| [4597] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3610] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [3610] | 18 | #include "graphics_engine.h" | 
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| [7193] | 19 | #include "util/loading/resource_manager.h" | 
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| [6441] | 20 | #include "state.h" | 
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| [1853] | 21 |  | 
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| [6142] | 22 | #include "world_entity.h" | 
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 | 23 |  | 
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| [4849] | 24 | #include "render_2d.h" | 
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| [5347] | 25 | #include "text_engine.h" | 
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| [4850] | 26 | #include "light.h" | 
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| [5347] | 27 | #include "shader.h" | 
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| [3611] | 28 | #include "debug.h" | 
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| [5347] | 29 |  | 
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| [7256] | 30 | #include "util/preferences.h" | 
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| [4770] | 31 | #include "substring.h" | 
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| [5344] | 32 | #include "text.h" | 
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| [4770] | 33 |  | 
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| [5819] | 34 | #include "globals.h" | 
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| [5857] | 35 | #include "texture.h" | 
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| [5755] | 36 |  | 
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| [6753] | 37 | #include "effects/graphics_effect.h" | 
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| [6772] | 38 | #include "effects/fog_effect.h" | 
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| [6884] | 39 | #include "effects/lense_flare.h" | 
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| [6753] | 40 |  | 
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| [6522] | 41 | #include "shell_command.h" | 
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 | 42 |  | 
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| [6815] | 43 |  | 
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 | 44 | #include "parser/tinyxml/tinyxml.h" | 
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| [7193] | 45 | #include "util/loading/load_param.h" | 
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 | 46 | #include "util/loading/factory.h" | 
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| [6979] | 47 | #include "class_list.h" | 
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| [6815] | 48 |  | 
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| [5755] | 49 | #ifdef __WIN32__ | 
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| [6162] | 50 |  #include "static_model.h" | 
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| [5755] | 51 | #endif | 
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| [1853] | 52 |  | 
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| [6522] | 53 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); | 
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| [9406] | 54 | SHELL_COMMAND(fps, GraphicsEngine, toggleFPSdisplay); | 
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| [6522] | 55 |  | 
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| [3245] | 56 | /** | 
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| [7871] | 57 |  * @brief standard constructor | 
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| [5262] | 58 |  */ | 
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| [4597] | 59 | GraphicsEngine::GraphicsEngine () | 
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| [3365] | 60 | { | 
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| [4597] | 61 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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 | 62 |   this->setName("GraphicsEngine"); | 
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| [4784] | 63 |  | 
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 | 64 |   this->isInit = false; | 
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 | 65 |  | 
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| [4245] | 66 |   this->bDisplayFPS = false; | 
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| [8490] | 67 |   this->bAntialiasing = false; | 
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| [9406] | 68 |   this->bDedicated = false; | 
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| [4245] | 69 |   this->minFPS = 9999; | 
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 | 70 |   this->maxFPS = 0; | 
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| [4135] | 71 |  | 
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| [5079] | 72 |   this->geTextCFPS = NULL; | 
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 | 73 |   this->geTextMaxFPS = NULL; | 
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 | 74 |   this->geTextMinFPS = NULL; | 
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 | 75 |  | 
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| [4768] | 76 |   this->fullscreenFlag = 0; | 
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| [5225] | 77 |   this->videoFlags = 0; | 
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 | 78 |   this->screen = NULL; | 
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| [5260] | 79 |  | 
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| [6979] | 80 |   // initialize the Modules | 
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| [5285] | 81 |   TextEngine::getInstance(); | 
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| [6979] | 82 |   this->graphicsEffects = NULL; | 
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 | 83 |  | 
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| [3611] | 84 | } | 
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| [3610] | 85 |  | 
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| [3621] | 86 | /** | 
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| [7871] | 87 |  * @brief The Pointer to this GraphicsEngine | 
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 | 88 |  */ | 
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| [3611] | 89 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| [3610] | 90 |  | 
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| [3621] | 91 | /** | 
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| [7871] | 92 |  * @brief destructs the graphicsEngine. | 
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| [3611] | 93 | */ | 
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| [4597] | 94 | GraphicsEngine::~GraphicsEngine () | 
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| [3611] | 95 | { | 
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 | 96 |   // delete what has to be deleted here | 
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| [7029] | 97 |   this->displayFPS( false ); | 
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| [4849] | 98 |  | 
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| [5286] | 99 |   //TextEngine | 
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| [5285] | 100 |   delete TextEngine::getInstance(); | 
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| [5347] | 101 |   // render 2D | 
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 | 102 |   delete Render2D::getInstance(); | 
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| [5079] | 103 |  | 
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| [5225] | 104 |   SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| [6979] | 105 |   //   if (this->screen != NULL) | 
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 | 106 |   //     SDL_FreeSurface(this->screen); | 
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| [5240] | 107 |  | 
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| [4849] | 108 |   GraphicsEngine::singletonRef = NULL; | 
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| [3611] | 109 | } | 
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 | 110 |  | 
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| [6815] | 111 |  | 
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| [4830] | 112 | /** | 
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| [7871] | 113 |  * @brief loads the GraphicsEngine Specific Parameters. | 
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| [6815] | 114 |  * @param root: the XML-Element to load the Data From | 
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 | 115 |  */ | 
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 | 116 | void GraphicsEngine::loadParams(const TiXmlElement* root) | 
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 | 117 | { | 
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| [6979] | 118 |   LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) | 
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 | 119 |   .describe("loads a graphics effect"); | 
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| [6815] | 120 | } | 
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 | 121 |  | 
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 | 122 |  | 
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| [6980] | 123 |  | 
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 | 124 |  | 
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| [6815] | 125 | /** | 
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| [6980] | 126 |  * @param root The XML-element to load GraphicsEffects from | 
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 | 127 |  */ | 
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 | 128 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) | 
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 | 129 | { | 
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 | 130 |   LOAD_PARAM_START_CYCLE(root, element); | 
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 | 131 |   { | 
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| [7035] | 132 |     PRINTF(4)("element is: %s\n", element->Value()); | 
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| [6980] | 133 |     Factory::fabricate(element); | 
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 | 134 |   } | 
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 | 135 |   LOAD_PARAM_END_CYCLE(element); | 
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 | 136 | } | 
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 | 137 |  | 
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 | 138 |  | 
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 | 139 |  | 
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 | 140 | /** | 
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| [7871] | 141 |  * @brief initializes the GraphicsEngine with default settings. | 
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| [4830] | 142 |  */ | 
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| [4784] | 143 | int GraphicsEngine::init() | 
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 | 144 | { | 
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| [4830] | 145 |   if (this->isInit) | 
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 | 146 |     return -1; | 
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 | 147 |   this->initVideo(640, 480, 16); | 
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| [8316] | 148 |   return 1; | 
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| [4784] | 149 | } | 
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 | 150 |  | 
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| [3611] | 151 | /** | 
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| [7871] | 152 |  * @brief loads the GraphicsEngine's settings from a given ini-file and section | 
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| [4830] | 153 |  * @returns nothing usefull | 
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 | 154 |  */ | 
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| [7256] | 155 | int GraphicsEngine::initFromPreferences() | 
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| [4830] | 156 | { | 
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 | 157 |   // looking if we are in fullscreen-mode | 
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| [7661] | 158 |   MultiType fullscreen = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_FULLSCREEN, "0"); | 
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| [7256] | 159 |  | 
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| [7661] | 160 |   if (fullscreen.getBool()) | 
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| [4830] | 161 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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 | 162 |  | 
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 | 163 |   // looking if we are in fullscreen-mode | 
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| [7661] | 164 |   MultiType textures = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO_ADVANCED, CONFIG_NAME_TEXTURES, "1"); | 
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| [8316] | 165 |   Texture::setTextureEnableState(textures.getBool()); | 
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| [4830] | 166 |  | 
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| [9406] | 167 |   // check it is a dedicated network node: so no drawings are made | 
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 | 168 |   MultiType dedicated = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_NO_RENDER, "0"); | 
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 | 169 |   this->bDedicated = dedicated.getBool(); | 
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 | 170 |  | 
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| [4830] | 171 |   // searching for a usefull resolution | 
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| [7256] | 172 |   SubString resolution(Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_RESOLUTION, "640x480").c_str(), 'x'); ///FIXME | 
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| [4833] | 173 |   //resolution.debug(); | 
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| [7221] | 174 |   MultiType x = resolution.getString(0), y = resolution.getString(1); | 
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| [8316] | 175 |   return this->initVideo(x.getInt(), y.getInt(), 16); | 
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| [4833] | 176 |  | 
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| [6979] | 177 |   //   GraphicsEffect* fe = new FogEffect(NULL); | 
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 | 178 |   //   this->loadGraphicsEffect(fe); | 
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 | 179 |   //   fe->activate(); | 
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 | 180 |   //   PRINTF(0)("--------------------------------------------------------------\n"); | 
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| [6884] | 181 |  | 
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| [6967] | 182 |   //LenseFlare* ge = new LenseFlare(); | 
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 | 183 |   //this->loadGraphicsEffect(ge); | 
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| [6884] | 184 |  | 
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| [6967] | 185 |   //ge->addFlare("pictures/lense_flare/sun.png"); //sun | 
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 | 186 |   //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo | 
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 | 187 |   //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst | 
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 | 188 |   //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo | 
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 | 189 |   //ge->addFlare("pictures/lense_flare/lens4.png"); | 
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 | 190 |   //ge->addFlare("pictures/lense_flare/lens1.png"); | 
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 | 191 |   //ge->addFlare("pictures/lense_flare/lens3.png"); | 
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| [6884] | 192 |  | 
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| [6966] | 193 |   //ge->activate(); | 
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| [4830] | 194 | } | 
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 | 195 |  | 
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 | 196 |  | 
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 | 197 |  | 
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 | 198 | /** | 
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| [7871] | 199 |  * @brief initializes the Video for openGL. | 
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| [5346] | 200 |  * | 
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 | 201 |  * This has to be done only once when starting orxonox. | 
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 | 202 |  */ | 
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| [4784] | 203 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| [3611] | 204 | { | 
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| [4784] | 205 |   if (this->isInit) | 
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 | 206 |     return -1; | 
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| [5024] | 207 |   //   initialize SDL_VIDEO | 
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| [5225] | 208 |   if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| [5024] | 209 |   { | 
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 | 210 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| [8316] | 211 |     return -1; | 
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| [5024] | 212 |   } | 
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| [3617] | 213 |   // initialize SDL_GL-settings | 
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 | 214 |   this->setGLattribs(); | 
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| [3610] | 215 |  | 
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| [3617] | 216 |   // setting the Video Flags. | 
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| [7727] | 217 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE ; | 
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| [3610] | 218 |  | 
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 | 219 |   /* query SDL for information about our video hardware */ | 
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 | 220 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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 | 221 |   if( videoInfo == NULL) | 
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| [6979] | 222 |   { | 
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 | 223 |     PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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 | 224 |     SDL_Quit (); | 
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 | 225 |   } | 
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| [3610] | 226 |   if( videoInfo->hw_available) | 
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| [3611] | 227 |     this->videoFlags |= SDL_HWSURFACE; | 
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| [4597] | 228 |   else | 
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| [3611] | 229 |     this->videoFlags |= SDL_SWSURFACE; | 
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| [3610] | 230 |   /* | 
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| [3619] | 231 |   if(VideoInfo -> blit_hw) | 
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| [3610] | 232 |     VideoFlags |= SDL_HWACCEL; | 
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 | 233 |   */ | 
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| [6979] | 234 |   // setting up the Resolution | 
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| [4784] | 235 |   this->setResolution(resX, resY, bbp); | 
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| [3611] | 236 |  | 
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| [5260] | 237 |   // GRABBING ALL GL-extensions | 
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 | 238 |   this->grabHardwareSettings(); | 
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 | 239 |  | 
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| [3621] | 240 |   // Enable default GL stuff | 
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 | 241 |   glEnable(GL_DEPTH_TEST); | 
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| [4784] | 242 |  | 
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| [4849] | 243 |   Render2D::getInstance(); | 
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| [4833] | 244 |  | 
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| [4784] | 245 |   this->isInit = true; | 
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| [8316] | 246 |   return 1; | 
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| [3365] | 247 | } | 
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| [1853] | 248 |  | 
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| [4770] | 249 | /** | 
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| [7871] | 250 |  * @brief sets the Window Captions and the Name of the icon. | 
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| [4619] | 251 |  * @param windowName The name of the Window | 
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 | 252 |  * @param icon The name of the Icon on the Disc | 
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 | 253 |  */ | 
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| [7221] | 254 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) | 
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| [4619] | 255 | { | 
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| [7221] | 256 |   SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); | 
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| [5240] | 257 |   if (iconSurf != NULL) | 
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 | 258 |   { | 
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| [5241] | 259 |     Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| [5240] | 260 |     SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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| [7221] | 261 |     SDL_WM_SetIcon(iconSurf, NULL); | 
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| [5240] | 262 |     SDL_FreeSurface(iconSurf); | 
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 | 263 |   } | 
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| [5024] | 264 |  | 
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| [7221] | 265 |   SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); | 
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| [4619] | 266 | } | 
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 | 267 |  | 
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 | 268 |  | 
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 | 269 | /** | 
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| [7871] | 270 |  * @brief Sets the GL-attributes | 
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| [5346] | 271 |  */ | 
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| [8316] | 272 | void GraphicsEngine::setGLattribs() | 
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| [3617] | 273 | { | 
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 | 274 |   // Set video mode | 
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 | 275 |   // TO DO: parse arguments for settings | 
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 | 276 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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 | 277 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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 | 278 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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 | 279 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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 | 280 |  | 
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| [4597] | 281 |  | 
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 | 282 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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 | 283 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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 | 284 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| [3617] | 285 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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 | 286 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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 | 287 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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 | 288 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| [7727] | 289 |  | 
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| [8490] | 290 |   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);      //Use at least 5 bits of Red | 
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 | 291 |   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);    //Use at least 5 bits of Green | 
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 | 292 |   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);     //Use at least 5 bits of Blue | 
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 | 293 |   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);   //Use at least 16 bits for the depth buffer | 
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| [7727] | 294 |   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);  //Enable double buffering | 
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| [7919] | 295 |  | 
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| [8490] | 296 |   // enable antialiasing? | 
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 | 297 |   if( this->bAntialiasing) | 
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 | 298 |   { | 
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 | 299 |     SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES,4); | 
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 | 300 |     SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,1); | 
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 | 301 |   } | 
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 | 302 |  | 
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| [7919] | 303 |   glEnable(GL_CULL_FACE); | 
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 | 304 |   glCullFace(GL_FRONT); | 
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| [3617] | 305 | } | 
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 | 306 |  | 
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| [5261] | 307 | /** | 
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| [7871] | 308 |  * @brief grabs the Hardware Specifics | 
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 | 309 |  * | 
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| [5261] | 310 |  * checks for all the different HW-types | 
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 | 311 |  */ | 
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| [5260] | 312 | void GraphicsEngine::grabHardwareSettings() | 
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 | 313 | { | 
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 | 314 |   const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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 | 315 |   const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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 | 316 |   const char* version  = (const char*) glGetString(GL_VERSION); | 
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 | 317 |   const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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 | 318 |  | 
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| [6979] | 319 |   //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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| [5260] | 320 |  | 
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| [7221] | 321 |   if (renderer != NULL) | 
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| [5260] | 322 |   { | 
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| [7221] | 323 |     this->hwRenderer == renderer; | 
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| [5260] | 324 |   } | 
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| [7221] | 325 |   if (vendor != NULL) | 
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| [5260] | 326 |   { | 
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| [7221] | 327 |     this->hwVendor == vendor; | 
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| [5260] | 328 |   } | 
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| [7221] | 329 |   if (version != NULL) | 
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| [5260] | 330 |   { | 
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| [7221] | 331 |     this->hwVersion == version; | 
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| [5260] | 332 |   } | 
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 | 333 |  | 
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| [7221] | 334 |   if (extensions != NULL) | 
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 | 335 |     this->hwExtensions.split(extensions, " \n\t,"); | 
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| [5260] | 336 |  | 
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| [6634] | 337 |   PRINT(4)("Running on : vendor: %s,  renderer: %s,  version:%s\n", vendor, renderer, version); | 
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| [5260] | 338 |   PRINT(4)("Extensions:\n"); | 
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| [7319] | 339 |   for (unsigned int i = 0; i < this->hwExtensions.size(); i++) | 
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 | 340 |     PRINT(4)("%d: %s\n", i, this->hwExtensions[i].c_str()); | 
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| [5263] | 341 |  | 
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 | 342 |  | 
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 | 343 |   // inizializing GLEW | 
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 | 344 |   GLenum err = glewInit(); | 
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 | 345 |   if (GLEW_OK != err) | 
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 | 346 |   { | 
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 | 347 |     /* Problem: glewInit failed, something is seriously wrong. */ | 
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 | 348 |     PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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 | 349 |   } | 
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 | 350 |   PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| [5260] | 351 | } | 
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 | 352 |  | 
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| [6162] | 353 |  | 
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| [3621] | 354 | /** | 
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| [7871] | 355 |  * @brief sets the Resolution of the Screen to display the Graphics to. | 
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| [4836] | 356 |  * @param width The width of the window | 
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 | 357 |  * @param height The height of the window | 
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 | 358 |  * @param bpp bits per pixel | 
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| [5346] | 359 |  */ | 
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| [3619] | 360 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| [3610] | 361 | { | 
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| [3611] | 362 |   this->resolutionX = width; | 
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 | 363 |   this->resolutionY = height; | 
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 | 364 |   this->bitsPerPixel = bpp; | 
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| [6441] | 365 |   State::setResolution( width, height); | 
|---|
| [4739] | 366 |  | 
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| [5255] | 367 |   if (this->screen != NULL) | 
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| [5237] | 368 |     SDL_FreeSurface(screen); | 
|---|
| [4769] | 369 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| [6979] | 370 |   { | 
|---|
 | 371 |     PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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 | 372 |     //    SDL_Quit(); | 
|---|
 | 373 |     //    return -1; | 
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| [8316] | 374 |     return -1; | 
|---|
| [6979] | 375 |   } | 
|---|
 | 376 |   glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| [5755] | 377 |  | 
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| [5790] | 378 | #ifdef __WIN32__ | 
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| [6979] | 379 |   // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) | 
|---|
 | 380 |   const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); | 
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 | 381 |   if (texList != NULL) | 
|---|
 | 382 |   { | 
|---|
 | 383 |     std::list<BaseObject*>::const_iterator reTex; | 
|---|
 | 384 |     for (reTex = texList->begin(); reTex != texList->end(); reTex++) | 
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 | 385 |       dynamic_cast<Texture*>(*reTex)->rebuild(); | 
|---|
 | 386 |   } | 
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 | 387 |   // REBUILDING MODELS | 
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 | 388 |   const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); | 
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 | 389 |   if (texList != NULL) | 
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 | 390 |   { | 
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 | 391 |     std::list<BaseObject*>::const_iterator reModel; | 
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 | 392 |     for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) | 
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 | 393 |       dynamic_cast<StaticModel*>(*reModel)->rebuild(); | 
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 | 394 |   } | 
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| [5755] | 395 | #endif /* __WIN32__ */ | 
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| [8316] | 396 |   return 1; | 
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| [4135] | 397 | } | 
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| [3610] | 398 |  | 
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| [4458] | 399 | /** | 
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| [7871] | 400 |  * @brief sets Fullscreen mode | 
|---|
| [4836] | 401 |  * @param fullscreen true if fullscreen, false if windowed | 
|---|
| [4458] | 402 | */ | 
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| [4135] | 403 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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 | 404 | { | 
|---|
| [4768] | 405 |   if (fullscreen) | 
|---|
| [5789] | 406 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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| [4768] | 407 |   else | 
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| [5789] | 408 |     this->fullscreenFlag = 0; | 
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| [4135] | 409 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| [3543] | 410 | } | 
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| [3617] | 411 |  | 
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| [8518] | 412 | void GraphicsEngine::toggleFullscreen() | 
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 | 413 | { | 
|---|
 | 414 |   if (this->fullscreenFlag == SDL_FULLSCREEN) | 
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 | 415 |     this->fullscreenFlag = 0; | 
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 | 416 |   else | 
|---|
 | 417 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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 | 418 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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 | 419 | } | 
|---|
 | 420 |  | 
|---|
 | 421 |  | 
|---|
| [4458] | 422 | /** | 
|---|
| [7871] | 423 |  * @brief sets the background color | 
|---|
| [4836] | 424 |  * @param red the red part of the background | 
|---|
 | 425 |  * @param blue the blue part of the background | 
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 | 426 |  * @param green the green part of the background | 
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 | 427 |  * @param alpha the alpha part of the background | 
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| [5346] | 428 |  */ | 
|---|
| [4374] | 429 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
|---|
 | 430 | { | 
|---|
 | 431 |   glClearColor(red, green, blue, alpha); | 
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 | 432 | } | 
|---|
 | 433 |  | 
|---|
| [3621] | 434 | /** | 
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| [7871] | 435 |  * @brief Signalhandler, for when the resolution has changed | 
|---|
| [4836] | 436 |  * @param resizeInfo SDL information about the size of the new screen size | 
|---|
| [5346] | 437 |  */ | 
|---|
| [8316] | 438 | void GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
|---|
| [3619] | 439 | { | 
|---|
| [4782] | 440 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| [3619] | 441 | } | 
|---|
| [3617] | 442 |  | 
|---|
| [3622] | 443 | /** | 
|---|
| [7871] | 444 |  * @brief entering 2D Mode | 
|---|
 | 445 |  * this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
|---|
 | 446 |  */ | 
|---|
| [4746] | 447 | void GraphicsEngine::enter2DMode() | 
|---|
| [3790] | 448 | { | 
|---|
| [4955] | 449 |   //GraphicsEngine::storeMatrices(); | 
|---|
| [3790] | 450 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
|---|
| [4597] | 451 |  | 
|---|
| [3790] | 452 |   /* Note, there may be other things you need to change, | 
|---|
 | 453 |      depending on how you have your OpenGL state set up. | 
|---|
 | 454 |   */ | 
|---|
 | 455 |   glPushAttrib(GL_ENABLE_BIT); | 
|---|
 | 456 |   glDisable(GL_DEPTH_TEST); | 
|---|
 | 457 |   glDisable(GL_CULL_FACE); | 
|---|
 | 458 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
|---|
| [3617] | 459 |  | 
|---|
| [3790] | 460 |   glMatrixMode(GL_PROJECTION); | 
|---|
 | 461 |   glPushMatrix(); | 
|---|
 | 462 |   glLoadIdentity(); | 
|---|
 | 463 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
|---|
| [4597] | 464 |  | 
|---|
| [3790] | 465 |   glMatrixMode(GL_MODELVIEW); | 
|---|
 | 466 |   glPushMatrix(); | 
|---|
 | 467 |   glLoadIdentity(); | 
|---|
 | 468 | } | 
|---|
| [3617] | 469 |  | 
|---|
| [3790] | 470 | /** | 
|---|
| [7871] | 471 |  * @brief leaves the 2DMode again also @see Font::enter2DMode() | 
|---|
| [5346] | 472 |  */ | 
|---|
| [4746] | 473 | void GraphicsEngine::leave2DMode() | 
|---|
| [3790] | 474 | { | 
|---|
| [4597] | 475 |  | 
|---|
| [4834] | 476 |   glMatrixMode(GL_MODELVIEW); | 
|---|
| [3790] | 477 |   glPopMatrix(); | 
|---|
| [4597] | 478 |  | 
|---|
| [6780] | 479 |   glMatrixMode(GL_PROJECTION); | 
|---|
 | 480 |   glPopMatrix(); | 
|---|
 | 481 |  | 
|---|
| [3790] | 482 |   glPopAttrib(); | 
|---|
 | 483 | } | 
|---|
| [3622] | 484 |  | 
|---|
| [7871] | 485 | /** | 
|---|
 | 486 |  * @brief changes to wireframe-mode. | 
|---|
 | 487 |  */ | 
|---|
| [6522] | 488 | void GraphicsEngine::wireframe() | 
|---|
 | 489 | { | 
|---|
| [6523] | 490 |   glPolygonMode(GL_FRONT, GL_LINE); | 
|---|
| [6522] | 491 | } | 
|---|
 | 492 |  | 
|---|
| [3844] | 493 | /** | 
|---|
| [7871] | 494 |  * @brief stores the GL_matrices | 
|---|
| [5346] | 495 |  */ | 
|---|
| [4746] | 496 | void GraphicsEngine::storeMatrices() | 
|---|
| [3844] | 497 | { | 
|---|
 | 498 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
|---|
 | 499 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
|---|
 | 500 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
|---|
 | 501 | } | 
|---|
| [3622] | 502 |  | 
|---|
| [3844] | 503 | //! the stored ModelView Matrix. | 
|---|
 | 504 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
|---|
 | 505 | //! the stored Projection Matrix | 
|---|
 | 506 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
|---|
 | 507 | //! The ViewPort | 
|---|
 | 508 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
|---|
| [3790] | 509 |  | 
|---|
 | 510 |  | 
|---|
| [3844] | 511 |  | 
|---|
| [3617] | 512 | /** | 
|---|
| [7871] | 513 |  * @brief outputs all the Fullscreen modes. | 
|---|
| [5346] | 514 |  */ | 
|---|
| [4746] | 515 | void GraphicsEngine::listModes() | 
|---|
| [3617] | 516 | { | 
|---|
 | 517 |   /* Get available fullscreen/hardware modes */ | 
|---|
 | 518 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
|---|
| [4597] | 519 |  | 
|---|
| [3617] | 520 |   /* Check is there are any modes available */ | 
|---|
| [6979] | 521 |   if(this->videoModes == (SDL_Rect **)0) | 
|---|
 | 522 |   { | 
|---|
| [3617] | 523 |     PRINTF(1)("No modes available!\n"); | 
|---|
 | 524 |     exit(-1); | 
|---|
 | 525 |   } | 
|---|
| [4597] | 526 |  | 
|---|
| [3617] | 527 |   /* Check if our resolution is restricted */ | 
|---|
| [6979] | 528 |   if(this->videoModes == (SDL_Rect **)-1) | 
|---|
 | 529 |   { | 
|---|
| [4135] | 530 |     PRINTF(2)("All resolutions available.\n"); | 
|---|
| [3617] | 531 |   } | 
|---|
| [6979] | 532 |   else | 
|---|
 | 533 |   { | 
|---|
| [3617] | 534 |     /* Print valid modes */ | 
|---|
 | 535 |     PRINT(0)("Available Resoulution Modes are\n"); | 
|---|
 | 536 |     for(int i = 0; this->videoModes[i]; ++i) | 
|---|
| [4135] | 537 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
|---|
| [3617] | 538 |   } | 
|---|
| [4245] | 539 | } | 
|---|
 | 540 |  | 
|---|
| [4458] | 541 | /** | 
|---|
| [7871] | 542 |  * @brief checks wether a certain extension is availiable | 
|---|
| [5261] | 543 |  * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
|---|
 | 544 |  * @return true if it is, false otherwise | 
|---|
 | 545 |  */ | 
|---|
| [7221] | 546 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) | 
|---|
| [5261] | 547 | { | 
|---|
| [7319] | 548 |   for (unsigned int i = 0; i < this->hwExtensions.size(); i++) | 
|---|
| [7221] | 549 |     if ( this->hwExtensions.getString(i) == extension) | 
|---|
 | 550 |       return true; | 
|---|
| [5261] | 551 |   return false; | 
|---|
 | 552 | } | 
|---|
 | 553 |  | 
|---|
 | 554 | /** | 
|---|
| [7871] | 555 |  * @brief updates everything that is to be updated in the GraphicsEngine | 
|---|
| [5084] | 556 |  */ | 
|---|
 | 557 | void GraphicsEngine::update(float dt) | 
|---|
 | 558 | { | 
|---|
| [5406] | 559 |   Render2D::getInstance()->update(dt); | 
|---|
| [5084] | 560 | } | 
|---|
 | 561 |  | 
|---|
 | 562 |  | 
|---|
 | 563 | /** | 
|---|
| [7871] | 564 |  * @brief ticks the Text | 
|---|
| [4836] | 565 |  * @param dt the time passed | 
|---|
| [5346] | 566 |  */ | 
|---|
 | 567 | void GraphicsEngine::tick(float dt) | 
|---|
| [4245] | 568 | { | 
|---|
| [4458] | 569 |   if( unlikely(this->bDisplayFPS)) | 
|---|
| [4849] | 570 |   { | 
|---|
 | 571 |     this->currentFPS = 1.0/dt; | 
|---|
 | 572 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
|---|
 | 573 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
|---|
| [4597] | 574 |  | 
|---|
| [4536] | 575 | #ifndef NO_TEXT | 
|---|
| [6979] | 576 |     char tmpChar1[20]; | 
|---|
 | 577 |     sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
|---|
 | 578 |     this->geTextCFPS->setText(tmpChar1); | 
|---|
 | 579 |     char tmpChar2[20]; | 
|---|
 | 580 |     sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
|---|
 | 581 |     this->geTextMaxFPS->setText(tmpChar2); | 
|---|
 | 582 |     char tmpChar3[20]; | 
|---|
 | 583 |     sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
|---|
 | 584 |     this->geTextMinFPS->setText(tmpChar3); | 
|---|
| [4536] | 585 | #endif /* NO_TEXT */ | 
|---|
| [4849] | 586 |  | 
|---|
| [6815] | 587 |   } | 
|---|
| [4849] | 588 |  | 
|---|
 | 589 |   Render2D::getInstance()->tick(dt); | 
|---|
| [6815] | 590 |  | 
|---|
 | 591 |   // tick the graphics effects | 
|---|
| [6979] | 592 |   if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) | 
|---|
 | 593 |   { | 
|---|
 | 594 |     std::list<BaseObject*>::const_iterator it; | 
|---|
 | 595 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
|---|
 | 596 |       dynamic_cast<GraphicsEffect*>(*it)->tick(dt); | 
|---|
 | 597 |   } | 
|---|
| [4245] | 598 | } | 
|---|
| [4597] | 599 |  | 
|---|
| [7871] | 600 | /** | 
|---|
 | 601 |  * @brief draws all Elements that should be displayed on the Background. | 
|---|
 | 602 |  */ | 
|---|
| [7840] | 603 | void GraphicsEngine::drawBackgroundElements() const | 
|---|
 | 604 | { | 
|---|
| [7919] | 605 |   GraphicsEngine::storeMatrices(); | 
|---|
 | 606 |  | 
|---|
| [7840] | 607 |   Render2D::getInstance()->draw(E2D_LAYER_BELOW_ALL, E2D_LAYER_BELOW_ALL); | 
|---|
 | 608 | } | 
|---|
| [4849] | 609 |  | 
|---|
| [9406] | 610 | /** | 
|---|
 | 611 |  * this draws the graphics engines graphics effecs | 
|---|
 | 612 |  */ | 
|---|
| [4849] | 613 | void GraphicsEngine::draw() const | 
|---|
 | 614 | { | 
|---|
| [9406] | 615 |   if( this->graphicsEffects != NULL) | 
|---|
| [6979] | 616 |   { | 
|---|
 | 617 |     //draw the graphics effects | 
|---|
| [9406] | 618 |     std::list<BaseObject*>::const_iterator it; | 
|---|
| [6979] | 619 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
|---|
 | 620 |       dynamic_cast<GraphicsEffect*>(*it)->draw(); | 
|---|
 | 621 |   } | 
|---|
| [7428] | 622 |   Shader::suspendShader(); | 
|---|
| [7840] | 623 |   Render2D::getInstance()->draw(E2D_LAYER_BOTTOM, E2D_LAYER_ABOVE_ALL); | 
|---|
| [7428] | 624 |   Shader::restoreShader(); | 
|---|
| [4849] | 625 | } | 
|---|
 | 626 |  | 
|---|
| [6142] | 627 |  | 
|---|
| [9406] | 628 | void GraphicsEngine::toggleFPSdisplay() | 
|---|
 | 629 | { | 
|---|
 | 630 |   this->displayFPS(!this->bDisplayFPS); | 
|---|
 | 631 | } | 
|---|
 | 632 |  | 
|---|
 | 633 |  | 
|---|
| [4458] | 634 | /** | 
|---|
| [7871] | 635 |  * @brief displays the Frames per second | 
|---|
| [4836] | 636 |  * @param display if the text should be displayed | 
|---|
| [4458] | 637 | */ | 
|---|
| [4245] | 638 | void GraphicsEngine::displayFPS(bool display) | 
|---|
 | 639 | { | 
|---|
| [4536] | 640 | #ifndef NO_TEXT | 
|---|
| [5346] | 641 |   if( display ) | 
|---|
 | 642 |   { | 
|---|
| [6979] | 643 |     if (this->geTextCFPS == NULL) | 
|---|
 | 644 |     { | 
|---|
 | 645 |       this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 646 |       this->geTextCFPS->setName("curFPS"); | 
|---|
 | 647 |       this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 648 |       this->geTextCFPS->setAbsCoor2D(5, 0); | 
|---|
 | 649 |     } | 
|---|
 | 650 |     if (this->geTextMaxFPS == NULL) | 
|---|
 | 651 |     { | 
|---|
 | 652 |       this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 653 |       this->geTextMaxFPS->setName("MaxFPS"); | 
|---|
 | 654 |       this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 655 |       this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
|---|
 | 656 |     } | 
|---|
 | 657 |     if (this->geTextMinFPS == NULL) | 
|---|
 | 658 |     { | 
|---|
 | 659 |       this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 660 |       this->geTextMinFPS->setName("MinFPS"); | 
|---|
 | 661 |       this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 662 |       this->geTextMinFPS->setAbsCoor2D(5, 40); | 
|---|
 | 663 |     } | 
|---|
| [5346] | 664 |   } | 
|---|
| [6979] | 665 |   else | 
|---|
| [5346] | 666 |   { | 
|---|
| [6979] | 667 |     delete this->geTextCFPS; | 
|---|
 | 668 |     this->geTextCFPS = NULL; | 
|---|
 | 669 |     delete this->geTextMaxFPS; | 
|---|
 | 670 |     this->geTextMaxFPS = NULL; | 
|---|
 | 671 |     delete this->geTextMinFPS; | 
|---|
 | 672 |     this->geTextMinFPS = NULL; | 
|---|
| [5346] | 673 |   } | 
|---|
 | 674 |   this->bDisplayFPS = display; | 
|---|
 | 675 | #else | 
|---|
 | 676 |   this->bDisplayFPS = false; | 
|---|
| [4536] | 677 | #endif /* NO_TEXT */ | 
|---|
| [3617] | 678 | } | 
|---|
| [4245] | 679 |  | 
|---|
| [4597] | 680 |  | 
|---|
| [4817] | 681 | /** | 
|---|
| [7871] | 682 |  * @brief processes the events for the GraphicsEngine class | 
|---|
 | 683 |  * @param the event to handle | 
|---|
| [4817] | 684 |  */ | 
|---|
 | 685 | void GraphicsEngine::process(const Event &event) | 
|---|
 | 686 | { | 
|---|
 | 687 |   switch (event.type) | 
|---|
 | 688 |   { | 
|---|
| [8316] | 689 |     case EV_VIDEO_RESIZE: | 
|---|
 | 690 |       this->resolutionChanged(event.resize); | 
|---|
 | 691 |       break; | 
|---|
| [4817] | 692 |   } | 
|---|
| [6753] | 693 | } | 
|---|