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Last change
on this file since 8485 was
8362,
checked in by bensch, 19 years ago
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orxonox/trunk: removed stupid included in base_object.h
this should lead to faster compile-times
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File size:
1.3 KB
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| Rev | Line | |
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| [6741] | 1 | /** |
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| [7810] | 2 | * @file fog_effect.h |
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| 3 | */ |
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| [6741] | 4 | |
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| 5 | #ifndef _FOG_EFFECT |
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| 6 | #define _FOG_EFFECT |
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| 7 | |
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| [7107] | 8 | #include "vector.h" |
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| [6741] | 9 | |
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| [7810] | 10 | #include "weather_effect.h" |
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| [8362] | 11 | #include "glincl.h" |
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| [6741] | 12 | |
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| [8362] | 13 | |
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| [7810] | 14 | class FogEffect : public WeatherEffect |
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| [6741] | 15 | { |
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| [7810] | 16 | public: |
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| 17 | FogEffect(const TiXmlElement* root = NULL); |
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| 18 | virtual ~FogEffect(); |
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| [6741] | 19 | |
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| [7810] | 20 | virtual void loadParams(const TiXmlElement* root); |
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| [6741] | 21 | |
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| [7810] | 22 | virtual bool init(); |
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| [6741] | 23 | |
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| [7810] | 24 | virtual bool activate(); |
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| 25 | virtual bool deactivate(); |
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| [6772] | 26 | |
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| [8255] | 27 | void activateFog() { this->activate(); } |
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| 28 | void deactivateFog() { this->deactivate(); } |
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| 29 | |
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| 30 | virtual void draw() const; |
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| 31 | virtual void tick(float dt); |
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| 32 | |
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| [7810] | 33 | inline void setFogMode(const std::string& mode) { this->fogMode = this->stringToFogMode(mode); } |
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| 34 | inline void setFogDensity(float density) { this->fogDensity = density; } |
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| 35 | inline void setFogRange(float start, float end) { this->fogStart = start; this->fogEnd = end; } |
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| 36 | inline void setFogColor(float r, float g, float b) { this->colorVector = Vector(r, g, b); } |
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| [8255] | 37 | inline void setFogOption(const std::string& option) { if (option == "activate") this->fogActivate = true; } |
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| [6772] | 38 | |
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| [8255] | 39 | void startFogging(); |
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| 40 | |
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| [7810] | 41 | private: |
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| 42 | GLint stringToFogMode(const std::string& mode); |
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| [6772] | 43 | |
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| [8255] | 44 | bool fogActivate; |
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| 45 | GLfloat fogFadeDuration; |
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| 46 | float localTimer; |
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| [8362] | 47 | |
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| [8255] | 48 | GLint fogMode; |
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| 49 | GLfloat fogDensity; |
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| 50 | GLfloat fogFadeDensity; |
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| 51 | |
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| 52 | GLfloat fogStart; |
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| 53 | GLfloat fogEnd; |
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| 54 | Vector colorVector; |
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| [6741] | 55 | }; |
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| 56 | |
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| 57 | |
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| [7810] | 58 | #endif /* _FOG_EFFECT */ |
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