[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3610] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[3610] | 18 | #include "graphics_engine.h" |
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[4094] | 19 | #include "resource_manager.h" |
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[4817] | 20 | #include "event_handler.h" |
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[6441] | 21 | #include "state.h" |
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[1853] | 22 | |
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[6142] | 23 | #include "world_entity.h" |
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| 24 | |
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[4849] | 25 | #include "render_2d.h" |
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[5347] | 26 | #include "text_engine.h" |
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[4850] | 27 | #include "light.h" |
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[5347] | 28 | #include "shader.h" |
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[3611] | 29 | #include "debug.h" |
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[5347] | 30 | |
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[5944] | 31 | #include "parser/ini_parser/ini_parser.h" |
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[4770] | 32 | #include "substring.h" |
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[5344] | 33 | #include "text.h" |
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[4770] | 34 | |
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[5819] | 35 | #include "globals.h" |
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[5857] | 36 | #include "texture.h" |
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[5755] | 37 | |
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[6753] | 38 | #include "effects/graphics_effect.h" |
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[6772] | 39 | #include "effects/fog_effect.h" |
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[6884] | 40 | #include "effects/lense_flare.h" |
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[6753] | 41 | |
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[6522] | 42 | #include "shell_command.h" |
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| 43 | |
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[6815] | 44 | |
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| 45 | #include "parser/tinyxml/tinyxml.h" |
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| 46 | #include "load_param.h" |
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| 47 | #include "factory.h" |
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| 48 | |
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[5755] | 49 | #ifdef __WIN32__ |
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| 50 | #include "class_list.h" |
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[6162] | 51 | #include "static_model.h" |
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[5755] | 52 | #endif |
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[1856] | 53 | using namespace std; |
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[1853] | 54 | |
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[6522] | 55 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); |
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| 56 | |
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[6976] | 57 | |
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[3245] | 58 | /** |
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[4836] | 59 | * standard constructor |
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[5262] | 60 | */ |
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[4597] | 61 | GraphicsEngine::GraphicsEngine () |
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[3365] | 62 | { |
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[4597] | 63 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 64 | this->setName("GraphicsEngine"); |
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[4784] | 65 | |
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| 66 | this->isInit = false; |
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| 67 | |
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[4245] | 68 | this->bDisplayFPS = false; |
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| 69 | this->minFPS = 9999; |
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| 70 | this->maxFPS = 0; |
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[4135] | 71 | |
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[5079] | 72 | this->geTextCFPS = NULL; |
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| 73 | this->geTextMaxFPS = NULL; |
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| 74 | this->geTextMinFPS = NULL; |
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| 75 | |
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[4768] | 76 | this->fullscreenFlag = 0; |
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[5225] | 77 | this->videoFlags = 0; |
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| 78 | this->screen = NULL; |
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[5260] | 79 | |
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| 80 | |
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| 81 | // Hardware |
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| 82 | this->hwRenderer = NULL; |
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| 83 | this->hwVendor = NULL; |
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| 84 | this->hwVersion = NULL; |
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| 85 | this->hwExtensions = NULL; |
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[5285] | 86 | |
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| 87 | // initialize the TextEngine |
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| 88 | TextEngine::getInstance(); |
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[3611] | 89 | } |
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[3610] | 90 | |
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[3621] | 91 | /** |
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[4836] | 92 | * The Pointer to this GraphicsEngine |
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[3621] | 93 | */ |
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[3611] | 94 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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[3610] | 95 | |
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[3621] | 96 | /** |
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[4836] | 97 | * destructs the graphicsEngine. |
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[3611] | 98 | */ |
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[4597] | 99 | GraphicsEngine::~GraphicsEngine () |
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[3611] | 100 | { |
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| 101 | // delete what has to be deleted here |
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[5079] | 102 | delete this->geTextCFPS; |
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| 103 | delete this->geTextMaxFPS; |
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| 104 | delete this->geTextMinFPS; |
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[4849] | 105 | |
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[5260] | 106 | delete[] this->hwRenderer; |
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| 107 | delete[] this->hwVendor; |
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| 108 | delete[] this->hwVersion; |
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| 109 | delete this->hwExtensions; |
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| 110 | |
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[5286] | 111 | //TextEngine |
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[5285] | 112 | delete TextEngine::getInstance(); |
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[5347] | 113 | // render 2D |
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| 114 | delete Render2D::getInstance(); |
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[5079] | 115 | |
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[5225] | 116 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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[5242] | 117 | // if (this->screen != NULL) |
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| 118 | // SDL_FreeSurface(this->screen); |
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[5240] | 119 | |
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[4849] | 120 | GraphicsEngine::singletonRef = NULL; |
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[3611] | 121 | } |
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| 122 | |
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[6815] | 123 | |
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[4830] | 124 | /** |
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[6815] | 125 | * loads the GraphicsEngine Specific Parameters. |
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| 126 | * @param root: the XML-Element to load the Data From |
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| 127 | */ |
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| 128 | void GraphicsEngine::loadParams(const TiXmlElement* root) |
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| 129 | { |
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[6976] | 130 | LoadParamXML(root, "GraphicsEffect", this, GraphicsEngine, loadGraphicsEffectXML) |
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[6815] | 131 | .describe("loads a graphics effect"); |
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| 132 | } |
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| 133 | |
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| 134 | |
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| 135 | /** |
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[4830] | 136 | * initializes the GraphicsEngine with default settings. |
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| 137 | */ |
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[4784] | 138 | int GraphicsEngine::init() |
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| 139 | { |
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[4830] | 140 | if (this->isInit) |
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| 141 | return -1; |
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| 142 | this->initVideo(640, 480, 16); |
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[4784] | 143 | } |
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| 144 | |
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[3611] | 145 | /** |
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[4830] | 146 | * loads the GraphicsEngine's settings from a given ini-file and section |
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| 147 | * @param iniParser the iniParser to load from |
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| 148 | * @param section the Section in the ini-file to load from |
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| 149 | * @returns nothing usefull |
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| 150 | */ |
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| 151 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
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| 152 | { |
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| 153 | // looking if we are in fullscreen-mode |
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| 154 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
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[5417] | 155 | if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) |
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[4830] | 156 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 157 | |
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| 158 | // looking if we are in fullscreen-mode |
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| 159 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
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[5417] | 160 | if (strchr(textures, '1') || !strcasecmp(textures, "true")) |
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[5857] | 161 | Texture::setTextureEnableState( true); |
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[4830] | 162 | else |
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[5857] | 163 | Texture::setTextureEnableState(false); |
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[4830] | 164 | |
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| 165 | // searching for a usefull resolution |
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[4835] | 166 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
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[4833] | 167 | //resolution.debug(); |
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| 168 | |
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[4835] | 169 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
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[6772] | 170 | |
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[6815] | 171 | // GraphicsEffect* fe = new FogEffect(NULL); |
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| 172 | // this->loadGraphicsEffect(fe); |
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| 173 | // fe->activate(); |
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| 174 | // PRINTF(0)("--------------------------------------------------------------\n"); |
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[6884] | 175 | |
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[6967] | 176 | //LenseFlare* ge = new LenseFlare(); |
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| 177 | //this->loadGraphicsEffect(ge); |
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[6884] | 178 | |
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[6967] | 179 | //ge->addFlare("pictures/lense_flare/sun.png"); //sun |
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| 180 | //ge->addFlare("pictures/lense_flare/lens2.png"); //first halo |
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| 181 | //ge->addFlare("pictures/lense_flare/lens1.png"); //small birst |
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| 182 | //ge->addFlare("pictures/lense_flare/lens3.png"); //second halo |
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| 183 | //ge->addFlare("pictures/lense_flare/lens4.png"); |
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| 184 | //ge->addFlare("pictures/lense_flare/lens1.png"); |
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| 185 | //ge->addFlare("pictures/lense_flare/lens3.png"); |
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[6884] | 186 | |
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[6966] | 187 | //ge->activate(); |
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[4830] | 188 | } |
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| 189 | |
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| 190 | |
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| 191 | |
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| 192 | /** |
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[4836] | 193 | * initializes the Video for openGL. |
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[5346] | 194 | * |
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| 195 | * This has to be done only once when starting orxonox. |
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| 196 | */ |
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[4784] | 197 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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[3611] | 198 | { |
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[4784] | 199 | if (this->isInit) |
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| 200 | return -1; |
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[5024] | 201 | // initialize SDL_VIDEO |
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[5225] | 202 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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[5024] | 203 | { |
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| 204 | PRINTF(1)("could not initialize SDL Video\n"); |
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[3610] | 205 | // return -1; |
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[5024] | 206 | } |
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[3617] | 207 | // initialize SDL_GL-settings |
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| 208 | this->setGLattribs(); |
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[3610] | 209 | |
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[3617] | 210 | // setting the Video Flags. |
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[5225] | 211 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; |
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[3610] | 212 | |
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| 213 | /* query SDL for information about our video hardware */ |
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| 214 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 215 | if( videoInfo == NULL) |
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| 216 | { |
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[4597] | 217 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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[3610] | 218 | SDL_Quit (); |
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| 219 | } |
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| 220 | if( videoInfo->hw_available) |
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[3611] | 221 | this->videoFlags |= SDL_HWSURFACE; |
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[4597] | 222 | else |
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[3611] | 223 | this->videoFlags |= SDL_SWSURFACE; |
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[3610] | 224 | /* |
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[3619] | 225 | if(VideoInfo -> blit_hw) |
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[3610] | 226 | VideoFlags |= SDL_HWACCEL; |
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| 227 | */ |
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[4739] | 228 | // setting up the Resolution |
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[4784] | 229 | this->setResolution(resX, resY, bbp); |
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[3611] | 230 | |
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[5260] | 231 | // GRABBING ALL GL-extensions |
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| 232 | this->grabHardwareSettings(); |
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| 233 | |
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[3621] | 234 | // Enable default GL stuff |
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| 235 | glEnable(GL_DEPTH_TEST); |
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[4784] | 236 | |
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[4849] | 237 | Render2D::getInstance(); |
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[4833] | 238 | |
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[4784] | 239 | this->isInit = true; |
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[3365] | 240 | } |
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[1853] | 241 | |
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[4770] | 242 | /** |
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[4619] | 243 | * sets the Window Captions and the Name of the icon. |
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| 244 | * @param windowName The name of the Window |
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| 245 | * @param icon The name of the Icon on the Disc |
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| 246 | */ |
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| 247 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
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| 248 | { |
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[5216] | 249 | SDL_Surface* iconSurf = SDL_LoadBMP(icon); |
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[5240] | 250 | if (iconSurf != NULL) |
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| 251 | { |
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[5241] | 252 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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[5240] | 253 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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| 254 | SDL_WM_SetIcon(iconSurf,NULL); |
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| 255 | SDL_FreeSurface(iconSurf); |
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| 256 | } |
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[5024] | 257 | |
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[4619] | 258 | SDL_WM_SetCaption (windowName, icon); |
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| 259 | } |
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| 260 | |
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| 261 | |
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| 262 | /** |
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[4836] | 263 | * Sets the GL-attributes |
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[5346] | 264 | */ |
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[4746] | 265 | int GraphicsEngine::setGLattribs() |
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[3617] | 266 | { |
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| 267 | // Set video mode |
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| 268 | // TO DO: parse arguments for settings |
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| 269 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 270 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 271 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 272 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 273 | |
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[4597] | 274 | |
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| 275 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 276 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 277 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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[3617] | 278 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 279 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 280 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 281 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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| 282 | } |
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| 283 | |
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[5261] | 284 | /** |
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| 285 | * grabs the Hardware Specifics |
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| 286 | * checks for all the different HW-types |
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| 287 | */ |
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[5260] | 288 | void GraphicsEngine::grabHardwareSettings() |
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| 289 | { |
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| 290 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
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| 291 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
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| 292 | const char* version = (const char*) glGetString(GL_VERSION); |
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| 293 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
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| 294 | |
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| 295 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
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| 296 | |
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| 297 | if (this->hwRenderer == NULL && renderer != NULL) |
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| 298 | { |
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| 299 | this->hwRenderer = new char[strlen(renderer)+1]; |
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| 300 | strcpy(this->hwRenderer, renderer); |
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| 301 | } |
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| 302 | if (this->hwVendor == NULL && vendor != NULL) |
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| 303 | { |
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| 304 | this->hwVendor = new char[strlen(vendor)+1]; |
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| 305 | strcpy(this->hwVendor, vendor); |
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| 306 | } |
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| 307 | if (this->hwVersion == NULL && version != NULL) |
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| 308 | { |
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| 309 | this->hwVersion = new char[strlen(version)+11]; |
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| 310 | strcpy(this->hwVersion, version); |
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| 311 | } |
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| 312 | |
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| 313 | if (this->hwExtensions == NULL && extensions != NULL) |
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[5656] | 314 | this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); |
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[5260] | 315 | |
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[6634] | 316 | PRINT(4)("Running on : vendor: %s, renderer: %s, version:%s\n", vendor, renderer, version); |
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[5260] | 317 | PRINT(4)("Extensions:\n"); |
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| 318 | if (this->hwExtensions != NULL) |
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| 319 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
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| 320 | PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); |
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[5263] | 321 | |
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| 322 | |
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| 323 | // inizializing GLEW |
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| 324 | GLenum err = glewInit(); |
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| 325 | if (GLEW_OK != err) |
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| 326 | { |
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| 327 | /* Problem: glewInit failed, something is seriously wrong. */ |
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| 328 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
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| 329 | } |
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| 330 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
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[5260] | 331 | } |
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| 332 | |
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[6162] | 333 | |
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[3621] | 334 | /** |
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[4836] | 335 | * sets the Resolution of the Screen to display the Graphics to. |
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| 336 | * @param width The width of the window |
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| 337 | * @param height The height of the window |
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| 338 | * @param bpp bits per pixel |
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[5346] | 339 | */ |
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[3619] | 340 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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[3610] | 341 | { |
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[3611] | 342 | this->resolutionX = width; |
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| 343 | this->resolutionY = height; |
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| 344 | this->bitsPerPixel = bpp; |
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[6441] | 345 | State::setResolution( width, height); |
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[4739] | 346 | |
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[5255] | 347 | if (this->screen != NULL) |
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[5237] | 348 | SDL_FreeSurface(screen); |
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[4769] | 349 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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[3611] | 350 | { |
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| 351 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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[5216] | 352 | // SDL_Quit(); |
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[3611] | 353 | // return -1; |
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| 354 | } |
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[5509] | 355 | glViewport(0, 0, width, height); // Reset The Current Viewport |
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[5755] | 356 | |
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[5790] | 357 | #ifdef __WIN32__ |
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[5755] | 358 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
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[6011] | 359 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); |
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[5755] | 360 | if (texList != NULL) |
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[5790] | 361 | { |
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[6011] | 362 | std::list<BaseObject*>::const_iterator reTex; |
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[5790] | 363 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) |
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| 364 | dynamic_cast<Texture*>(*reTex)->rebuild(); |
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| 365 | } |
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| 366 | // REBUILDING MODELS |
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[6162] | 367 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); |
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[5790] | 368 | if (texList != NULL) |
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| 369 | { |
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[6011] | 370 | std::list<BaseObject*>::const_iterator reModel; |
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[5790] | 371 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) |
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[6162] | 372 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); |
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[5790] | 373 | } |
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[5755] | 374 | #endif /* __WIN32__ */ |
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[4135] | 375 | } |
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[3610] | 376 | |
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[4458] | 377 | /** |
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[4836] | 378 | * sets Fullscreen mode |
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| 379 | * @param fullscreen true if fullscreen, false if windowed |
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[4458] | 380 | */ |
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[4135] | 381 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 382 | { |
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[4768] | 383 | if (fullscreen) |
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[5789] | 384 | this->fullscreenFlag = SDL_FULLSCREEN; |
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[4768] | 385 | else |
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[5789] | 386 | this->fullscreenFlag = 0; |
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[4135] | 387 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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[3543] | 388 | } |
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[3617] | 389 | |
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[4458] | 390 | /** |
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[4836] | 391 | * sets the background color |
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| 392 | * @param red the red part of the background |
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| 393 | * @param blue the blue part of the background |
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| 394 | * @param green the green part of the background |
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| 395 | * @param alpha the alpha part of the background |
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[5346] | 396 | */ |
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[4374] | 397 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 398 | { |
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| 399 | glClearColor(red, green, blue, alpha); |
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| 400 | } |
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| 401 | |
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[3621] | 402 | /** |
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[4836] | 403 | * Signalhandler, for when the resolution has changed |
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| 404 | * @param resizeInfo SDL information about the size of the new screen size |
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[5346] | 405 | */ |
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[4782] | 406 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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[3619] | 407 | { |
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[4782] | 408 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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[3619] | 409 | } |
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[3617] | 410 | |
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[3622] | 411 | /** |
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[4833] | 412 | * |
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| 413 | * @param show if The mouse-cursor should be visible |
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| 414 | */ |
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| 415 | void GraphicsEngine::showMouse(bool show) |
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| 416 | { |
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| 417 | if (show) |
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| 418 | SDL_ShowCursor(SDL_ENABLE); |
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| 419 | else |
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| 420 | SDL_ShowCursor(SDL_DISABLE); |
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| 421 | } |
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| 422 | |
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| 423 | /** |
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| 424 | * |
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| 425 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
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| 426 | */ |
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| 427 | bool GraphicsEngine::isMouseVisible() |
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| 428 | { |
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| 429 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
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| 430 | return true; |
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| 431 | else |
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| 432 | return false; |
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| 433 | } |
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| 434 | |
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| 435 | /** |
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| 436 | * |
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| 437 | * @param steal If the Winodow-Managers Events should be stolen to this app |
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| 438 | * (steals the mouse, and all WM-clicks) |
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| 439 | * |
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| 440 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
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| 441 | * result in the loss of System-controll |
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| 442 | */ |
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| 443 | void GraphicsEngine::stealWMEvents(bool steal) |
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| 444 | { |
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| 445 | #if DEBUG < 3 |
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| 446 | if (steal) |
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| 447 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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[4864] | 448 | else |
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| 449 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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[4833] | 450 | #endif |
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| 451 | } |
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| 452 | |
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| 453 | /** |
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| 454 | * |
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| 455 | * @returns true if Events are stolen from the WM, false if not. |
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| 456 | */ |
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| 457 | bool GraphicsEngine::isStealingEvents() |
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| 458 | { |
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| 459 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
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| 460 | return true; |
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| 461 | else |
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| 462 | return false; |
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| 463 | }; |
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| 464 | |
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| 465 | /** |
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[4836] | 466 | * entering 2D Mode |
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[4597] | 467 | |
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[3790] | 468 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 469 | */ |
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[4746] | 470 | void GraphicsEngine::enter2DMode() |
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[3790] | 471 | { |
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[4955] | 472 | //GraphicsEngine::storeMatrices(); |
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[3790] | 473 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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[4597] | 474 | |
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[3790] | 475 | /* Note, there may be other things you need to change, |
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| 476 | depending on how you have your OpenGL state set up. |
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| 477 | */ |
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| 478 | glPushAttrib(GL_ENABLE_BIT); |
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| 479 | glDisable(GL_DEPTH_TEST); |
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| 480 | glDisable(GL_CULL_FACE); |
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| 481 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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[3617] | 482 | |
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[3790] | 483 | glMatrixMode(GL_PROJECTION); |
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| 484 | glPushMatrix(); |
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| 485 | glLoadIdentity(); |
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| 486 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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[4597] | 487 | |
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[3790] | 488 | glMatrixMode(GL_MODELVIEW); |
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| 489 | glPushMatrix(); |
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| 490 | glLoadIdentity(); |
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| 491 | } |
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[3617] | 492 | |
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[3790] | 493 | /** |
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[5346] | 494 | * leaves the 2DMode again also @see Font::enter2DMode() |
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| 495 | */ |
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[4746] | 496 | void GraphicsEngine::leave2DMode() |
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[3790] | 497 | { |
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[4597] | 498 | |
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[4834] | 499 | glMatrixMode(GL_MODELVIEW); |
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[3790] | 500 | glPopMatrix(); |
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[4597] | 501 | |
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[6780] | 502 | glMatrixMode(GL_PROJECTION); |
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| 503 | glPopMatrix(); |
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| 504 | |
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[3790] | 505 | glPopAttrib(); |
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| 506 | } |
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[3622] | 507 | |
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[6522] | 508 | void GraphicsEngine::wireframe() |
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| 509 | { |
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[6523] | 510 | glPolygonMode(GL_FRONT, GL_LINE); |
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[6522] | 511 | } |
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| 512 | |
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[3844] | 513 | /** |
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[4836] | 514 | * stores the GL_matrices |
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[5346] | 515 | */ |
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[4746] | 516 | void GraphicsEngine::storeMatrices() |
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[3844] | 517 | { |
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| 518 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 519 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 520 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 521 | } |
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[3622] | 522 | |
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[3844] | 523 | //! the stored ModelView Matrix. |
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| 524 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 525 | //! the stored Projection Matrix |
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| 526 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 527 | //! The ViewPort |
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| 528 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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[3790] | 529 | |
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| 530 | |
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[3844] | 531 | |
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[3617] | 532 | /** |
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[4836] | 533 | * outputs all the Fullscreen modes. |
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[5346] | 534 | */ |
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[4746] | 535 | void GraphicsEngine::listModes() |
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[3617] | 536 | { |
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| 537 | /* Get available fullscreen/hardware modes */ |
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| 538 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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[4597] | 539 | |
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[3617] | 540 | /* Check is there are any modes available */ |
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| 541 | if(this->videoModes == (SDL_Rect **)0){ |
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| 542 | PRINTF(1)("No modes available!\n"); |
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| 543 | exit(-1); |
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| 544 | } |
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[4597] | 545 | |
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[3617] | 546 | /* Check if our resolution is restricted */ |
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| 547 | if(this->videoModes == (SDL_Rect **)-1){ |
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[4135] | 548 | PRINTF(2)("All resolutions available.\n"); |
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[3617] | 549 | } |
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| 550 | else{ |
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| 551 | /* Print valid modes */ |
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| 552 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 553 | for(int i = 0; this->videoModes[i]; ++i) |
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[4135] | 554 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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[3617] | 555 | } |
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[4245] | 556 | } |
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| 557 | |
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[4458] | 558 | /** |
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[5261] | 559 | * checks wether a certain extension is availiable |
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| 560 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
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| 561 | * @return true if it is, false otherwise |
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| 562 | */ |
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| 563 | bool GraphicsEngine::hwSupportsEXT(const char* extension) |
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| 564 | { |
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| 565 | if (this->hwExtensions != NULL) |
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| 566 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
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| 567 | if (!strcmp(extension, this->hwExtensions->getString(i))) |
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| 568 | return true; |
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| 569 | return false; |
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| 570 | } |
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| 571 | |
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| 572 | /** |
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[5084] | 573 | * updates everything that is to be updated in the GraphicsEngine |
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| 574 | */ |
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| 575 | void GraphicsEngine::update(float dt) |
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| 576 | { |
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[5406] | 577 | Render2D::getInstance()->update(dt); |
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[5084] | 578 | } |
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| 579 | |
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| 580 | |
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| 581 | /** |
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[4836] | 582 | * ticks the Text |
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| 583 | * @param dt the time passed |
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[5346] | 584 | */ |
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| 585 | void GraphicsEngine::tick(float dt) |
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[4245] | 586 | { |
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[4458] | 587 | if( unlikely(this->bDisplayFPS)) |
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[4849] | 588 | { |
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| 589 | this->currentFPS = 1.0/dt; |
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| 590 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 591 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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[4597] | 592 | |
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[4536] | 593 | #ifndef NO_TEXT |
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[4458] | 594 | char tmpChar1[20]; |
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| 595 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 596 | this->geTextCFPS->setText(tmpChar1); |
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| 597 | char tmpChar2[20]; |
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| 598 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 599 | this->geTextMaxFPS->setText(tmpChar2); |
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| 600 | char tmpChar3[20]; |
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| 601 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 602 | this->geTextMinFPS->setText(tmpChar3); |
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[4536] | 603 | #endif /* NO_TEXT */ |
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[4849] | 604 | |
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[6815] | 605 | } |
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[4849] | 606 | |
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| 607 | Render2D::getInstance()->tick(dt); |
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[6815] | 608 | |
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| 609 | // tick the graphics effects |
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| 610 | list<GraphicsEffect*>::iterator it; |
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| 611 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
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| 612 | (*it)->tick(dt); |
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[4245] | 613 | } |
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[4597] | 614 | |
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[4849] | 615 | |
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| 616 | void GraphicsEngine::draw() const |
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| 617 | { |
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[6778] | 618 | |
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[5417] | 619 | LightManager::getInstance()->draw(); |
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[6778] | 620 | |
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[6780] | 621 | GraphicsEngine::storeMatrices(); |
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[5318] | 622 | Shader::suspendShader(); |
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[5417] | 623 | |
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[5397] | 624 | Render2D::getInstance()->draw(E2D_LAYER_ALL); |
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[5318] | 625 | Shader::restoreShader(); |
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[6815] | 626 | |
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[6884] | 627 | //draw the graphics effects |
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[6815] | 628 | list<GraphicsEffect*>::const_iterator it; |
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| 629 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
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| 630 | (*it)->draw(); |
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[4849] | 631 | } |
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| 632 | |
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[6142] | 633 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const |
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| 634 | { |
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| 635 | std::list<WorldEntity*>::const_iterator entity; |
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| 636 | for (entity = drawList.begin(); entity != drawList.end(); entity++) |
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[6222] | 637 | if ((*entity)->isVisible()) |
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| 638 | (*entity)->draw(); |
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[6142] | 639 | } |
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| 640 | |
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| 641 | |
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[4458] | 642 | /** |
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[5346] | 643 | * displays the Frames per second |
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[4836] | 644 | * @param display if the text should be displayed |
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[4458] | 645 | */ |
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[4245] | 646 | void GraphicsEngine::displayFPS(bool display) |
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| 647 | { |
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[4536] | 648 | #ifndef NO_TEXT |
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[5346] | 649 | if( display ) |
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[5079] | 650 | { |
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[5346] | 651 | if (this->geTextCFPS == NULL) |
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| 652 | { |
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[5767] | 653 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); |
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[5346] | 654 | this->geTextCFPS->setName("curFPS"); |
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| 655 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 656 | this->geTextCFPS->setAbsCoor2D(5, 0); |
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[5346] | 657 | } |
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| 658 | if (this->geTextMaxFPS == NULL) |
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| 659 | { |
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[5767] | 660 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); |
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[5346] | 661 | this->geTextMaxFPS->setName("MaxFPS"); |
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| 662 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 663 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
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[5346] | 664 | } |
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| 665 | if (this->geTextMinFPS == NULL) |
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| 666 | { |
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[5767] | 667 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); |
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[5346] | 668 | this->geTextMinFPS->setName("MinFPS"); |
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| 669 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5421] | 670 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
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[5346] | 671 | } |
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[5079] | 672 | } |
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[5346] | 673 | else |
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[5079] | 674 | { |
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[5346] | 675 | delete this->geTextCFPS; |
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| 676 | this->geTextCFPS = NULL; |
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| 677 | delete this->geTextMaxFPS; |
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| 678 | this->geTextMaxFPS = NULL; |
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| 679 | delete this->geTextMinFPS; |
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| 680 | this->geTextMinFPS = NULL; |
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[5079] | 681 | } |
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[5346] | 682 | this->bDisplayFPS = display; |
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| 683 | #else |
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| 684 | this->bDisplayFPS = false; |
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[4536] | 685 | #endif /* NO_TEXT */ |
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[3617] | 686 | } |
---|
[4245] | 687 | |
---|
[4597] | 688 | |
---|
[4817] | 689 | /** |
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[5346] | 690 | processes the events for the GraphicsEngine class |
---|
[4836] | 691 | * @param the event to handle |
---|
[4817] | 692 | */ |
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| 693 | void GraphicsEngine::process(const Event &event) |
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| 694 | { |
---|
| 695 | switch (event.type) |
---|
| 696 | { |
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| 697 | case EV_VIDEO_RESIZE: |
---|
| 698 | this->resolutionChanged(event.resize); |
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| 699 | break; |
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| 700 | } |
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[6753] | 701 | } |
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[4817] | 702 | |
---|
[6753] | 703 | |
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| 704 | /** |
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[6815] | 705 | * @param root The XML-element to load GraphicsEffects from |
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| 706 | */ |
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| 707 | void GraphicsEngine::loadGraphicsEffectXML(const TiXmlElement* root) |
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| 708 | { |
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| 709 | const TiXmlElement* element = root->FirstChildElement(); |
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| 710 | |
---|
| 711 | while (element != NULL) |
---|
| 712 | { |
---|
[6977] | 713 | PRINTF(0)("element is: %s\n", element->Value()); |
---|
[6815] | 714 | Factory::fabricate(element); |
---|
| 715 | |
---|
| 716 | element = element->NextSiblingElement(); |
---|
| 717 | } |
---|
| 718 | } |
---|
| 719 | |
---|
| 720 | |
---|
| 721 | /** |
---|
[6753] | 722 | * loads a GraphicsEffect into the engine |
---|
| 723 | * @param effect the GraphicsEffect to add |
---|
| 724 | */ |
---|
| 725 | bool GraphicsEngine::loadGraphicsEffect(GraphicsEffect* effect) |
---|
| 726 | { |
---|
| 727 | list<GraphicsEffect*>::iterator it; |
---|
| 728 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
---|
| 729 | if( (*it) == effect) |
---|
| 730 | return false; |
---|
| 731 | |
---|
| 732 | this->graphicsEffects.push_back(effect); |
---|
| 733 | |
---|
| 734 | return true; |
---|
[4817] | 735 | } |
---|
[6753] | 736 | |
---|
| 737 | |
---|
| 738 | /** |
---|
| 739 | * unloads a GraphicsEffect from the engine |
---|
| 740 | * @param effect the GraphicsEffect to remove |
---|
| 741 | */ |
---|
| 742 | bool GraphicsEngine::unloadGraphicsEffect(GraphicsEffect* effect) |
---|
| 743 | { |
---|
| 744 | list<GraphicsEffect*>::iterator it; |
---|
| 745 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
---|
| 746 | { |
---|
| 747 | if( (*it) == effect) |
---|
| 748 | { |
---|
| 749 | this->graphicsEffects.erase(it); |
---|
| 750 | return true; |
---|
| 751 | } |
---|
| 752 | } |
---|
| 753 | |
---|
| 754 | return false; |
---|
| 755 | } |
---|
| 756 | |
---|