| [4597] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3610] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [3610] | 18 | #include "graphics_engine.h" | 
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| [4094] | 19 | #include "resource_manager.h" | 
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| [4817] | 20 | #include "event_handler.h" | 
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| [6441] | 21 | #include "state.h" | 
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| [1853] | 22 |  | 
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| [6142] | 23 | #include "world_entity.h" | 
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 | 24 |  | 
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| [4849] | 25 | #include "render_2d.h" | 
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| [5347] | 26 | #include "text_engine.h" | 
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| [4850] | 27 | #include "light.h" | 
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| [5347] | 28 | #include "shader.h" | 
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| [3611] | 29 | #include "debug.h" | 
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| [5347] | 30 |  | 
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| [5944] | 31 | #include "parser/ini_parser/ini_parser.h" | 
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| [4770] | 32 | #include "substring.h" | 
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| [5344] | 33 | #include "text.h" | 
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| [4770] | 34 |  | 
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| [5819] | 35 | #include "globals.h" | 
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| [5857] | 36 | #include "texture.h" | 
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| [5755] | 37 |  | 
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| [6753] | 38 | #include "effects/graphics_effect.h" | 
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| [6772] | 39 | #include "effects/fog_effect.h" | 
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| [6884] | 40 | #include "effects/lense_flare.h" | 
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| [6753] | 41 |  | 
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| [6522] | 42 | #include "shell_command.h" | 
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 | 43 |  | 
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| [6815] | 44 |  | 
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 | 45 | #include "parser/tinyxml/tinyxml.h" | 
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 | 46 | #include "load_param.h" | 
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 | 47 | #include "factory.h" | 
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| [6979] | 48 | #include "class_list.h" | 
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| [6815] | 49 |  | 
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| [5755] | 50 | #ifdef __WIN32__ | 
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| [6162] | 51 |  #include "static_model.h" | 
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| [5755] | 52 | #endif | 
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| [1856] | 53 | using namespace std; | 
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| [1853] | 54 |  | 
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| [6522] | 55 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); | 
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 | 56 |  | 
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| [6976] | 57 |  | 
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| [3245] | 58 | /** | 
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| [4836] | 59 |  *  standard constructor | 
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| [5262] | 60 |  */ | 
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| [4597] | 61 | GraphicsEngine::GraphicsEngine () | 
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| [3365] | 62 | { | 
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| [4597] | 63 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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 | 64 |   this->setName("GraphicsEngine"); | 
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| [4784] | 65 |  | 
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 | 66 |   this->isInit = false; | 
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 | 67 |  | 
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| [4245] | 68 |   this->bDisplayFPS = false; | 
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 | 69 |   this->minFPS = 9999; | 
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 | 70 |   this->maxFPS = 0; | 
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| [4135] | 71 |  | 
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| [5079] | 72 |   this->geTextCFPS = NULL; | 
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 | 73 |   this->geTextMaxFPS = NULL; | 
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 | 74 |   this->geTextMinFPS = NULL; | 
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 | 75 |  | 
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| [4768] | 76 |   this->fullscreenFlag = 0; | 
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| [5225] | 77 |   this->videoFlags = 0; | 
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 | 78 |   this->screen = NULL; | 
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| [5260] | 79 |  | 
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 | 80 |  | 
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 | 81 |   // Hardware | 
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 | 82 |   this->hwRenderer = NULL; | 
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 | 83 |   this->hwVendor = NULL; | 
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 | 84 |   this->hwVersion = NULL; | 
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 | 85 |   this->hwExtensions = NULL; | 
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| [5285] | 86 |  | 
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| [6979] | 87 |   // initialize the Modules | 
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| [5285] | 88 |   TextEngine::getInstance(); | 
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| [6979] | 89 |   this->graphicsEffects = NULL; | 
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 | 90 |  | 
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| [3611] | 91 | } | 
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| [3610] | 92 |  | 
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| [3621] | 93 | /** | 
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| [4836] | 94 |  *  The Pointer to this GraphicsEngine | 
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| [3621] | 95 | */ | 
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| [3611] | 96 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| [3610] | 97 |  | 
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| [3621] | 98 | /** | 
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| [4836] | 99 |  *  destructs the graphicsEngine. | 
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| [3611] | 100 | */ | 
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| [4597] | 101 | GraphicsEngine::~GraphicsEngine () | 
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| [3611] | 102 | { | 
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 | 103 |   // delete what has to be deleted here | 
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| [7029] | 104 |   this->displayFPS( false ); | 
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| [4849] | 105 |  | 
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| [5260] | 106 |   delete[] this->hwRenderer; | 
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 | 107 |   delete[] this->hwVendor; | 
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 | 108 |   delete[] this->hwVersion; | 
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 | 109 |   delete this->hwExtensions; | 
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 | 110 |  | 
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| [5286] | 111 |   //TextEngine | 
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| [5285] | 112 |   delete TextEngine::getInstance(); | 
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| [5347] | 113 |   // render 2D | 
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 | 114 |   delete Render2D::getInstance(); | 
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| [5079] | 115 |  | 
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| [5225] | 116 |   SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| [6979] | 117 |   //   if (this->screen != NULL) | 
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 | 118 |   //     SDL_FreeSurface(this->screen); | 
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| [5240] | 119 |  | 
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| [4849] | 120 |   GraphicsEngine::singletonRef = NULL; | 
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| [3611] | 121 | } | 
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 | 122 |  | 
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| [6815] | 123 |  | 
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| [4830] | 124 | /** | 
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| [6815] | 125 |  * loads the GraphicsEngine Specific Parameters. | 
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 | 126 |  * @param root: the XML-Element to load the Data From | 
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 | 127 |  */ | 
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 | 128 | void GraphicsEngine::loadParams(const TiXmlElement* root) | 
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 | 129 | { | 
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| [6979] | 130 |   LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffects) | 
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 | 131 |   .describe("loads a graphics effect"); | 
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| [6815] | 132 | } | 
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 | 133 |  | 
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 | 134 |  | 
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| [6980] | 135 |  | 
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 | 136 |  | 
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| [6815] | 137 | /** | 
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| [6980] | 138 |  * @param root The XML-element to load GraphicsEffects from | 
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 | 139 |  */ | 
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 | 140 | void GraphicsEngine::loadGraphicsEffects(const TiXmlElement* root) | 
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 | 141 | { | 
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 | 142 |   LOAD_PARAM_START_CYCLE(root, element); | 
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 | 143 |   { | 
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| [7035] | 144 |     PRINTF(4)("element is: %s\n", element->Value()); | 
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| [6980] | 145 |     Factory::fabricate(element); | 
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 | 146 |   } | 
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 | 147 |   LOAD_PARAM_END_CYCLE(element); | 
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 | 148 | } | 
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 | 149 |  | 
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 | 150 |  | 
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 | 151 |  | 
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 | 152 | /** | 
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| [4830] | 153 |  * initializes the GraphicsEngine with default settings. | 
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 | 154 |  */ | 
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| [4784] | 155 | int GraphicsEngine::init() | 
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 | 156 | { | 
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| [4830] | 157 |   if (this->isInit) | 
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 | 158 |     return -1; | 
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 | 159 |   this->initVideo(640, 480, 16); | 
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| [4784] | 160 | } | 
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 | 161 |  | 
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| [3611] | 162 | /** | 
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| [4830] | 163 |  * loads the GraphicsEngine's settings from a given ini-file and section | 
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 | 164 |  * @param iniParser the iniParser to load from | 
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 | 165 |  * @param section the Section in the ini-file to load from | 
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 | 166 |  * @returns nothing usefull | 
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 | 167 |  */ | 
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 | 168 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) | 
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 | 169 | { | 
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 | 170 |   // looking if we are in fullscreen-mode | 
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 | 171 |   const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); | 
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| [5417] | 172 |   if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) | 
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| [4830] | 173 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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 | 174 |  | 
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 | 175 |   // looking if we are in fullscreen-mode | 
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 | 176 |   const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); | 
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| [5417] | 177 |   if (strchr(textures, '1') || !strcasecmp(textures, "true")) | 
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| [5857] | 178 |     Texture::setTextureEnableState( true); | 
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| [4830] | 179 |   else | 
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| [5857] | 180 |     Texture::setTextureEnableState(false); | 
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| [4830] | 181 |  | 
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 | 182 |   // searching for a usefull resolution | 
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| [4835] | 183 |   SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); | 
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| [4833] | 184 |   //resolution.debug(); | 
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 | 185 |  | 
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| [4835] | 186 |   this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); | 
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| [6772] | 187 |  | 
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| [6979] | 188 |   //   GraphicsEffect* fe = new FogEffect(NULL); | 
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 | 189 |   //   this->loadGraphicsEffect(fe); | 
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 | 190 |   //   fe->activate(); | 
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 | 191 |   //   PRINTF(0)("--------------------------------------------------------------\n"); | 
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| [6884] | 192 |  | 
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| [6967] | 193 |   //LenseFlare* ge = new LenseFlare(); | 
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 | 194 |   //this->loadGraphicsEffect(ge); | 
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| [6884] | 195 |  | 
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| [6967] | 196 |   //ge->addFlare("pictures/lense_flare/sun.png"); //sun | 
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 | 197 |   //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo | 
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 | 198 |   //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst | 
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 | 199 |   //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo | 
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 | 200 |   //ge->addFlare("pictures/lense_flare/lens4.png"); | 
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 | 201 |   //ge->addFlare("pictures/lense_flare/lens1.png"); | 
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 | 202 |   //ge->addFlare("pictures/lense_flare/lens3.png"); | 
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| [6884] | 203 |  | 
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| [6966] | 204 |   //ge->activate(); | 
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| [4830] | 205 | } | 
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 | 206 |  | 
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 | 207 |  | 
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 | 208 |  | 
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 | 209 | /** | 
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| [4836] | 210 |  *  initializes the Video for openGL. | 
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| [5346] | 211 |  * | 
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 | 212 |  * This has to be done only once when starting orxonox. | 
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 | 213 |  */ | 
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| [4784] | 214 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| [3611] | 215 | { | 
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| [4784] | 216 |   if (this->isInit) | 
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 | 217 |     return -1; | 
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| [5024] | 218 |   //   initialize SDL_VIDEO | 
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| [5225] | 219 |   if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| [5024] | 220 |   { | 
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 | 221 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| [6979] | 222 |     //      return -1; | 
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| [5024] | 223 |   } | 
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| [3617] | 224 |   // initialize SDL_GL-settings | 
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 | 225 |   this->setGLattribs(); | 
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| [3610] | 226 |  | 
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| [3617] | 227 |   // setting the Video Flags. | 
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| [5225] | 228 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; | 
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| [3610] | 229 |  | 
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 | 230 |   /* query SDL for information about our video hardware */ | 
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 | 231 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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 | 232 |   if( videoInfo == NULL) | 
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| [6979] | 233 |   { | 
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 | 234 |     PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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 | 235 |     SDL_Quit (); | 
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 | 236 |   } | 
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| [3610] | 237 |   if( videoInfo->hw_available) | 
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| [3611] | 238 |     this->videoFlags |= SDL_HWSURFACE; | 
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| [4597] | 239 |   else | 
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| [3611] | 240 |     this->videoFlags |= SDL_SWSURFACE; | 
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| [3610] | 241 |   /* | 
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| [3619] | 242 |   if(VideoInfo -> blit_hw) | 
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| [3610] | 243 |     VideoFlags |= SDL_HWACCEL; | 
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 | 244 |   */ | 
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| [6979] | 245 |   // setting up the Resolution | 
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| [4784] | 246 |   this->setResolution(resX, resY, bbp); | 
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| [3611] | 247 |  | 
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| [5260] | 248 |   // GRABBING ALL GL-extensions | 
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 | 249 |   this->grabHardwareSettings(); | 
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 | 250 |  | 
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| [3621] | 251 |   // Enable default GL stuff | 
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 | 252 |   glEnable(GL_DEPTH_TEST); | 
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| [4784] | 253 |  | 
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| [4849] | 254 |   Render2D::getInstance(); | 
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| [4833] | 255 |  | 
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| [4784] | 256 |   this->isInit = true; | 
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| [3365] | 257 | } | 
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| [1853] | 258 |  | 
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| [4770] | 259 | /** | 
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| [4619] | 260 |  * sets the Window Captions and the Name of the icon. | 
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 | 261 |  * @param windowName The name of the Window | 
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 | 262 |  * @param icon The name of the Icon on the Disc | 
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 | 263 |  */ | 
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 | 264 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) | 
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 | 265 | { | 
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| [5216] | 266 |   SDL_Surface* iconSurf = SDL_LoadBMP(icon); | 
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| [5240] | 267 |   if (iconSurf != NULL) | 
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 | 268 |   { | 
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| [5241] | 269 |     Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| [5240] | 270 |     SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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 | 271 |     SDL_WM_SetIcon(iconSurf,NULL); | 
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 | 272 |     SDL_FreeSurface(iconSurf); | 
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 | 273 |   } | 
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| [5024] | 274 |  | 
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| [4619] | 275 |   SDL_WM_SetCaption (windowName, icon); | 
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 | 276 | } | 
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 | 277 |  | 
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 | 278 |  | 
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 | 279 | /** | 
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| [4836] | 280 |  *  Sets the GL-attributes | 
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| [5346] | 281 |  */ | 
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| [4746] | 282 | int GraphicsEngine::setGLattribs() | 
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| [3617] | 283 | { | 
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 | 284 |   // Set video mode | 
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 | 285 |   // TO DO: parse arguments for settings | 
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 | 286 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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 | 287 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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 | 288 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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 | 289 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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 | 290 |  | 
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| [4597] | 291 |  | 
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 | 292 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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 | 293 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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 | 294 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| [3617] | 295 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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 | 296 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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 | 297 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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 | 298 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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 | 299 | } | 
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 | 300 |  | 
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| [5261] | 301 | /** | 
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 | 302 |  * grabs the Hardware Specifics | 
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 | 303 |  * checks for all the different HW-types | 
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 | 304 |  */ | 
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| [5260] | 305 | void GraphicsEngine::grabHardwareSettings() | 
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 | 306 | { | 
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 | 307 |   const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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 | 308 |   const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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 | 309 |   const char* version  = (const char*) glGetString(GL_VERSION); | 
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 | 310 |   const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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 | 311 |  | 
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| [6979] | 312 |   //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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| [5260] | 313 |  | 
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 | 314 |   if (this->hwRenderer == NULL && renderer != NULL) | 
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 | 315 |   { | 
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 | 316 |     this->hwRenderer = new char[strlen(renderer)+1]; | 
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 | 317 |     strcpy(this->hwRenderer, renderer); | 
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 | 318 |   } | 
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 | 319 |   if (this->hwVendor == NULL && vendor != NULL) | 
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 | 320 |   { | 
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 | 321 |     this->hwVendor = new char[strlen(vendor)+1]; | 
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 | 322 |     strcpy(this->hwVendor, vendor); | 
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 | 323 |   } | 
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 | 324 |   if (this->hwVersion == NULL && version != NULL) | 
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 | 325 |   { | 
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 | 326 |     this->hwVersion = new char[strlen(version)+11]; | 
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 | 327 |     strcpy(this->hwVersion, version); | 
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 | 328 |   } | 
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 | 329 |  | 
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 | 330 |   if (this->hwExtensions == NULL && extensions != NULL) | 
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| [5656] | 331 |     this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); | 
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| [5260] | 332 |  | 
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| [6634] | 333 |   PRINT(4)("Running on : vendor: %s,  renderer: %s,  version:%s\n", vendor, renderer, version); | 
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| [5260] | 334 |   PRINT(4)("Extensions:\n"); | 
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 | 335 |   if (this->hwExtensions != NULL) | 
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 | 336 |     for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) | 
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 | 337 |       PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); | 
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| [5263] | 338 |  | 
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 | 339 |  | 
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 | 340 |   // inizializing GLEW | 
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 | 341 |   GLenum err = glewInit(); | 
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 | 342 |   if (GLEW_OK != err) | 
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 | 343 |   { | 
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 | 344 |     /* Problem: glewInit failed, something is seriously wrong. */ | 
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 | 345 |     PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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 | 346 |   } | 
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 | 347 |   PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| [5260] | 348 | } | 
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 | 349 |  | 
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| [6162] | 350 |  | 
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| [3621] | 351 | /** | 
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| [4836] | 352 |  *  sets the Resolution of the Screen to display the Graphics to. | 
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 | 353 |  * @param width The width of the window | 
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 | 354 |  * @param height The height of the window | 
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 | 355 |  * @param bpp bits per pixel | 
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| [5346] | 356 |  */ | 
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| [3619] | 357 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| [3610] | 358 | { | 
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| [3611] | 359 |   this->resolutionX = width; | 
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 | 360 |   this->resolutionY = height; | 
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 | 361 |   this->bitsPerPixel = bpp; | 
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| [6441] | 362 |   State::setResolution( width, height); | 
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| [4739] | 363 |  | 
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| [5255] | 364 |   if (this->screen != NULL) | 
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| [5237] | 365 |     SDL_FreeSurface(screen); | 
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| [4769] | 366 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| [6979] | 367 |   { | 
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 | 368 |     PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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 | 369 |     //    SDL_Quit(); | 
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 | 370 |     //    return -1; | 
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 | 371 |   } | 
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 | 372 |   glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| [5755] | 373 |  | 
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| [5790] | 374 | #ifdef __WIN32__ | 
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| [6979] | 375 |   // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) | 
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 | 376 |   const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); | 
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 | 377 |   if (texList != NULL) | 
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 | 378 |   { | 
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 | 379 |     std::list<BaseObject*>::const_iterator reTex; | 
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 | 380 |     for (reTex = texList->begin(); reTex != texList->end(); reTex++) | 
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 | 381 |       dynamic_cast<Texture*>(*reTex)->rebuild(); | 
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 | 382 |   } | 
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 | 383 |   // REBUILDING MODELS | 
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 | 384 |   const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); | 
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 | 385 |   if (texList != NULL) | 
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 | 386 |   { | 
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 | 387 |     std::list<BaseObject*>::const_iterator reModel; | 
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 | 388 |     for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) | 
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 | 389 |       dynamic_cast<StaticModel*>(*reModel)->rebuild(); | 
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 | 390 |   } | 
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| [5755] | 391 | #endif /* __WIN32__ */ | 
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| [4135] | 392 | } | 
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| [3610] | 393 |  | 
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| [4458] | 394 | /** | 
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| [4836] | 395 |  *  sets Fullscreen mode | 
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 | 396 |  * @param fullscreen true if fullscreen, false if windowed | 
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| [4458] | 397 | */ | 
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| [4135] | 398 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
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 | 399 | { | 
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| [4768] | 400 |   if (fullscreen) | 
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| [5789] | 401 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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| [4768] | 402 |   else | 
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| [5789] | 403 |     this->fullscreenFlag = 0; | 
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| [4135] | 404 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
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| [3543] | 405 | } | 
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| [3617] | 406 |  | 
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| [4458] | 407 | /** | 
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| [4836] | 408 |  *  sets the background color | 
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 | 409 |  * @param red the red part of the background | 
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 | 410 |  * @param blue the blue part of the background | 
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 | 411 |  * @param green the green part of the background | 
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 | 412 |  * @param alpha the alpha part of the background | 
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| [5346] | 413 |  */ | 
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| [4374] | 414 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
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 | 415 | { | 
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 | 416 |   glClearColor(red, green, blue, alpha); | 
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 | 417 | } | 
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 | 418 |  | 
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| [3621] | 419 | /** | 
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| [4836] | 420 |  *  Signalhandler, for when the resolution has changed | 
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 | 421 |  * @param resizeInfo SDL information about the size of the new screen size | 
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| [5346] | 422 |  */ | 
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| [4782] | 423 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
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| [3619] | 424 | { | 
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| [4782] | 425 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| [3619] | 426 | } | 
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| [3617] | 427 |  | 
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| [3622] | 428 | /** | 
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| [4833] | 429 |  | 
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 | 430 | /** | 
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| [4836] | 431 |  *  entering 2D Mode | 
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| [4597] | 432 |  | 
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| [3790] | 433 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
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 | 434 | */ | 
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| [4746] | 435 | void GraphicsEngine::enter2DMode() | 
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| [3790] | 436 | { | 
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| [4955] | 437 |   //GraphicsEngine::storeMatrices(); | 
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| [3790] | 438 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
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| [4597] | 439 |  | 
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| [3790] | 440 |   /* Note, there may be other things you need to change, | 
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 | 441 |      depending on how you have your OpenGL state set up. | 
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 | 442 |   */ | 
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 | 443 |   glPushAttrib(GL_ENABLE_BIT); | 
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 | 444 |   glDisable(GL_DEPTH_TEST); | 
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 | 445 |   glDisable(GL_CULL_FACE); | 
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 | 446 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
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| [3617] | 447 |  | 
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| [3790] | 448 |   glMatrixMode(GL_PROJECTION); | 
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 | 449 |   glPushMatrix(); | 
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 | 450 |   glLoadIdentity(); | 
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 | 451 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
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| [4597] | 452 |  | 
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| [3790] | 453 |   glMatrixMode(GL_MODELVIEW); | 
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 | 454 |   glPushMatrix(); | 
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 | 455 |   glLoadIdentity(); | 
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 | 456 | } | 
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| [3617] | 457 |  | 
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| [3790] | 458 | /** | 
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| [5346] | 459 |  *  leaves the 2DMode again also @see Font::enter2DMode() | 
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 | 460 |  */ | 
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| [4746] | 461 | void GraphicsEngine::leave2DMode() | 
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| [3790] | 462 | { | 
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| [4597] | 463 |  | 
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| [4834] | 464 |   glMatrixMode(GL_MODELVIEW); | 
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| [3790] | 465 |   glPopMatrix(); | 
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| [4597] | 466 |  | 
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| [6780] | 467 |   glMatrixMode(GL_PROJECTION); | 
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 | 468 |   glPopMatrix(); | 
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 | 469 |  | 
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| [3790] | 470 |   glPopAttrib(); | 
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 | 471 | } | 
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| [3622] | 472 |  | 
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| [6522] | 473 | void GraphicsEngine::wireframe() | 
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 | 474 | { | 
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| [6523] | 475 |   glPolygonMode(GL_FRONT, GL_LINE); | 
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| [6522] | 476 | } | 
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 | 477 |  | 
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| [3844] | 478 | /** | 
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| [4836] | 479 |  *  stores the GL_matrices | 
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| [5346] | 480 |  */ | 
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| [4746] | 481 | void GraphicsEngine::storeMatrices() | 
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| [3844] | 482 | { | 
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 | 483 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
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 | 484 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
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 | 485 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
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 | 486 | } | 
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| [3622] | 487 |  | 
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| [3844] | 488 | //! the stored ModelView Matrix. | 
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 | 489 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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 | 490 | //! the stored Projection Matrix | 
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 | 491 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
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 | 492 | //! The ViewPort | 
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 | 493 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
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| [3790] | 494 |  | 
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 | 495 |  | 
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| [3844] | 496 |  | 
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| [3617] | 497 | /** | 
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| [4836] | 498 |  *  outputs all the Fullscreen modes. | 
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| [5346] | 499 |  */ | 
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| [4746] | 500 | void GraphicsEngine::listModes() | 
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| [3617] | 501 | { | 
|---|
 | 502 |   /* Get available fullscreen/hardware modes */ | 
|---|
 | 503 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
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| [4597] | 504 |  | 
|---|
| [3617] | 505 |   /* Check is there are any modes available */ | 
|---|
| [6979] | 506 |   if(this->videoModes == (SDL_Rect **)0) | 
|---|
 | 507 |   { | 
|---|
| [3617] | 508 |     PRINTF(1)("No modes available!\n"); | 
|---|
 | 509 |     exit(-1); | 
|---|
 | 510 |   } | 
|---|
| [4597] | 511 |  | 
|---|
| [3617] | 512 |   /* Check if our resolution is restricted */ | 
|---|
| [6979] | 513 |   if(this->videoModes == (SDL_Rect **)-1) | 
|---|
 | 514 |   { | 
|---|
| [4135] | 515 |     PRINTF(2)("All resolutions available.\n"); | 
|---|
| [3617] | 516 |   } | 
|---|
| [6979] | 517 |   else | 
|---|
 | 518 |   { | 
|---|
| [3617] | 519 |     /* Print valid modes */ | 
|---|
 | 520 |     PRINT(0)("Available Resoulution Modes are\n"); | 
|---|
 | 521 |     for(int i = 0; this->videoModes[i]; ++i) | 
|---|
| [4135] | 522 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
|---|
| [3617] | 523 |   } | 
|---|
| [4245] | 524 | } | 
|---|
 | 525 |  | 
|---|
| [4458] | 526 | /** | 
|---|
| [5261] | 527 |  * checks wether a certain extension is availiable | 
|---|
 | 528 |  * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
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 | 529 |  * @return true if it is, false otherwise | 
|---|
 | 530 |  */ | 
|---|
 | 531 | bool GraphicsEngine::hwSupportsEXT(const char* extension) | 
|---|
 | 532 | { | 
|---|
 | 533 |   if (this->hwExtensions != NULL) | 
|---|
 | 534 |     for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) | 
|---|
 | 535 |       if (!strcmp(extension, this->hwExtensions->getString(i))) | 
|---|
 | 536 |         return true; | 
|---|
 | 537 |   return false; | 
|---|
 | 538 | } | 
|---|
 | 539 |  | 
|---|
 | 540 | /** | 
|---|
| [5084] | 541 |  * updates everything that is to be updated in the GraphicsEngine | 
|---|
 | 542 |  */ | 
|---|
 | 543 | void GraphicsEngine::update(float dt) | 
|---|
 | 544 | { | 
|---|
| [5406] | 545 |   Render2D::getInstance()->update(dt); | 
|---|
| [5084] | 546 | } | 
|---|
 | 547 |  | 
|---|
 | 548 |  | 
|---|
 | 549 | /** | 
|---|
| [4836] | 550 |  *  ticks the Text | 
|---|
 | 551 |  * @param dt the time passed | 
|---|
| [5346] | 552 |  */ | 
|---|
 | 553 | void GraphicsEngine::tick(float dt) | 
|---|
| [4245] | 554 | { | 
|---|
| [4458] | 555 |   if( unlikely(this->bDisplayFPS)) | 
|---|
| [4849] | 556 |   { | 
|---|
 | 557 |     this->currentFPS = 1.0/dt; | 
|---|
 | 558 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
|---|
 | 559 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
|---|
| [4597] | 560 |  | 
|---|
| [4536] | 561 | #ifndef NO_TEXT | 
|---|
| [6979] | 562 |     char tmpChar1[20]; | 
|---|
 | 563 |     sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
|---|
 | 564 |     this->geTextCFPS->setText(tmpChar1); | 
|---|
 | 565 |     char tmpChar2[20]; | 
|---|
 | 566 |     sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
|---|
 | 567 |     this->geTextMaxFPS->setText(tmpChar2); | 
|---|
 | 568 |     char tmpChar3[20]; | 
|---|
 | 569 |     sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
|---|
 | 570 |     this->geTextMinFPS->setText(tmpChar3); | 
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| [4536] | 571 | #endif /* NO_TEXT */ | 
|---|
| [4849] | 572 |  | 
|---|
| [6815] | 573 |   } | 
|---|
| [4849] | 574 |  | 
|---|
 | 575 |   Render2D::getInstance()->tick(dt); | 
|---|
| [6815] | 576 |  | 
|---|
 | 577 |   // tick the graphics effects | 
|---|
| [6979] | 578 |   if (this->graphicsEffects != NULL || (this->graphicsEffects = ClassList::getList(CL_GRAPHICS_EFFECT)) != NULL) | 
|---|
 | 579 |   { | 
|---|
 | 580 |     std::list<BaseObject*>::const_iterator it; | 
|---|
 | 581 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
|---|
 | 582 |       dynamic_cast<GraphicsEffect*>(*it)->tick(dt); | 
|---|
 | 583 |   } | 
|---|
| [4245] | 584 | } | 
|---|
| [4597] | 585 |  | 
|---|
| [4849] | 586 |  | 
|---|
 | 587 | void GraphicsEngine::draw() const | 
|---|
 | 588 | { | 
|---|
| [7108] | 589 | //  LightManager::getInstance()->draw(); | 
|---|
| [6778] | 590 |  | 
|---|
| [6780] | 591 |   GraphicsEngine::storeMatrices(); | 
|---|
| [5318] | 592 |   Shader::suspendShader(); | 
|---|
| [5417] | 593 |  | 
|---|
| [5397] | 594 |   Render2D::getInstance()->draw(E2D_LAYER_ALL); | 
|---|
| [5318] | 595 |   Shader::restoreShader(); | 
|---|
| [6815] | 596 |  | 
|---|
| [6979] | 597 |   if (this->graphicsEffects != NULL) | 
|---|
 | 598 |   { | 
|---|
 | 599 |     //draw the graphics effects | 
|---|
 | 600 |     list<BaseObject*>::const_iterator it; | 
|---|
 | 601 |     for (it = this->graphicsEffects->begin(); it != this->graphicsEffects->end(); it++) | 
|---|
 | 602 |       dynamic_cast<GraphicsEffect*>(*it)->draw(); | 
|---|
 | 603 |   } | 
|---|
| [4849] | 604 | } | 
|---|
 | 605 |  | 
|---|
| [6142] | 606 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const | 
|---|
 | 607 | { | 
|---|
 | 608 |   std::list<WorldEntity*>::const_iterator entity; | 
|---|
 | 609 |   for (entity = drawList.begin(); entity != drawList.end(); entity++) | 
|---|
| [6222] | 610 |     if ((*entity)->isVisible()) | 
|---|
 | 611 |       (*entity)->draw(); | 
|---|
| [6142] | 612 | } | 
|---|
 | 613 |  | 
|---|
 | 614 |  | 
|---|
| [4458] | 615 | /** | 
|---|
| [5346] | 616 |  * displays the Frames per second | 
|---|
| [4836] | 617 |  * @param display if the text should be displayed | 
|---|
| [4458] | 618 | */ | 
|---|
| [4245] | 619 | void GraphicsEngine::displayFPS(bool display) | 
|---|
 | 620 | { | 
|---|
| [4536] | 621 | #ifndef NO_TEXT | 
|---|
| [5346] | 622 |   if( display ) | 
|---|
 | 623 |   { | 
|---|
| [6979] | 624 |     if (this->geTextCFPS == NULL) | 
|---|
 | 625 |     { | 
|---|
 | 626 |       this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 627 |       this->geTextCFPS->setName("curFPS"); | 
|---|
 | 628 |       this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 629 |       this->geTextCFPS->setAbsCoor2D(5, 0); | 
|---|
 | 630 |     } | 
|---|
 | 631 |     if (this->geTextMaxFPS == NULL) | 
|---|
 | 632 |     { | 
|---|
 | 633 |       this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 634 |       this->geTextMaxFPS->setName("MaxFPS"); | 
|---|
 | 635 |       this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 636 |       this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
|---|
 | 637 |     } | 
|---|
 | 638 |     if (this->geTextMinFPS == NULL) | 
|---|
 | 639 |     { | 
|---|
 | 640 |       this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
 | 641 |       this->geTextMinFPS->setName("MinFPS"); | 
|---|
 | 642 |       this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
 | 643 |       this->geTextMinFPS->setAbsCoor2D(5, 40); | 
|---|
 | 644 |     } | 
|---|
| [5346] | 645 |   } | 
|---|
| [6979] | 646 |   else | 
|---|
| [5346] | 647 |   { | 
|---|
| [6979] | 648 |     delete this->geTextCFPS; | 
|---|
 | 649 |     this->geTextCFPS = NULL; | 
|---|
 | 650 |     delete this->geTextMaxFPS; | 
|---|
 | 651 |     this->geTextMaxFPS = NULL; | 
|---|
 | 652 |     delete this->geTextMinFPS; | 
|---|
 | 653 |     this->geTextMinFPS = NULL; | 
|---|
| [5346] | 654 |   } | 
|---|
 | 655 |   this->bDisplayFPS = display; | 
|---|
 | 656 | #else | 
|---|
 | 657 |   this->bDisplayFPS = false; | 
|---|
| [4536] | 658 | #endif /* NO_TEXT */ | 
|---|
| [3617] | 659 | } | 
|---|
| [4245] | 660 |  | 
|---|
| [4597] | 661 |  | 
|---|
| [4817] | 662 | /** | 
|---|
| [5346] | 663 |   processes the events for the GraphicsEngine class | 
|---|
| [4836] | 664 | * @param the event to handle | 
|---|
| [4817] | 665 |  */ | 
|---|
 | 666 | void GraphicsEngine::process(const Event &event) | 
|---|
 | 667 | { | 
|---|
 | 668 |   switch (event.type) | 
|---|
 | 669 |   { | 
|---|
| [6979] | 670 |       case EV_VIDEO_RESIZE: | 
|---|
| [4817] | 671 |       this->resolutionChanged(event.resize); | 
|---|
 | 672 |       break; | 
|---|
 | 673 |   } | 
|---|
| [6753] | 674 | } | 
|---|