[4597] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[3610] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3610] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
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[1853] | 17 | |
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[3610] | 18 | #include "graphics_engine.h" |
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[4094] | 19 | #include "resource_manager.h" |
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[4817] | 20 | #include "event_handler.h" |
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[1853] | 21 | |
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[4849] | 22 | #include "render_2d.h" |
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[4850] | 23 | #include "light.h" |
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[3611] | 24 | #include "debug.h" |
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[4245] | 25 | #include "text_engine.h" |
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[3611] | 26 | |
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[4770] | 27 | #include "ini_parser.h" |
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| 28 | #include "substring.h" |
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| 29 | |
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[1856] | 30 | using namespace std; |
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[1853] | 31 | |
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[1856] | 32 | |
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[3245] | 33 | /** |
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[4836] | 34 | * standard constructor |
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| 35 | @todo this constructor is not jet implemented - do it |
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[3245] | 36 | */ |
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[4597] | 37 | GraphicsEngine::GraphicsEngine () |
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[3365] | 38 | { |
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[4597] | 39 | this->setClassID(CL_GRAPHICS_ENGINE, "GraphicsEngine"); |
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| 40 | this->setName("GraphicsEngine"); |
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[4784] | 41 | |
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| 42 | this->isInit = false; |
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| 43 | |
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[4245] | 44 | this->bDisplayFPS = false; |
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| 45 | this->minFPS = 9999; |
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| 46 | this->maxFPS = 0; |
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[4135] | 47 | |
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[5079] | 48 | this->geTextCFPS = NULL; |
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| 49 | this->geTextMaxFPS = NULL; |
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| 50 | this->geTextMinFPS = NULL; |
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| 51 | |
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[4768] | 52 | this->fullscreenFlag = 0; |
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[5225] | 53 | this->videoFlags = 0; |
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| 54 | this->screen = NULL; |
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[3611] | 55 | } |
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[3610] | 56 | |
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[3621] | 57 | /** |
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[4836] | 58 | * The Pointer to this GraphicsEngine |
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[3621] | 59 | */ |
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[3611] | 60 | GraphicsEngine* GraphicsEngine::singletonRef = NULL; |
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[3610] | 61 | |
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[3621] | 62 | /** |
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[4836] | 63 | * destructs the graphicsEngine. |
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[3611] | 64 | */ |
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[4597] | 65 | GraphicsEngine::~GraphicsEngine () |
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[3611] | 66 | { |
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| 67 | // delete what has to be deleted here |
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[5079] | 68 | delete this->geTextCFPS; |
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| 69 | delete this->geTextMaxFPS; |
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| 70 | delete this->geTextMinFPS; |
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[4849] | 71 | |
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[5225] | 72 | delete Render2D::getInstance(); |
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[5079] | 73 | |
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[5225] | 74 | SDL_QuitSubSystem(SDL_INIT_VIDEO); |
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[5240] | 75 | if (this->screen != NULL) |
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| 76 | SDL_FreeSurface(this->screen); |
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| 77 | |
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[4849] | 78 | GraphicsEngine::singletonRef = NULL; |
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[3611] | 79 | } |
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| 80 | |
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[4830] | 81 | /** |
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| 82 | * initializes the GraphicsEngine with default settings. |
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| 83 | */ |
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[4784] | 84 | int GraphicsEngine::init() |
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| 85 | { |
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[4830] | 86 | if (this->isInit) |
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| 87 | return -1; |
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| 88 | this->initVideo(640, 480, 16); |
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[4784] | 89 | } |
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| 90 | |
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[3611] | 91 | /** |
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[4830] | 92 | * loads the GraphicsEngine's settings from a given ini-file and section |
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| 93 | * @param iniParser the iniParser to load from |
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| 94 | * @param section the Section in the ini-file to load from |
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| 95 | * @returns nothing usefull |
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| 96 | */ |
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| 97 | int GraphicsEngine::initFromIniFile(IniParser* iniParser) |
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| 98 | { |
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| 99 | // looking if we are in fullscreen-mode |
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| 100 | const char* fullscreen = iniParser->getVar(CONFIG_NAME_FULLSCREEN, CONFIG_SECTION_VIDEO, "0"); |
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| 101 | if (strchr(fullscreen, '1')) |
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| 102 | this->fullscreenFlag = SDL_FULLSCREEN; |
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| 103 | |
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| 104 | |
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| 105 | |
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| 106 | // looking if we are in fullscreen-mode |
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| 107 | const char* textures = iniParser->getVar(CONFIG_NAME_TEXTURES, CONFIG_SECTION_VIDEO_ADVANCED, "0"); |
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| 108 | if (strchr(textures, '1')) |
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| 109 | this->texturesEnabled = true; |
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| 110 | else |
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| 111 | this->texturesEnabled = false; |
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| 112 | |
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| 113 | // searching for a usefull resolution |
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[4835] | 114 | SubString resolution(iniParser->getVar(CONFIG_NAME_RESOLUTION, CONFIG_SECTION_VIDEO, "640x480"), 'x'); |
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[4833] | 115 | //resolution.debug(); |
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| 116 | |
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[4835] | 117 | this->initVideo(atoi(resolution.getString(0)), atoi(resolution.getString(1)), 16); |
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[4830] | 118 | } |
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| 119 | |
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| 120 | |
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| 121 | |
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| 122 | /** |
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[4836] | 123 | * initializes the Video for openGL. |
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[3611] | 124 | |
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| 125 | This has to be done only once when starting orxonox. |
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| 126 | */ |
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[4784] | 127 | int GraphicsEngine::initVideo(unsigned int resX, unsigned int resY, unsigned int bbp) |
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[3611] | 128 | { |
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[4784] | 129 | if (this->isInit) |
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| 130 | return -1; |
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[5024] | 131 | // initialize SDL_VIDEO |
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[5225] | 132 | if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) |
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[5024] | 133 | { |
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| 134 | PRINTF(1)("could not initialize SDL Video\n"); |
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[3610] | 135 | // return -1; |
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[5024] | 136 | } |
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[3617] | 137 | // initialize SDL_GL-settings |
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| 138 | this->setGLattribs(); |
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[3610] | 139 | |
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[3617] | 140 | // setting the Video Flags. |
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[5225] | 141 | this->videoFlags = SDL_OPENGL | SDL_HWPALETTE | SDL_RESIZABLE | SDL_DOUBLEBUF | SDL_GL_DOUBLEBUFFER; |
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[3610] | 142 | |
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| 143 | /* query SDL for information about our video hardware */ |
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| 144 | const SDL_VideoInfo* videoInfo = SDL_GetVideoInfo (); |
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| 145 | if( videoInfo == NULL) |
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| 146 | { |
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[4597] | 147 | PRINTF(1)("Failed getting Video Info :%s\n", SDL_GetError()); |
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[3610] | 148 | SDL_Quit (); |
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| 149 | } |
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| 150 | if( videoInfo->hw_available) |
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[3611] | 151 | this->videoFlags |= SDL_HWSURFACE; |
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[4597] | 152 | else |
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[3611] | 153 | this->videoFlags |= SDL_SWSURFACE; |
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[3610] | 154 | /* |
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[3619] | 155 | if(VideoInfo -> blit_hw) |
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[3610] | 156 | VideoFlags |= SDL_HWACCEL; |
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| 157 | */ |
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[4739] | 158 | // setting up the Resolution |
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[4784] | 159 | this->setResolution(resX, resY, bbp); |
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[3611] | 160 | |
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[3621] | 161 | // Enable default GL stuff |
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| 162 | glEnable(GL_DEPTH_TEST); |
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[4784] | 163 | |
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[4849] | 164 | Render2D::getInstance(); |
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[4833] | 165 | |
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[4784] | 166 | this->isInit = true; |
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[3365] | 167 | } |
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[1853] | 168 | |
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[4770] | 169 | /** |
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[4619] | 170 | * sets the Window Captions and the Name of the icon. |
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| 171 | * @param windowName The name of the Window |
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| 172 | * @param icon The name of the Icon on the Disc |
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| 173 | */ |
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| 174 | void GraphicsEngine::setWindowName(const char* windowName, const char* icon) |
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| 175 | { |
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[5216] | 176 | SDL_Surface* iconSurf = SDL_LoadBMP(icon); |
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[5240] | 177 | if (iconSurf != NULL) |
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| 178 | { |
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[5241] | 179 | Uint32 colorkey = SDL_MapRGB(iconSurf->format, 0, 0, 0); |
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[5240] | 180 | SDL_SetColorKey(iconSurf, SDL_SRCCOLORKEY, colorkey); |
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| 181 | SDL_WM_SetIcon(iconSurf,NULL); |
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| 182 | SDL_FreeSurface(iconSurf); |
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| 183 | } |
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[5024] | 184 | |
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[4619] | 185 | SDL_WM_SetCaption (windowName, icon); |
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[5216] | 186 | |
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[4619] | 187 | } |
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| 188 | |
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| 189 | |
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| 190 | /** |
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[4836] | 191 | * Sets the GL-attributes |
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[3621] | 192 | */ |
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[4746] | 193 | int GraphicsEngine::setGLattribs() |
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[3617] | 194 | { |
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| 195 | // Set video mode |
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| 196 | // TO DO: parse arguments for settings |
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| 197 | //SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5); |
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| 198 | //SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5); |
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| 199 | //SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5); |
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| 200 | //SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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| 201 | |
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[4597] | 202 | |
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| 203 | SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); |
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| 204 | SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16); |
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| 205 | SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, 0); |
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[3617] | 206 | SDL_GL_SetAttribute( SDL_GL_ACCUM_RED_SIZE, 0); |
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| 207 | SDL_GL_SetAttribute( SDL_GL_ACCUM_GREEN_SIZE, 0); |
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| 208 | SDL_GL_SetAttribute( SDL_GL_ACCUM_BLUE_SIZE, 0); |
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| 209 | SDL_GL_SetAttribute( SDL_GL_ACCUM_ALPHA_SIZE, 0); |
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| 210 | } |
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| 211 | |
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[3621] | 212 | /** |
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[4836] | 213 | * sets the Resolution of the Screen to display the Graphics to. |
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| 214 | * @param width The width of the window |
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| 215 | * @param height The height of the window |
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| 216 | * @param bpp bits per pixel |
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[3621] | 217 | */ |
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[3619] | 218 | int GraphicsEngine::setResolution(int width, int height, int bpp) |
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[3610] | 219 | { |
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[3611] | 220 | this->resolutionX = width; |
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| 221 | this->resolutionY = height; |
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| 222 | this->bitsPerPixel = bpp; |
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[4739] | 223 | |
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[5237] | 224 | if (this->screen) |
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| 225 | SDL_FreeSurface(screen); |
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[4769] | 226 | if((this->screen = SDL_SetVideoMode(this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags | this->fullscreenFlag)) == NULL) |
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[3611] | 227 | { |
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| 228 | PRINTF(1)("Could not SDL_SetVideoMode(%d, %d, %d, %d): %s\n", this->resolutionX, this->resolutionY, this->bitsPerPixel, this->videoFlags, SDL_GetError()); |
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[5216] | 229 | // SDL_Quit(); |
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[3611] | 230 | // return -1; |
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| 231 | } |
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[4135] | 232 | } |
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[3610] | 233 | |
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[4458] | 234 | /** |
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[4836] | 235 | * sets Fullscreen mode |
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| 236 | * @param fullscreen true if fullscreen, false if windowed |
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[4458] | 237 | */ |
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[4135] | 238 | void GraphicsEngine::setFullscreen(bool fullscreen) |
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| 239 | { |
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[4768] | 240 | if (fullscreen) |
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| 241 | fullscreenFlag = SDL_FULLSCREEN; |
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| 242 | else |
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| 243 | fullscreenFlag = 0; |
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[4135] | 244 | this->setResolution(this->resolutionX, this->resolutionY, this->bitsPerPixel); |
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[3543] | 245 | } |
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[3617] | 246 | |
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[4458] | 247 | /** |
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[4836] | 248 | * sets the background color |
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| 249 | * @param red the red part of the background |
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| 250 | * @param blue the blue part of the background |
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| 251 | * @param green the green part of the background |
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| 252 | * @param alpha the alpha part of the background |
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[4458] | 253 | */ |
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[4374] | 254 | void GraphicsEngine::setBackgroundColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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| 255 | { |
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| 256 | glClearColor(red, green, blue, alpha); |
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| 257 | } |
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| 258 | |
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| 259 | |
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[3621] | 260 | /** |
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[4836] | 261 | * Signalhandler, for when the resolution has changed |
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| 262 | * @param resizeInfo SDL information about the size of the new screen size |
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[3621] | 263 | */ |
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[4782] | 264 | int GraphicsEngine::resolutionChanged(const SDL_ResizeEvent& resizeInfo) |
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[3619] | 265 | { |
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[4782] | 266 | this->setResolution(resizeInfo.w, resizeInfo.h, this->bitsPerPixel); |
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[3619] | 267 | } |
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[3617] | 268 | |
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[3622] | 269 | /** |
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[4833] | 270 | * if Textures should be enabled |
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[3622] | 271 | */ |
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| 272 | bool GraphicsEngine::texturesEnabled = true; |
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[3617] | 273 | |
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| 274 | |
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| 275 | |
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[3790] | 276 | /** |
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[4833] | 277 | * |
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| 278 | * @param show if The mouse-cursor should be visible |
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| 279 | */ |
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| 280 | void GraphicsEngine::showMouse(bool show) |
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| 281 | { |
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| 282 | if (show) |
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| 283 | SDL_ShowCursor(SDL_ENABLE); |
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| 284 | else |
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| 285 | SDL_ShowCursor(SDL_DISABLE); |
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| 286 | } |
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| 287 | |
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| 288 | /** |
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| 289 | * |
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| 290 | * @returns The Visinility of the mouse-cursor (true if visible, false if it is invisible) |
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| 291 | */ |
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| 292 | bool GraphicsEngine::isMouseVisible() |
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| 293 | { |
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| 294 | if (SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE) |
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| 295 | return true; |
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| 296 | else |
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| 297 | return false; |
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| 298 | } |
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| 299 | |
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| 300 | /** |
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| 301 | * |
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| 302 | * @param steal If the Winodow-Managers Events should be stolen to this app |
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| 303 | * (steals the mouse, and all WM-clicks) |
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| 304 | * |
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| 305 | * This only happens, if the HARD-Debug-level is set to 0,1,2, because otherwise a Segfault could |
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| 306 | * result in the loss of System-controll |
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| 307 | */ |
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| 308 | void GraphicsEngine::stealWMEvents(bool steal) |
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| 309 | { |
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| 310 | #if DEBUG < 3 |
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| 311 | if (steal) |
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| 312 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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[4864] | 313 | else |
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| 314 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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[4833] | 315 | #endif |
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| 316 | } |
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| 317 | |
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| 318 | /** |
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| 319 | * |
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| 320 | * @returns true if Events are stolen from the WM, false if not. |
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| 321 | */ |
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| 322 | bool GraphicsEngine::isStealingEvents() |
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| 323 | { |
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| 324 | if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON) |
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| 325 | return true; |
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| 326 | else |
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| 327 | return false; |
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| 328 | }; |
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| 329 | |
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| 330 | |
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| 331 | /** |
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[4836] | 332 | * entering 2D Mode |
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[4597] | 333 | |
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[3790] | 334 | this is a GL-Projection-mode, that is orthogonal, for placing the font in fron of everything else |
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| 335 | */ |
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[4746] | 336 | void GraphicsEngine::enter2DMode() |
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[3790] | 337 | { |
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[4955] | 338 | //GraphicsEngine::storeMatrices(); |
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[3790] | 339 | SDL_Surface *screen = SDL_GetVideoSurface(); |
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[4597] | 340 | |
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[3790] | 341 | /* Note, there may be other things you need to change, |
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| 342 | depending on how you have your OpenGL state set up. |
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| 343 | */ |
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| 344 | glPushAttrib(GL_ENABLE_BIT); |
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| 345 | glDisable(GL_DEPTH_TEST); |
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| 346 | glDisable(GL_CULL_FACE); |
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| 347 | glDisable(GL_LIGHTING); // will be set back when leaving 2D-mode |
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[3617] | 348 | |
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[3790] | 349 | glViewport(0, 0, screen->w, screen->h); |
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[4597] | 350 | |
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[3790] | 351 | glMatrixMode(GL_PROJECTION); |
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| 352 | glPushMatrix(); |
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| 353 | glLoadIdentity(); |
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[4597] | 354 | |
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[3790] | 355 | glOrtho(0.0, (GLdouble)screen->w, (GLdouble)screen->h, 0.0, 0.0, 1.0); |
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[4597] | 356 | |
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[3790] | 357 | glMatrixMode(GL_MODELVIEW); |
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| 358 | glPushMatrix(); |
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| 359 | glLoadIdentity(); |
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[4597] | 360 | |
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[3790] | 361 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
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| 362 | } |
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[3617] | 363 | |
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[3790] | 364 | /** |
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[4836] | 365 | * leaves the 2DMode again also \see Font::enter2DMode() |
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[3790] | 366 | */ |
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[4746] | 367 | void GraphicsEngine::leave2DMode() |
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[3790] | 368 | { |
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[4834] | 369 | glMatrixMode(GL_PROJECTION); |
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[3790] | 370 | glPopMatrix(); |
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[4597] | 371 | |
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[4834] | 372 | glMatrixMode(GL_MODELVIEW); |
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[3790] | 373 | glPopMatrix(); |
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[4597] | 374 | |
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[3790] | 375 | glPopAttrib(); |
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| 376 | } |
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[3622] | 377 | |
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[3844] | 378 | /** |
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[4836] | 379 | * stores the GL_matrices |
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[3844] | 380 | */ |
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[4746] | 381 | void GraphicsEngine::storeMatrices() |
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[3844] | 382 | { |
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| 383 | glGetDoublev(GL_PROJECTION_MATRIX, GraphicsEngine::projMat); |
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| 384 | glGetDoublev(GL_MODELVIEW_MATRIX, GraphicsEngine::modMat); |
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| 385 | glGetIntegerv(GL_VIEWPORT, GraphicsEngine::viewPort); |
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| 386 | } |
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[3622] | 387 | |
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[3844] | 388 | //! the stored ModelView Matrix. |
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| 389 | GLdouble GraphicsEngine::modMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 390 | //! the stored Projection Matrix |
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| 391 | GLdouble GraphicsEngine::projMat[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; |
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| 392 | //! The ViewPort |
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| 393 | GLint GraphicsEngine::viewPort[4] = {0,0,0,0}; |
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[3790] | 394 | |
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| 395 | |
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[3844] | 396 | |
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[3617] | 397 | /** |
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[4836] | 398 | * outputs all the Fullscreen modes. |
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[3617] | 399 | */ |
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[4746] | 400 | void GraphicsEngine::listModes() |
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[3617] | 401 | { |
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| 402 | /* Get available fullscreen/hardware modes */ |
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| 403 | this->videoModes=SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE); |
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[4597] | 404 | |
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[3617] | 405 | /* Check is there are any modes available */ |
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| 406 | if(this->videoModes == (SDL_Rect **)0){ |
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| 407 | PRINTF(1)("No modes available!\n"); |
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| 408 | exit(-1); |
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| 409 | } |
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[4597] | 410 | |
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[3617] | 411 | /* Check if our resolution is restricted */ |
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| 412 | if(this->videoModes == (SDL_Rect **)-1){ |
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[4135] | 413 | PRINTF(2)("All resolutions available.\n"); |
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[3617] | 414 | } |
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| 415 | else{ |
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| 416 | /* Print valid modes */ |
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| 417 | PRINT(0)("Available Resoulution Modes are\n"); |
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| 418 | for(int i = 0; this->videoModes[i]; ++i) |
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[4135] | 419 | PRINT(4)(" | %d x %d\n", this->videoModes[i]->w, this->videoModes[i]->h); |
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[3617] | 420 | } |
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[4245] | 421 | } |
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| 422 | |
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[4458] | 423 | /** |
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[5084] | 424 | * updates everything that is to be updated in the GraphicsEngine |
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| 425 | */ |
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| 426 | void GraphicsEngine::update(float dt) |
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| 427 | { |
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[5089] | 428 | NullElement2D::getInstance()->update2D(dt); |
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[5084] | 429 | } |
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| 430 | |
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| 431 | |
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| 432 | /** |
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[4836] | 433 | * ticks the Text |
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| 434 | * @param dt the time passed |
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[4458] | 435 | */ |
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[4849] | 436 | void GraphicsEngine::tick(float dt) |
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[4245] | 437 | { |
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[4458] | 438 | if( unlikely(this->bDisplayFPS)) |
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[4849] | 439 | { |
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| 440 | this->currentFPS = 1.0/dt; |
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| 441 | if( unlikely(this->currentFPS > this->maxFPS)) this->maxFPS = this->currentFPS; |
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| 442 | if( unlikely(this->currentFPS < this->minFPS)) this->minFPS = this->currentFPS; |
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[4597] | 443 | |
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[4536] | 444 | #ifndef NO_TEXT |
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[4458] | 445 | char tmpChar1[20]; |
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| 446 | sprintf(tmpChar1, "Current: %4.0f", this->currentFPS); |
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| 447 | this->geTextCFPS->setText(tmpChar1); |
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| 448 | char tmpChar2[20]; |
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| 449 | sprintf(tmpChar2, "Max: %4.0f", this->maxFPS); |
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| 450 | this->geTextMaxFPS->setText(tmpChar2); |
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| 451 | char tmpChar3[20]; |
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| 452 | sprintf(tmpChar3, "Min: %4.0f", this->minFPS); |
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| 453 | this->geTextMinFPS->setText(tmpChar3); |
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[4536] | 454 | #endif /* NO_TEXT */ |
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[4849] | 455 | |
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| 456 | |
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| 457 | } |
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| 458 | Render2D::getInstance()->tick(dt); |
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[4245] | 459 | } |
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[4597] | 460 | |
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[4849] | 461 | |
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| 462 | void GraphicsEngine::draw() const |
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| 463 | { |
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[4955] | 464 | GraphicsEngine::storeMatrices(); |
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[4862] | 465 | Render2D::getInstance()->draw(E2D_ALL_LAYERS); |
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[4850] | 466 | LightManager::getInstance()->draw(); |
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[4849] | 467 | } |
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| 468 | |
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[4458] | 469 | /** |
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[4836] | 470 | * displays the Frames per second |
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| 471 | * @param display if the text should be displayed |
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[4458] | 472 | |
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[4836] | 473 | @todo this is dangerous |
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[4458] | 474 | */ |
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[4245] | 475 | void GraphicsEngine::displayFPS(bool display) |
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| 476 | { |
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[4458] | 477 | if( display) |
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| 478 | { |
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[4536] | 479 | #ifndef NO_TEXT |
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[5079] | 480 | if (this->geTextCFPS == NULL) |
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| 481 | { |
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[5122] | 482 | this->geTextCFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); |
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[5079] | 483 | this->geTextCFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5124] | 484 | this->geTextCFPS->setAbsCoor2D(5, 15); |
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[5079] | 485 | } |
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| 486 | if (this->geTextMaxFPS == NULL) |
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| 487 | { |
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[5122] | 488 | this->geTextMaxFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); |
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[4458] | 489 | this->geTextMaxFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5124] | 490 | this->geTextMaxFPS->setAbsCoor2D(5, 40); |
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[5079] | 491 | } |
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| 492 | if (this->geTextMinFPS == NULL) |
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| 493 | { |
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[5122] | 494 | this->geTextMinFPS = TextEngine::getInstance()->createText("fonts/arial_black.ttf", 15, TEXT_RENDER_DYNAMIC); |
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[4458] | 495 | this->geTextMinFPS->setAlignment(TEXT_ALIGN_LEFT); |
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[5089] | 496 | this->geTextMinFPS->setAbsCoor2D(5, 65); |
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[5079] | 497 | } |
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[4536] | 498 | #endif /* NO_TEXT */ |
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[4458] | 499 | } |
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| 500 | this->bDisplayFPS = display; |
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[3617] | 501 | } |
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[4245] | 502 | |
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[4597] | 503 | |
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[4817] | 504 | /** |
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| 505 | \brief processes the events for orxonox main class |
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[4836] | 506 | * @param the event to handle |
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[4817] | 507 | */ |
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| 508 | void GraphicsEngine::process(const Event &event) |
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| 509 | { |
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| 510 | switch (event.type) |
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| 511 | { |
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| 512 | case EV_VIDEO_RESIZE: |
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| 513 | this->resolutionChanged(event.resize); |
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| 514 | break; |
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| 515 | } |
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| 516 | |
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| 517 | } |
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| 518 | |
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