| [8835] | 1 | /* | 
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|  | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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|  | 10 |  | 
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|  | 11 | ### File Specific: | 
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|  | 12 | main-programmer: hdavid, amaechler | 
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|  | 13 | */ | 
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|  | 14 |  | 
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|  | 15 | #include "lightning_effect.h" | 
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|  | 16 |  | 
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|  | 17 | #include "state.h" | 
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|  | 18 |  | 
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|  | 19 | #include "util/loading/load_param.h" | 
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|  | 20 | #include "util/loading/factory.h" | 
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|  | 21 | #include "util/loading/resource_manager.h" | 
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|  | 22 |  | 
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|  | 23 | #include "effects/billboard.h" | 
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|  | 24 |  | 
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|  | 25 | #include "glincl.h" | 
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|  | 26 | #include "parser/tinyxml/tinyxml.h" | 
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|  | 27 |  | 
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|  | 28 | #include "shell_command.h" | 
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|  | 29 | #include "light.h" | 
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| [8911] | 30 | #include "cloud_effect.h" | 
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| [9112] | 31 | #include "script_class.h" | 
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| [8835] | 32 |  | 
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|  | 33 | SHELL_COMMAND(activate, LightningEffect, activateLightning); | 
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|  | 34 | SHELL_COMMAND(deactivate, LightningEffect, deactivateLightning); | 
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|  | 35 |  | 
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|  | 36 | using namespace std; | 
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|  | 37 |  | 
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| [9112] | 38 | CREATE_SCRIPTABLE_CLASS(LightningEffect, CL_LIGHTNING_EFFECT, | 
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|  | 39 | addMethod("activate", ExecutorLua0<LightningEffect>(&LightningEffect::activate)) | 
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|  | 40 | ->addMethod("deactivate", ExecutorLua0<LightningEffect>(&LightningEffect::deactivate)) | 
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|  | 41 | ); | 
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|  | 42 |  | 
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| [8835] | 43 | CREATE_FACTORY(LightningEffect, CL_LIGHTNING_EFFECT); | 
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|  | 44 |  | 
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|  | 45 | LightningEffect::LightningEffect(const TiXmlElement* root) { | 
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|  | 46 | this->setClassID(CL_LIGHTNING_EFFECT, "LightningEffect"); | 
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|  | 47 |  | 
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|  | 48 | this->init(); | 
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|  | 49 |  | 
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|  | 50 | if (root != NULL) | 
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|  | 51 | this->loadParams(root); | 
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|  | 52 |  | 
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|  | 53 | if(this->lightningActivate) | 
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|  | 54 | this->activate(); | 
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|  | 55 | } | 
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|  | 56 |  | 
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|  | 57 | LightningEffect::~LightningEffect() { | 
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|  | 58 | this->deactivate(); | 
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|  | 59 | } | 
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|  | 60 |  | 
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|  | 61 | void LightningEffect::loadParams(const TiXmlElement* root) { | 
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|  | 62 | WeatherEffect::loadParams(root); | 
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|  | 63 |  | 
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|  | 64 | LoadParam(root, "coord", this, LightningEffect, coord); | 
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|  | 65 | LoadParam(root, "frequency", this, LightningEffect, setFlashFrequency); | 
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|  | 66 | LoadParam(root, "const-time", this, LightningEffect, setFlashConstTime); | 
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|  | 67 | LoadParam(root, "rising-time", this, LightningEffect, setFlashRisingTime); | 
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|  | 68 | LoadParam(root, "size", this, LightningEffect, setFlashSize); | 
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|  | 69 | LoadParam(root, "seed", this, LightningEffect, setFlashSeed); | 
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|  | 70 |  | 
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|  | 71 | LOAD_PARAM_START_CYCLE(root, element); | 
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|  | 72 | { | 
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|  | 73 | LoadParam_CYCLE(element, "option", this, LightningEffect, setLightningOption); | 
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|  | 74 | } | 
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|  | 75 | LOAD_PARAM_END_CYCLE(element); | 
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|  | 76 | } | 
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|  | 77 |  | 
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|  | 78 |  | 
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|  | 79 | void LightningEffect::init() { | 
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|  | 80 | //default values | 
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|  | 81 | this->lightningActivate = false; | 
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|  | 82 |  | 
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|  | 83 | this->flashFrequency = 4.0f; | 
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|  | 84 | this->flashFrequencyBase = 4.0f; | 
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|  | 85 | this->flashFrequencySeed = 2.0f; | 
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|  | 86 |  | 
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|  | 87 | this->flashHoldTime = 0.1f; | 
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|  | 88 | this->flashRisingTime = 0.03f; | 
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|  | 89 |  | 
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|  | 90 | this->seedX = 500.f; | 
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|  | 91 | this->seedZ = 1000.0f; | 
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|  | 92 |  | 
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|  | 93 | this->width = 640.0f; | 
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|  | 94 | this->height = 400.0f; | 
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|  | 95 | this->seedWidth = 100.0f; | 
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|  | 96 | this->seedHeight = 100.0f; | 
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|  | 97 |  | 
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|  | 98 | this->lightningMove = false; | 
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|  | 99 |  | 
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|  | 100 | this->mainPosX = 0; | 
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|  | 101 | this->mainPosY = 100; | 
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|  | 102 | this->mainPosZ = 5; | 
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|  | 103 |  | 
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|  | 104 | this->time = 0.0; | 
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|  | 105 |  | 
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|  | 106 | // initialize thunder billboard | 
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|  | 107 | int i; | 
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|  | 108 | for (i = 0; i < 4; i++) { | 
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|  | 109 | this->thunderBolt[i] = new Billboard(NULL); | 
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|  | 110 | this->thunderBolt[i]->setSize(this->width, this->height); | 
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|  | 111 | this->thunderBolt[i]->setVisibiliy(false); | 
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|  | 112 | } | 
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|  | 113 |  | 
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| [9235] | 114 | //should load both texture | 
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| [8835] | 115 | this->thunderTextureA = true; | 
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|  | 116 | this->setTexture(); | 
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| [9235] | 117 | this->switchTexture(); | 
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| [8835] | 118 |  | 
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|  | 119 | if (this->lightningMove) { | 
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|  | 120 | this->cameraCoor = State::getCameraNode()->getAbsCoor(); | 
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|  | 121 | for (i = 0; i < 4; i++) | 
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|  | 122 | this->thunderBolt[i]->setAbsCoor(this->cameraCoor.x + this->mainPosX, this->mainPosY, this->cameraCoor.z + this->mainPosZ); | 
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|  | 123 | } else | 
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|  | 124 | for (i = 0; i < 4; i++) | 
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|  | 125 | this->thunderBolt[i]->setAbsCoor(this->mainPosX, this->mainPosY, this->mainPosZ); | 
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|  | 126 |  | 
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|  | 127 | this->flashLight = new Light(); | 
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|  | 128 | this->flashLight->setDiffuseColor(0,0,0); | 
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|  | 129 | this->flashLight->setSpecularColor(0,0,0); | 
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|  | 130 |  | 
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|  | 131 | //load sound | 
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|  | 132 | if (this->thunderBuffer != NULL) | 
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|  | 133 | ResourceManager::getInstance()->unload(this->thunderBuffer); | 
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|  | 134 | this->thunderBuffer = (OrxSound::SoundBuffer*)ResourceManager::getInstance()->load("sound/atmosphere/thunder.wav", WAV); | 
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|  | 135 |  | 
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|  | 136 | } | 
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|  | 137 |  | 
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|  | 138 | void LightningEffect::coord(float x, float y, float z) { | 
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|  | 139 | int i; | 
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|  | 140 |  | 
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|  | 141 | if (this->lightningMove) { | 
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|  | 142 | this->cameraCoor = State::getCameraNode()->getAbsCoor(); | 
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|  | 143 | for (i = 0; i < 4; i++) | 
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|  | 144 | this->thunderBolt[i]->setAbsCoor(this->cameraCoor.x+x, y, this->cameraCoor.z+z); | 
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|  | 145 | } else | 
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|  | 146 | for (i = 0; i < 4; i++) | 
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|  | 147 | this->thunderBolt[i]->setAbsCoor(x, y, z); | 
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|  | 148 |  | 
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|  | 149 | this->mainPosX = x; | 
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|  | 150 | this->mainPosY = y; | 
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|  | 151 | this->mainPosZ = z; | 
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|  | 152 | } | 
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|  | 153 |  | 
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|  | 154 |  | 
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|  | 155 | void LightningEffect::setFlashSize(float width, float height, float seedWidth, float seedHeight) { | 
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|  | 156 | this->width = width; | 
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|  | 157 | this->height = height; | 
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|  | 158 | this->seedWidth = seedWidth; | 
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|  | 159 | this->seedHeight = seedHeight; | 
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|  | 160 |  | 
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|  | 161 | int i; | 
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|  | 162 | for (i = 0; i < 4; i++) | 
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|  | 163 | this->thunderBolt[i]->setSize(this->width, this->height); | 
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|  | 164 |  | 
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|  | 165 | } | 
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|  | 166 |  | 
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|  | 167 |  | 
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|  | 168 | void LightningEffect::activate() { | 
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| [8905] | 169 | PRINTF(3)( "Activating LightningEffect\n" ); | 
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| [8835] | 170 | this->lightningActivate = true; | 
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|  | 171 |  | 
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|  | 172 | this->time = 0; | 
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|  | 173 | } | 
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|  | 174 |  | 
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|  | 175 |  | 
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|  | 176 | void LightningEffect::deactivate() { | 
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| [8905] | 177 | PRINTF(3)("Deactivating LightningEffect\n"); | 
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| [8835] | 178 | this->lightningActivate = false; | 
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|  | 179 |  | 
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|  | 180 | int i; | 
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|  | 181 | for (i = 0; i < 4; i++) | 
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|  | 182 | this->thunderBolt[i]->setVisibiliy(false); | 
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|  | 183 |  | 
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|  | 184 | } | 
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|  | 185 |  | 
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|  | 186 | void LightningEffect::tick (float dt) { | 
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|  | 187 | if(!lightningActivate) | 
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|  | 188 | return; | 
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|  | 189 |  | 
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|  | 190 | this->time += dt; | 
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|  | 191 |  | 
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|  | 192 | float x; | 
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|  | 193 | x = (float)rand()/(float)RAND_MAX; | 
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|  | 194 |  | 
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|  | 195 | if( this->time > this->flashFrequency) { | 
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|  | 196 | // Reset timer | 
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|  | 197 | this->time = 0.0f; | 
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|  | 198 |  | 
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|  | 199 | // Move thunderBolt to start position | 
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|  | 200 | this->flashLight->setAbsCoor(this->thunderBolt[0]->getAbsCoor().x, this->thunderBolt[0]->getAbsCoor().y, this->thunderBolt[0]->getAbsCoor().z); | 
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|  | 201 |  | 
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|  | 202 | // Start a flash & lightning cycle | 
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|  | 203 | this->thunderBolt[0]->setVisibiliy(true); | 
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|  | 204 |  | 
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|  | 205 | // Lighten up environment | 
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|  | 206 | this->flashLight->setDiffuseColor(1,1,1); | 
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|  | 207 | this->flashLight->setSpecularColor(1,1,1); | 
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|  | 208 |  | 
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| [8911] | 209 |  | 
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| [8835] | 210 | // Play thunder sound | 
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|  | 211 | this->soundSource.play(this->thunderBuffer); | 
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|  | 212 | } | 
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|  | 213 |  | 
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|  | 214 | if( this->thunderBolt[0]->isVisible() && this->time > this->flashRisingTime*1/3 ) { | 
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|  | 215 | this->thunderBolt[0]->setVisibiliy(false); | 
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|  | 216 | this->thunderBolt[1]->setVisibiliy(true); | 
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|  | 217 | } else if( this->thunderBolt[1]->isVisible() && this->time > this->flashRisingTime*2/3 ) { | 
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|  | 218 | this->thunderBolt[1]->setVisibiliy(false); | 
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|  | 219 | this->thunderBolt[2]->setVisibiliy(true); | 
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|  | 220 |  | 
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|  | 221 | } else if( this->thunderBolt[2]->isVisible() && this->time > this->flashRisingTime) { | 
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|  | 222 | this->thunderBolt[2]->setVisibiliy(false); | 
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|  | 223 | this->thunderBolt[3]->setVisibiliy(true); | 
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|  | 224 | } | 
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|  | 225 |  | 
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|  | 226 | if( this->thunderBolt[3]->isVisible() && this->time > this->flashHoldTime) { | 
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|  | 227 | this->thunderBolt[3]->setVisibiliy(false); | 
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| [8911] | 228 |  | 
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| [8835] | 229 | this->time = 0.0f; | 
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|  | 230 | this->flashLight->setDiffuseColor(0,0,0); | 
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|  | 231 | this->flashLight->setSpecularColor(0,0,0); | 
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|  | 232 |  | 
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|  | 233 | this->newCoordinates(); | 
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|  | 234 | } | 
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|  | 235 | } | 
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|  | 236 |  | 
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|  | 237 | void LightningEffect::newCoordinates() { | 
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|  | 238 |  | 
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|  | 239 | float posX, posZ; | 
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|  | 240 |  | 
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|  | 241 | if(this->lightningMove) { | 
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|  | 242 | this->cameraCoor = State::getCameraNode()->getAbsCoor(); | 
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|  | 243 | posX = this->mainPosX - this->seedX * (float)rand()/(float)RAND_MAX + this->cameraCoor.x; | 
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|  | 244 | posZ = this->mainPosZ + this->seedZ * (float)rand()/(float)RAND_MAX + this->cameraCoor.z; | 
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|  | 245 | } else { | 
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|  | 246 | posX = this->mainPosX - this->seedX * (float)rand()/(float)RAND_MAX; | 
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|  | 247 | posZ = this->mainPosZ + this->seedZ * (float)rand()/(float)RAND_MAX; | 
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|  | 248 | } | 
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|  | 249 |  | 
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|  | 250 | this->switchTexture(); | 
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|  | 251 |  | 
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|  | 252 | int i; | 
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|  | 253 | for (i = 0; i < 4; i++) | 
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|  | 254 | this->thunderBolt[i]->setAbsCoor(posX, this->mainPosY, posZ); | 
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|  | 255 |  | 
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|  | 256 | this->flashFrequency = this->flashFrequencyBase + this->flashFrequencySeed * (float)rand()/(float)RAND_MAX; | 
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|  | 257 |  | 
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|  | 258 | float w = this->width + this->seedWidth * (float)rand()/(float)RAND_MAX; | 
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|  | 259 | float h = this->height + this->seedHeight * (float)rand()/(float)RAND_MAX; | 
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|  | 260 |  | 
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|  | 261 | for (i = 0; i < 4; i++) | 
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|  | 262 | this->thunderBolt[i]->setSize(w, h); | 
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|  | 263 |  | 
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|  | 264 | } | 
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|  | 265 |  | 
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|  | 266 | void LightningEffect::setTexture() { | 
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|  | 267 |  | 
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|  | 268 | if (this->thunderTextureA) { | 
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|  | 269 | this->thunderBolt[0]->setTexture("maps/thunderbA1.png"); | 
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|  | 270 | this->thunderBolt[1]->setTexture("maps/thunderbA2.png"); | 
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|  | 271 | this->thunderBolt[2]->setTexture("maps/thunderbA3.png"); | 
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|  | 272 | this->thunderBolt[3]->setTexture("maps/thunderbA4.png"); | 
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|  | 273 | } | 
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|  | 274 | else { | 
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|  | 275 | this->thunderBolt[0]->setTexture("maps/thunderbB1.png"); | 
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|  | 276 | this->thunderBolt[1]->setTexture("maps/thunderbB2.png"); | 
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|  | 277 | this->thunderBolt[2]->setTexture("maps/thunderbB3.png"); | 
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|  | 278 | this->thunderBolt[3]->setTexture("maps/thunderbB4.png"); | 
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|  | 279 | } | 
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|  | 280 |  | 
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|  | 281 | } | 
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|  | 282 |  | 
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|  | 283 | void LightningEffect::switchTexture() { | 
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|  | 284 |  | 
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|  | 285 | if (this->thunderTextureA) | 
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|  | 286 | this->thunderTextureA = false; | 
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|  | 287 | else | 
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|  | 288 | this->thunderTextureA = true; | 
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|  | 289 |  | 
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|  | 290 | this->setTexture(); | 
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|  | 291 |  | 
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|  | 292 | } | 
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