| [4597] | 1 | /* |
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| [1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| [1855] | 10 | |
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| 11 | ### File Specific: |
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| [3610] | 12 | main-programmer: Benjamin Grauer |
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| [1855] | 13 | co-programmer: ... |
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| [1853] | 14 | */ |
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| 15 | |
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| [3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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| [1853] | 17 | |
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| [3610] | 18 | #include "graphics_engine.h" |
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| [4094] | 19 | #include "resource_manager.h" |
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| [4817] | 20 | #include "event_handler.h" |
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| [6441] | 21 | #include "state.h" |
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| [1853] | 22 | |
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| [6142] | 23 | #include "world_entity.h" |
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| 24 | |
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| [4849] | 25 | #include "render_2d.h" |
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| [5347] | 26 | #include "text_engine.h" |
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| [4850] | 27 | #include "light.h" |
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| [5347] | 28 | #include "shader.h" |
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| [3611] | 29 | #include "debug.h" |
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| [5347] | 30 | |
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| [5944] | 31 | #include "parser/ini_parser/ini_parser.h" |
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| [4770] | 32 | #include "substring.h" |
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| [5344] | 33 | #include "text.h" |
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| [4770] | 34 | |
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| [5819] | 35 | #include "globals.h" |
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| [5857] | 36 | #include "texture.h" |
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| [5755] | 37 | |
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| [6753] | 38 | #include "effects/graphics_effect.h" |
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| [6772] | 39 | #include "effects/fog_effect.h" |
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| [6753] | 40 | |
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| [6522] | 41 | #include "shell_command.h" |
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| 42 | |
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| [5755] | 43 | #ifdef __WIN32__ |
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| 44 | #include "class_list.h" |
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| [6162] | 45 | #include "static_model.h" |
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| [5755] | 46 | #endif |
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| [1856] | 47 | using namespace std; |
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| [1853] | 48 | |
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| [6522] | 49 | SHELL_COMMAND(wireframe, GraphicsEngine, wireframe); |
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| 50 | |
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| [3245] | 51 | /** |
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| [4836] | 52 | * standard constructor |
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| [5262] | 53 | */ |
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| [4597] | 54 | GraphicsEngine::GraphicsEngine () |
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| [3365] | 55 | { |
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| [4597] | 56 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 57 | this->setName("GraphicsEngine"); |
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| [4784] | 58 | |
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| 59 | this->isInit = false; |
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| 60 | |
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| [4245] | 61 | this->bDisplayFPS = false; |
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| 62 | this->minFPS = 9999; |
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| 63 | this->maxFPS = 0; |
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| [4135] | 64 | |
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| [5079] | 65 | this->geTextCFPS = NULL; |
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| 66 | this->geTextMaxFPS = NULL; |
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| 67 | this->geTextMinFPS = NULL; |
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| 68 | |
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| [4768] | 69 | this->fullscreenFlag = 0; |
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| [5225] | 70 | this->videoFlags = 0; |
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| 71 | this->screen = NULL; |
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| [5260] | 72 | |
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| 73 | |
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| 74 | // Hardware |
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| 75 | this->hwRenderer = NULL; |
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| 76 | this->hwVendor = NULL; |
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| 77 | this->hwVersion = NULL; |
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| 78 | this->hwExtensions = NULL; |
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| [5285] | 79 | |
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| 80 | // initialize the TextEngine |
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| 81 | TextEngine::getInstance(); |
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| [3611] | 82 | } |
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| [3610] | 83 | |
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| [3621] | 84 | /** |
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| [4836] | 85 | * The Pointer to this GraphicsEngine |
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| [3621] | 86 | */ |
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| [3611] | 87 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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| [3610] | 88 | |
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| [3621] | 89 | /** |
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| [4836] | 90 | * destructs the graphicsEngine. |
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| [3611] | 91 | */ |
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| [4597] | 92 | GraphicsEngine::~GraphicsEngine () |
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| [3611] | 93 | { |
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| 94 | // delete what has to be deleted here |
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| [5079] | 95 | delete this->geTextCFPS; |
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| 96 | delete this->geTextMaxFPS; |
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| 97 | delete this->geTextMinFPS; |
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| [4849] | 98 | |
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| [5260] | 99 | delete[] this->hwRenderer; |
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| 100 | delete[] this->hwVendor; |
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| 101 | delete[] this->hwVersion; |
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| 102 | delete this->hwExtensions; |
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| 103 | |
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| [5286] | 104 | //TextEngine |
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| [5285] | 105 | delete TextEngine::getInstance(); |
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| [5347] | 106 | // render 2D |
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| 107 | delete Render2D::getInstance(); |
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| [5079] | 108 | |
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| [5225] | 109 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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| [5242] | 110 | // if (this->screen != NULL) |
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| 111 | // SDL_FreeSurface(this->screen); |
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| [5240] | 112 | |
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| [4849] | 113 | GraphicsEngine::singletonRef = NULL; |
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| [3611] | 114 | } |
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| 115 | |
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| [4830] | 116 | /** |
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| 117 | * initializes the GraphicsEngine with default settings. |
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| 118 | */ |
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| [4784] | 119 | int GraphicsEngine::init() |
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| 120 | { |
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| [4830] | 121 | if (this->isInit) |
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| 122 | return -1; |
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| 123 | this->initVideo(640, 480, 16); |
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| [4784] | 124 | } |
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| 125 | |
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| [3611] | 126 | /** |
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| [4830] | 127 | * loads the GraphicsEngine's settings from a given ini-file and section |
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| 128 | * @param iniParser the iniParser to load from |
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| 129 | * @param section the Section in the ini-file to load from |
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| 130 | * @returns nothing usefull |
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| 131 | */ |
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| 132 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
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| 133 | { |
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| 134 | // looking if we are in fullscreen-mode |
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| 135 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
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| [5417] | 136 | if (strchr(fullscreen, '1') || !strcasecmp(fullscreen, "true")) |
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| [4830] | 137 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 138 | |
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| 139 | // looking if we are in fullscreen-mode |
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| 140 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
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| [5417] | 141 | if (strchr(textures, '1') || !strcasecmp(textures, "true")) |
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| [5857] | 142 | Texture::setTextureEnableState( true); |
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| [4830] | 143 | else |
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| [5857] | 144 | Texture::setTextureEnableState(false); |
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| [4830] | 145 | |
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| 146 | // searching for a usefull resolution |
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| [4835] | 147 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
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| [4833] | 148 | //resolution.debug(); |
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| 149 | |
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| [4835] | 150 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
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| [6772] | 151 | |
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| 152 | GraphicsEffect* fe = new FogEffect(NULL); |
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| 153 | this->loadGraphicsEffect(fe); |
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| 154 | fe->activate(); |
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| 155 | PRINTF(0)("--------------------------------------------------------------\n"); |
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| [4830] | 156 | } |
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| 157 | |
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| 158 | |
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| 159 | |
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| 160 | /** |
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| [4836] | 161 | * initializes the Video for openGL. |
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| [5346] | 162 | * |
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| 163 | * This has to be done only once when starting orxonox. |
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| 164 | */ |
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| [4784] | 165 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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| [3611] | 166 | { |
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| [4784] | 167 | if (this->isInit) |
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| 168 | return -1; |
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| [5024] | 169 | // initialize SDL_VIDEO |
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| [5225] | 170 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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| [5024] | 171 | { |
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| 172 | PRINTF(1)("could not initialize SDL Video\n"); |
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| [3610] | 173 | // return -1; |
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| [5024] | 174 | } |
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| [3617] | 175 | // initialize SDL_GL-settings |
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| 176 | this->setGLattribs(); |
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| [3610] | 177 | |
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| [3617] | 178 | // setting the Video Flags. |
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| [5225] | 179 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; |
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| [3610] | 180 | |
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| 181 | /* query SDL for information about our video hardware */ |
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| 182 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 183 | if( videoInfo == NULL) |
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| 184 | { |
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| [4597] | 185 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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| [3610] | 186 | SDL_Quit (); |
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| 187 | } |
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| 188 | if( videoInfo->hw_available) |
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| [3611] | 189 | this->videoFlags |= SDL_HWSURFACE; |
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| [4597] | 190 | else |
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| [3611] | 191 | this->videoFlags |= SDL_SWSURFACE; |
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| [3610] | 192 | /* |
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| [3619] | 193 | if(VideoInfo -> blit_hw) |
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| [3610] | 194 | VideoFlags |= SDL_HWACCEL; |
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| 195 | */ |
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| [4739] | 196 | // setting up the Resolution |
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| [4784] | 197 | this->setResolution(resX, resY, bbp); |
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| [3611] | 198 | |
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| [5260] | 199 | // GRABBING ALL GL-extensions |
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| 200 | this->grabHardwareSettings(); |
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| 201 | |
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| [3621] | 202 | // Enable default GL stuff |
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| 203 | glEnable(GL_DEPTH_TEST); |
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| [4784] | 204 | |
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| [4849] | 205 | Render2D::getInstance(); |
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| [4833] | 206 | |
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| [4784] | 207 | this->isInit = true; |
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| [3365] | 208 | } |
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| [1853] | 209 | |
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| [4770] | 210 | /** |
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| [4619] | 211 | * sets the Window Captions and the Name of the icon. |
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| 212 | * @param windowName The name of the Window |
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| 213 | * @param icon The name of the Icon on the Disc |
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| 214 | */ |
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| 215 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
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| 216 | { |
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| [5216] | 217 | SDL_Surface* iconSurf = SDL_LoadBMP(icon); |
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| [5240] | 218 | if (iconSurf != NULL) |
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| 219 | { |
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| [5241] | 220 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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| [5240] | 221 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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| 222 | SDL_WM_SetIcon(iconSurf,NULL); |
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| 223 | SDL_FreeSurface(iconSurf); |
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| 224 | } |
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| [5024] | 225 | |
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| [4619] | 226 | SDL_WM_SetCaption (windowName, icon); |
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| 227 | } |
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| 228 | |
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| 229 | |
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| 230 | /** |
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| [4836] | 231 | * Sets the GL-attributes |
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| [5346] | 232 | */ |
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| [4746] | 233 | int GraphicsEngine::setGLattribs() |
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| [3617] | 234 | { |
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| 235 | // Set video mode |
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| 236 | // TO DO: parse arguments for settings |
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| 237 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 238 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 239 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 240 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 241 | |
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| [4597] | 242 | |
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| 243 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 244 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 245 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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| [3617] | 246 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 247 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 248 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 249 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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| 250 | } |
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| 251 | |
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| [5261] | 252 | /** |
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| 253 | * grabs the Hardware Specifics |
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| 254 | * checks for all the different HW-types |
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| 255 | */ |
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| [5260] | 256 | void GraphicsEngine::grabHardwareSettings() |
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| 257 | { |
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| 258 | const char* renderer = (const char*) glGetString(GL_RENDERER); |
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| 259 | const char* vendor = (const char*) glGetString(GL_VENDOR); |
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| 260 | const char* version = (const char*) glGetString(GL_VERSION); |
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| 261 | const char* extensions = (const char*) glGetString(GL_EXTENSIONS); |
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| 262 | |
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| 263 | // printf("%s %s %s\n %s", renderer, vendor, version, extensions); |
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| 264 | |
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| 265 | if (this->hwRenderer == NULL && renderer != NULL) |
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| 266 | { |
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| 267 | this->hwRenderer = new char[strlen(renderer)+1]; |
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| 268 | strcpy(this->hwRenderer, renderer); |
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| 269 | } |
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| 270 | if (this->hwVendor == NULL && vendor != NULL) |
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| 271 | { |
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| 272 | this->hwVendor = new char[strlen(vendor)+1]; |
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| 273 | strcpy(this->hwVendor, vendor); |
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| 274 | } |
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| 275 | if (this->hwVersion == NULL && version != NULL) |
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| 276 | { |
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| 277 | this->hwVersion = new char[strlen(version)+11]; |
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| 278 | strcpy(this->hwVersion, version); |
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| 279 | } |
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| 280 | |
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| 281 | if (this->hwExtensions == NULL && extensions != NULL) |
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| [5656] | 282 | this->hwExtensions = new SubString((char*)glGetString(GL_EXTENSIONS), " \n\t,"); |
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| [5260] | 283 | |
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| [6634] | 284 | PRINT(4)("Running on : vendor: %s, renderer: %s, version:%s\n", vendor, renderer, version); |
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| [5260] | 285 | PRINT(4)("Extensions:\n"); |
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| 286 | if (this->hwExtensions != NULL) |
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| 287 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
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| 288 | PRINT(4)("%d: %s\n", i, this->hwExtensions->getString(i)); |
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| [5263] | 289 | |
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| 290 | |
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| 291 | // inizializing GLEW |
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| 292 | GLenum err = glewInit(); |
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| 293 | if (GLEW_OK != err) |
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| 294 | { |
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| 295 | /* Problem: glewInit failed, something is seriously wrong. */ |
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| 296 | PRINTF(1)("%s\n", glewGetErrorString(err)); |
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| 297 | } |
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| 298 | PRINTF(4)("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); |
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| [5260] | 299 | } |
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| 300 | |
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| [6162] | 301 | |
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| [3621] | 302 | /** |
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| [4836] | 303 | * sets the Resolution of the Screen to display the Graphics to. |
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| 304 | * @param width The width of the window |
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| 305 | * @param height The height of the window |
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| 306 | * @param bpp bits per pixel |
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| [5346] | 307 | */ |
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| [3619] | 308 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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| [3610] | 309 | { |
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| [3611] | 310 | this->resolutionX = width; |
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| 311 | this->resolutionY = height; |
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| 312 | this->bitsPerPixel = bpp; |
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| [6441] | 313 | State::setResolution( width, height); |
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| [4739] | 314 | |
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| [5255] | 315 | if (this->screen != NULL) |
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| [5237] | 316 | SDL_FreeSurface(screen); |
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| [4769] | 317 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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| [3611] | 318 | { |
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| 319 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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| [5216] | 320 | // SDL_Quit(); |
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| [3611] | 321 | // return -1; |
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| 322 | } |
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| [5509] | 323 | glViewport(0, 0, width, height); // Reset The Current Viewport |
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| [5755] | 324 | |
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| [5790] | 325 | #ifdef __WIN32__ |
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| [5755] | 326 | // REBUILDING TEXTURES (ON WINDOWS CONTEXT SWITCH) |
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| [6011] | 327 | const std::list<BaseObject*>* texList = ClassList::getList(CL_TEXTURE); |
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| [5755] | 328 | if (texList != NULL) |
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| [5790] | 329 | { |
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| [6011] | 330 | std::list<BaseObject*>::const_iterator reTex; |
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| [5790] | 331 | for (reTex = texList->begin(); reTex != texList->end(); reTex++) |
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| 332 | dynamic_cast<Texture*>(*reTex)->rebuild(); |
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| 333 | } |
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| 334 | // REBUILDING MODELS |
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| [6162] | 335 | const std::list<BaseObject*>* modelList = ClassList::getList(CL_STATIC_MODEL); |
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| [5790] | 336 | if (texList != NULL) |
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| 337 | { |
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| [6011] | 338 | std::list<BaseObject*>::const_iterator reModel; |
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| [5790] | 339 | for (reModel = modelList->begin(); reModel != modelList->end(); reModel++) |
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| [6162] | 340 | dynamic_cast<StaticModel*>(*reModel)->rebuild(); |
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| [5790] | 341 | } |
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| [5755] | 342 | #endif /* __WIN32__ */ |
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| [4135] | 343 | } |
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| [3610] | 344 | |
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| [4458] | 345 | /** |
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| [4836] | 346 | * sets Fullscreen mode |
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| 347 | * @param fullscreen true if fullscreen, false if windowed |
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| [4458] | 348 | */ |
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| [4135] | 349 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 350 | { |
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| [4768] | 351 | if (fullscreen) |
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| [5789] | 352 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| [4768] | 353 | else |
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| [5789] | 354 | this->fullscreenFlag = 0; |
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| [4135] | 355 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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| [3543] | 356 | } |
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| [3617] | 357 | |
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| [4458] | 358 | /** |
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| [4836] | 359 | * sets the background color |
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| 360 | * @param red the red part of the background |
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| 361 | * @param blue the blue part of the background |
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| 362 | * @param green the green part of the background |
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| 363 | * @param alpha the alpha part of the background |
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| [5346] | 364 | */ |
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| [4374] | 365 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 366 | { |
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| 367 | glClearColor(red, green, blue, alpha); |
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| 368 | } |
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| 369 | |
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| [3621] | 370 | /** |
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| [4836] | 371 | * Signalhandler, for when the resolution has changed |
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| 372 | * @param resizeInfo SDL information about the size of the new screen size |
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| [5346] | 373 | */ |
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| [4782] | 374 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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| [3619] | 375 | { |
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| [4782] | 376 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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| [3619] | 377 | } |
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| [3617] | 378 | |
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| [3622] | 379 | /** |
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| [4833] | 380 | * |
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| 381 | * @param show if The mouse-cursor should be visible |
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| 382 | */ |
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| 383 | void GraphicsEngine::showMouse(bool show) |
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| 384 | { |
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| 385 | if (show) |
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| 386 | SDL_ShowCursor(SDL_ENABLE); |
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| 387 | else |
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| 388 | SDL_ShowCursor(SDL_DISABLE); |
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| 389 | } |
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| 390 | |
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| 391 | /** |
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| 392 | * |
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| 393 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
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| 394 | */ |
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| 395 | bool GraphicsEngine::isMouseVisible() |
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| 396 | { |
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| 397 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
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| 398 | return true; |
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| 399 | else |
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| 400 | return false; |
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| 401 | } |
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| 402 | |
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| 403 | /** |
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| 404 | * |
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| 405 | * @param steal If the Winodow-Managers Events should be stolen to this app |
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| 406 | * (steals the mouse, and all WM-clicks) |
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| 407 | * |
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| 408 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
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| 409 | * result in the loss of System-controll |
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| 410 | */ |
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| 411 | void GraphicsEngine::stealWMEvents(bool steal) |
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| 412 | { |
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| 413 | #if DEBUG < 3 |
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| 414 | if (steal) |
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| 415 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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| [4864] | 416 | else |
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| 417 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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| [4833] | 418 | #endif |
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| 419 | } |
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| 420 | |
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| 421 | /** |
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| 422 | * |
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| 423 | * @returns true if Events are stolen from the WM, false if not. |
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| 424 | */ |
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| 425 | bool GraphicsEngine::isStealingEvents() |
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| 426 | { |
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| 427 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
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| 428 | return true; |
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| 429 | else |
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| 430 | return false; |
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| 431 | }; |
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| 432 | |
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| 433 | /** |
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| [4836] | 434 | * entering 2D Mode |
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| [4597] | 435 | |
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| [3790] | 436 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 437 | */ |
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| [4746] | 438 | void GraphicsEngine::enter2DMode() |
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| [3790] | 439 | { |
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| [4955] | 440 | //GraphicsEngine::storeMatrices(); |
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| [3790] | 441 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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| [4597] | 442 | |
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| [3790] | 443 | /* Note, there may be other things you need to change, |
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| 444 | depending on how you have your OpenGL state set up. |
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| 445 | */ |
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| 446 | glPushAttrib(GL_ENABLE_BIT); |
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| 447 | glDisable(GL_DEPTH_TEST); |
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| 448 | glDisable(GL_CULL_FACE); |
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| 449 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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| [3617] | 450 | |
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| [3790] | 451 | glMatrixMode(GL_PROJECTION); |
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| 452 | glPushMatrix(); |
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| 453 | glLoadIdentity(); |
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| 454 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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| [4597] | 455 | |
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| [3790] | 456 | glMatrixMode(GL_MODELVIEW); |
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| 457 | glPushMatrix(); |
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| 458 | glLoadIdentity(); |
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| 459 | } |
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| [3617] | 460 | |
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| [3790] | 461 | /** |
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| [5346] | 462 | * leaves the 2DMode again also @see Font::enter2DMode() |
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| 463 | */ |
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| [4746] | 464 | void GraphicsEngine::leave2DMode() |
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| [3790] | 465 | { |
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| [4597] | 466 | |
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| [4834] | 467 | glMatrixMode(GL_MODELVIEW); |
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| [3790] | 468 | glPopMatrix(); |
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| [4597] | 469 | |
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| [6780] | 470 | glMatrixMode(GL_PROJECTION); |
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| 471 | glPopMatrix(); |
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| 472 | |
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| [3790] | 473 | glPopAttrib(); |
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| 474 | } |
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| [3622] | 475 | |
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| [6522] | 476 | void GraphicsEngine::wireframe() |
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| 477 | { |
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| [6523] | 478 | glPolygonMode(GL_FRONT, GL_LINE); |
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| [6522] | 479 | } |
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| 480 | |
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| [3844] | 481 | /** |
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| [4836] | 482 | * stores the GL_matrices |
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| [5346] | 483 | */ |
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| [4746] | 484 | void GraphicsEngine::storeMatrices() |
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| [3844] | 485 | { |
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| 486 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 487 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 488 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 489 | } |
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| [3622] | 490 | |
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| [3844] | 491 | //! the stored ModelView Matrix. |
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| 492 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 493 | //! the stored Projection Matrix |
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| 494 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 495 | //! The ViewPort |
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| 496 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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| [3790] | 497 | |
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| 498 | |
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| [3844] | 499 | |
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| [3617] | 500 | /** |
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| [4836] | 501 | * outputs all the Fullscreen modes. |
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| [5346] | 502 | */ |
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| [4746] | 503 | void GraphicsEngine::listModes() |
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| [3617] | 504 | { |
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| 505 | /* Get available fullscreen/hardware modes */ |
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| 506 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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| [4597] | 507 | |
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| [3617] | 508 | /* Check is there are any modes available */ |
|---|
| 509 | if(this->videoModes == (SDL_Rect **)0){ |
|---|
| 510 | PRINTF(1)("No modes available!\n"); |
|---|
| 511 | exit(-1); |
|---|
| 512 | } |
|---|
| [4597] | 513 | |
|---|
| [3617] | 514 | /* Check if our resolution is restricted */ |
|---|
| 515 | if(this->videoModes == (SDL_Rect **)-1){ |
|---|
| [4135] | 516 | PRINTF(2)("All resolutions available.\n"); |
|---|
| [3617] | 517 | } |
|---|
| 518 | else{ |
|---|
| 519 | /* Print valid modes */ |
|---|
| 520 | PRINT(0)("Available Resoulution Modes are\n"); |
|---|
| 521 | for(int i = 0; this->videoModes[i]; ++i) |
|---|
| [4135] | 522 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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| [3617] | 523 | } |
|---|
| [4245] | 524 | } |
|---|
| 525 | |
|---|
| [4458] | 526 | /** |
|---|
| [5261] | 527 | * checks wether a certain extension is availiable |
|---|
| 528 | * @param extension the Extension to check for (ex. GL_ARB_texture_env_dot3) |
|---|
| 529 | * @return true if it is, false otherwise |
|---|
| 530 | */ |
|---|
| 531 | bool GraphicsEngine::hwSupportsEXT(const char* extension) |
|---|
| 532 | { |
|---|
| 533 | if (this->hwExtensions != NULL) |
|---|
| 534 | for (unsigned int i = 0; i < this->hwExtensions->getCount(); i++) |
|---|
| 535 | if (!strcmp(extension, this->hwExtensions->getString(i))) |
|---|
| 536 | return true; |
|---|
| 537 | return false; |
|---|
| 538 | } |
|---|
| 539 | |
|---|
| 540 | /** |
|---|
| [5084] | 541 | * updates everything that is to be updated in the GraphicsEngine |
|---|
| 542 | */ |
|---|
| 543 | void GraphicsEngine::update(float dt) |
|---|
| 544 | { |
|---|
| [5406] | 545 | Render2D::getInstance()->update(dt); |
|---|
| [5084] | 546 | } |
|---|
| 547 | |
|---|
| 548 | |
|---|
| 549 | /** |
|---|
| [4836] | 550 | * ticks the Text |
|---|
| 551 | * @param dt the time passed |
|---|
| [5346] | 552 | */ |
|---|
| 553 | void GraphicsEngine::tick(float dt) |
|---|
| [4245] | 554 | { |
|---|
| [4458] | 555 | if( unlikely(this->bDisplayFPS)) |
|---|
| [4849] | 556 | { |
|---|
| 557 | this->currentFPS = 1.0/dt; |
|---|
| 558 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
|---|
| 559 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
|---|
| [4597] | 560 | |
|---|
| [4536] | 561 | #ifndef NO_TEXT |
|---|
| [4458] | 562 | char tmpChar1[20]; |
|---|
| 563 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
|---|
| 564 | this->geTextCFPS->setText(tmpChar1); |
|---|
| 565 | char tmpChar2[20]; |
|---|
| 566 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
|---|
| 567 | this->geTextMaxFPS->setText(tmpChar2); |
|---|
| 568 | char tmpChar3[20]; |
|---|
| 569 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
|---|
| 570 | this->geTextMinFPS->setText(tmpChar3); |
|---|
| [4536] | 571 | #endif /* NO_TEXT */ |
|---|
| [4849] | 572 | |
|---|
| 573 | |
|---|
| 574 | } |
|---|
| 575 | Render2D::getInstance()->tick(dt); |
|---|
| [4245] | 576 | } |
|---|
| [4597] | 577 | |
|---|
| [4849] | 578 | |
|---|
| 579 | void GraphicsEngine::draw() const |
|---|
| 580 | { |
|---|
| [6778] | 581 | |
|---|
| [5417] | 582 | LightManager::getInstance()->draw(); |
|---|
| [6778] | 583 | |
|---|
| [6780] | 584 | GraphicsEngine::storeMatrices(); |
|---|
| [5318] | 585 | Shader::suspendShader(); |
|---|
| [5417] | 586 | |
|---|
| [5397] | 587 | Render2D::getInstance()->draw(E2D_LAYER_ALL); |
|---|
| [5318] | 588 | Shader::restoreShader(); |
|---|
| [4849] | 589 | } |
|---|
| 590 | |
|---|
| [6142] | 591 | void GraphicsEngine::draw(const std::list<WorldEntity*>& drawList ) const |
|---|
| 592 | { |
|---|
| 593 | std::list<WorldEntity*>::const_iterator entity; |
|---|
| 594 | for (entity = drawList.begin(); entity != drawList.end(); entity++) |
|---|
| [6222] | 595 | if ((*entity)->isVisible()) |
|---|
| 596 | (*entity)->draw(); |
|---|
| [6142] | 597 | } |
|---|
| 598 | |
|---|
| 599 | |
|---|
| [4458] | 600 | /** |
|---|
| [5346] | 601 | * displays the Frames per second |
|---|
| [4836] | 602 | * @param display if the text should be displayed |
|---|
| [4458] | 603 | */ |
|---|
| [4245] | 604 | void GraphicsEngine::displayFPS(bool display) |
|---|
| 605 | { |
|---|
| [4536] | 606 | #ifndef NO_TEXT |
|---|
| [5346] | 607 | if( display ) |
|---|
| [5079] | 608 | { |
|---|
| [5346] | 609 | if (this->geTextCFPS == NULL) |
|---|
| 610 | { |
|---|
| [5767] | 611 | this->geTextCFPS = new Text("fonts/arial_black.ttf", 15); |
|---|
| [5346] | 612 | this->geTextCFPS->setName("curFPS"); |
|---|
| 613 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| [5421] | 614 | this->geTextCFPS->setAbsCoor2D(5, 0); |
|---|
| [5346] | 615 | } |
|---|
| 616 | if (this->geTextMaxFPS == NULL) |
|---|
| 617 | { |
|---|
| [5767] | 618 | this->geTextMaxFPS = new Text("fonts/arial_black.ttf", 15); |
|---|
| [5346] | 619 | this->geTextMaxFPS->setName("MaxFPS"); |
|---|
| 620 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| [5421] | 621 | this->geTextMaxFPS->setAbsCoor2D(5, 20); |
|---|
| [5346] | 622 | } |
|---|
| 623 | if (this->geTextMinFPS == NULL) |
|---|
| 624 | { |
|---|
| [5767] | 625 | this->geTextMinFPS = new Text("fonts/arial_black.ttf", 15); |
|---|
| [5346] | 626 | this->geTextMinFPS->setName("MinFPS"); |
|---|
| 627 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
|---|
| [5421] | 628 | this->geTextMinFPS->setAbsCoor2D(5, 40); |
|---|
| [5346] | 629 | } |
|---|
| [5079] | 630 | } |
|---|
| [5346] | 631 | else |
|---|
| [5079] | 632 | { |
|---|
| [5346] | 633 | delete this->geTextCFPS; |
|---|
| 634 | this->geTextCFPS = NULL; |
|---|
| 635 | delete this->geTextMaxFPS; |
|---|
| 636 | this->geTextMaxFPS = NULL; |
|---|
| 637 | delete this->geTextMinFPS; |
|---|
| 638 | this->geTextMinFPS = NULL; |
|---|
| [5079] | 639 | } |
|---|
| [5346] | 640 | this->bDisplayFPS = display; |
|---|
| 641 | #else |
|---|
| 642 | this->bDisplayFPS = false; |
|---|
| [4536] | 643 | #endif /* NO_TEXT */ |
|---|
| [3617] | 644 | } |
|---|
| [4245] | 645 | |
|---|
| [4597] | 646 | |
|---|
| [4817] | 647 | /** |
|---|
| [5346] | 648 | processes the events for the GraphicsEngine class |
|---|
| [4836] | 649 | * @param the event to handle |
|---|
| [4817] | 650 | */ |
|---|
| 651 | void GraphicsEngine::process(const Event &event) |
|---|
| 652 | { |
|---|
| 653 | switch (event.type) |
|---|
| 654 | { |
|---|
| 655 | case EV_VIDEO_RESIZE: |
|---|
| 656 | this->resolutionChanged(event.resize); |
|---|
| 657 | break; |
|---|
| 658 | } |
|---|
| [6753] | 659 | } |
|---|
| [4817] | 660 | |
|---|
| [6753] | 661 | |
|---|
| 662 | /** |
|---|
| 663 | * loads a GraphicsEffect into the engine |
|---|
| 664 | * @param effect the GraphicsEffect to add |
|---|
| 665 | */ |
|---|
| 666 | bool GraphicsEngine::loadGraphicsEffect(GraphicsEffect* effect) |
|---|
| 667 | { |
|---|
| 668 | list<GraphicsEffect*>::iterator it; |
|---|
| 669 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
|---|
| 670 | if( (*it) == effect) |
|---|
| 671 | return false; |
|---|
| 672 | |
|---|
| 673 | this->graphicsEffects.push_back(effect); |
|---|
| 674 | |
|---|
| 675 | return true; |
|---|
| [4817] | 676 | } |
|---|
| [6753] | 677 | |
|---|
| 678 | |
|---|
| 679 | /** |
|---|
| 680 | * unloads a GraphicsEffect from the engine |
|---|
| 681 | * @param effect the GraphicsEffect to remove |
|---|
| 682 | */ |
|---|
| 683 | bool GraphicsEngine::unloadGraphicsEffect(GraphicsEffect* effect) |
|---|
| 684 | { |
|---|
| 685 | list<GraphicsEffect*>::iterator it; |
|---|
| 686 | for (it = this->graphicsEffects.begin(); it != this->graphicsEffects.end(); it++) |
|---|
| 687 | { |
|---|
| 688 | if( (*it) == effect) |
|---|
| 689 | { |
|---|
| 690 | this->graphicsEffects.erase(it); |
|---|
| 691 | return true; |
|---|
| 692 | } |
|---|
| 693 | } |
|---|
| 694 | |
|---|
| 695 | return false; |
|---|
| 696 | } |
|---|
| 697 | |
|---|