| 
                Last change
                  on this file since 7455 was
                  7316,
                  checked in by bensch, 20 years ago
           | 
        
        
          | 
               
orxonox/trunk: Element2D uses Vector2D instead of Vector whenever possible 
 
           | 
        
        | 
            File size:
            1.5 KB
           | 
      
      
        
  | Rev | Line |   | 
|---|
| [6776] | 1 | /** | 
|---|
 | 2 |  * @file lense_flare.h | 
|---|
 | 3 |  *  lense flare effect | 
|---|
 | 4 |  */ | 
|---|
 | 5 |  | 
|---|
 | 6 | #ifndef _LENSE_FLARE | 
|---|
 | 7 | #define _LENSE_FLARE | 
|---|
 | 8 |  | 
|---|
 | 9 | #include "graphics_effect.h" | 
|---|
 | 10 |  | 
|---|
| [6779] | 11 | #include <vector> | 
|---|
| [6776] | 12 |  | 
|---|
| [7316] | 13 | #include "vector2D.h" | 
|---|
| [6889] | 14 | #include "plane.h" | 
|---|
| [6776] | 15 |  | 
|---|
| [6787] | 16 |  | 
|---|
 | 17 | #define LF_MAX_FLARES 7 | 
|---|
 | 18 |  | 
|---|
 | 19 |  | 
|---|
| [6776] | 20 | class TiXmlElement; | 
|---|
| [6779] | 21 | class Light; | 
|---|
| [6782] | 22 | class Billboard; | 
|---|
| [6776] | 23 |  | 
|---|
 | 24 | //! A class that handles LenseFlares. The LenseFlareManager operates on this. | 
|---|
 | 25 | class LenseFlare : public GraphicsEffect | 
|---|
 | 26 | { | 
|---|
 | 27 |   public: | 
|---|
 | 28 |     LenseFlare(const TiXmlElement* root = NULL); | 
|---|
 | 29 |     virtual ~LenseFlare(); | 
|---|
 | 30 |  | 
|---|
 | 31 |     virtual void loadParams(const TiXmlElement* root); | 
|---|
 | 32 |  | 
|---|
 | 33 |     virtual bool init(); | 
|---|
 | 34 |  | 
|---|
 | 35 |     virtual bool activate(); | 
|---|
 | 36 |     virtual bool deactivate(); | 
|---|
 | 37 |  | 
|---|
 | 38 |     virtual void draw() const; | 
|---|
| [6785] | 39 |     virtual void tick(float dt); | 
|---|
| [6776] | 40 |  | 
|---|
| [7221] | 41 |     void addFlare(const std::string& textureName); | 
|---|
| [6776] | 42 |  | 
|---|
| [6779] | 43 |  | 
|---|
| [6776] | 44 |   private: | 
|---|
| [7221] | 45 |     GLint stringToFogMode(const std::string& mode); | 
|---|
| [7015] | 46 |     void setSourceVisibility(bool visibility) ; | 
|---|
| [6776] | 47 |  | 
|---|
 | 48 |  | 
|---|
 | 49 |   private: | 
|---|
| [7015] | 50 |     float                    isVisible;          //!< Checks visibility | 
|---|
| [6776] | 51 |     Light*                   lightSource;        //!< reference to the sun (or primary light source) | 
|---|
| [6782] | 52 |     std::vector<Billboard*>  flares;             //!< the flares array | 
|---|
| [6783] | 53 |  | 
|---|
| [7316] | 54 |     Vector2D                 flareVector;        //!< the axis to draw the flares on | 
|---|
| [6787] | 55 |     float                    distance;           //!< distance from center to source | 
|---|
| [7316] | 56 |     Vector2D                 screenCenter;       //!< the vector marking the center of the screen | 
|---|
| [6787] | 57 |  | 
|---|
 | 58 |     float*                   flareMatrix; | 
|---|
| [6889] | 59 |     Plane                    frustumPlane;       //!< plane that marks the view frustum | 
|---|
| [6776] | 60 | }; | 
|---|
 | 61 |  | 
|---|
 | 62 |  | 
|---|
 | 63 | #endif /* _LENSE_FLARE */ | 
|---|
       
      
      Note: See 
TracBrowser
        for help on using the repository browser.