInstance()->update(dt); | 
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| 511 | } | 
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| 512 |  | 
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| 513 |  | 
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| 514 | /** | 
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| 515 |  *  ticks the Text | 
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| 516 |  * @param dt the time passed | 
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| 517 |  */ | 
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| 518 | void GraphicsEngine::tick(float dt) | 
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| 519 | { | 
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| 520 |   if( unlikely(this->bDisplayFPS)) | 
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| 521 |   { | 
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| 522 |     this->currentFPS = 1.0/dt; | 
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| 523 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
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| 524 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
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| 525 |  | 
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| 526 | #ifndef NO_TEXT | 
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| 527 |       char tmpChar1[20]; | 
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| 528 |       sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
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| 529 |       this->geTextCFPS->setText(tmpChar1); | 
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| 530 |       char tmpChar2[20]; | 
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| 531 |       sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
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| 532 |       this->geTextMaxFPS->setText(tmpChar2); | 
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| 533 |       char tmpChar3[20]; | 
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| 534 |       sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
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| 535 |       this->geTextMinFPS->setText(tmpChar3); | 
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| 536 | #endif /* NO_TEXT */ | 
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| 537 |  | 
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| 538 |  | 
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| 539 |   } | 
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| 540 |   Render2D::getInstance()->tick(dt); | 
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| 541 | } | 
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| 542 |  | 
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| 543 |  | 
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| 544 | void GraphicsEngine::draw() const | 
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| 545 | { | 
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| 546 |   LightManager::getInstance()->draw(); | 
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| 547 |   GraphicsEngine::storeMatrices(); | 
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| 548 |   Shader::suspendShader(); | 
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| 549 |  | 
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| 550 |   Render2D::getInstance()->draw(E2D_LAYER_ALL); | 
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| 551 |   Shader::restoreShader(); | 
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| 552 | } | 
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| 553 |  | 
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| 554 | /** | 
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| 555 |  * displays the Frames per second | 
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| 556 |  * @param display if the text should be displayed | 
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| 557 | */ | 
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| 558 | void GraphicsEngine::displayFPS(bool display) | 
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| 559 | { | 
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| 560 | #ifndef NO_TEXT | 
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| 561 |   if( display ) | 
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| 562 | { | 
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| 563 |   if (this->geTextCFPS == NULL) | 
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| 564 |   { | 
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| 565 |     this->geTextCFPS = new Text("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); | 
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| 566 |     this->geTextCFPS->setName("curFPS"); | 
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| 567 |     this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 568 |     this->geTextCFPS->setAbsCoor2D(5, 0); | 
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| 569 |   } | 
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| 570 |   if (this->geTextMaxFPS == NULL) | 
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| 571 |   { | 
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| 572 |     this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); | 
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| 573 |     this->geTextMaxFPS->setName("MaxFPS"); | 
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| 574 |     this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 575 |     this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
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| 576 |   } | 
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| 577 |   if (this->geTextMinFPS == NULL) | 
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| 578 |   { | 
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| 579 |     this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); | 
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| 580 |     this->geTextMinFPS->setName("MinFPS"); | 
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| 581 |     this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 582 |     this->geTextMinFPS->setAbsCoor2D(5, 40); | 
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| 583 |   } | 
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| 584 | } | 
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| 585 | else | 
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| 586 | { | 
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| 587 |   delete this->geTextCFPS; | 
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| 588 |   this->geTextCFPS = NULL; | 
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| 589 |   delete this->geTextMaxFPS; | 
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| 590 |   this->geTextMaxFPS = NULL; | 
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| 591 |   delete this->geTextMinFPS; | 
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| 592 |   this->geTextMinFPS = NULL; | 
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| 593 | } | 
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| 594 |   this->bDisplayFPS = display; | 
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| 595 | #else | 
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| 596 |   this->bDisplayFPS = false; | 
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| 597 | #endif /* NO_TEXT */ | 
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| 598 | } | 
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| 599 |  | 
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| 600 |  | 
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| 601 | /** | 
|---|
| 602 |   processes the events for the GraphicsEngine class | 
|---|
| 603 | * @param the event to handle | 
|---|
| 604 |  */ | 
|---|
| 605 | void GraphicsEngine::process(const Event &event) | 
|---|
| 606 | { | 
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| 607 |   switch (event.type) | 
|---|
| 608 |   { | 
|---|
| 609 |     case EV_VIDEO_RESIZE: | 
|---|
| 610 |       this->resolutionChanged(event.resize); | 
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| 611 |       break; | 
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| 612 |   } | 
|---|
| 613 |  | 
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| 614 | } | 
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