| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: Christian Meyer |
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| 14 | |
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| 15 | This code was inspired by the command_node.cc code from Christian Meyer in revision |
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| 16 | 4386 and earlier. |
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| 17 | */ |
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| 18 | |
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| 19 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT |
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| 20 | |
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| 21 | #include "key_mapper.h" |
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| 22 | |
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| 23 | #include "event_def.h" |
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| 24 | |
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| 25 | #include "globals.h" |
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| 26 | #include "ini_parser.h" |
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| 27 | #include "key_names.h" |
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| 28 | #include "debug.h" |
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| 29 | |
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| 30 | |
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| 31 | using namespace std; |
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| 32 | |
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| 33 | |
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| 34 | /* initialize all variables to a reasonable value*/ |
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| 35 | int KeyMapper::PEV_UP = EV_UNKNOWN; |
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| 36 | int KeyMapper::PEV_DOWN = EV_UNKNOWN; |
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| 37 | int KeyMapper::PEV_LEFT = EV_UNKNOWN; |
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| 38 | int KeyMapper::PEV_RIGHT = EV_UNKNOWN; |
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| 39 | int KeyMapper::PEV_STRAFE_LEFT = EV_UNKNOWN; |
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| 40 | int KeyMapper::PEV_STRAFE_RIGHT = EV_UNKNOWN; |
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| 41 | |
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| 42 | int KeyMapper::PEV_FIRE1 = EV_UNKNOWN; |
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| 43 | int KeyMapper::PEV_FIRE2 = EV_UNKNOWN; |
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| 44 | int KeyMapper::PEV_PREVIOUS_WEAPON = EV_UNKNOWN; |
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| 45 | int KeyMapper::PEV_NEXT_WEAPON = EV_UNKNOWN; |
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| 46 | |
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| 47 | int KeyMapper::PEV_VIEW0 = EV_UNKNOWN; |
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| 48 | int KeyMapper::PEV_VIEW1 = EV_UNKNOWN; |
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| 49 | int KeyMapper::PEV_VIEW2 = EV_UNKNOWN; |
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| 50 | int KeyMapper::PEV_VIEW3 = EV_UNKNOWN; |
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| 51 | int KeyMapper::PEV_VIEW4 = EV_UNKNOWN; |
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| 52 | int KeyMapper::PEV_VIEW5 = EV_UNKNOWN; |
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| 53 | |
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| 54 | int KeyMapper::PEV_NEXT_WORLD = EV_UNKNOWN; |
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| 55 | int KeyMapper::PEV_PREVIOUS_WORLD = EV_UNKNOWN; |
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| 56 | |
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| 57 | int KeyMapper::PEV_PAUSE = EV_UNKNOWN; |
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| 58 | int KeyMapper::PEV_QUIT = EV_UNKNOWN; |
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| 59 | |
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| 60 | |
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| 61 | |
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| 62 | //! this is the mapping array from names to ids: enter all orxonox.conf keys here |
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| 63 | /** @todo use globals.h for this.... everything is done there for those Options, |
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| 64 | * and you do not have to care about The namings, as they might change |
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| 65 | */ |
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| 66 | orxKeyMapping map[] = { |
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| 67 | {&KeyMapper::PEV_UP, CONFIG_NAME_PLAYER_UP}, |
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| 68 | {&KeyMapper::PEV_DOWN, CONFIG_NAME_PLAYER_DOWN}, |
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| 69 | {&KeyMapper::PEV_LEFT, CONFIG_NAME_PLAYER_LEFT}, |
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| 70 | {&KeyMapper::PEV_RIGHT, CONFIG_NAME_PLAYER_RIGHT}, |
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| 71 | {&KeyMapper::PEV_STRAFE_LEFT, "StrafeLeft"}, |
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| 72 | {&KeyMapper::PEV_STRAFE_RIGHT, "StrafeRight"}, |
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| 73 | |
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| 74 | {&KeyMapper::PEV_FIRE1, CONFIG_NAME_PLAYER_FIRE}, |
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| 75 | {&KeyMapper::PEV_FIRE1, "Fire1"}, |
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| 76 | {&KeyMapper::PEV_FIRE2, "Fire2"}, |
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| 77 | {&KeyMapper::PEV_NEXT_WEAPON, CONFIG_NAME_PLAYER_NEXT_WEAPON}, |
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| 78 | {&KeyMapper::PEV_PREVIOUS_WEAPON, CONFIG_NAME_PLAYER_PREV_WEAPON}, |
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| 79 | |
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| 80 | |
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| 81 | {&KeyMapper::PEV_VIEW0, CONFIG_NAME_VIEW0}, |
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| 82 | {&KeyMapper::PEV_VIEW1, CONFIG_NAME_VIEW1}, |
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| 83 | {&KeyMapper::PEV_VIEW2, CONFIG_NAME_VIEW2}, |
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| 84 | {&KeyMapper::PEV_VIEW3, CONFIG_NAME_VIEW3}, |
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| 85 | {&KeyMapper::PEV_VIEW4, CONFIG_NAME_VIEW4}, |
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| 86 | {&KeyMapper::PEV_VIEW5, CONFIG_NAME_VIEW5}, |
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| 87 | |
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| 88 | {&KeyMapper::PEV_NEXT_WORLD, CONFIG_NAME_NEXT_WORLD}, |
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| 89 | {&KeyMapper::PEV_PREVIOUS_WORLD, CONFIG_NAME_PREV_WORLD}, |
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| 90 | |
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| 91 | {&KeyMapper::PEV_PAUSE, CONFIG_NAME_PAUSE}, |
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| 92 | {&KeyMapper::PEV_QUIT, CONFIG_NAME_QUIT}, |
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| 93 | {NULL, NULL} |
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| 94 | }; |
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| 95 | |
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| 96 | |
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| 97 | |
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| 98 | /** |
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| 99 | * standard constructor |
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| 100 | */ |
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| 101 | KeyMapper::KeyMapper () |
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| 102 | { |
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| 103 | this->setClassID(CL_KEY_MAPPER, "KeyMapper"); |
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| 104 | } |
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| 105 | |
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| 106 | |
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| 107 | /** |
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| 108 | * standard deconstructor |
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| 109 | */ |
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| 110 | KeyMapper::~KeyMapper () |
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| 111 | { |
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| 112 | } |
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| 113 | |
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| 114 | |
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| 115 | /** |
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| 116 | * loads new key bindings from a file |
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| 117 | * @param filename: The path and name of the file to load the bindings from |
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| 118 | */ |
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| 119 | void KeyMapper::loadKeyBindings (const char* fileName) |
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| 120 | { |
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| 121 | IniParser parser(fileName); |
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| 122 | this->loadKeyBindings(&parser); |
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| 123 | } |
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| 124 | |
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| 125 | void KeyMapper::loadKeyBindings(IniParser* iniParser) |
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| 126 | { |
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| 127 | if( !iniParser->getSection (CONFIG_SECTION_PLAYER "1")) |
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| 128 | { |
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| 129 | PRINTF(1)("Could not find key bindings " CONFIG_SECTION_PLAYER"1\n"); |
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| 130 | return; |
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| 131 | } |
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| 132 | int* index; |
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| 133 | |
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| 134 | iniParser->firstVar(); |
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| 135 | while(iniParser->getCurrentName()) |
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| 136 | { |
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| 137 | PRINTF(3)("Keys: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue()); |
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| 138 | // map the name to an sdl index |
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| 139 | index = nameToIndex (iniParser->getCurrentValue()); |
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| 140 | // map the index to a internal name |
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| 141 | this->mapKeys(iniParser->getCurrentName(), index); |
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| 142 | iniParser->nextVar(); |
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| 143 | } |
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| 144 | |
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| 145 | |
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| 146 | // PARSE MISC SECTION |
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| 147 | if( !iniParser->getSection (CONFIG_SECTION_MISC_KEYS)) |
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| 148 | { |
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| 149 | PRINTF(1)("Could not find key bindings" CONFIG_SECTION_MISC_KEYS "\n"); |
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| 150 | return; |
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| 151 | } |
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| 152 | |
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| 153 | iniParser->firstVar(); |
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| 154 | while(iniParser->getCurrentName()) |
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| 155 | { |
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| 156 | PRINTF(3)("MISC: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue()); |
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| 157 | index = nameToIndex (iniParser->getCurrentValue()); |
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| 158 | this->mapKeys(iniParser->getCurrentName(), index); |
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| 159 | iniParser->nextVar(); |
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| 160 | } |
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| 161 | } |
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| 162 | |
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| 163 | /** |
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| 164 | * this function looks up name to key index |
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| 165 | * @param the name of the button |
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| 166 | */ |
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| 167 | int* KeyMapper::nameToIndex (const char* name) |
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| 168 | { |
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| 169 | coord[0] = -1; |
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| 170 | coord[1] = -1; |
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| 171 | int c; |
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| 172 | if( (c = keynameToSDLK (name)) != -1) { |
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| 173 | coord[1] = c; |
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| 174 | coord[0] = 0; |
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| 175 | } |
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| 176 | if( (c = buttonnameToSDLB (name)) != -1) { |
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| 177 | coord[1] = c; |
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| 178 | coord[0] = 1; |
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| 179 | } |
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| 180 | return coord; |
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| 181 | } |
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| 182 | |
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| 183 | |
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| 184 | /** |
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| 185 | * the function maps name to key ids |
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| 186 | * @param name of the key |
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| 187 | * @param id of the key |
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| 188 | */ |
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| 189 | void KeyMapper::mapKeys(const char* name, int* index) |
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| 190 | { |
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| 191 | for( int i = 0; map[i].pValue != NULL; ++i ) |
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| 192 | { |
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| 193 | if( !strcmp (name, map[i].pName)) |
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| 194 | { |
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| 195 | if( index[0] == 0) |
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| 196 | { |
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| 197 | *map[i].pValue = index[1]; |
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| 198 | PRINTF(4)("Mapping %s to '%s' (id %i)\n", name, SDLKToKeyname(index[1]), index[1]); |
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| 199 | break; |
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| 200 | } |
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| 201 | else { |
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| 202 | *map[i].pValue = index[1]; |
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| 203 | PRINTF(4)("Mapping %s to '%s' (id %i)\n", name, SDLBToButtonname(index[1]), index[1]); |
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| 204 | break; |
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| 205 | } |
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| 206 | } |
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| 207 | } |
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| 208 | } |
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| 209 | |
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| 210 | |
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| 211 | /** |
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| 212 | * this function gives some debug information about the key mapper class |
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| 213 | */ |
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| 214 | void KeyMapper::debug() |
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| 215 | { |
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| 216 | PRINT(0)("\n==========================| KeyMapper::debug() |===\n"); |
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| 217 | for(int i = 0; map[i].pValue != NULL; ++i) |
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| 218 | { |
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| 219 | PRINT(0)("%s = %i\n",map[i].pName, *map[i].pValue); |
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| 220 | } |
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| 221 | PRINT(0)("=======================================================\n"); |
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| 222 | } |
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