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Last change
on this file since 7922 was
7810,
checked in by bensch, 19 years ago
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orxonox/trunk: merged the Weather effects back here
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File size:
1.7 KB
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| Rev | Line | |
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| [7561] | 1 | /** |
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| [7652] | 2 | * @file rain_effect.h |
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| 3 | */ |
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| [7561] | 4 | |
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| 5 | #ifndef _RAIN_EFFECT |
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| 6 | #define _RAIN_EFFECT |
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| 7 | |
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| [7562] | 8 | #include "vector.h" |
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| [7628] | 9 | #include "vector2D.h" |
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| [7685] | 10 | #include <string> |
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| [7628] | 11 | |
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| [7561] | 12 | #include "particle_system.h" |
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| 13 | |
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| [7577] | 14 | class SparkParticles; |
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| [7628] | 15 | class PlainEmitter; |
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| [7577] | 16 | |
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| [7561] | 17 | #include "weather_effect.h" |
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| 18 | |
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| [7646] | 19 | #include "sound_buffer.h" |
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| 20 | #include "sound_source.h" |
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| [7562] | 21 | |
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| [7646] | 22 | |
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| [7561] | 23 | class RainEffect : public WeatherEffect |
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| 24 | { |
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| [7652] | 25 | public: |
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| 26 | RainEffect(const TiXmlElement* root = NULL); |
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| 27 | virtual ~RainEffect(); |
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| [7561] | 28 | |
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| [7652] | 29 | virtual void loadParams(const TiXmlElement* root); |
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| [7561] | 30 | |
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| [7652] | 31 | virtual bool init(); |
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| [7561] | 32 | |
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| [7652] | 33 | virtual bool activate(); |
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| 34 | virtual bool deactivate(); |
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| [7561] | 35 | |
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| [7696] | 36 | void activateRain(); |
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| 37 | void deactivateRain(); |
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| 38 | |
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| [7652] | 39 | virtual void tick(float dt); |
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| [7646] | 40 | |
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| [7652] | 41 | inline void setRainCoord(float x, float y, float z) { this->rainCoord = Vector(x, y, z); } |
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| 42 | inline void setRainSize(float x, float y) { this->rainSize = Vector2D(x, y); } |
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| 43 | inline void setRainRate(float rate) { this->rainRate = rate;} |
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| 44 | inline void setRainVelocity(float velocity) { this->rainVelocity = -velocity; } |
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| 45 | inline void setRainLife(float life) { this->rainLife = life; } |
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| [7682] | 46 | inline void setRainWind(int force) { this->rainWindForce = force; } |
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| [7685] | 47 | inline void setRainOption(const std::string& option) { if (option == "moverain") this->rainMove = true; } |
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| [7561] | 48 | |
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| [7577] | 49 | |
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| [7652] | 50 | private: |
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| 51 | static SparkParticles* rainParticles; |
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| 52 | ParticleEmitter* emitter; |
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| [7646] | 53 | |
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| [7652] | 54 | Vector rainCoord; |
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| 55 | Vector2D rainSize; |
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| 56 | GLfloat rainRate; |
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| 57 | GLfloat rainVelocity; |
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| 58 | GLfloat rainLife; |
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| [7682] | 59 | GLfloat rainMaxParticles; |
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| 60 | int rainWindForce; |
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| [7652] | 61 | bool rainMove; |
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| 62 | |
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| [7810] | 63 | OrxSound::SoundSource soundSource; |
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| 64 | OrxSound::SoundBuffer* rainBuffer; |
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| 65 | OrxSound::SoundBuffer* windBuffer; |
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| [7561] | 66 | }; |
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| 67 | |
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| 68 | |
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| 69 | #endif /* _RAIN_EFFECT */ |
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