| [4597] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3610] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [3610] | 18 | #include "graphics_engine.h" | 
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| [7193] | 19 | #include "util/loading/resource_manager.h" | 
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| [6441] | 20 | #include "state.h" | 
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| [1853] | 21 |  | 
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| [6142] | 22 | #include "world_entity.h" | 
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 | 23 |  | 
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| [4849] | 24 | #include "render_2d.h" | 
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| [5347] | 25 | #include "text_engine.h" | 
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| [4850] | 26 | #include "light.h" | 
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| [5347] | 27 | #include "shader.h" | 
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| [3611] | 28 | #include "debug.h" | 
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| [5347] | 29 |  | 
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| [7256] | 30 | #include "util/preferences.h" | 
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| [4770] | 31 | #include "substring.h" | 
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| [5344] | 32 | #include "text.h" | 
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| [4770] | 33 |  | 
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| [5819] | 34 | #include "globals.h" | 
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| [5857] | 35 | #include "texture.h" | 
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| [5755] | 36 |  | 
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| [6753] | 37 | #include "effects/graphics_effect.h" | 
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| [6772] | 38 | #include "effects/fog_effect.h" | 
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| [6884] | 39 | #include "effects/lense_flare.h" | 
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| [6753] | 40 |  | 
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| [6522] | 41 | #include "shell_command.h" | 
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 | 42 |  | 
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| [6815] | 43 |  | 
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 | 44 | #include "parser/tinyxml/tinyxml.h" | 
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| [7193] | 45 | #include "util/loading/load_param.h" | 
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 | 46 | #include "util/loading/factory.h" | 
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| [6979] | 47 | #include "class_list.h" | 
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| [6815] | 48 |  | 
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| [5755] | 49 | #ifdef __WIN32__ | 
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| [6162] | 50 |  #include "static_model.h" | 
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| [5755] | 51 | #endif | 
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| [1856] | 52 | using namespace std; | 
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| [1853] | 53 |  | 
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| [6522] | 54 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); | 
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 | 55 |  | 
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| [6976] | 56 |  | 
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| [3245] | 57 | /** | 
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| [7871] | 58 |  * @brief standard constructor | 
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| [5262] | 59 |  */ | 
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| [4597] | 60 | GraphicsEngine::GraphicsEngine () | 
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| [3365] | 61 | { | 
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| [4597] | 62 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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 | 63 |   this->setName("GraphicsEngine"); | 
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| [4784] | 64 |  | 
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 | 65 |   this->isInit = false; | 
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 | 66 |  | 
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| [4245] | 67 |   this->bDisplayFPS = false; | 
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 | 68 |   this->minFPS = 9999; | 
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 | 69 |   this->maxFPS = 0; | 
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| [4135] | 70 |  | 
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| [5079] | 71 |   this->geTextCFPS = NULL; | 
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 | 72 |   this->geTextMaxFPS = NULL; | 
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 | 73 |   this->geTextMinFPS = NULL; | 
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 | 74 |  | 
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| [4768] | 75 |   this->fullscreenFlag = 0; | 
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| [5225] | 76 |   this->videoFlags = 0; | 
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 | 77 |   this->screen = NULL; | 
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| [5260] | 78 |  | 
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| [6979] | 79 |   // initialize the Modules | 
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| [5285] | 80 |   TextEngine::getInstance(); | 
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| [6979] | 81 |   this->graphicsEffects = NULL; | 
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 | 82 |  | 
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| [3611] | 83 | } | 
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| [3610] | 84 |  | 
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| [3621] | 85 | /** | 
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| [7871] | 86 |  * @brief The Pointer to this GraphicsEngine | 
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 | 87 |  */ | 
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| [3611] | 88 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| [3610] | 89 |  | 
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| [3621] | 90 | /** | 
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| [7871] | 91 |  * @brief destructs the graphicsEngine. | 
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| [3611] | 92 | */ | 
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| [4597] | 93 | GraphicsEngine::~GraphicsEngine () | 
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| [3611] | 94 | { | 
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 | 95 |   // delete what has to be deleted here | 
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| [7029] | 96 |   this->displayFPS( false ); | 
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| [4849] | 97 |  | 
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| [5286] | 98 |   //TextEngine | 
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| [5285] | 99 |   delete TextEngine::getInstance(); | 
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| [5347] | 100 |   // render 2D | 
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 | 101 |   delete Render2D::getInstance(); | 
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| [5079] | 102 |  | 
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| [5225] | 103 |   SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| [6979] | 104 |   //   if (this->screen != NULL) | 
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 | 105 |   //     SDL_FreeSurface(this->screen); | 
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| [5240] | 106 |  | 
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| [4849] | 107 |   GraphicsEngine::singletonRef = NULL; | 
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| [3611] | 108 | } | 
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 | 109 |  | 
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| [6815] | 110 |  | 
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| [4830] | 111 | /** | 
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| [7871] | 112 |  * @brief loads the GraphicsEngine Specific Parameters. | 
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| [6815] | 113 |  * @param root: the XML-Element to load the Data From | 
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 | 114 |  */ | 
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 | 115 | void GraphicsEngine::loadParams(const TiXmlElement* root) | 
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 | 116 | { | 
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| [6979] | 117 |   LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) | 
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 | 118 |   .describe("loads a graphics effect"); | 
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| [6815] | 119 | } | 
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 | 120 |  | 
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 | 121 |  | 
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| [6980] | 122 |  | 
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 | 123 |  | 
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| [6815] | 124 | /** | 
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| [6980] | 125 |  * @param root The XML-element to load GraphicsEffects from | 
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 | 126 |  */ | 
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 | 127 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) | 
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 | 128 | { | 
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 | 129 |   LOAD_PARAM_START_CYCLE(root, element); | 
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 | 130 |   { | 
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| [7035] | 131 |     PRINTF(4)("element is: %s\n", element->Value()); | 
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| [6980] | 132 |     Factory::fabricate(element); | 
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 | 133 |   } | 
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 | 134 |   LOAD_PARAM_END_CYCLE(element); | 
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 | 135 | } | 
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 | 136 |  | 
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 | 137 |  | 
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 | 138 |  | 
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 | 139 | /** | 
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| [7871] | 140 |  * @brief initializes the GraphicsEngine with default settings. | 
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| [4830] | 141 |  */ | 
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| [4784] | 142 | int GraphicsEngine::init() | 
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 | 143 | { | 
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| [4830] | 144 |   if (this->isInit) | 
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 | 145 |     return -1; | 
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 | 146 |   this->initVideo(640, 480, 16); | 
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| [4784] | 147 | } | 
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 | 148 |  | 
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| [3611] | 149 | /** | 
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| [7871] | 150 |  * @brief loads the GraphicsEngine's settings from a given ini-file and section | 
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| [4830] | 151 |  * @returns nothing usefull | 
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 | 152 |  */ | 
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| [7256] | 153 | int GraphicsEngine::initFromPreferences() | 
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| [4830] | 154 | { | 
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 | 155 |   // looking if we are in fullscreen-mode | 
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| [7661] | 156 |   MultiType fullscreen = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_FULLSCREEN, "0"); | 
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| [7256] | 157 |  | 
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| [7661] | 158 |   if (fullscreen.getBool()) | 
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| [4830] | 159 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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 | 160 |  | 
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 | 161 |   // looking if we are in fullscreen-mode | 
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| [7661] | 162 |   MultiType textures = Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO_ADVANCED, CONFIG_NAME_TEXTURES, "1"); | 
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 | 163 |     Texture::setTextureEnableState(textures.getBool()); | 
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| [4830] | 164 |  | 
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 | 165 |   // searching for a usefull resolution | 
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| [7256] | 166 |   SubString resolution(Preferences::getInstance()->getString(CONFIG_SECTION_VIDEO, CONFIG_NAME_RESOLUTION, "640x480").c_str(), 'x'); ///FIXME | 
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| [4833] | 167 |   //resolution.debug(); | 
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| [7221] | 168 |   MultiType x = resolution.getString(0), y = resolution.getString(1); | 
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 | 169 |   this->initVideo(x.getInt(), y.getInt(), 16); | 
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| [4833] | 170 |  | 
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| [6979] | 171 |   //   GraphicsEffect* fe = new FogEffect(NULL); | 
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 | 172 |   //   this->loadGraphicsEffect(fe); | 
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 | 173 |   //   fe->activate(); | 
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 | 174 |   //   PRINTF(0)("--------------------------------------------------------------\n"); | 
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| [6884] | 175 |  | 
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| [6967] | 176 |   //LenseFlare* ge = new LenseFlare(); | 
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 | 177 |   //this->loadGraphicsEffect(ge); | 
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| [6884] | 178 |  | 
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| [6967] | 179 |   //ge->addFlare("pictures/lense_flare/sun.png"); //sun | 
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 | 180 |   //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo | 
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 | 181 |   //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst | 
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 | 182 |   //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo | 
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 | 183 |   //ge->addFlare("pictures/lense_flare/lens4.png"); | 
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 | 184 |   //ge->addFlare("pictures/lense_flare/lens1.png"); | 
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 | 185 |   //ge->addFlare("pictures/lense_flare/lens3.png"); | 
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| [6884] | 186 |  | 
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| [6966] | 187 |   //ge->activate(); | 
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| [4830] | 188 | } | 
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 | 189 |  | 
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 | 190 |  | 
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 | 191 |  | 
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 | 192 | /** | 
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| [7871] | 193 |  * @brief initializes the Video for openGL. | 
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| [5346] | 194 |  * | 
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 | 195 |  * This has to be done only once when starting orxonox. | 
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 | 196 |  */ | 
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| [4784] | 197 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| [3611] | 198 | { | 
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| [4784] | 199 |   if (this->isInit) | 
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 | 200 |     return -1; | 
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| [5024] | 201 |   //   initialize SDL_VIDEO | 
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| [5225] | 202 |   if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| [5024] | 203 |   { | 
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 | 204 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| [6979] | 205 |     //      return -1; | 
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| [5024] | 206 |   } | 
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| [3617] | 207 |   // initialize SDL_GL-settings | 
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 | 208 |   this->setGLattribs(); | 
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| [3610] | 209 |  | 
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| [3617] | 210 |   // setting the Video Flags. | 
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| [7727] | 211 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE ; | 
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| [3610] | 212 |  | 
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 | 213 |   /* query SDL for information about our video hardware */ | 
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 | 214 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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 | 215 |   if( videoInfo == NULL) | 
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| [6979] | 216 |   { | 
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 | 217 |     PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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 | 218 |     SDL_Quit (); | 
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 | 219 |   } | 
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| [3610] | 220 |   if( videoInfo->hw_available) | 
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| [3611] | 221 |     this->videoFlags |= SDL_HWSURFACE; | 
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| [4597] | 222 |   else | 
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| [3611] | 223 |     this->videoFlags |= SDL_SWSURFACE; | 
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| [3610] | 224 |   /* | 
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| [3619] | 225 |   if(VideoInfo -> blit_hw) | 
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| [3610] | 226 |     VideoFlags |= SDL_HWACCEL; | 
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 | 227 |   */ | 
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| [6979] | 228 |   // setting up the Resolution | 
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| [4784] | 229 |   this->setResolution(resX, resY, bbp); | 
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| [3611] | 230 |  | 
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| [5260] | 231 |   // GRABBING ALL GL-extensions | 
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 | 232 |   this->grabHardwareSettings(); | 
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 | 233 |  | 
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| [3621] | 234 |   // Enable default GL stuff | 
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 | 235 |   glEnable(GL_DEPTH_TEST); | 
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| [4784] | 236 |  | 
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| [4849] | 237 |   Render2D::getInstance(); | 
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| [4833] | 238 |  | 
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| [4784] | 239 |   this->isInit = true; | 
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| [3365] | 240 | } | 
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| [1853] | 241 |  | 
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| [4770] | 242 | /** | 
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| [7871] | 243 |  * @brief sets the Window Captions and the Name of the icon. | 
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| [4619] | 244 |  * @param windowName The name of the Window | 
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 | 245 |  * @param icon The name of the Icon on the Disc | 
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 | 246 |  */ | 
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| [7221] | 247 | void GraphicsEngine::setWindowName(const std::string& windowName, const std::string& icon) | 
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| [4619] | 248 | { | 
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| [7221] | 249 |   SDL_Surface* iconSurf = SDL_LoadBMP(icon.c_str()); | 
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| [5240] | 250 |   if (iconSurf != NULL) | 
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 | 251 |   { | 
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| [5241] | 252 |     Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| [5240] | 253 |     SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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| [7221] | 254 |     SDL_WM_SetIcon(iconSurf, NULL); | 
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| [5240] | 255 |     SDL_FreeSurface(iconSurf); | 
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 | 256 |   } | 
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| [5024] | 257 |  | 
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| [7221] | 258 |   SDL_WM_SetCaption (windowName.c_str(), icon.c_str()); | 
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| [4619] | 259 | } | 
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 | 260 |  | 
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 | 261 |  | 
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 | 262 | /** | 
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| [7871] | 263 |  * @brief Sets the GL-attributes | 
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| [5346] | 264 |  */ | 
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| [4746] | 265 | int GraphicsEngine::setGLattribs() | 
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| [3617] | 266 | { | 
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 | 267 |   // Set video mode | 
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 | 268 |   // TO DO: parse arguments for settings | 
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 | 269 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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 | 270 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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 | 271 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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 | 272 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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 | 273 |  | 
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| [4597] | 274 |  | 
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 | 275 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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 | 276 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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 | 277 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| [3617] | 278 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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 | 279 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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 | 280 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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 | 281 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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| [7727] | 282 |  | 
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 | 283 |   SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);      //Use at least 5 bits of Red | 
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 | 284 |   SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);    //Use at least 5 bits of Green | 
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 | 285 |   SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);     //Use at least 5 bits of Blue | 
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 | 286 |   SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);   //Use at least 16 bits for the depth buffer | 
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 | 287 |   SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);  //Enable double buffering | 
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| [7919] | 288 |  | 
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 | 289 |   glEnable(GL_CULL_FACE); | 
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 | 290 |   glCullFace(GL_FRONT); | 
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| [3617] | 291 | } | 
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 | 292 |  | 
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| [5261] | 293 | /** | 
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| [7871] | 294 |  * @brief grabs the Hardware Specifics | 
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 | 295 |  * | 
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| [5261] | 296 |  * checks for all the different HW-types | 
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 | 297 |  */ | 
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| [5260] | 298 | void GraphicsEngine::grabHardwareSettings() | 
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 | 299 | { | 
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 | 300 |   const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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 | 301 |   const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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 | 302 |   const char* version  = (const char*) glGetString(GL_VERSION); | 
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 | 303 |   const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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 | 304 |  | 
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| [6979] | 305 |   //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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| [5260] | 306 |  | 
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| [7221] | 307 |   if (renderer != NULL) | 
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| [5260] | 308 |   { | 
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| [7221] | 309 |     this->hwRenderer == renderer; | 
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| [5260] | 310 |   } | 
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| [7221] | 311 |   if (vendor != NULL) | 
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| [5260] | 312 |   { | 
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| [7221] | 313 |     this->hwVendor == vendor; | 
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| [5260] | 314 |   } | 
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| [7221] | 315 |   if (version != NULL) | 
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| [5260] | 316 |   { | 
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| [7221] | 317 |     this->hwVersion == version; | 
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| [5260] | 318 |   } | 
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 | 319 |  | 
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| [7221] | 320 |   if (extensions != NULL) | 
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 | 321 |     this->hwExtensions.split(extensions, " \n\t,"); | 
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| [5260] | 322 |  | 
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| [6634] | 323 |   PRINT(4)("Running on : vendor: %s,  renderer: %s,  version:%s\n", vendor, renderer, version); | 
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| [5260] | 324 |   PRINT(4)("Extensions:\n"); | 
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| [7319] | 325 |   for (unsigned int i = 0; i < this->hwExtensions.size(); i++) | 
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 | 326 |     PRINT(4)("%d: %s\n", i, this->hwExtensions[i].c_str()); | 
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| [5263] | 327 |  | 
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 | 328 |  | 
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 | 329 |   // inizializing GLEW | 
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 | 330 |   GLenum err = glewInit(); | 
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 | 331 |   if (GLEW_OK != err) | 
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 | 332 |   { | 
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 | 333 |     /* Problem: glewInit failed, something is seriously wrong. */ | 
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 | 334 |     PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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 | 335 |   } | 
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 | 336 |   PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| [5260] | 337 | } | 
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 | 338 |  | 
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| [6162] | 339 |  | 
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| [3621] | 340 | /** | 
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| [7871] | 341 |  * @brief sets the Resolution of the Screen to display the Graphics to. | 
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| [4836] | 342 |  * @param width The width of the window | 
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 | 343 |  * @param height The height of the window | 
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 | 344 |  * @param bpp bits per pixel | 
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| [5346] | 345 |  */ | 
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| [3619] | 346 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| [3610] | 347 | { | 
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| [3611] | 348 |   this->resolutionX = width; | 
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 | 349 |   this->resolutionY = height; | 
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 | 350 |   this->bitsPerPixel = bpp; | 
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| [6441] | 351 |   State::setResolution( width, height); | 
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| [4739] | 352 |  | 
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| [5255] | 353 |   if (this->screen != NULL) | 
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| [5237] | 354 |     SDL_FreeSurface(screen); | 
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| [4769] | 355 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| [6979] | 356 |   { | 
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 | 357 |     PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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 | 358 |     //    SDL_Quit(); | 
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 | 359 |     //    return -1; | 
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 | 360 |   } | 
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 | 361 |   glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| [5755] | 362 |  | 
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| [5790] | 363 | #ifdef __WIN32__ | 
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| [6979] | 364 |   // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) | 
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 | 365 |   const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); | 
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 | 366 |   if (texList != NULL) | 
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 | 367 |   { | 
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 | 368 |     std::list<BaseObject*>::const_iterator reTex; | 
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 | 369 |     for (reTex = texList->begin(); reTex != texList->end(); reTex++) | 
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 | 370 |       dynamic_cast<Texture*>(*reTex)->rebuild(); | 
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 | 371 |   } | 
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 | 372 |   // REBUILDING MODELS | 
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 | 373 |   const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); | 
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 | 374 |   if (texList != NULL) | 
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 | 375 |   { | 
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 | 376 |     std::list<BaseObject*>::const_iterator reModel; | 
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 | 377 |     for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) | 
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 | 378 |       dynamic_cast<StaticModel*>(*reModel)->rebuild(); | 
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 | 379 |   } | 
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| [5755] | 380 | #endif /* __WIN32__ */ | 
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| [4135] | 381 | } | 
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| [3610] | 382 |  | 
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| [4458] | 383 | /** | 
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| [7871] | 384 |  * @brief sets Fullscreen mode | 
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| [4836] | 385 |  * @param fullscreen true if fullscreen, false if windowed | 
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| [4458] | 386 | */ | 
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| [4135] | 387 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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 | 388 | { | 
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| [4768] | 389 |   if (fullscreen) | 
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| [5789] | 390 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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| [4768] | 391 |   else | 
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| [5789] | 392 |     this->fullscreenFlag = 0; | 
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| [4135] | 393 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| [3543] | 394 | } | 
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| [3617] | 395 |  | 
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| [4458] | 396 | /** | 
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| [7871] | 397 |  * @brief sets the background color | 
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| [4836] | 398 |  * @param red the red part of the background | 
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 | 399 |  * @param blue the blue part of the background | 
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 | 400 |  * @param green the green part of the background | 
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 | 401 |  * @param alpha the alpha part of the background | 
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| [5346] | 402 |  */ | 
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| [4374] | 403 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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 | 404 | { | 
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 | 405 |   glClearColor(red, green, blue, alpha); | 
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 | 406 | } | 
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 | 407 |  | 
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| [3621] | 408 | /** | 
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| [7871] | 409 |  * @brief Signalhandler, for when the resolution has changed | 
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| [4836] | 410 |  * @param resizeInfo SDL information about the size of the new screen size | 
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| [5346] | 411 |  */ | 
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| [4782] | 412 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| [3619] | 413 | { | 
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| [4782] | 414 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| [3619] | 415 | } | 
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| [3617] | 416 |  | 
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| [3622] | 417 | /** | 
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| [7871] | 418 |  * @brief entering 2D Mode | 
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 | 419 |  * this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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 | 420 |  */ | 
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| [4746] | 421 | void GraphicsEngine::enter2DMode() | 
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| [3790] | 422 | { | 
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| [4955] | 423 |   //GraphicsEngine::storeMatrices(); | 
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| [3790] | 424 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| [4597] | 425 |  | 
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| [3790] | 426 |   /* Note, there may be other things you need to change, | 
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 | 427 |      depending on how you have your OpenGL state set up. | 
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 | 428 |   */ | 
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 | 429 |   glPushAttrib(GL_ENABLE_BIT); | 
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 | 430 |   glDisable(GL_DEPTH_TEST); | 
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 | 431 |   glDisable(GL_CULL_FACE); | 
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 | 432 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| [3617] | 433 |  | 
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| [3790] | 434 |   glMatrixMode(GL_PROJECTION); | 
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 | 435 |   glPushMatrix(); | 
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 | 436 |   glLoadIdentity(); | 
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 | 437 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| [4597] | 438 |  | 
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| [3790] | 439 |   glMatrixMode(GL_MODELVIEW); | 
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 | 440 |   glPushMatrix(); | 
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 | 441 |   glLoadIdentity(); | 
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 | 442 | } | 
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| [3617] | 443 |  | 
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| [3790] | 444 | /** | 
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| [7871] | 445 |  * @brief leaves the 2DMode again also @see Font::enter2DMode() | 
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| [5346] | 446 |  */ | 
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| [4746] | 447 | void GraphicsEngine::leave2DMode() | 
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| [3790] | 448 | { | 
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| [4597] | 449 |  | 
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| [4834] | 450 |   glMatrixMode(GL_MODELVIEW); | 
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| [3790] | 451 |   glPopMatrix(); | 
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| [4597] | 452 |  | 
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| [6780] | 453 |   glMatrixMode(GL_PROJECTION); | 
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 | 454 |   glPopMatrix(); | 
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 | 455 |  | 
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| [3790] | 456 |   glPopAttrib(); | 
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 | 457 | } | 
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| [3622] | 458 |  | 
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| [7871] | 459 | /** | 
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 | 460 |  * @brief changes to wireframe-mode. | 
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 | 461 |  */ | 
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| [6522] | 462 | void GraphicsEngine::wireframe() | 
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 | 463 | { | 
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| [6523] | 464 |   glPolygonMode(GL_FRONT, GL_LINE); | 
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| [6522] | 465 | } | 
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 | 466 |  | 
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| [3844] | 467 | /** | 
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| [7871] | 468 |  * @brief stores the GL_matrices | 
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| [5346] | 469 |  */ | 
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| [4746] | 470 | void GraphicsEngine::storeMatrices() | 
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| [3844] | 471 | { | 
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 | 472 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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 | 473 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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 | 474 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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 | 475 | } | 
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| [3622] | 476 |  | 
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| [3844] | 477 | //! the stored ModelView Matrix. | 
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 | 478 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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 | 479 | //! the stored Projection Matrix | 
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 | 480 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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 | 481 | //! The ViewPort | 
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 | 482 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| [3790] | 483 |  | 
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 | 484 |  | 
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| [3844] | 485 |  | 
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| [3617] | 486 | /** | 
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| [7871] | 487 |  * @brief outputs all the Fullscreen modes. | 
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| [5346] | 488 |  */ | 
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| [4746] | 489 | void GraphicsEngine::listModes() | 
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| [3617] | 490 | { | 
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 | 491 |   /* Get available fullscreen/hardware modes */ | 
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 | 492 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| [4597] | 493 |  | 
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| [3617] | 494 |   /* Check is there are any modes available */ | 
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| [6979] | 495 |   if(this->videoModes == (SDL_Rect **)0) | 
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 | 496 |   { | 
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| [3617] | 497 |     PRINTF(1)("No modes available!\n"); | 
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 | 498 |     exit(-1); | 
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 | 499 |   } | 
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| [4597] | 500 |  | 
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| [3617] | 501 |   /* Check if our resolution is restricted */ | 
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| [6979] | 502 |   if(this->videoModes == (SDL_Rect **)-1) | 
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 | 503 |   { | 
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| [4135] | 504 |     PRINTF(2)("All resolutions available.\n"); | 
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| [3617] | 505 |   } | 
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| [6979] | 506 |   else | 
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 | 507 |   { | 
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| [3617] | 508 |     /* Print valid modes */ | 
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 | 509 |     PRINT(0)("Available Resoulution Modes are\n"); | 
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 | 510 |     for(int i = 0; this->videoModes[i]; ++i) | 
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| [4135] | 511 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
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| [3617] | 512 |   } | 
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| [4245] | 513 | } | 
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 | 514 |  | 
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| [4458] | 515 | /** | 
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| [7871] | 516 |  * @brief checks wether a certain extension is availiable | 
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| [5261] | 517 |  * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
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 | 518 |  * @return true if it is, false otherwise | 
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 | 519 |  */ | 
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| [7221] | 520 | bool GraphicsEngine::hwSupportsEXT(const std::string& extension) | 
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| [5261] | 521 | { | 
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| [7319] | 522 |   for (unsigned int i = 0; i < this->hwExtensions.size(); i++) | 
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| [7221] | 523 |     if ( this->hwExtensions.getString(i) == extension) | 
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 | 524 |       return true; | 
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| [5261] | 525 |   return false; | 
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 | 526 | } | 
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 | 527 |  | 
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 | 528 | /** | 
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| [7871] | 529 |  * @brief updates everything that is to be updated in the GraphicsEngine | 
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| [5084] | 530 |  */ | 
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 | 531 | void GraphicsEngine::update(float dt) | 
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 | 532 | { | 
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| [5406] | 533 |   Render2D::getInstance()->update(dt); | 
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| [5084] | 534 | } | 
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 | 535 |  | 
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 | 536 |  | 
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 | 537 | /** | 
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| [7871] | 538 |  * @brief ticks the Text | 
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| [4836] | 539 |  * @param dt the time passed | 
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| [5346] | 540 |  */ | 
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 | 541 | void GraphicsEngine::tick(float dt) | 
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| [4245] | 542 | { | 
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| [4458] | 543 |   if( unlikely(this->bDisplayFPS)) | 
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| [4849] | 544 |   { | 
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 | 545 |     this->currentFPS = 1.0/dt; | 
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 | 546 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
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 | 547 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
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| [4597] | 548 |  | 
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| [4536] | 549 | #ifndef NO_TEXT | 
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| [6979] | 550 |     char tmpChar1[20]; | 
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 | 551 |     sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
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 | 552 |     this->geTextCFPS->setText(tmpChar1); | 
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 | 553 |     char tmpChar2[20]; | 
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 | 554 |     sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
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 | 555 |     this->geTextMaxFPS->setText(tmpChar2); | 
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 | 556 |     char tmpChar3[20]; | 
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 | 557 |     sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
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 | 558 |     this->geTextMinFPS->setText(tmpChar3); | 
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| [4536] | 559 | #endif /* NO_TEXT */ | 
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| [4849] | 560 |  | 
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| [6815] | 561 |   } | 
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| [4849] | 562 |  | 
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 | 563 |   Render2D::getInstance()->tick(dt); | 
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| [6815] | 564 |  | 
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 | 565 |   // tick the graphics effects | 
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| [6979] | 566 |   if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) | 
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 | 567 |   { | 
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 | 568 |     std::list<BaseObject*>::const_iterator it; | 
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 | 569 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
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 | 570 |       dynamic_cast<GraphicsEffect*>(*it)->tick(dt); | 
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 | 571 |   } | 
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| [4245] | 572 | } | 
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| [4597] | 573 |  | 
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| [7871] | 574 | /** | 
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 | 575 |  * @brief draws all Elements that should be displayed on the Background. | 
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 | 576 |  */ | 
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| [7840] | 577 | void GraphicsEngine::drawBackgroundElements() const | 
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 | 578 | { | 
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| [7919] | 579 |   GraphicsEngine::storeMatrices(); | 
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 | 580 |  | 
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| [7840] | 581 |   Render2D::getInstance()->draw(E2D_LAYER_BELOW_ALL, E2D_LAYER_BELOW_ALL); | 
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 | 582 | } | 
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| [4849] | 583 |  | 
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 | 584 | void GraphicsEngine::draw() const | 
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 | 585 | { | 
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| [7221] | 586 |   //  LightManager::getInstance()->draw(); | 
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| [6778] | 587 |  | 
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| [6979] | 588 |   if (this->graphicsEffects != NULL) | 
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 | 589 |   { | 
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 | 590 |     //draw the graphics effects | 
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 | 591 |     list<BaseObject*>::const_iterator it; | 
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 | 592 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
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 | 593 |       dynamic_cast<GraphicsEffect*>(*it)->draw(); | 
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 | 594 |   } | 
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| [7428] | 595 |   GraphicsEngine::storeMatrices(); | 
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 | 596 |   Shader::suspendShader(); | 
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| [7840] | 597 |   Render2D::getInstance()->draw(E2D_LAYER_BOTTOM, E2D_LAYER_ABOVE_ALL); | 
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| [7428] | 598 |   Shader::restoreShader(); | 
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| [4849] | 599 | } | 
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 | 600 |  | 
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| [6142] | 601 |  | 
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| [4458] | 602 | /** | 
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| [7871] | 603 |  * @brief displays the Frames per second | 
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| [4836] | 604 |  * @param display if the text should be displayed | 
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| [4458] | 605 | */ | 
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| [4245] | 606 | void GraphicsEngine::displayFPS(bool display) | 
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 | 607 | { | 
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| [4536] | 608 | #ifndef NO_TEXT | 
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| [5346] | 609 |   if( display ) | 
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 | 610 |   { | 
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| [6979] | 611 |     if (this->geTextCFPS == NULL) | 
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 | 612 |     { | 
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 | 613 |       this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); | 
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 | 614 |       this->geTextCFPS->setName("curFPS"); | 
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 | 615 |       this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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 | 616 |       this->geTextCFPS->setAbsCoor2D(5, 0); | 
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 | 617 |     } | 
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 | 618 |     if (this->geTextMaxFPS == NULL) | 
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 | 619 |     { | 
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 | 620 |       this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); | 
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 | 621 |       this->geTextMaxFPS->setName("MaxFPS"); | 
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 | 622 |       this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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 | 623 |       this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
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 | 624 |     } | 
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 | 625 |     if (this->geTextMinFPS == NULL) | 
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 | 626 |     { | 
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 | 627 |       this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); | 
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 | 628 |       this->geTextMinFPS->setName("MinFPS"); | 
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 | 629 |       this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
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 | 630 |       this->geTextMinFPS->setAbsCoor2D(5, 40); | 
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 | 631 |     } | 
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| [5346] | 632 |   } | 
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| [6979] | 633 |   else | 
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| [5346] | 634 |   { | 
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| [6979] | 635 |     delete this->geTextCFPS; | 
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 | 636 |     this->geTextCFPS = NULL; | 
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 | 637 |     delete this->geTextMaxFPS; | 
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 | 638 |     this->geTextMaxFPS = NULL; | 
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 | 639 |     delete this->geTextMinFPS; | 
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 | 640 |     this->geTextMinFPS = NULL; | 
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| [5346] | 641 |   } | 
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 | 642 |   this->bDisplayFPS = display; | 
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 | 643 | #else | 
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 | 644 |   this->bDisplayFPS = false; | 
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| [4536] | 645 | #endif /* NO_TEXT */ | 
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| [3617] | 646 | } | 
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| [4245] | 647 |  | 
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| [4597] | 648 |  | 
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| [4817] | 649 | /** | 
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| [7871] | 650 |  * @brief processes the events for the GraphicsEngine class | 
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 | 651 |  * @param the event to handle | 
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| [4817] | 652 |  */ | 
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 | 653 | void GraphicsEngine::process(const Event &event) | 
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 | 654 | { | 
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 | 655 |   switch (event.type) | 
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 | 656 |   { | 
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| [7221] | 657 |   case EV_VIDEO_RESIZE: | 
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 | 658 |     this->resolutionChanged(event.resize); | 
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 | 659 |     break; | 
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| [4817] | 660 |   } | 
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| [6753] | 661 | } | 
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