| 1 | /* | 
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| 2 |         orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |         Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |         This program is free software; you can redistribute it and/or modify | 
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| 7 |         it under the terms of the GNU General Public License as published by | 
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| 8 |         the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |         any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 |         main-programmer: hdavid, amaechler | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | #include "snow_effect.h" | 
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| 16 |  | 
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| 17 | #include "util/loading/load_param.h" | 
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| 18 | #include "util/loading/factory.h" | 
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| 19 | #include "util/loading/resource_manager.h" | 
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| 20 |  | 
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| 21 | #include "glincl.h" | 
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| 22 | #include "debug.h" | 
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| 23 |  | 
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| 24 | #include "p_node.h" | 
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| 25 | #include "state.h" | 
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| 26 | #include "sprite_particles.h" | 
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| 27 | #include "plane_emitter.h" | 
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| 28 | #include "shell_command.h" | 
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| 29 |  | 
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| 30 | #include "parser/tinyxml/tinyxml.h" | 
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| 31 |  | 
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| 32 | SHELL_COMMAND(activate, SnowEffect, activateSnow); | 
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| 33 | SHELL_COMMAND(deactivate, SnowEffect, deactivateSnow); | 
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| 34 |  | 
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| 35 | using namespace std; | 
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| 36 |  | 
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| 37 | CREATE_FACTORY(SnowEffect, CL_SNOW_EFFECT); | 
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| 38 |  | 
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| 39 | SnowEffect::SnowEffect(const TiXmlElement* root) | 
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| 40 | { | 
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| 41 |         this->setClassID(CL_SNOW_EFFECT, "SnowEffect"); | 
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| 42 |  | 
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| 43 |         this->init(); | 
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| 44 |  | 
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| 45 |         if (root != NULL) | 
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| 46 |                 this->loadParams(root); | 
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| 47 |  | 
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| 48 |         //load wind sound | 
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| 49 |         if (this->snowWindForce > 1) { | 
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| 50 |                 if (this->windBuffer != NULL) | 
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| 51 |                         ResourceManager::getInstance()->unload(this->windBuffer); | 
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| 52 |                         this->windBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/atmosphere/wind.wav", WAV); | 
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| 53 |         } | 
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| 54 |  | 
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| 55 |   if(snowActivate) { | 
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| 56 |                 this->activate(); | 
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| 57 |     SnowEffect::snowParticles->precache((int) this->snowLife); | 
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| 58 |   } | 
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| 59 | } | 
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| 60 |  | 
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| 61 |  | 
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| 62 | SnowEffect::~SnowEffect() | 
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| 63 | { | 
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| 64 |         this->deactivate(); | 
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| 65 | } | 
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| 66 |  | 
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| 67 | SpriteParticles* SnowEffect::snowParticles = NULL; | 
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| 68 |  | 
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| 69 | void SnowEffect::loadParams(const TiXmlElement* root) | 
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| 70 | { | 
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| 71 |         WeatherEffect::loadParams(root); | 
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| 72 |  | 
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| 73 |         LoadParam(root, "numParticles", this, SnowEffect, numParticles); | 
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| 74 |         LoadParam(root, "materialTexture", this, SnowEffect, materialTexture); | 
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| 75 |         LoadParam(root, "lifeSpans", this, SnowEffect, lifeSpan); | 
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| 76 |         LoadParam(root, "radius", this, SnowEffect, radius); | 
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| 77 |         LoadParam(root, "mass", this, SnowEffect, mass); | 
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| 78 |         LoadParam(root, "emissionRate", this, SnowEffect, emissionRate); | 
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| 79 |         LoadParam(root, "emissionVelocity", this, SnowEffect, emissionVelocity); | 
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| 80 |         LoadParam(root, "wind", this, SnowEffect, wind); | 
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| 81 |         LoadParam(root, "size", this, SnowEffect, size); | 
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| 82 |         LoadParam(root, "coord", this, SnowEffect, coord); | 
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| 83 |  | 
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| 84 |         LOAD_PARAM_START_CYCLE(root, element); | 
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| 85 |         { | 
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| 86 |                 LoadParam_CYCLE(element, "option", this, SnowEffect, setSnowOption); | 
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| 87 |         } | 
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| 88 |         LOAD_PARAM_END_CYCLE(element); | 
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| 89 | } | 
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| 90 |  | 
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| 91 | void SnowEffect::init() | 
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| 92 | { | 
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| 93 |         this->emitter = new PlaneEmitter(); | 
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| 94 |  | 
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| 95 |         // Default values | 
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| 96 |         this->snowActivate = false; | 
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| 97 |         this->snowMove = false; | 
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| 98 |         this->particles = 12000; | 
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| 99 |         this->texture = "maps/snow_flake_01_32x32.png"; | 
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| 100 |         this->snowLife = 8; | 
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| 101 |         this->randomLife = 2; | 
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| 102 |         this->snowRadius = 3.5; | 
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| 103 |         this->randomRadius = 1; | 
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| 104 |         this->snowMass = 1.0; | 
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| 105 |         this->randomMass = 0.3; | 
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| 106 |         this->rate = 900; | 
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| 107 |         this->velocity = -100; | 
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| 108 |         this->randomVelocity = 5; | 
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| 109 |         this->angle = 0.5; | 
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| 110 |         this->randomAngle = 0.2; | 
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| 111 |         this->alpha = 0.5; | 
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| 112 |         this->snowSize = Vector2D(2500, 2500); | 
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| 113 |         this->snowCoord = Vector(100,450,400); | 
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| 114 |         this->snowWindForce = 1; | 
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| 115 | } | 
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| 116 |  | 
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| 117 | void SnowEffect::activate() | 
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| 118 | { | 
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| 119 |         PRINTF(0)("Activating SnowEffect\n"); | 
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| 120 |  | 
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| 121 |         this->snowActivate = true; | 
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| 122 |  | 
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| 123 |         SnowEffect::snowParticles = new SpriteParticles(particles); | 
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| 124 |         SnowEffect::snowParticles->setName("SnowEffectTrailParticles"); | 
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| 125 |         SnowEffect::snowParticles->setMaterialTexture(texture); | 
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| 126 |         SnowEffect::snowParticles->setLifeSpan(snowLife, randomLife); | 
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| 127 |         SnowEffect::snowParticles->setRadius(0.0, snowRadius, randomRadius); | 
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| 128 |         SnowEffect::snowParticles->setRadius(0.2, snowRadius, randomRadius*0.8); | 
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| 129 |         SnowEffect::snowParticles->setRadius(1.0, snowRadius, randomRadius*0.5); | 
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| 130 |         SnowEffect::snowParticles->setMass(0, snowMass, randomMass); | 
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| 131 |         SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); | 
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| 132 |         SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); | 
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| 133 |         SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); | 
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| 134 |  | 
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| 135 |         this->emitter->setSystem(SnowEffect::snowParticles); | 
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| 136 |  | 
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| 137 |         this->emitter->setRelCoor(snowCoord); | 
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| 138 |         this->emitter->setEmissionRate(rate); | 
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| 139 |         this->emitter->setEmissionVelocity(velocity, randomVelocity); | 
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| 140 |         this->emitter->setSpread(angle * this->snowWindForce , randomAngle * this->snowWindForce); | 
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| 141 |         this->emitter->setSize(snowSize); | 
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| 142 |  | 
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| 143 |   if (this->snowWindForce != 0) | 
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| 144 |     this->soundSource.play(this->windBuffer, 0.1f * this->snowWindForce, true); | 
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| 145 |  | 
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| 146 | } | 
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| 147 |  | 
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| 148 |  | 
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| 149 | void SnowEffect::deactivate() | 
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| 150 | { | 
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| 151 |         PRINTF(0)("Deactivating SnowEffect\n"); | 
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| 152 |  | 
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| 153 |         this->snowActivate = false; | 
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| 154 |         this->emitter->setSystem(NULL); | 
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| 155 |  | 
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| 156 |         if (this->windBuffer != NULL) | 
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| 157 |                 ResourceManager::getInstance()->unload(this->windBuffer); | 
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| 158 | } | 
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| 159 |  | 
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| 160 | void SnowEffect::draw() const | 
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| 161 | { | 
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| 162 |         if (!this->snowActivate) | 
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| 163 |                 return; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | void SnowEffect::tick(float dt) | 
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| 167 | { | 
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| 168 |         if (!this->snowActivate) | 
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| 169 |                 return; | 
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| 170 |  | 
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| 171 |         /* | 
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| 172 |         float distance = (State::getCameraNode()->getAbsCoor() - Vector(snowCoord.x, State::getCameraNode()->getAbsCoor().y, snowCoord.z)).len(); | 
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| 173 |  | 
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| 174 |         if(activated) | 
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| 175 |         { | 
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| 176 |         if(distance > 0.3*snowSize.x || distance > 0.3*snowSize.y) | 
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| 177 |                         this->deactivate(); | 
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| 178 |         else if(distance > 0.25*snowSize.x || distance > 0.25*snowSize.y) | 
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| 179 |         this->alpha = 0.15; | 
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| 180 |         else if(distance > 0.2*snowSize.x || distance > 0.2*snowSize.y) | 
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| 181 |         this->alpha = 0.25; | 
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| 182 |         else if(distance > 0.1*snowSize.x || distance > 0.1*snowSize.y) | 
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| 183 |         this->alpha = 0.4; | 
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| 184 |  | 
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| 185 |         SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); | 
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| 186 |         SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); | 
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| 187 |         SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); | 
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| 188 |         } | 
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| 189 |         else | 
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| 190 |         { | 
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| 191 |         if(distance < 0.3*snowSize.x || distance < 0.3*snowSize.y ) | 
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| 192 |         this->activate(); | 
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| 193 |         if( distance < 0.25*snowSize.x || distance < 0.25*snowSize.y ) | 
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| 194 |         this->alpha = 0.25; | 
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| 195 |         else if( distance < 0.2*snowSize.x || distance < 0.2*snowSize.y ) | 
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| 196 |         this->alpha = 0.4; | 
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| 197 |         else if( distance < 0.1*snowSize.x || distance < 0.1*snowSize.y ) | 
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| 198 |         this->alpha = 0.5; | 
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| 199 |  | 
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| 200 |         SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha); | 
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| 201 |         SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2); | 
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| 202 |         SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0); | 
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| 203 |         }*/ | 
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| 204 |  | 
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| 205 |         if (this->snowMove) { | 
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| 206 |                 this->snowCoord = State::getCameraNode()->getAbsCoor(); | 
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| 207 |                 this->emitter->setRelCoor(this->snowCoord.x , this->snowCoord.y+300, this->snowCoord.z); | 
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| 208 |         } | 
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| 209 | } | 
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