| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 |    ### File Specific: | 
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| 12 |    main-programmer: Benjamin Grauer | 
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| 13 |    co-programmer: ... | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| 17 |  | 
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| 18 | #include "graphics_engine.h" | 
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| 19 | #include "resource_manager.h" | 
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| 20 | #include "event_handler.h" | 
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| 21 |  | 
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| 22 | #include "render_2d.h" | 
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| 23 | #include "light.h" | 
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| 24 | #include "debug.h" | 
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| 25 | #include "text_engine.h" | 
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| 26 |  | 
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| 27 | #include "ini_parser.h" | 
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| 28 | #include "substring.h" | 
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| 29 |  | 
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| 30 | using namespace std; | 
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| 31 |  | 
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| 32 |  | 
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| 33 | /** | 
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| 34 |  *  standard constructor | 
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| 35 |    @todo this constructor is not jet implemented - do it | 
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| 36 | */ | 
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| 37 | GraphicsEngine::GraphicsEngine () | 
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| 38 | { | 
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| 39 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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| 40 |   this->setName("GraphicsEngine"); | 
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| 41 |  | 
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| 42 |   this->isInit = false; | 
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| 43 |  | 
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| 44 |   this->bDisplayFPS = false; | 
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| 45 |   this->minFPS = 9999; | 
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| 46 |   this->maxFPS = 0; | 
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| 47 |  | 
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| 48 |   this->geTextCFPS = NULL; | 
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| 49 |   this->geTextMaxFPS = NULL; | 
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| 50 |   this->geTextMinFPS = NULL; | 
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| 51 |  | 
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| 52 |   this->fullscreenFlag = 0; | 
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| 53 |   this->videoFlags = 0; | 
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| 54 |   this->screen = NULL; | 
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| 55 | } | 
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| 56 |  | 
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| 57 | /** | 
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| 58 |  *  The Pointer to this GraphicsEngine | 
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| 59 | */ | 
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| 60 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| 61 |  | 
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| 62 | /** | 
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| 63 |  *  destructs the graphicsEngine. | 
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| 64 | */ | 
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| 65 | GraphicsEngine::~GraphicsEngine () | 
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| 66 | { | 
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| 67 |   // delete what has to be deleted here | 
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| 68 |   delete this->geTextCFPS; | 
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| 69 |   delete this->geTextMaxFPS; | 
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| 70 |   delete this->geTextMinFPS; | 
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| 71 |  | 
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| 72 |   delete Render2D::getInstance(); | 
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| 73 |  | 
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| 74 |   SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| 75 |   GraphicsEngine::singletonRef = NULL; | 
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| 76 | } | 
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| 77 |  | 
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| 78 | /** | 
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| 79 |  * initializes the GraphicsEngine with default settings. | 
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| 80 |  */ | 
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| 81 | int GraphicsEngine::init() | 
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| 82 | { | 
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| 83 |   if (this->isInit) | 
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| 84 |     return -1; | 
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| 85 |   this->initVideo(640, 480, 16); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | /** | 
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| 89 |  * loads the GraphicsEngine's settings from a given ini-file and section | 
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| 90 |  * @param iniParser the iniParser to load from | 
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| 91 |  * @param section the Section in the ini-file to load from | 
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| 92 |  * @returns nothing usefull | 
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| 93 |  */ | 
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| 94 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) | 
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| 95 | { | 
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| 96 |   // looking if we are in fullscreen-mode | 
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| 97 |   const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); | 
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| 98 |   if (strchr(fullscreen, '1')) | 
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| 99 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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| 100 |  | 
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| 101 |  | 
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| 102 |  | 
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| 103 |   // looking if we are in fullscreen-mode | 
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| 104 |   const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); | 
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| 105 |   if (strchr(textures, '1')) | 
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| 106 |     this->texturesEnabled = true; | 
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| 107 |   else | 
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| 108 |     this->texturesEnabled = false; | 
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| 109 |  | 
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| 110 |   // searching for a usefull resolution | 
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| 111 |   SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); | 
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| 112 |   //resolution.debug(); | 
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| 113 |  | 
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| 114 |   this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); | 
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| 115 | } | 
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| 116 |  | 
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| 117 |  | 
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| 118 |  | 
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| 119 | /** | 
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| 120 |  *  initializes the Video for openGL. | 
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| 121 |  | 
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| 122 |    This has to be done only once when starting orxonox. | 
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| 123 | */ | 
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| 124 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| 125 | { | 
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| 126 |   if (this->isInit) | 
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| 127 |     return -1; | 
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| 128 |   //   initialize SDL_VIDEO | 
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| 129 |   if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| 130 |   { | 
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| 131 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| 132 |       //      return -1; | 
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| 133 |   } | 
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| 134 |   // initialize SDL_GL-settings | 
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| 135 |   this->setGLattribs(); | 
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| 136 |  | 
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| 137 |   // setting the Video Flags. | 
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| 138 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; | 
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| 139 |  | 
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| 140 |   /* query SDL for information about our video hardware */ | 
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| 141 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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| 142 |   if( videoInfo == NULL) | 
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| 143 |     { | 
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| 144 |       PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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| 145 |       SDL_Quit (); | 
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| 146 |     } | 
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| 147 |   if( videoInfo->hw_available) | 
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| 148 |     this->videoFlags |= SDL_HWSURFACE; | 
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| 149 |   else | 
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| 150 |     this->videoFlags |= SDL_SWSURFACE; | 
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| 151 |   /* | 
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| 152 |   if(VideoInfo -> blit_hw) | 
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| 153 |     VideoFlags |= SDL_HWACCEL; | 
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| 154 |   */ | 
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| 155 |     // setting up the Resolution | 
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| 156 |   this->setResolution(resX, resY, bbp); | 
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| 157 |  | 
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| 158 |   // Enable default GL stuff | 
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| 159 |   glEnable(GL_DEPTH_TEST); | 
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| 160 |  | 
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| 161 |   Render2D::getInstance(); | 
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| 162 |  | 
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| 163 |   this->isInit = true; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | /** | 
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| 167 |  * sets the Window Captions and the Name of the icon. | 
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| 168 |  * @param windowName The name of the Window | 
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| 169 |  * @param icon The name of the Icon on the Disc | 
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| 170 |  */ | 
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| 171 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) | 
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| 172 | { | 
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| 173 |   SDL_Surface* iconSurf = SDL_LoadBMP(icon); | 
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| 174 |  | 
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| 175 |   SDL_WM_SetIcon(iconSurf, NULL); | 
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| 176 |   SDL_WM_SetCaption (windowName, icon); | 
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| 177 |  | 
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| 178 |   delete iconSurf; | 
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| 179 | } | 
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| 180 |  | 
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| 181 |  | 
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| 182 | /** | 
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| 183 |  *  Sets the GL-attributes | 
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| 184 | */ | 
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| 185 | int GraphicsEngine::setGLattribs() | 
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| 186 | { | 
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| 187 |   // Set video mode | 
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| 188 |   // TO DO: parse arguments for settings | 
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| 189 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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| 190 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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| 191 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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| 192 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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| 193 |  | 
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| 194 |  | 
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| 195 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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| 196 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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| 197 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| 198 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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| 199 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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| 200 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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| 201 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| 202 | } | 
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| 203 |  | 
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| 204 | /** | 
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| 205 |  *  sets the Resolution of the Screen to display the Graphics to. | 
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| 206 |  * @param width The width of the window | 
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| 207 |  * @param height The height of the window | 
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| 208 |  * @param bpp bits per pixel | 
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| 209 | */ | 
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| 210 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| 211 | { | 
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| 212 |   this->resolutionX = width; | 
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| 213 |   this->resolutionY = height; | 
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| 214 |   this->bitsPerPixel = bpp; | 
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| 215 |  | 
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| 216 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| 217 |     { | 
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| 218 |       PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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| 219 |       //    SDL_Quit(); | 
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| 220 |       //    return -1; | 
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| 221 |     } | 
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| 222 | } | 
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| 223 |  | 
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| 224 | /** | 
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| 225 |  *  sets Fullscreen mode | 
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| 226 |  * @param fullscreen true if fullscreen, false if windowed | 
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| 227 | */ | 
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| 228 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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| 229 | { | 
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| 230 |   if (fullscreen) | 
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| 231 |     fullscreenFlag = SDL_FULLSCREEN; | 
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| 232 |   else | 
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| 233 |     fullscreenFlag = 0; | 
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| 234 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| 235 | } | 
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| 236 |  | 
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| 237 | /** | 
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| 238 |  *  sets the background color | 
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| 239 |  * @param red the red part of the background | 
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| 240 |  * @param blue the blue part of the background | 
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| 241 |  * @param green the green part of the background | 
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| 242 |  * @param alpha the alpha part of the background | 
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| 243 | */ | 
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| 244 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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| 245 | { | 
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| 246 |   glClearColor(red, green, blue, alpha); | 
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| 247 | } | 
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| 248 |  | 
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| 249 |  | 
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| 250 | /** | 
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| 251 |  *  Signalhandler, for when the resolution has changed | 
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| 252 |  * @param resizeInfo SDL information about the size of the new screen size | 
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| 253 | */ | 
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| 254 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| 255 | { | 
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| 256 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| 257 | } | 
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| 258 |  | 
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| 259 | /** | 
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| 260 |  * if Textures should be enabled | 
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| 261 | */ | 
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| 262 | bool GraphicsEngine::texturesEnabled = true; | 
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| 263 |  | 
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| 264 |  | 
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| 265 |  | 
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| 266 | /** | 
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| 267 |  * | 
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| 268 |  * @param show if The mouse-cursor should be visible | 
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| 269 |  */ | 
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| 270 | void GraphicsEngine::showMouse(bool show) | 
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| 271 | { | 
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| 272 |   if (show) | 
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| 273 |     SDL_ShowCursor(SDL_ENABLE); | 
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| 274 |   else | 
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| 275 |     SDL_ShowCursor(SDL_DISABLE); | 
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| 276 | } | 
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| 277 |  | 
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| 278 | /** | 
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| 279 |  * | 
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| 280 |  * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) | 
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| 281 |  */ | 
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| 282 | bool GraphicsEngine::isMouseVisible() | 
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| 283 | { | 
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| 284 |   if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) | 
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| 285 |     return true; | 
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| 286 |   else | 
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| 287 |     return false; | 
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| 288 | } | 
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| 289 |  | 
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| 290 | /** | 
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| 291 |  * | 
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| 292 |  * @param steal If the Winodow-Managers Events should be stolen to this app | 
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| 293 |  * (steals the mouse, and all WM-clicks) | 
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| 294 |  * | 
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| 295 |  * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could | 
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| 296 |  * result in the loss of System-controll | 
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| 297 |  */ | 
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| 298 | void GraphicsEngine::stealWMEvents(bool steal) | 
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| 299 | { | 
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| 300 | #if DEBUG < 3 | 
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| 301 |    if (steal) | 
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| 302 |      SDL_WM_GrabInput(SDL_GRAB_ON); | 
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| 303 |    else | 
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| 304 |      SDL_WM_GrabInput(SDL_GRAB_OFF); | 
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| 305 | #endif | 
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| 306 | } | 
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| 307 |  | 
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| 308 | /** | 
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| 309 |  * | 
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| 310 |  * @returns true if Events are stolen from the WM, false if not. | 
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| 311 |  */ | 
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| 312 | bool GraphicsEngine::isStealingEvents() | 
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| 313 | { | 
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| 314 |    if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) | 
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| 315 |      return true; | 
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| 316 |    else | 
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| 317 |      return false; | 
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| 318 | }; | 
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| 319 |  | 
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| 320 |  | 
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| 321 | /** | 
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| 322 |  *  entering 2D Mode | 
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| 323 |  | 
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| 324 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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| 325 | */ | 
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| 326 | void GraphicsEngine::enter2DMode() | 
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| 327 | { | 
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| 328 |   //GraphicsEngine::storeMatrices(); | 
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| 329 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| 330 |  | 
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| 331 |   /* Note, there may be other things you need to change, | 
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| 332 |      depending on how you have your OpenGL state set up. | 
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| 333 |   */ | 
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| 334 |   glPushAttrib(GL_ENABLE_BIT); | 
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| 335 |   glDisable(GL_DEPTH_TEST); | 
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| 336 |   glDisable(GL_CULL_FACE); | 
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| 337 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| 338 |  | 
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| 339 |   glViewport(0, 0, screen->w, screen->h); | 
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| 340 |  | 
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| 341 |   glMatrixMode(GL_PROJECTION); | 
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| 342 |   glPushMatrix(); | 
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| 343 |   glLoadIdentity(); | 
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| 344 |  | 
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| 345 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| 346 |  | 
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| 347 |   glMatrixMode(GL_MODELVIEW); | 
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| 348 |   glPushMatrix(); | 
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| 349 |   glLoadIdentity(); | 
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| 350 |  | 
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| 351 |   glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
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| 352 | } | 
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| 353 |  | 
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| 354 | /** | 
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| 355 |  *  leaves the 2DMode again also \see Font::enter2DMode() | 
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| 356 | */ | 
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| 357 | void GraphicsEngine::leave2DMode() | 
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| 358 | { | 
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| 359 |   glMatrixMode(GL_PROJECTION); | 
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| 360 |   glPopMatrix(); | 
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| 361 |  | 
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| 362 |   glMatrixMode(GL_MODELVIEW); | 
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| 363 |   glPopMatrix(); | 
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| 364 |  | 
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| 365 |   glPopAttrib(); | 
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| 366 | } | 
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| 367 |  | 
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| 368 | /** | 
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| 369 |  *  stores the GL_matrices | 
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| 370 | */ | 
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| 371 | void GraphicsEngine::storeMatrices() | 
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| 372 | { | 
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| 373 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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| 374 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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| 375 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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| 376 | } | 
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| 377 |  | 
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| 378 | //! the stored ModelView Matrix. | 
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| 379 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 380 | //! the stored Projection Matrix | 
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| 381 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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| 382 | //! The ViewPort | 
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| 383 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| 384 |  | 
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| 385 |  | 
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| 386 |  | 
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| 387 | /** | 
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| 388 |  *  outputs all the Fullscreen modes. | 
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| 389 | */ | 
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| 390 | void GraphicsEngine::listModes() | 
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| 391 | { | 
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| 392 |   /* Get available fullscreen/hardware modes */ | 
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| 393 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| 394 |  | 
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| 395 |   /* Check is there are any modes available */ | 
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| 396 |   if(this->videoModes == (SDL_Rect **)0){ | 
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| 397 |     PRINTF(1)("No modes available!\n"); | 
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| 398 |     exit(-1); | 
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| 399 |   } | 
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| 400 |  | 
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| 401 |   /* Check if our resolution is restricted */ | 
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| 402 |   if(this->videoModes == (SDL_Rect **)-1){ | 
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| 403 |     PRINTF(2)("All resolutions available.\n"); | 
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| 404 |   } | 
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| 405 |   else{ | 
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| 406 |     /* Print valid modes */ | 
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| 407 |     PRINT(0)("Available Resoulution Modes are\n"); | 
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| 408 |     for(int i = 0; this->videoModes[i]; ++i) | 
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| 409 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
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| 410 |   } | 
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| 411 | } | 
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| 412 |  | 
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| 413 | /** | 
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| 414 |  * updates everything that is to be updated in the GraphicsEngine | 
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| 415 |  */ | 
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| 416 | void GraphicsEngine::update(float dt) | 
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| 417 | { | 
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| 418 |   NullElement2D::getInstance()->update2D(dt); | 
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| 419 | } | 
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| 420 |  | 
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| 421 |  | 
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| 422 | /** | 
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| 423 |  *  ticks the Text | 
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| 424 |  * @param dt the time passed | 
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| 425 | */ | 
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| 426 |   void GraphicsEngine::tick(float dt) | 
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| 427 | { | 
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| 428 |   if( unlikely(this->bDisplayFPS)) | 
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| 429 |   { | 
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| 430 |     this->currentFPS = 1.0/dt; | 
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| 431 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
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| 432 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
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| 433 |  | 
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| 434 | #ifndef NO_TEXT | 
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| 435 |       char tmpChar1[20]; | 
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| 436 |       sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
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| 437 |       this->geTextCFPS->setText(tmpChar1); | 
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| 438 |       char tmpChar2[20]; | 
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| 439 |       sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
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| 440 |       this->geTextMaxFPS->setText(tmpChar2); | 
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| 441 |       char tmpChar3[20]; | 
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| 442 |       sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
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| 443 |       this->geTextMinFPS->setText(tmpChar3); | 
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| 444 | #endif /* NO_TEXT */ | 
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| 445 |  | 
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| 446 |  | 
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| 447 |   } | 
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| 448 |   Render2D::getInstance()->tick(dt); | 
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| 449 | } | 
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| 450 |  | 
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| 451 |  | 
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| 452 | void GraphicsEngine::draw() const | 
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| 453 | { | 
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| 454 |   GraphicsEngine::storeMatrices(); | 
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| 455 |   Render2D::getInstance()->draw(E2D_ALL_LAYERS); | 
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| 456 |   LightManager::getInstance()->draw(); | 
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| 457 | } | 
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| 458 |  | 
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| 459 | /** | 
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| 460 |  *  displays the Frames per second | 
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| 461 |  * @param display if the text should be displayed | 
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| 462 |  | 
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| 463 |    @todo this is dangerous | 
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| 464 | */ | 
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| 465 | void GraphicsEngine::displayFPS(bool display) | 
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| 466 | { | 
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| 467 |   if( display) | 
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| 468 |     { | 
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| 469 | #ifndef NO_TEXT | 
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| 470 | if (this->geTextCFPS == NULL) | 
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| 471 | { | 
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| 472 |   this->geTextCFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); | 
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| 473 |   this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 474 |   this->geTextCFPS->setAbsCoor2D(5, 15); | 
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| 475 | } | 
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| 476 | if (this->geTextMaxFPS == NULL) | 
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| 477 | { | 
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| 478 |       this->geTextMaxFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); | 
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| 479 |       this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 480 |       this->geTextMaxFPS->setAbsCoor2D(5, 40); | 
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| 481 | } | 
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| 482 | if (this->geTextMinFPS == NULL) | 
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| 483 | { | 
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| 484 |       this->geTextMinFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); | 
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| 485 |       this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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| 486 |       this->geTextMinFPS->setAbsCoor2D(5, 65); | 
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| 487 | } | 
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| 488 | #endif /* NO_TEXT */ | 
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| 489 |     } | 
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| 490 |   this->bDisplayFPS = display; | 
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| 491 | } | 
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| 492 |  | 
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| 493 |  | 
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| 494 | /** | 
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| 495 |   \brief processes the events for orxonox main class | 
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| 496 | * @param the event to handle | 
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| 497 |  */ | 
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| 498 | void GraphicsEngine::process(const Event &event) | 
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| 499 | { | 
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| 500 |   switch (event.type) | 
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| 501 |   { | 
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| 502 |     case EV_VIDEO_RESIZE: | 
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| 503 |       this->resolutionChanged(event.resize); | 
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| 504 |       break; | 
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| 505 |   } | 
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| 506 |  | 
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| 507 | } | 
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| 508 |  | 
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