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source: orxonox.OLD/trunk/src/lib/event/key_mapper.cc @ 5474

Last change on this file since 5474 was 5474, checked in by patrick, 18 years ago

orxonox/lib/event: fixed the mouse button bug

File size: 6.1 KB
RevLine 
[4582]1/*
[4367]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
[4388]13   co-programmer: Christian Meyer
[4582]14
[4388]15   This code was inspired by the command_node.cc code from Christian Meyer in revision
16   4386 and earlier.
[4367]17*/
18
19#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT
20
[4386]21#include "key_mapper.h"
[4367]22
[4864]23#include "globals.h"
[4386]24#include "ini_parser.h"
[4400]25#include "key_names.h"
[5075]26#include "debug.h"
[4386]27
[4367]28using namespace std;
29
30
[4452]31/* initialize all variables to a reasonable value*/
32int KeyMapper::PEV_UP                = EV_UNKNOWN;
33int KeyMapper::PEV_DOWN              = EV_UNKNOWN;
34int KeyMapper::PEV_LEFT              = EV_UNKNOWN;
35int KeyMapper::PEV_RIGHT             = EV_UNKNOWN;
36int KeyMapper::PEV_STRAFE_LEFT       = EV_UNKNOWN;
37int KeyMapper::PEV_STRAFE_RIGHT      = EV_UNKNOWN;
[4386]38
[4452]39int KeyMapper::PEV_FIRE1             = EV_UNKNOWN;
40int KeyMapper::PEV_FIRE2             = EV_UNKNOWN;
41int KeyMapper::PEV_PREVIOUS_WEAPON   = EV_UNKNOWN;
42int KeyMapper::PEV_NEXT_WEAPON       = EV_UNKNOWN;
[4386]43
[4452]44int KeyMapper::PEV_VIEW0             = EV_UNKNOWN;
45int KeyMapper::PEV_VIEW1             = EV_UNKNOWN;
46int KeyMapper::PEV_VIEW2             = EV_UNKNOWN;
47int KeyMapper::PEV_VIEW3             = EV_UNKNOWN;
48int KeyMapper::PEV_VIEW4             = EV_UNKNOWN;
[4582]49int KeyMapper::PEV_VIEW5             = EV_UNKNOWN;
[4386]50
[4452]51int KeyMapper::PEV_NEXT_WORLD        = EV_UNKNOWN;
52int KeyMapper::PEV_PREVIOUS_WORLD    = EV_UNKNOWN;
[4386]53
[4452]54int KeyMapper::PEV_PAUSE             = EV_UNKNOWN;
55int KeyMapper::PEV_QUIT              = EV_UNKNOWN;
[4386]56
[4410]57
58
[4452]59//! this is the mapping array from names to ids: enter all orxonox.conf keys here
[4833]60/** @todo use globals.h for this.... everything is done there for those Options,
[4834]61 * and you do not have to care about The namings, as they might change
[4833]62 */
63orxKeyMapping map[] = {
[4834]64  {&KeyMapper::PEV_UP,                   CONFIG_NAME_PLAYER_UP},
65  {&KeyMapper::PEV_DOWN,                 CONFIG_NAME_PLAYER_DOWN},
66  {&KeyMapper::PEV_LEFT,                 CONFIG_NAME_PLAYER_LEFT},
67  {&KeyMapper::PEV_RIGHT,                CONFIG_NAME_PLAYER_RIGHT},
[4833]68  {&KeyMapper::PEV_STRAFE_LEFT,          "StrafeLeft"},
69  {&KeyMapper::PEV_STRAFE_RIGHT,         "StrafeRight"},
[4386]70
[4834]71  {&KeyMapper::PEV_FIRE1,                CONFIG_NAME_PLAYER_FIRE},
[4833]72  {&KeyMapper::PEV_FIRE1,                "Fire1"},
73  {&KeyMapper::PEV_FIRE2,                "Fire2"},
[4864]74  {&KeyMapper::PEV_NEXT_WEAPON,          CONFIG_NAME_PLAYER_NEXT_WEAPON},
75  {&KeyMapper::PEV_PREVIOUS_WEAPON,      CONFIG_NAME_PLAYER_PREV_WEAPON},
[4412]76
[4410]77
[4834]78  {&KeyMapper::PEV_VIEW0,                CONFIG_NAME_VIEW0},
79  {&KeyMapper::PEV_VIEW1,                CONFIG_NAME_VIEW1},
80  {&KeyMapper::PEV_VIEW2,                CONFIG_NAME_VIEW2},
81  {&KeyMapper::PEV_VIEW3,                CONFIG_NAME_VIEW3},
82  {&KeyMapper::PEV_VIEW4,                CONFIG_NAME_VIEW4},
83  {&KeyMapper::PEV_VIEW5,                CONFIG_NAME_VIEW5},
[4410]84
[4834]85  {&KeyMapper::PEV_NEXT_WORLD,           CONFIG_NAME_NEXT_WORLD},
86  {&KeyMapper::PEV_PREVIOUS_WORLD,       CONFIG_NAME_PREV_WORLD},
[4582]87
[4834]88  {&KeyMapper::PEV_PAUSE,                CONFIG_NAME_PAUSE},
89  {&KeyMapper::PEV_QUIT,                 CONFIG_NAME_QUIT},
[4833]90  {NULL, NULL}
91};
[4400]92
93
[4452]94
[4367]95/**
[4836]96 *  standard constructor
[4367]97*/
[4582]98KeyMapper::KeyMapper ()
[4367]99{
[4582]100   this->setClassID(CL_KEY_MAPPER, "KeyMapper");
[4367]101}
102
103
104/**
[4836]105 *  standard deconstructor
[4367]106*/
[4582]107KeyMapper::~KeyMapper ()
[4367]108{
109}
[4369]110
[4452]111
[4369]112/**
[4836]113 *  loads new key bindings from a file
114 * @param filename: The path and name of the file to load the bindings from
[4369]115*/
116void KeyMapper::loadKeyBindings (const char* fileName)
117{
[4866]118  IniParser parser(fileName);
119  this->loadKeyBindings(&parser);
120}
[4582]121
[4866]122void KeyMapper::loadKeyBindings(IniParser* iniParser)
123{
[5014]124  if( !iniParser->getSection (CONFIG_SECTION_PLAYER "1"))
[4866]125  {
126    PRINTF(1)("Could not find key bindings " CONFIG_SECTION_PLAYER"1\n");
127    return;
128  }
[4369]129  int* index;
[4582]130
[5015]131  iniParser->getFirstVar();
132  while(iniParser->getCurrentName())
[4866]133  {
[5014]134    PRINTF(3)("Keys: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue());
[5474]135    // map the name to an sdl index
[5014]136    index = nameToIndex (iniParser->getCurrentValue());
[5474]137    // map the index to a internal name
138    this->mapKeys(iniParser->getCurrentName(), index);
[5015]139    iniParser->nextVar();
[4866]140  }
[4369]141
142
143  // PARSE MISC SECTION
[5014]144  if( !iniParser->getSection (CONFIG_SECTION_MISC_KEYS))
[4866]145  {
[5014]146    PRINTF(1)("Could not find key bindings" CONFIG_SECTION_MISC_KEYS "\n");
[4866]147    return;
148  }
[4369]149
[5015]150  iniParser->getFirstVar();
151  while(iniParser->getCurrentName())
[4866]152  {
[5014]153    PRINTF(3)("MISC: Parsing %s, %s now.\n", iniParser->getCurrentName(), iniParser->getCurrentValue());
154    index = nameToIndex (iniParser->getCurrentValue());
[5474]155    this->mapKeys(iniParser->getCurrentName(), index);
[5015]156    iniParser->nextVar();
[4866]157  }
[4369]158}
[4386]159
[4452]160/**
[4836]161 *  this function looks up name to key index
162 * @param the name of the button
[4452]163*/
[5014]164int* KeyMapper::nameToIndex (const char* name)
[4386]165{
166  coord[0] = -1;
167  coord[1] = -1;
168  int c;
[5474]169  if( (c = keynameToSDLK (name)) != -1) {
[4386]170      coord[1] = c;
171      coord[0] = 0;
172    }
[5474]173  if( (c = buttonnameToSDLB (name)) != -1) {
[4386]174      coord[1] = c;
175      coord[0] = 1;
176    }
177  return coord;
178}
[4389]179
180
[4452]181/**
[4836]182 *  the function maps name to key ids
183 * @param name of the key
184 * @param id of the key
[4452]185*/
[5474]186void KeyMapper::mapKeys(const char* name, int* index)
[4399]187{
[5474]188  for( int i = 0; map[i].pValue != NULL; ++i )
[4399]189    {
[4582]190      if( !strcmp (name, map[i].pName))
191      {
[5474]192        if( index[0] == 0)
193        {
194          *map[i].pValue = index[1];
195          PRINTF(4)("Mapping %s to '%s' (id %i)\n", name, SDLKToKeyname(index[1]), index[1]);
196          break;
197        }
198        else { 
199          *map[i].pValue = index[1];
200          PRINTF(4)("Mapping %s to '%s' (id %i)\n", name, SDLBToButtonname(index[1]), index[1]);
201          break;
202        }
[4582]203      }
[4399]204    }
205}
206
207
[4452]208/**
[4836]209 *  this function gives some debug information about the key mapper class
[4452]210*/
[4389]211void KeyMapper::debug()
212{
[4582]213  PRINT(0)("\n==========================| KeyMapper::debug() |===\n");
[4403]214  for(int i = 0; map[i].pValue != NULL; ++i)
215    {
216      PRINT(0)("%s = %i\n",map[i].pName, *map[i].pValue);
217    }
[4582]218  PRINT(0)("=======================================================\n");
[4389]219}
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