| [6741] | 1 |  | 
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 | 2 |  | 
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 | 3 | /* | 
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 | 4 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 5 |  | 
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 | 6 |    Copyright (C) 2004 orx | 
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 | 7 |  | 
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 | 8 |    This program is free software; you can redistribute it and/or modify | 
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 | 9 |    it under the terms of the GNU General Public License as published by | 
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 | 10 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 11 |    any later version. | 
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 | 12 |  | 
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 | 13 | ### File Specific: | 
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 | 14 |    main-programmer: Patrick Boenzli | 
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 | 15 | */ | 
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 | 16 |  | 
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 | 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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 | 18 |  | 
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 | 19 | #include "fog_effect.h" | 
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 | 20 |  | 
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| [7193] | 21 | #include "util/loading/load_param.h" | 
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 | 22 | #include "util/loading/factory.h" | 
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| [6741] | 23 |  | 
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| [6772] | 24 | #include "glincl.h" | 
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| [6741] | 25 |  | 
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| [6772] | 26 |  | 
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 | 27 |  | 
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| [6741] | 28 | using namespace std; | 
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 | 29 |  | 
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| [6772] | 30 | CREATE_FACTORY(FogEffect, CL_FOG_EFFECT); | 
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| [6741] | 31 |  | 
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 | 32 |  | 
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 | 33 | /** | 
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 | 34 |  *  default constructor | 
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 | 35 |  * @param root The XML-element to load the FogEffect from | 
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 | 36 |  */ | 
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 | 37 |  FogEffect::FogEffect(const TiXmlElement* root) | 
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 | 38 | { | 
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| [6977] | 39 |   this->setClassID(CL_FOG_EFFECT, "FogEffect"); | 
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| [6741] | 40 |  | 
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| [7107] | 41 |   this->fogMode = GL_LINEAR; | 
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| [6772] | 42 |   this->fogDensity = 0.001f; | 
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 | 43 |   this->fogStart = 10.0f; | 
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 | 44 |   this->fogEnd = 1000.0f; | 
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 | 45 |  | 
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| [6741] | 46 |   if (root != NULL) | 
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 | 47 |     this->loadParams(root); | 
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| [7107] | 48 |  | 
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 | 49 |   this->activate(); | 
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| [6741] | 50 | } | 
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 | 51 |  | 
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 | 52 |  | 
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 | 53 | /** | 
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 | 54 |  *  destroys a FogEffect | 
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 | 55 |  */ | 
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 | 56 | FogEffect::~FogEffect() | 
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| [6980] | 57 | { | 
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 | 58 |   this->deactivate(); | 
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 | 59 | } | 
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| [6741] | 60 |  | 
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 | 61 |  | 
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 | 62 | /** | 
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 | 63 |  * @param root The XML-element to load the FogEffect from | 
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 | 64 |  */ | 
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 | 65 | void FogEffect::loadParams(const TiXmlElement* root) | 
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 | 66 | { | 
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 | 67 |   GraphicsEffect::loadParams(root); | 
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 | 68 |  | 
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| [6772] | 69 |  | 
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| [6980] | 70 |   LoadParam(root, "fog-mode", this, FogEffect, setFogMode) | 
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 | 71 |       .describe("sets the the fog mode {GL_LINEAR, GL_EXP, GL_EXP2}"); | 
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| [6772] | 72 |  | 
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| [6980] | 73 |   LoadParam(root, "fog-density", this, FogEffect, setFogDensity) | 
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 | 74 |       .describe("sets the the fog density of the exponentionl functions"); | 
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 | 75 |  | 
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| [7107] | 76 |   LoadParam(root, "fog-color", this, FogEffect, setFogColor) | 
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 | 77 |       .describe("sets the fog color"); | 
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 | 78 |  | 
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| [6741] | 79 | } | 
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 | 80 |  | 
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 | 81 |  | 
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 | 82 | /** | 
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 | 83 |  * initializes the fog effect | 
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 | 84 |  */ | 
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 | 85 | bool FogEffect::init() | 
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 | 86 | {} | 
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 | 87 |  | 
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 | 88 |  | 
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 | 89 | /** | 
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 | 90 |  * activates the fog effect | 
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 | 91 |  */ | 
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 | 92 | bool FogEffect::activate() | 
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| [6752] | 93 | { | 
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| [7107] | 94 |   PRINTF(0)( "Enabling Fog Effect, mode: %i, density: %f, start: %f, end: %f, color %f, %f, %f\n", this->fogMode, this->fogDensity, | 
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 | 95 |              this->fogStart, this->fogEnd, this->colorVector.x, this->colorVector.y, this->colorVector.z); | 
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| [6772] | 96 |  | 
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 | 97 |   glEnable(GL_FOG); | 
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| [6752] | 98 |   { | 
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| [7107] | 99 | //     GLfloat fogColor[4] = {0.7, 0.6, 0.6, 1.0}; | 
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 | 100 |     GLfloat fogColor[4] = { colorVector.x, colorVector.y, colorVector.z, 1.0}; | 
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| [6741] | 101 |  | 
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| [6772] | 102 |     glFogi(GL_FOG_MODE, this->fogMode); | 
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| [6752] | 103 |     glFogfv(GL_FOG_COLOR, fogColor); | 
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| [6772] | 104 |     glFogf(GL_FOG_DENSITY, this->fogDensity); | 
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 | 105 |     glHint(GL_FOG_HINT, GL_DONT_CARE); | 
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 | 106 |     glFogf(GL_FOG_START, this->fogStart); | 
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 | 107 |     glFogf(GL_FOG_END, this->fogEnd); | 
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| [6741] | 108 |  | 
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| [6772] | 109 |     //glFogi(GL_FOG_COORDINATE_SOURCE, GL_FOG_COORDINATE); | 
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 | 110 |   } | 
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 | 111 |   glClearColor(0.5, 0.5, 0.5, 1.0); | 
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| [6752] | 112 | } | 
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 | 113 |  | 
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 | 114 |  | 
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| [6741] | 115 | /** | 
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 | 116 |  * deactivates the fog effect | 
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 | 117 |  */ | 
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 | 118 | bool FogEffect::deactivate() | 
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| [6772] | 119 | { | 
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 | 120 |   glDisable(GL_FOG); | 
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 | 121 | } | 
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 | 122 |  | 
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 | 123 |  | 
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 | 124 | /** | 
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 | 125 |  * converts a gl mode char to a GLint | 
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 | 126 |  * @param mode the mode character | 
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 | 127 |  */ | 
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| [7221] | 128 | GLint FogEffect::stringToFogMode(const std::string& mode) | 
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| [6772] | 129 | { | 
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| [7221] | 130 |   if(mode == "GL_LINEAR") | 
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| [6772] | 131 |     return GL_LINEAR; | 
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| [7221] | 132 |   else if(mode == "GL_EXP") | 
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| [6772] | 133 |     return GL_EXP; | 
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| [7221] | 134 |   else if(mode == "GL_EXP2" ) | 
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| [6772] | 135 |     return GL_EXP2; | 
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 | 136 |   else | 
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 | 137 |     return -1; | 
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 | 138 | } | 
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 | 139 |  | 
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