| [4597] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3610] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [3610] | 18 | #include "graphics_engine.h" | 
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| [4094] | 19 | #include "resource_manager.h" | 
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| [4817] | 20 | #include "event_handler.h" | 
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| [6441] | 21 | #include "state.h" | 
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| [1853] | 22 |  | 
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| [6142] | 23 | #include "world_entity.h" | 
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 | 24 |  | 
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| [4849] | 25 | #include "render_2d.h" | 
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| [5347] | 26 | #include "text_engine.h" | 
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| [4850] | 27 | #include "light.h" | 
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| [5347] | 28 | #include "shader.h" | 
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| [3611] | 29 | #include "debug.h" | 
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| [5347] | 30 |  | 
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| [5944] | 31 | #include "parser/ini_parser/ini_parser.h" | 
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| [4770] | 32 | #include "substring.h" | 
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| [5344] | 33 | #include "text.h" | 
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| [4770] | 34 |  | 
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| [5819] | 35 | #include "globals.h" | 
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| [5857] | 36 | #include "texture.h" | 
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| [5755] | 37 |  | 
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| [6753] | 38 | #include "effects/graphics_effect.h" | 
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| [6772] | 39 | #include "effects/fog_effect.h" | 
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| [6884] | 40 | #include "effects/lense_flare.h" | 
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| [6753] | 41 |  | 
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| [6522] | 42 | #include "shell_command.h" | 
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 | 43 |  | 
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| [6815] | 44 |  | 
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 | 45 | #include "parser/tinyxml/tinyxml.h" | 
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 | 46 | #include "load_param.h" | 
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 | 47 | #include "factory.h" | 
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 | 48 |  | 
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| [5755] | 49 | #ifdef __WIN32__ | 
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 | 50 |  #include "class_list.h" | 
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| [6162] | 51 |  #include "static_model.h" | 
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| [5755] | 52 | #endif | 
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| [1856] | 53 | using namespace std; | 
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| [1853] | 54 |  | 
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| [6522] | 55 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); | 
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 | 56 |  | 
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| [3245] | 57 | /** | 
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| [4836] | 58 |  *  standard constructor | 
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| [5262] | 59 |  */ | 
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| [4597] | 60 | GraphicsEngine::GraphicsEngine () | 
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| [3365] | 61 | { | 
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| [4597] | 62 |   this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); | 
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 | 63 |   this->setName("GraphicsEngine"); | 
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| [4784] | 64 |  | 
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 | 65 |   this->isInit = false; | 
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 | 66 |  | 
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| [4245] | 67 |   this->bDisplayFPS = false; | 
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 | 68 |   this->minFPS = 9999; | 
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 | 69 |   this->maxFPS = 0; | 
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| [4135] | 70 |  | 
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| [5079] | 71 |   this->geTextCFPS = NULL; | 
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 | 72 |   this->geTextMaxFPS = NULL; | 
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 | 73 |   this->geTextMinFPS = NULL; | 
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 | 74 |  | 
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| [4768] | 75 |   this->fullscreenFlag = 0; | 
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| [5225] | 76 |   this->videoFlags = 0; | 
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 | 77 |   this->screen = NULL; | 
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| [5260] | 78 |  | 
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 | 79 |  | 
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 | 80 |   // Hardware | 
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 | 81 |   this->hwRenderer = NULL; | 
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 | 82 |   this->hwVendor = NULL; | 
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 | 83 |   this->hwVersion = NULL; | 
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 | 84 |   this->hwExtensions = NULL; | 
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| [5285] | 85 |  | 
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 | 86 |   // initialize the TextEngine | 
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 | 87 |   TextEngine::getInstance(); | 
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| [3611] | 88 | } | 
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| [3610] | 89 |  | 
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| [3621] | 90 | /** | 
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| [4836] | 91 |  *  The Pointer to this GraphicsEngine | 
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| [3621] | 92 | */ | 
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| [3611] | 93 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; | 
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| [3610] | 94 |  | 
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| [3621] | 95 | /** | 
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| [4836] | 96 |  *  destructs the graphicsEngine. | 
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| [3611] | 97 | */ | 
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| [4597] | 98 | GraphicsEngine::~GraphicsEngine () | 
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| [3611] | 99 | { | 
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 | 100 |   // delete what has to be deleted here | 
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| [5079] | 101 |   delete this->geTextCFPS; | 
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 | 102 |   delete this->geTextMaxFPS; | 
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 | 103 |   delete this->geTextMinFPS; | 
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| [4849] | 104 |  | 
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| [5260] | 105 |   delete[] this->hwRenderer; | 
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 | 106 |   delete[] this->hwVendor; | 
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 | 107 |   delete[] this->hwVersion; | 
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 | 108 |   delete this->hwExtensions; | 
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 | 109 |  | 
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| [5286] | 110 |   //TextEngine | 
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| [5285] | 111 |   delete TextEngine::getInstance(); | 
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| [5347] | 112 |   // render 2D | 
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 | 113 |   delete Render2D::getInstance(); | 
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| [5079] | 114 |  | 
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| [5225] | 115 |   SDL_QuitSubSystem(SDL_INIT_VIDEO); | 
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| [5242] | 116 | //   if (this->screen != NULL) | 
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 | 117 | //     SDL_FreeSurface(this->screen); | 
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| [5240] | 118 |  | 
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| [4849] | 119 |   GraphicsEngine::singletonRef = NULL; | 
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| [3611] | 120 | } | 
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 | 121 |  | 
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| [6815] | 122 |  | 
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| [4830] | 123 | /** | 
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| [6815] | 124 |  * loads the GraphicsEngine Specific Parameters. | 
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 | 125 |  * @param root: the XML-Element to load the Data From | 
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 | 126 |  */ | 
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 | 127 | void GraphicsEngine::loadParams(const TiXmlElement* root) | 
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 | 128 | { | 
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 | 129 |   LoadParamXML(root, "load-effect", this, GraphicsEngine, loadGraphicsEffectXML) | 
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 | 130 |       .describe("loads a graphics effect"); | 
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 | 131 | } | 
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 | 132 |  | 
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 | 133 |  | 
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 | 134 | /** | 
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| [4830] | 135 |  * initializes the GraphicsEngine with default settings. | 
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 | 136 |  */ | 
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| [4784] | 137 | int GraphicsEngine::init() | 
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 | 138 | { | 
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| [4830] | 139 |   if (this->isInit) | 
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 | 140 |     return -1; | 
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 | 141 |   this->initVideo(640, 480, 16); | 
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| [4784] | 142 | } | 
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 | 143 |  | 
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| [3611] | 144 | /** | 
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| [4830] | 145 |  * loads the GraphicsEngine's settings from a given ini-file and section | 
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 | 146 |  * @param iniParser the iniParser to load from | 
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 | 147 |  * @param section the Section in the ini-file to load from | 
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 | 148 |  * @returns nothing usefull | 
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 | 149 |  */ | 
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 | 150 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) | 
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 | 151 | { | 
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 | 152 |   // looking if we are in fullscreen-mode | 
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 | 153 |   const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); | 
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| [5417] | 154 |   if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) | 
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| [4830] | 155 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
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 | 156 |  | 
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 | 157 |   // looking if we are in fullscreen-mode | 
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 | 158 |   const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); | 
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| [5417] | 159 |   if (strchr(textures, '1') || !strcasecmp(textures, "true")) | 
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| [5857] | 160 |     Texture::setTextureEnableState( true); | 
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| [4830] | 161 |   else | 
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| [5857] | 162 |     Texture::setTextureEnableState(false); | 
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| [4830] | 163 |  | 
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 | 164 |   // searching for a usefull resolution | 
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| [4835] | 165 |   SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); | 
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| [4833] | 166 |   //resolution.debug(); | 
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 | 167 |  | 
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| [4835] | 168 |   this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); | 
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| [6772] | 169 |  | 
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| [6815] | 170 | //   GraphicsEffect* fe = new FogEffect(NULL); | 
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 | 171 | //   this->loadGraphicsEffect(fe); | 
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 | 172 | //   fe->activate(); | 
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 | 173 | //   PRINTF(0)("--------------------------------------------------------------\n"); | 
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| [6884] | 174 |  | 
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 | 175 |   LenseFlare* ge = new LenseFlare(); | 
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 | 176 |   this->loadGraphicsEffect(ge); | 
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 | 177 |  | 
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| [6888] | 178 |   ge->addFlare("pictures/lense_flare/lens1.png"); //sun | 
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 | 179 |   ge->addFlare("pictures/lense_flare/lens2.png"); //first halo | 
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 | 180 |   ge->addFlare("pictures/lense_flare/lens1.png"); //small birst | 
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 | 181 |   ge->addFlare("pictures/lense_flare/lens3.png"); //second halo | 
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 | 182 |   ge->addFlare("pictures/lense_flare/lens4.png"); | 
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| [6885] | 183 |   ge->addFlare("pictures/lense_flare/lens1.png"); | 
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 | 184 |   ge->addFlare("pictures/lense_flare/lens3.png"); | 
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| [6884] | 185 |  | 
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 | 186 |   ge->activate(); | 
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| [4830] | 187 | } | 
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 | 188 |  | 
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 | 189 |  | 
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 | 190 |  | 
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 | 191 | /** | 
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| [4836] | 192 |  *  initializes the Video for openGL. | 
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| [5346] | 193 |  * | 
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 | 194 |  * This has to be done only once when starting orxonox. | 
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 | 195 |  */ | 
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| [4784] | 196 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) | 
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| [3611] | 197 | { | 
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| [4784] | 198 |   if (this->isInit) | 
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 | 199 |     return -1; | 
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| [5024] | 200 |   //   initialize SDL_VIDEO | 
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| [5225] | 201 |   if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) | 
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| [5024] | 202 |   { | 
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 | 203 |     PRINTF(1)("could not initialize SDL Video\n"); | 
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| [3610] | 204 |       //      return -1; | 
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| [5024] | 205 |   } | 
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| [3617] | 206 |   // initialize SDL_GL-settings | 
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 | 207 |   this->setGLattribs(); | 
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| [3610] | 208 |  | 
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| [3617] | 209 |   // setting the Video Flags. | 
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| [5225] | 210 |   this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; | 
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| [3610] | 211 |  | 
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 | 212 |   /* query SDL for information about our video hardware */ | 
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 | 213 |   const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); | 
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 | 214 |   if( videoInfo == NULL) | 
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 | 215 |     { | 
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| [4597] | 216 |       PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); | 
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| [3610] | 217 |       SDL_Quit (); | 
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 | 218 |     } | 
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 | 219 |   if( videoInfo->hw_available) | 
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| [3611] | 220 |     this->videoFlags |= SDL_HWSURFACE; | 
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| [4597] | 221 |   else | 
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| [3611] | 222 |     this->videoFlags |= SDL_SWSURFACE; | 
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| [3610] | 223 |   /* | 
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| [3619] | 224 |   if(VideoInfo -> blit_hw) | 
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| [3610] | 225 |     VideoFlags |= SDL_HWACCEL; | 
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 | 226 |   */ | 
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| [4739] | 227 |     // setting up the Resolution | 
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| [4784] | 228 |   this->setResolution(resX, resY, bbp); | 
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| [3611] | 229 |  | 
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| [5260] | 230 |   // GRABBING ALL GL-extensions | 
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 | 231 |   this->grabHardwareSettings(); | 
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 | 232 |  | 
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| [3621] | 233 |   // Enable default GL stuff | 
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 | 234 |   glEnable(GL_DEPTH_TEST); | 
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| [4784] | 235 |  | 
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| [4849] | 236 |   Render2D::getInstance(); | 
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| [4833] | 237 |  | 
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| [4784] | 238 |   this->isInit = true; | 
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| [3365] | 239 | } | 
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| [1853] | 240 |  | 
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| [4770] | 241 | /** | 
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| [4619] | 242 |  * sets the Window Captions and the Name of the icon. | 
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 | 243 |  * @param windowName The name of the Window | 
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 | 244 |  * @param icon The name of the Icon on the Disc | 
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 | 245 |  */ | 
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 | 246 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) | 
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 | 247 | { | 
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| [5216] | 248 |   SDL_Surface* iconSurf = SDL_LoadBMP(icon); | 
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| [5240] | 249 |   if (iconSurf != NULL) | 
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 | 250 |   { | 
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| [5241] | 251 |     Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); | 
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| [5240] | 252 |     SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); | 
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 | 253 |     SDL_WM_SetIcon(iconSurf,NULL); | 
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 | 254 |     SDL_FreeSurface(iconSurf); | 
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 | 255 |   } | 
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| [5024] | 256 |  | 
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| [4619] | 257 |   SDL_WM_SetCaption (windowName, icon); | 
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 | 258 | } | 
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 | 259 |  | 
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 | 260 |  | 
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 | 261 | /** | 
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| [4836] | 262 |  *  Sets the GL-attributes | 
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| [5346] | 263 |  */ | 
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| [4746] | 264 | int GraphicsEngine::setGLattribs() | 
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| [3617] | 265 | { | 
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 | 266 |   // Set video mode | 
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 | 267 |   // TO DO: parse arguments for settings | 
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 | 268 |   //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); | 
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 | 269 |   //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); | 
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 | 270 |   //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); | 
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 | 271 |   //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); | 
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 | 272 |  | 
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| [4597] | 273 |  | 
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 | 274 |   SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); | 
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 | 275 |   SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); | 
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 | 276 |   SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); | 
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| [3617] | 277 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); | 
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 | 278 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); | 
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 | 279 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); | 
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 | 280 |   SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); | 
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 | 281 | } | 
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 | 282 |  | 
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| [5261] | 283 | /** | 
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 | 284 |  * grabs the Hardware Specifics | 
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 | 285 |  * checks for all the different HW-types | 
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 | 286 |  */ | 
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| [5260] | 287 | void GraphicsEngine::grabHardwareSettings() | 
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 | 288 | { | 
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 | 289 |   const char* renderer = (const char*) glGetString(GL_RENDERER); | 
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 | 290 |   const char* vendor   = (const char*) glGetString(GL_VENDOR); | 
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 | 291 |   const char* version  = (const char*) glGetString(GL_VERSION); | 
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 | 292 |   const char* extensions = (const char*) glGetString(GL_EXTENSIONS); | 
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 | 293 |  | 
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 | 294 | //  printf("%s %s %s\n %s", renderer, vendor, version, extensions); | 
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 | 295 |  | 
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 | 296 |   if (this->hwRenderer == NULL && renderer != NULL) | 
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 | 297 |   { | 
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 | 298 |     this->hwRenderer = new char[strlen(renderer)+1]; | 
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 | 299 |     strcpy(this->hwRenderer, renderer); | 
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 | 300 |   } | 
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 | 301 |   if (this->hwVendor == NULL && vendor != NULL) | 
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 | 302 |   { | 
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 | 303 |     this->hwVendor = new char[strlen(vendor)+1]; | 
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 | 304 |     strcpy(this->hwVendor, vendor); | 
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 | 305 |   } | 
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 | 306 |   if (this->hwVersion == NULL && version != NULL) | 
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 | 307 |   { | 
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 | 308 |     this->hwVersion = new char[strlen(version)+11]; | 
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 | 309 |     strcpy(this->hwVersion, version); | 
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 | 310 |   } | 
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 | 311 |  | 
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 | 312 |   if (this->hwExtensions == NULL && extensions != NULL) | 
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| [5656] | 313 |     this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); | 
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| [5260] | 314 |  | 
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| [6634] | 315 |   PRINT(4)("Running on : vendor: %s,  renderer: %s,  version:%s\n", vendor, renderer, version); | 
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| [5260] | 316 |   PRINT(4)("Extensions:\n"); | 
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 | 317 |   if (this->hwExtensions != NULL) | 
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 | 318 |     for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) | 
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 | 319 |       PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); | 
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| [5263] | 320 |  | 
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 | 321 |  | 
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 | 322 |   // inizializing GLEW | 
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 | 323 |   GLenum err = glewInit(); | 
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 | 324 |   if (GLEW_OK != err) | 
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 | 325 |   { | 
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 | 326 |     /* Problem: glewInit failed, something is seriously wrong. */ | 
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 | 327 |     PRINTF(1)("%s\n", glewGetErrorString(err)); | 
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 | 328 |   } | 
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 | 329 |   PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); | 
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| [5260] | 330 | } | 
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 | 331 |  | 
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| [6162] | 332 |  | 
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| [3621] | 333 | /** | 
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| [4836] | 334 |  *  sets the Resolution of the Screen to display the Graphics to. | 
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 | 335 |  * @param width The width of the window | 
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 | 336 |  * @param height The height of the window | 
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 | 337 |  * @param bpp bits per pixel | 
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| [5346] | 338 |  */ | 
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| [3619] | 339 | int GraphicsEngine::setResolution(int width, int height, int bpp) | 
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| [3610] | 340 | { | 
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| [3611] | 341 |   this->resolutionX = width; | 
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 | 342 |   this->resolutionY = height; | 
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 | 343 |   this->bitsPerPixel = bpp; | 
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| [6441] | 344 |   State::setResolution( width, height); | 
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| [4739] | 345 |  | 
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| [5255] | 346 |   if (this->screen != NULL) | 
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| [5237] | 347 |     SDL_FreeSurface(screen); | 
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| [4769] | 348 |   if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) | 
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| [3611] | 349 |     { | 
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 | 350 |       PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); | 
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| [5216] | 351 |       //    SDL_Quit(); | 
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| [3611] | 352 |       //    return -1; | 
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 | 353 |     } | 
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| [5509] | 354 |     glViewport(0, 0, width, height);                     // Reset The Current Viewport | 
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| [5755] | 355 |  | 
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| [5790] | 356 | #ifdef __WIN32__ | 
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| [5755] | 357 |     // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) | 
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| [6011] | 358 |     const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); | 
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| [5755] | 359 |     if (texList != NULL) | 
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| [5790] | 360 |     { | 
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| [6011] | 361 |       std::list<BaseObject*>::const_iterator reTex; | 
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| [5790] | 362 |       for (reTex = texList->begin(); reTex != texList->end(); reTex++) | 
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 | 363 |         dynamic_cast<Texture*>(*reTex)->rebuild(); | 
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 | 364 |     } | 
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 | 365 |     // REBUILDING MODELS | 
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| [6162] | 366 |     const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); | 
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| [5790] | 367 |     if (texList != NULL) | 
|---|
 | 368 |     { | 
|---|
| [6011] | 369 |       std::list<BaseObject*>::const_iterator reModel; | 
|---|
| [5790] | 370 |       for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) | 
|---|
| [6162] | 371 |         dynamic_cast<StaticModel*>(*reModel)->rebuild(); | 
|---|
| [5790] | 372 |     } | 
|---|
| [5755] | 373 | #endif /* __WIN32__ */ | 
|---|
| [4135] | 374 | } | 
|---|
| [3610] | 375 |  | 
|---|
| [4458] | 376 | /** | 
|---|
| [4836] | 377 |  *  sets Fullscreen mode | 
|---|
 | 378 |  * @param fullscreen true if fullscreen, false if windowed | 
|---|
| [4458] | 379 | */ | 
|---|
| [4135] | 380 | void GraphicsEngine::setFullscreen(bool fullscreen) | 
|---|
 | 381 | { | 
|---|
| [4768] | 382 |   if (fullscreen) | 
|---|
| [5789] | 383 |     this->fullscreenFlag = SDL_FULLSCREEN; | 
|---|
| [4768] | 384 |   else | 
|---|
| [5789] | 385 |     this->fullscreenFlag = 0; | 
|---|
| [4135] | 386 |   this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); | 
|---|
| [3543] | 387 | } | 
|---|
| [3617] | 388 |  | 
|---|
| [4458] | 389 | /** | 
|---|
| [4836] | 390 |  *  sets the background color | 
|---|
 | 391 |  * @param red the red part of the background | 
|---|
 | 392 |  * @param blue the blue part of the background | 
|---|
 | 393 |  * @param green the green part of the background | 
|---|
 | 394 |  * @param alpha the alpha part of the background | 
|---|
| [5346] | 395 |  */ | 
|---|
| [4374] | 396 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | 
|---|
 | 397 | { | 
|---|
 | 398 |   glClearColor(red, green, blue, alpha); | 
|---|
 | 399 | } | 
|---|
 | 400 |  | 
|---|
| [3621] | 401 | /** | 
|---|
| [4836] | 402 |  *  Signalhandler, for when the resolution has changed | 
|---|
 | 403 |  * @param resizeInfo SDL information about the size of the new screen size | 
|---|
| [5346] | 404 |  */ | 
|---|
| [4782] | 405 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) | 
|---|
| [3619] | 406 | { | 
|---|
| [4782] | 407 |   this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); | 
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| [3619] | 408 | } | 
|---|
| [3617] | 409 |  | 
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| [3622] | 410 | /** | 
|---|
| [4833] | 411 |  * | 
|---|
 | 412 |  * @param show if The mouse-cursor should be visible | 
|---|
 | 413 |  */ | 
|---|
 | 414 | void GraphicsEngine::showMouse(bool show) | 
|---|
 | 415 | { | 
|---|
 | 416 |   if (show) | 
|---|
 | 417 |     SDL_ShowCursor(SDL_ENABLE); | 
|---|
 | 418 |   else | 
|---|
 | 419 |     SDL_ShowCursor(SDL_DISABLE); | 
|---|
 | 420 | } | 
|---|
 | 421 |  | 
|---|
 | 422 | /** | 
|---|
 | 423 |  * | 
|---|
 | 424 |  * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) | 
|---|
 | 425 |  */ | 
|---|
 | 426 | bool GraphicsEngine::isMouseVisible() | 
|---|
 | 427 | { | 
|---|
 | 428 |   if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) | 
|---|
 | 429 |     return true; | 
|---|
 | 430 |   else | 
|---|
 | 431 |     return false; | 
|---|
 | 432 | } | 
|---|
 | 433 |  | 
|---|
 | 434 | /** | 
|---|
 | 435 |  * | 
|---|
 | 436 |  * @param steal If the Winodow-Managers Events should be stolen to this app | 
|---|
 | 437 |  * (steals the mouse, and all WM-clicks) | 
|---|
 | 438 |  * | 
|---|
 | 439 |  * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could | 
|---|
 | 440 |  * result in the loss of System-controll | 
|---|
 | 441 |  */ | 
|---|
 | 442 | void GraphicsEngine::stealWMEvents(bool steal) | 
|---|
 | 443 | { | 
|---|
 | 444 | #if DEBUG < 3 | 
|---|
 | 445 |    if (steal) | 
|---|
 | 446 |      SDL_WM_GrabInput(SDL_GRAB_ON); | 
|---|
| [4864] | 447 |    else | 
|---|
 | 448 |      SDL_WM_GrabInput(SDL_GRAB_OFF); | 
|---|
| [4833] | 449 | #endif | 
|---|
 | 450 | } | 
|---|
 | 451 |  | 
|---|
 | 452 | /** | 
|---|
 | 453 |  * | 
|---|
 | 454 |  * @returns true if Events are stolen from the WM, false if not. | 
|---|
 | 455 |  */ | 
|---|
 | 456 | bool GraphicsEngine::isStealingEvents() | 
|---|
 | 457 | { | 
|---|
 | 458 |    if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) | 
|---|
 | 459 |      return true; | 
|---|
 | 460 |    else | 
|---|
 | 461 |      return false; | 
|---|
 | 462 | }; | 
|---|
 | 463 |  | 
|---|
 | 464 | /** | 
|---|
| [4836] | 465 |  *  entering 2D Mode | 
|---|
| [4597] | 466 |  | 
|---|
| [3790] | 467 |    this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else | 
|---|
 | 468 | */ | 
|---|
| [4746] | 469 | void GraphicsEngine::enter2DMode() | 
|---|
| [3790] | 470 | { | 
|---|
| [4955] | 471 |   //GraphicsEngine::storeMatrices(); | 
|---|
| [3790] | 472 |   SDL_Surface *screen = SDL_GetVideoSurface(); | 
|---|
| [4597] | 473 |  | 
|---|
| [3790] | 474 |   /* Note, there may be other things you need to change, | 
|---|
 | 475 |      depending on how you have your OpenGL state set up. | 
|---|
 | 476 |   */ | 
|---|
 | 477 |   glPushAttrib(GL_ENABLE_BIT); | 
|---|
 | 478 |   glDisable(GL_DEPTH_TEST); | 
|---|
 | 479 |   glDisable(GL_CULL_FACE); | 
|---|
 | 480 |   glDisable(GL_LIGHTING);  // will be set back when leaving 2D-mode | 
|---|
| [3617] | 481 |  | 
|---|
| [3790] | 482 |   glMatrixMode(GL_PROJECTION); | 
|---|
 | 483 |   glPushMatrix(); | 
|---|
 | 484 |   glLoadIdentity(); | 
|---|
 | 485 |   glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); | 
|---|
| [4597] | 486 |  | 
|---|
| [3790] | 487 |   glMatrixMode(GL_MODELVIEW); | 
|---|
 | 488 |   glPushMatrix(); | 
|---|
 | 489 |   glLoadIdentity(); | 
|---|
 | 490 | } | 
|---|
| [3617] | 491 |  | 
|---|
| [3790] | 492 | /** | 
|---|
| [5346] | 493 |  *  leaves the 2DMode again also @see Font::enter2DMode() | 
|---|
 | 494 |  */ | 
|---|
| [4746] | 495 | void GraphicsEngine::leave2DMode() | 
|---|
| [3790] | 496 | { | 
|---|
| [4597] | 497 |  | 
|---|
| [4834] | 498 |   glMatrixMode(GL_MODELVIEW); | 
|---|
| [3790] | 499 |   glPopMatrix(); | 
|---|
| [4597] | 500 |  | 
|---|
| [6780] | 501 |   glMatrixMode(GL_PROJECTION); | 
|---|
 | 502 |   glPopMatrix(); | 
|---|
 | 503 |  | 
|---|
| [3790] | 504 |   glPopAttrib(); | 
|---|
 | 505 | } | 
|---|
| [3622] | 506 |  | 
|---|
| [6522] | 507 | void GraphicsEngine::wireframe() | 
|---|
 | 508 | { | 
|---|
| [6523] | 509 |   glPolygonMode(GL_FRONT, GL_LINE); | 
|---|
| [6522] | 510 | } | 
|---|
 | 511 |  | 
|---|
| [3844] | 512 | /** | 
|---|
| [4836] | 513 |  *  stores the GL_matrices | 
|---|
| [5346] | 514 |  */ | 
|---|
| [4746] | 515 | void GraphicsEngine::storeMatrices() | 
|---|
| [3844] | 516 | { | 
|---|
 | 517 |   glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); | 
|---|
 | 518 |   glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); | 
|---|
 | 519 |   glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); | 
|---|
 | 520 | } | 
|---|
| [3622] | 521 |  | 
|---|
| [3844] | 522 | //! the stored ModelView Matrix. | 
|---|
 | 523 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
|---|
 | 524 | //! the stored Projection Matrix | 
|---|
 | 525 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; | 
|---|
 | 526 | //! The ViewPort | 
|---|
 | 527 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; | 
|---|
| [3790] | 528 |  | 
|---|
 | 529 |  | 
|---|
| [3844] | 530 |  | 
|---|
| [3617] | 531 | /** | 
|---|
| [4836] | 532 |  *  outputs all the Fullscreen modes. | 
|---|
| [5346] | 533 |  */ | 
|---|
| [4746] | 534 | void GraphicsEngine::listModes() | 
|---|
| [3617] | 535 | { | 
|---|
 | 536 |   /* Get available fullscreen/hardware modes */ | 
|---|
 | 537 |   this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); | 
|---|
| [4597] | 538 |  | 
|---|
| [3617] | 539 |   /* Check is there are any modes available */ | 
|---|
 | 540 |   if(this->videoModes == (SDL_Rect **)0){ | 
|---|
 | 541 |     PRINTF(1)("No modes available!\n"); | 
|---|
 | 542 |     exit(-1); | 
|---|
 | 543 |   } | 
|---|
| [4597] | 544 |  | 
|---|
| [3617] | 545 |   /* Check if our resolution is restricted */ | 
|---|
 | 546 |   if(this->videoModes == (SDL_Rect **)-1){ | 
|---|
| [4135] | 547 |     PRINTF(2)("All resolutions available.\n"); | 
|---|
| [3617] | 548 |   } | 
|---|
 | 549 |   else{ | 
|---|
 | 550 |     /* Print valid modes */ | 
|---|
 | 551 |     PRINT(0)("Available Resoulution Modes are\n"); | 
|---|
 | 552 |     for(int i = 0; this->videoModes[i]; ++i) | 
|---|
| [4135] | 553 |       PRINT(4)(" |  %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); | 
|---|
| [3617] | 554 |   } | 
|---|
| [4245] | 555 | } | 
|---|
 | 556 |  | 
|---|
| [4458] | 557 | /** | 
|---|
| [5261] | 558 |  * checks wether a certain extension is availiable | 
|---|
 | 559 |  * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) | 
|---|
 | 560 |  * @return true if it is, false otherwise | 
|---|
 | 561 |  */ | 
|---|
 | 562 | bool GraphicsEngine::hwSupportsEXT(const char* extension) | 
|---|
 | 563 | { | 
|---|
 | 564 |   if (this->hwExtensions != NULL) | 
|---|
 | 565 |     for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) | 
|---|
 | 566 |       if (!strcmp(extension, this->hwExtensions->getString(i))) | 
|---|
 | 567 |         return true; | 
|---|
 | 568 |   return false; | 
|---|
 | 569 | } | 
|---|
 | 570 |  | 
|---|
 | 571 | /** | 
|---|
| [5084] | 572 |  * updates everything that is to be updated in the GraphicsEngine | 
|---|
 | 573 |  */ | 
|---|
 | 574 | void GraphicsEngine::update(float dt) | 
|---|
 | 575 | { | 
|---|
| [5406] | 576 |   Render2D::getInstance()->update(dt); | 
|---|
| [5084] | 577 | } | 
|---|
 | 578 |  | 
|---|
 | 579 |  | 
|---|
 | 580 | /** | 
|---|
| [4836] | 581 |  *  ticks the Text | 
|---|
 | 582 |  * @param dt the time passed | 
|---|
| [5346] | 583 |  */ | 
|---|
 | 584 | void GraphicsEngine::tick(float dt) | 
|---|
| [4245] | 585 | { | 
|---|
| [4458] | 586 |   if( unlikely(this->bDisplayFPS)) | 
|---|
| [4849] | 587 |   { | 
|---|
 | 588 |     this->currentFPS = 1.0/dt; | 
|---|
 | 589 |     if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; | 
|---|
 | 590 |     if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; | 
|---|
| [4597] | 591 |  | 
|---|
| [4536] | 592 | #ifndef NO_TEXT | 
|---|
| [4458] | 593 |       char tmpChar1[20]; | 
|---|
 | 594 |       sprintf(tmpChar1, "Current:  %4.0f", this->currentFPS); | 
|---|
 | 595 |       this->geTextCFPS->setText(tmpChar1); | 
|---|
 | 596 |       char tmpChar2[20]; | 
|---|
 | 597 |       sprintf(tmpChar2, "Max:    %4.0f", this->maxFPS); | 
|---|
 | 598 |       this->geTextMaxFPS->setText(tmpChar2); | 
|---|
 | 599 |       char tmpChar3[20]; | 
|---|
 | 600 |       sprintf(tmpChar3, "Min:    %4.0f", this->minFPS); | 
|---|
 | 601 |       this->geTextMinFPS->setText(tmpChar3); | 
|---|
| [4536] | 602 | #endif /* NO_TEXT */ | 
|---|
| [4849] | 603 |  | 
|---|
| [6815] | 604 |   } | 
|---|
| [4849] | 605 |  | 
|---|
 | 606 |   Render2D::getInstance()->tick(dt); | 
|---|
| [6815] | 607 |  | 
|---|
 | 608 |   // tick the graphics effects | 
|---|
 | 609 |   list<GraphicsEffect*>::iterator it; | 
|---|
 | 610 |   for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) | 
|---|
 | 611 |     (*it)->tick(dt); | 
|---|
| [4245] | 612 | } | 
|---|
| [4597] | 613 |  | 
|---|
| [4849] | 614 |  | 
|---|
 | 615 | void GraphicsEngine::draw() const | 
|---|
 | 616 | { | 
|---|
| [6778] | 617 |  | 
|---|
| [5417] | 618 |   LightManager::getInstance()->draw(); | 
|---|
| [6778] | 619 |  | 
|---|
| [6780] | 620 |   GraphicsEngine::storeMatrices(); | 
|---|
| [5318] | 621 |   Shader::suspendShader(); | 
|---|
| [5417] | 622 |  | 
|---|
| [5397] | 623 |   Render2D::getInstance()->draw(E2D_LAYER_ALL); | 
|---|
| [5318] | 624 |   Shader::restoreShader(); | 
|---|
| [6815] | 625 |  | 
|---|
| [6884] | 626 |   //draw the graphics effects | 
|---|
| [6815] | 627 |   list<GraphicsEffect*>::const_iterator it; | 
|---|
 | 628 |   for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) | 
|---|
 | 629 |     (*it)->draw(); | 
|---|
| [4849] | 630 | } | 
|---|
 | 631 |  | 
|---|
| [6142] | 632 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const | 
|---|
 | 633 | { | 
|---|
 | 634 |   std::list<WorldEntity*>::const_iterator entity; | 
|---|
 | 635 |   for (entity = drawList.begin(); entity != drawList.end(); entity++) | 
|---|
| [6222] | 636 |     if ((*entity)->isVisible()) | 
|---|
 | 637 |       (*entity)->draw(); | 
|---|
| [6142] | 638 | } | 
|---|
 | 639 |  | 
|---|
 | 640 |  | 
|---|
| [4458] | 641 | /** | 
|---|
| [5346] | 642 |  * displays the Frames per second | 
|---|
| [4836] | 643 |  * @param display if the text should be displayed | 
|---|
| [4458] | 644 | */ | 
|---|
| [4245] | 645 | void GraphicsEngine::displayFPS(bool display) | 
|---|
 | 646 | { | 
|---|
| [4536] | 647 | #ifndef NO_TEXT | 
|---|
| [5346] | 648 |   if( display ) | 
|---|
| [5079] | 649 | { | 
|---|
| [5346] | 650 |   if (this->geTextCFPS == NULL) | 
|---|
 | 651 |   { | 
|---|
| [5767] | 652 |     this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
| [5346] | 653 |     this->geTextCFPS->setName("curFPS"); | 
|---|
 | 654 |     this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
| [5421] | 655 |     this->geTextCFPS->setAbsCoor2D(5, 0); | 
|---|
| [5346] | 656 |   } | 
|---|
 | 657 |   if (this->geTextMaxFPS == NULL) | 
|---|
 | 658 |   { | 
|---|
| [5767] | 659 |     this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
| [5346] | 660 |     this->geTextMaxFPS->setName("MaxFPS"); | 
|---|
 | 661 |     this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
| [5421] | 662 |     this->geTextMaxFPS->setAbsCoor2D(5, 20); | 
|---|
| [5346] | 663 |   } | 
|---|
 | 664 |   if (this->geTextMinFPS == NULL) | 
|---|
 | 665 |   { | 
|---|
| [5767] | 666 |     this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); | 
|---|
| [5346] | 667 |     this->geTextMinFPS->setName("MinFPS"); | 
|---|
 | 668 |     this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); | 
|---|
| [5421] | 669 |     this->geTextMinFPS->setAbsCoor2D(5, 40); | 
|---|
| [5346] | 670 |   } | 
|---|
| [5079] | 671 | } | 
|---|
| [5346] | 672 | else | 
|---|
| [5079] | 673 | { | 
|---|
| [5346] | 674 |   delete this->geTextCFPS; | 
|---|
 | 675 |   this->geTextCFPS = NULL; | 
|---|
 | 676 |   delete this->geTextMaxFPS; | 
|---|
 | 677 |   this->geTextMaxFPS = NULL; | 
|---|
 | 678 |   delete this->geTextMinFPS; | 
|---|
 | 679 |   this->geTextMinFPS = NULL; | 
|---|
| [5079] | 680 | } | 
|---|
| [5346] | 681 |   this->bDisplayFPS = display; | 
|---|
 | 682 | #else | 
|---|
 | 683 |   this->bDisplayFPS = false; | 
|---|
| [4536] | 684 | #endif /* NO_TEXT */ | 
|---|
| [3617] | 685 | } | 
|---|
| [4245] | 686 |  | 
|---|
| [4597] | 687 |  | 
|---|
| [4817] | 688 | /** | 
|---|
| [5346] | 689 |   processes the events for the GraphicsEngine class | 
|---|
| [4836] | 690 | * @param the event to handle | 
|---|
| [4817] | 691 |  */ | 
|---|
 | 692 | void GraphicsEngine::process(const Event &event) | 
|---|
 | 693 | { | 
|---|
 | 694 |   switch (event.type) | 
|---|
 | 695 |   { | 
|---|
 | 696 |     case EV_VIDEO_RESIZE: | 
|---|
 | 697 |       this->resolutionChanged(event.resize); | 
|---|
 | 698 |       break; | 
|---|
 | 699 |   } | 
|---|
| [6753] | 700 | } | 
|---|
| [4817] | 701 |  | 
|---|
| [6753] | 702 |  | 
|---|
 | 703 | /** | 
|---|
| [6815] | 704 |  * @param root The XML-element to load GraphicsEffects from | 
|---|
 | 705 |  */ | 
|---|
 | 706 | void GraphicsEngine::loadGraphicsEffectXML(const TiXmlElement* root) | 
|---|
 | 707 | { | 
|---|
 | 708 |   const TiXmlElement* element = root->FirstChildElement(); | 
|---|
 | 709 |  | 
|---|
 | 710 |   while (element != NULL) | 
|---|
 | 711 |   { | 
|---|
 | 712 |     Factory::fabricate(element); | 
|---|
 | 713 |  | 
|---|
 | 714 |     element = element->NextSiblingElement(); | 
|---|
 | 715 |   } | 
|---|
 | 716 | } | 
|---|
 | 717 |  | 
|---|
 | 718 |  | 
|---|
 | 719 | /** | 
|---|
| [6753] | 720 |  * loads a GraphicsEffect into the engine | 
|---|
 | 721 |  * @param effect the GraphicsEffect to add | 
|---|
 | 722 |  */ | 
|---|
 | 723 | bool GraphicsEngine::loadGraphicsEffect(GraphicsEffect* effect) | 
|---|
 | 724 | { | 
|---|
 | 725 |   list<GraphicsEffect*>::iterator it; | 
|---|
 | 726 |   for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) | 
|---|
 | 727 |     if( (*it) == effect) | 
|---|
 | 728 |       return false; | 
|---|
 | 729 |  | 
|---|
 | 730 |   this->graphicsEffects.push_back(effect); | 
|---|
 | 731 |  | 
|---|
 | 732 |   return true; | 
|---|
| [4817] | 733 | } | 
|---|
| [6753] | 734 |  | 
|---|
 | 735 |  | 
|---|
 | 736 | /** | 
|---|
 | 737 |  * unloads a GraphicsEffect from the engine | 
|---|
 | 738 |  * @param effect the GraphicsEffect to remove | 
|---|
 | 739 |  */ | 
|---|
 | 740 | bool GraphicsEngine::unloadGraphicsEffect(GraphicsEffect* effect) | 
|---|
 | 741 | { | 
|---|
 | 742 |   list<GraphicsEffect*>::iterator it; | 
|---|
 | 743 |   for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) | 
|---|
 | 744 |   { | 
|---|
 | 745 |     if( (*it) == effect) | 
|---|
 | 746 |     { | 
|---|
 | 747 |       this->graphicsEffects.erase(it); | 
|---|
 | 748 |       return true; | 
|---|
 | 749 |     } | 
|---|
 | 750 |   } | 
|---|
 | 751 |  | 
|---|
 | 752 |   return false; | 
|---|
 | 753 | } | 
|---|
 | 754 |  | 
|---|