| [6776] | 1 |  | 
|---|
|  | 2 |  | 
|---|
|  | 3 | /* | 
|---|
|  | 4 | orxonox - the future of 3D-vertical-scrollers | 
|---|
|  | 5 |  | 
|---|
|  | 6 | Copyright (C) 2004 orx | 
|---|
|  | 7 |  | 
|---|
|  | 8 | This program is free software; you can redistribute it and/or modify | 
|---|
|  | 9 | it under the terms of the GNU General Public License as published by | 
|---|
|  | 10 | the Free Software Foundation; either version 2, or (at your option) | 
|---|
|  | 11 | any later version. | 
|---|
|  | 12 |  | 
|---|
|  | 13 | ### File Specific: | 
|---|
|  | 14 | main-programmer: Patrick Boenzli | 
|---|
|  | 15 | */ | 
|---|
|  | 16 |  | 
|---|
|  | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
|---|
|  | 18 |  | 
|---|
|  | 19 | #include "lense_flare.h" | 
|---|
|  | 20 |  | 
|---|
| [7193] | 21 | #include "util/loading/load_param.h" | 
|---|
|  | 22 | #include "util/loading/factory.h" | 
|---|
| [6776] | 23 |  | 
|---|
| [8495] | 24 | #include "glincl.h" | 
|---|
| [6779] | 25 | #include "texture.h" | 
|---|
| [6776] | 26 |  | 
|---|
| [6786] | 27 | #include "light.h" | 
|---|
| [6787] | 28 | #include "state.h" | 
|---|
| [6786] | 29 |  | 
|---|
| [7810] | 30 | #include "render2D/image_plane.h" | 
|---|
| [6776] | 31 |  | 
|---|
| [6884] | 32 | #include "light.h" | 
|---|
| [6889] | 33 | #include "camera.h" | 
|---|
| [6884] | 34 |  | 
|---|
| [6976] | 35 |  | 
|---|
| [6776] | 36 | using namespace std; | 
|---|
|  | 37 |  | 
|---|
| [6976] | 38 |  | 
|---|
| [6776] | 39 | CREATE_FACTORY(LenseFlare, CL_LENSE_FLARE); | 
|---|
|  | 40 |  | 
|---|
|  | 41 |  | 
|---|
|  | 42 | /** | 
|---|
| [7843] | 43 | * @brief default constructor | 
|---|
| [6776] | 44 | * @param root The XML-element to load the LenseFlare from | 
|---|
|  | 45 | */ | 
|---|
| [8495] | 46 | LenseFlare::LenseFlare(const TiXmlElement* root) { | 
|---|
|  | 47 | this->setClassID(CL_LENSE_FLARE, "LenseFlare"); | 
|---|
| [6787] | 48 |  | 
|---|
| [8495] | 49 | /*          length                      image scale */ | 
|---|
|  | 50 | this->flareMatrix[0] = 1.0f; | 
|---|
|  | 51 | this->flareMatrix[1] = 1.0f; | 
|---|
|  | 52 | this->flareMatrix[2] = 0.5f; | 
|---|
|  | 53 | this->flareMatrix[3] = 0.5f; | 
|---|
|  | 54 | this->flareMatrix[4] = 0.33f; | 
|---|
|  | 55 | this->flareMatrix[5] = 0.25f; | 
|---|
|  | 56 | this->flareMatrix[6] = 0.125f; | 
|---|
|  | 57 | this->flareMatrix[7] = 1.0f; | 
|---|
|  | 58 | this->flareMatrix[8] = -0.5f; | 
|---|
|  | 59 | this->flareMatrix[9] = 0.5f; | 
|---|
|  | 60 | this->flareMatrix[10] = -0.25f; | 
|---|
|  | 61 | this->flareMatrix[11] = 0.15f; | 
|---|
|  | 62 | this->flareMatrix[12] = -1.82f; | 
|---|
|  | 63 | this->flareMatrix[13] = 0.25f; | 
|---|
| [6884] | 64 |  | 
|---|
| [8495] | 65 | this->lightSource = (LightManager::getInstance())->getLight(0); | 
|---|
| [9006] | 66 | PRINTF(4)("light is: %p\n", this->lightSource); | 
|---|
| [6980] | 67 |  | 
|---|
| [8495] | 68 | if (root != NULL) { | 
|---|
|  | 69 | this->loadParams(root); | 
|---|
|  | 70 | this->activate(); | 
|---|
|  | 71 | } | 
|---|
| [7015] | 72 |  | 
|---|
| [8495] | 73 | this->bVisible = true; | 
|---|
|  | 74 | this->setSourceVisibility(false); | 
|---|
| [7015] | 75 |  | 
|---|
| [6776] | 76 | } | 
|---|
|  | 77 |  | 
|---|
|  | 78 |  | 
|---|
|  | 79 | /** | 
|---|
|  | 80 | *  destroys a LenseFlare | 
|---|
|  | 81 | */ | 
|---|
| [8495] | 82 | LenseFlare::~LenseFlare() { | 
|---|
|  | 83 | std::vector<ImagePlane*>::iterator it; | 
|---|
|  | 84 | for( it = flares.begin(); it != flares.end(); it++) | 
|---|
|  | 85 | delete (*it); | 
|---|
| [6783] | 86 | } | 
|---|
| [6776] | 87 |  | 
|---|
|  | 88 |  | 
|---|
|  | 89 | /** | 
|---|
|  | 90 | * @param root The XML-element to load the LenseFlare from | 
|---|
|  | 91 | */ | 
|---|
| [8495] | 92 | void LenseFlare::loadParams(const TiXmlElement* root) { | 
|---|
|  | 93 | GraphicsEffect::loadParams(root); | 
|---|
| [6776] | 94 |  | 
|---|
| [8495] | 95 | LOAD_PARAM_START_CYCLE(root, element); | 
|---|
|  | 96 | { | 
|---|
|  | 97 | LoadParam_CYCLE(element, "add-flare-texture", this, LenseFlare, addFlare) | 
|---|
| [6779] | 98 | .describe("adds a lensflare texture to the engine"); | 
|---|
| [8495] | 99 | } | 
|---|
|  | 100 | LOAD_PARAM_END_CYCLE(element); | 
|---|
| [6776] | 101 | } | 
|---|
|  | 102 |  | 
|---|
| [7009] | 103 |  | 
|---|
| [6776] | 104 | /** | 
|---|
|  | 105 | * initializes the fog effect | 
|---|
|  | 106 | */ | 
|---|
| [8495] | 107 | void LenseFlare::init() {} | 
|---|
| [6776] | 108 |  | 
|---|
|  | 109 |  | 
|---|
|  | 110 | /** | 
|---|
|  | 111 | * activates the fog effect | 
|---|
|  | 112 | */ | 
|---|
| [8495] | 113 | void LenseFlare::activate() { | 
|---|
|  | 114 | this->bActivated = true; | 
|---|
| [6776] | 115 | } | 
|---|
|  | 116 |  | 
|---|
|  | 117 |  | 
|---|
|  | 118 | /** | 
|---|
|  | 119 | * deactivates the fog effect | 
|---|
|  | 120 | */ | 
|---|
| [8495] | 121 | void LenseFlare::deactivate() { | 
|---|
|  | 122 | this->bActivated = false; | 
|---|
| [6776] | 123 | } | 
|---|
|  | 124 |  | 
|---|
|  | 125 |  | 
|---|
|  | 126 | /** | 
|---|
| [7843] | 127 | * @brief converts a gl mode char to a GLint | 
|---|
| [6776] | 128 | * @param mode the mode character | 
|---|
|  | 129 | */ | 
|---|
| [8495] | 130 | GLint LenseFlare::stringToFogMode(const std::string& mode) { | 
|---|
|  | 131 | return 0; | 
|---|
| [8316] | 132 | } | 
|---|
| [6776] | 133 |  | 
|---|
| [6779] | 134 |  | 
|---|
|  | 135 | /** | 
|---|
| [7843] | 136 | * @brief adds a texture flare | 
|---|
| [6779] | 137 | * @param textureName the name of the flare texture | 
|---|
| [6783] | 138 | * | 
|---|
| [6785] | 139 | *  1st: Texture of the Sun/Light source itself | 
|---|
|  | 140 | *  2nd: Texture of the fist halo | 
|---|
|  | 141 | *  3rd: Texture of small burst | 
|---|
|  | 142 | *  4th: Texture of the second halo | 
|---|
|  | 143 | *  5th: Texutre of the second burst | 
|---|
|  | 144 | *  6th: Texture of the third halo | 
|---|
|  | 145 | *  7th: Texture of the third burst | 
|---|
| [6779] | 146 | */ | 
|---|
| [8495] | 147 | void LenseFlare::addFlare(const std::string& textureName) { | 
|---|
|  | 148 | if( this->flares.size() > LF_MAX_FLARES) { | 
|---|
|  | 149 | PRINTF(2)("You tried to add more than %i lense flares, ignoring\n", LF_MAX_FLARES); | 
|---|
|  | 150 | return; | 
|---|
|  | 151 | } | 
|---|
| [6787] | 152 |  | 
|---|
| [8495] | 153 | ImagePlane* bb = new ImagePlane(NULL); | 
|---|
|  | 154 | if (this->flares.empty()) | 
|---|
|  | 155 | bb->setLayer(E2D_LAYER_BELOW_ALL); | 
|---|
|  | 156 | bb->setTexture(textureName); | 
|---|
|  | 157 | bb->setSize(50, 50); | 
|---|
|  | 158 | this->flares.push_back(bb); | 
|---|
|  | 159 | bb->setVisibility(true); | 
|---|
| [7844] | 160 |  | 
|---|
| [8495] | 161 | PRINTF(4)("Added a Lenseflare ImagePlane with texture %s\n", textureName.c_str()); | 
|---|
| [6785] | 162 |  | 
|---|
| [8495] | 163 | // the first flare belongs to the light source | 
|---|
|  | 164 | if( this->flares.size() == 1 && this->lightSource != NULL) { | 
|---|
|  | 165 | bb->setBindNode(static_cast<PNode*>(this->lightSource)); | 
|---|
|  | 166 | } | 
|---|
| [7843] | 167 |  | 
|---|
| [8495] | 168 | PRINTF(4)("Finished adding\n"); | 
|---|
| [6782] | 169 | } | 
|---|
| [6779] | 170 |  | 
|---|
|  | 171 |  | 
|---|
| [8495] | 172 | void LenseFlare::setSourceVisibility(bool visibility) { | 
|---|
|  | 173 | if (this->bVisible == visibility) | 
|---|
|  | 174 | return; | 
|---|
| [6887] | 175 |  | 
|---|
| [8495] | 176 | std::vector<ImagePlane*>::const_iterator it; | 
|---|
| [7844] | 177 | for(it = ++flares.begin(); it != flares.end(); it++) | 
|---|
| [8495] | 178 | (*it)->setVisibility(visibility); | 
|---|
|  | 179 | this->bVisible = visibility; | 
|---|
| [6886] | 180 | } | 
|---|
| [6785] | 181 |  | 
|---|
| [6885] | 182 |  | 
|---|
| [6782] | 183 | /** | 
|---|
| [6785] | 184 | * tick the effect | 
|---|
|  | 185 | */ | 
|---|
| [8495] | 186 | void LenseFlare::tick(float dt) { | 
|---|
|  | 187 | if( unlikely(!this->bActivated || this->flares.size() == 0)) | 
|---|
|  | 188 | return; | 
|---|
| [6884] | 189 |  | 
|---|
| [8495] | 190 | // refetch light source information if needed | 
|---|
|  | 191 | if( unlikely( this->lightSource == NULL)) { | 
|---|
|  | 192 | this->lightSource = (LightManager::getInstance())->getLight(0); | 
|---|
|  | 193 | if( this->flares.size() > 0) | 
|---|
|  | 194 | this->flares[0]->setBindNode(static_cast<PNode*>(this->lightSource)); | 
|---|
|  | 195 | } | 
|---|
| [6884] | 196 |  | 
|---|
| [6889] | 197 | //set the frustum plane | 
|---|
| [8495] | 198 | if (!flares.empty()) | 
|---|
|  | 199 | this->setSourceVisibility(this->flares[0]->isVisible()); | 
|---|
| [6885] | 200 |  | 
|---|
| [6889] | 201 |  | 
|---|
| [8495] | 202 | // always update the screen center, it could be, that the window is resized | 
|---|
|  | 203 | this->screenCenter = Vector2D(State::getResX()/2.0f, State::getResY()/2.0f); | 
|---|
| [7015] | 204 |  | 
|---|
| [8495] | 205 | // flare vector is the direction from the center to the light source | 
|---|
|  | 206 | this->flareVector = this->flares[0]->getAbsCoor2D() - this->screenCenter; | 
|---|
|  | 207 | this->distance = this->flareVector.len(); | 
|---|
|  | 208 | this->flareVector.normalize(); | 
|---|
| [6785] | 209 |  | 
|---|
| [8495] | 210 | // now calculate the new coordinates of the billboards | 
|---|
|  | 211 | std::vector<ImagePlane*>::iterator it; | 
|---|
|  | 212 | int i; | 
|---|
|  | 213 | for( it = flares.begin(), i = 0; it != flares.end(); it++, i++) { | 
|---|
|  | 214 | // set the new position | 
|---|
|  | 215 | if( i == 0) | 
|---|
|  | 216 | continue; | 
|---|
| [6889] | 217 |  | 
|---|
| [8495] | 218 | (*it)->setAbsCoor2D( this->screenCenter + this->flareVector * this->flareMatrix[i * 2] * this->distance); | 
|---|
|  | 219 | (*it)->setSize2D(50.0f * this->flareMatrix[i * 2 + 1], 50.0f * this->flareMatrix[i * 2 + 1]); | 
|---|
|  | 220 | PRINTF(5)("Tick flare %i @ (%f, %f)\n", i, (*it)->getAbsCoor2D().x, (*it)->getAbsCoor2D().y); | 
|---|
|  | 221 | } | 
|---|
| [6785] | 222 | } | 
|---|
|  | 223 |  | 
|---|
|  | 224 |  | 
|---|
|  | 225 | /** | 
|---|
| [6782] | 226 | * draws the LenseFlares | 
|---|
|  | 227 | */ | 
|---|
| [8495] | 228 | void LenseFlare::draw() const { | 
|---|
|  | 229 | if( !this->bActivated) | 
|---|
|  | 230 | return; | 
|---|
| [6779] | 231 | } | 
|---|