| 1 | /* | 
|---|
| 2 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 |    Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 7 |    it under the terms of the GNU General Public License as published by | 
|---|
| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 |    any later version. | 
|---|
| 10 |  | 
|---|
| 11 |    ### File Specific: | 
|---|
| 12 |    main-programmer: Patrick Boenzli | 
|---|
| 13 |    co-programmer: | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT | 
|---|
| 17 |  | 
|---|
| 18 | #include "event_handler.h" | 
|---|
| 19 |  | 
|---|
| 20 | #include "event_listener.h" | 
|---|
| 21 | #include "event.h" | 
|---|
| 22 | #include "key_mapper.h" | 
|---|
| 23 | #include "key_names.h" | 
|---|
| 24 |  | 
|---|
| 25 | #include "compiler.h" | 
|---|
| 26 | #include "debug.h" | 
|---|
| 27 | #include "class_list.h" | 
|---|
| 28 |  | 
|---|
| 29 | #include <algorithm> | 
|---|
| 30 |  | 
|---|
| 31 | /** | 
|---|
| 32 |  * @brief standard constructor | 
|---|
| 33 |  */ | 
|---|
| 34 | EventHandler::EventHandler () | 
|---|
| 35 | { | 
|---|
| 36 |   this->setClassID(CL_EVENT_HANDLER, "EventHandler"); | 
|---|
| 37 |   this->setName("EventHandler"); | 
|---|
| 38 |  | 
|---|
| 39 |   SDL_InitSubSystem(SDL_INIT_JOYSTICK); | 
|---|
| 40 |   SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); | 
|---|
| 41 |   SDL_SetEventFilter(EventHandler::eventFilter); | 
|---|
| 42 |  | 
|---|
| 43 |  | 
|---|
| 44 |   /* now initialize them all to zero */ | 
|---|
| 45 |   for (unsigned int i = 0; i < ES_NUMBER; i++) | 
|---|
| 46 |     this->bUNICODE[i] = false; | 
|---|
| 47 |   this->grabEvents(false); | 
|---|
| 48 |  | 
|---|
| 49 |   this->state = ES_GAME; | 
|---|
| 50 |   this->eventsGrabbed = false; | 
|---|
| 51 | } | 
|---|
| 52 |  | 
|---|
| 53 |  | 
|---|
| 54 | /** | 
|---|
| 55 |  * @brief the singleton reference to this class | 
|---|
| 56 | */ | 
|---|
| 57 | EventHandler* EventHandler::singletonRef = NULL; | 
|---|
| 58 |  | 
|---|
| 59 |  | 
|---|
| 60 | /** | 
|---|
| 61 |  * @brief standard deconstructor | 
|---|
| 62 |  */ | 
|---|
| 63 | EventHandler::~EventHandler () | 
|---|
| 64 | { | 
|---|
| 65 |   bool forgotToUnsubscribe = false; | 
|---|
| 66 |  | 
|---|
| 67 |   for(int i = 0; i < ES_NUMBER; ++i) | 
|---|
| 68 |   { | 
|---|
| 69 |     for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 70 |     { | 
|---|
| 71 |       if(!this->listeners[i][j].empty()) | 
|---|
| 72 |       { | 
|---|
| 73 |         if (!forgotToUnsubscribe) | 
|---|
| 74 |         { | 
|---|
| 75 |           forgotToUnsubscribe = true; | 
|---|
| 76 |           PRINTF(2)("forgot to unsubscribe an EventListener!\n");// %s!\n", this->listeners[i][j]->getName()); | 
|---|
| 77 |         } | 
|---|
| 78 |       } | 
|---|
| 79 |     } | 
|---|
| 80 |   } | 
|---|
| 81 |  | 
|---|
| 82 |   if (forgotToUnsubscribe) | 
|---|
| 83 |   { | 
|---|
| 84 |     PRINTF(2)("Listing still subscribed EventListeners\n"); | 
|---|
| 85 |     PRINTF(2)("========================================\n"); | 
|---|
| 86 |     this->debug(); | 
|---|
| 87 |     PRINTF(2)("========================================\n"); | 
|---|
| 88 |   } | 
|---|
| 89 |  | 
|---|
| 90 |   SDL_QuitSubSystem(SDL_INIT_JOYSTICK); | 
|---|
| 91 |  | 
|---|
| 92 |   EventHandler::singletonRef = NULL; | 
|---|
| 93 | } | 
|---|
| 94 |  | 
|---|
| 95 |  | 
|---|
| 96 | /** | 
|---|
| 97 |  * @brief initializes the event handler | 
|---|
| 98 |  * | 
|---|
| 99 |  * this has to be called before the use of the event handler | 
|---|
| 100 | */ | 
|---|
| 101 | void EventHandler::init() | 
|---|
| 102 | { | 
|---|
| 103 |   this->keyMapper.loadKeyBindings(); | 
|---|
| 104 | } | 
|---|
| 105 |  | 
|---|
| 106 | /** | 
|---|
| 107 |  * @param state: to which the event handler shall change | 
|---|
| 108 |  */ | 
|---|
| 109 | void EventHandler::setState(elState state) | 
|---|
| 110 | { | 
|---|
| 111 |   if (state == this->state) | 
|---|
| 112 |     return; | 
|---|
| 113 |  | 
|---|
| 114 |   PRINTF(4)("Switching to State %s\n", EventHandler::ELStateToString(state).c_str()); | 
|---|
| 115 |  | 
|---|
| 116 |   /// When Changing the State, all the keys will be released. | 
|---|
| 117 |   /// This is done by sending each eventListener, that still | 
|---|
| 118 |   /// has an Event subscribed, a Release Event. | 
|---|
| 119 |   int keyCount; | 
|---|
| 120 |   Uint8 * pressedKeys = SDL_GetKeyState(&keyCount); | 
|---|
| 121 |   for (unsigned int i = 0; i < SDLK_LAST; i++) | 
|---|
| 122 |   { | 
|---|
| 123 |     if (pressedKeys[i]) | 
|---|
| 124 |     { | 
|---|
| 125 |       Event ev; | 
|---|
| 126 |       ev.bPressed = false; | 
|---|
| 127 |       ev.type = i; | 
|---|
| 128 |       if (unlikely(this->bUNICODE[this->state])) | 
|---|
| 129 |         ev.x = i; | 
|---|
| 130 |       this->dispachEvent(this->state, ev ); | 
|---|
| 131 |     } | 
|---|
| 132 |   } | 
|---|
| 133 |  | 
|---|
| 134 |   // switching to the new State. | 
|---|
| 135 |   elState oldState = this->state; | 
|---|
| 136 |   this->state = state; | 
|---|
| 137 |  | 
|---|
| 138 |   // in the End the Corresponding handler will be notified. | 
|---|
| 139 |   Event stateSwitchEvent; | 
|---|
| 140 |   stateSwitchEvent.type = EV_LEAVE_STATE; | 
|---|
| 141 |   this->dispachEvent(oldState, stateSwitchEvent); | 
|---|
| 142 |  | 
|---|
| 143 |   SDL_EnableUNICODE(this->bUNICODE[state]); | 
|---|
| 144 | }; | 
|---|
| 145 |  | 
|---|
| 146 |  | 
|---|
| 147 | /** | 
|---|
| 148 |  * @brief pushes the current State in the State-stack, and selects state | 
|---|
| 149 |  * @param state the new State to set | 
|---|
| 150 |  */ | 
|---|
| 151 | void EventHandler::pushState(elState state) | 
|---|
| 152 | { | 
|---|
| 153 |   if (likely(state != ES_NULL && state != ES_ALL )) | 
|---|
| 154 |   { | 
|---|
| 155 |     this->stateStack.push(this->state); | 
|---|
| 156 |     this->setState(state); | 
|---|
| 157 |   } | 
|---|
| 158 |   else | 
|---|
| 159 |   { | 
|---|
| 160 |     PRINTF(2)("unable to push State\n"); | 
|---|
| 161 |   } | 
|---|
| 162 | } | 
|---|
| 163 |  | 
|---|
| 164 | /** | 
|---|
| 165 |  * @brief this removes the topmost stack-entry and select the underlying one | 
|---|
| 166 |  * @returns the next stack-entry | 
|---|
| 167 |  */ | 
|---|
| 168 | elState EventHandler::popState() | 
|---|
| 169 | { | 
|---|
| 170 |   if (stateStack.empty()) | 
|---|
| 171 |     return ES_NULL; | 
|---|
| 172 |   elState state =  (elState)stateStack.top(); | 
|---|
| 173 |   this->stateStack.pop(); | 
|---|
| 174 |   if (state == ES_NULL) | 
|---|
| 175 |   { | 
|---|
| 176 |     PRINTF(2)("No more states availiable. (unable to pop state)\n"); | 
|---|
| 177 |     return ES_NULL; | 
|---|
| 178 |   } | 
|---|
| 179 |   else | 
|---|
| 180 |   { | 
|---|
| 181 |     this->setState(state); | 
|---|
| 182 |     return state; | 
|---|
| 183 |   } | 
|---|
| 184 | } | 
|---|
| 185 |  | 
|---|
| 186 |  | 
|---|
| 187 | /** | 
|---|
| 188 |  * @brief subscribe to an event | 
|---|
| 189 |  * @param el: the event listener that wants to subscribe itself, the listener that will be called when the evetn occures | 
|---|
| 190 |  * @param state: for which the listener wants to receive events | 
|---|
| 191 |  * @param eventType: the event type that wants to be listened for. | 
|---|
| 192 |  | 
|---|
| 193 |    This is one of the most important function of the EventHandler. If you would like to subscribe for more | 
|---|
| 194 |    than one state, you have to subscribe for each state again. If you want to subscribe for all states, use | 
|---|
| 195 |    state = ES_ALL, which will subscribe your listener for all states together. | 
|---|
| 196 |  */ | 
|---|
| 197 | void EventHandler::subscribe(EventListener* el, elState state, int eventType) | 
|---|
| 198 | { | 
|---|
| 199 |   PRINTF(4)("Subscribing event type: %i\n", eventType); | 
|---|
| 200 |   if( state == ES_ALL ) | 
|---|
| 201 |   { | 
|---|
| 202 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
|---|
| 203 |       if (!this->findListener( NULL, (elState)i, eventType, el)) | 
|---|
| 204 |         this->listeners[i][eventType].push_back(el); | 
|---|
| 205 |       else | 
|---|
| 206 |       { | 
|---|
| 207 |         PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), i, eventType); | 
|---|
| 208 |       } | 
|---|
| 209 |   } | 
|---|
| 210 |   else | 
|---|
| 211 |   { | 
|---|
| 212 |     if (!this->findListener( NULL, state, eventType, el)) | 
|---|
| 213 |       this->listeners[state][eventType].push_back(el); | 
|---|
| 214 |     else | 
|---|
| 215 |     { | 
|---|
| 216 |       PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), state, eventType); | 
|---|
| 217 |     } | 
|---|
| 218 |   } | 
|---|
| 219 | } | 
|---|
| 220 |  | 
|---|
| 221 |  | 
|---|
| 222 | /** | 
|---|
| 223 |  * @brief unsubscribe from the EventHandler | 
|---|
| 224 |  * @param state: the stat in which it has been subscribed | 
|---|
| 225 |  * @param eventType: the event, that shall be unsubscribed | 
|---|
| 226 |  * | 
|---|
| 227 |  * if you want to unsubscribe an event listener from all subscribed events, just use the | 
|---|
| 228 |  * unsubscribe(EventListener* el, elState state) function | 
|---|
| 229 |  */ | 
|---|
| 230 | void EventHandler::unsubscribe(EventListener* el, elState state, int eventType) | 
|---|
| 231 | { | 
|---|
| 232 |   PRINTF(4)("Unsubscribing event type nr: %i\n", eventType); | 
|---|
| 233 |   if (state == ES_ALL) | 
|---|
| 234 |     for (unsigned int i = 0; i < ES_NUMBER; i++) | 
|---|
| 235 |     { | 
|---|
| 236 |       std::vector<EventListener*>::iterator listener; | 
|---|
| 237 |       if (this->findListener(&listener, (elState)i, eventType, el)) | 
|---|
| 238 |         this->listeners[i][eventType].erase(listener); | 
|---|
| 239 |     } | 
|---|
| 240 |   else | 
|---|
| 241 |   { | 
|---|
| 242 |     std::vector<EventListener*>::iterator listener; | 
|---|
| 243 |     if (this->findListener(&listener, state, eventType, el)) | 
|---|
| 244 |       this->listeners[state][eventType].erase(listener); | 
|---|
| 245 |   } | 
|---|
| 246 | } | 
|---|
| 247 |  | 
|---|
| 248 |  | 
|---|
| 249 | /** | 
|---|
| 250 |  * @brief unsubscribe all events from a specific listener | 
|---|
| 251 |  * @param el: the listener that wants to unsubscribe itself | 
|---|
| 252 |  * @param state: the state in which the events shall be unsubscribed | 
|---|
| 253 |  */ | 
|---|
| 254 | void EventHandler::unsubscribe(EventListener* el, elState state) | 
|---|
| 255 | { | 
|---|
| 256 |   assert( el != NULL && state < ES_NUMBER); | 
|---|
| 257 |   if( state == ES_ALL) | 
|---|
| 258 |   { | 
|---|
| 259 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
|---|
| 260 |     { | 
|---|
| 261 |       for(unsigned int j = 0; j < EV_NUMBER; j++) | 
|---|
| 262 |       { | 
|---|
| 263 |         std::vector<EventListener*>::iterator deller = std::find (this->listeners[i][j].begin(), this->listeners[i][j].end(), el); | 
|---|
| 264 |         if( deller != this->listeners[i][j].end()) | 
|---|
| 265 |           this->listeners[i][j].erase(deller); | 
|---|
| 266 |       } | 
|---|
| 267 |     } | 
|---|
| 268 |   } | 
|---|
| 269 |   else | 
|---|
| 270 |   { | 
|---|
| 271 |     for(int j = 0; j < EV_NUMBER; j++) | 
|---|
| 272 |     { | 
|---|
| 273 |       std::vector<EventListener*>::iterator deller =  std::find (this->listeners[state][j].begin(), this->listeners[state][j].end(), el); | 
|---|
| 274 |       if( deller != this->listeners[state][j].end()) | 
|---|
| 275 |         this->listeners[state][j].erase(deller); | 
|---|
| 276 |     } | 
|---|
| 277 |   } | 
|---|
| 278 | } | 
|---|
| 279 |  | 
|---|
| 280 | /** | 
|---|
| 281 |  * @brief returns true if at state and eventType there is something subscribed. | 
|---|
| 282 |  * @param state the state to check in. | 
|---|
| 283 |  * @param eventType the eventtype to check. | 
|---|
| 284 |  * @returns true if a event is subscibed. | 
|---|
| 285 |  */ | 
|---|
| 286 | bool EventHandler::isSubscribed(elState state, int eventType) | 
|---|
| 287 | { | 
|---|
| 288 |   return(listeners[state][eventType].empty()) ? false : true; | 
|---|
| 289 | }; | 
|---|
| 290 |  | 
|---|
| 291 |  | 
|---|
| 292 |  | 
|---|
| 293 | /** | 
|---|
| 294 |  * @brief flush all registered events | 
|---|
| 295 |  * @param state: a specific state | 
|---|
| 296 | */ | 
|---|
| 297 | void EventHandler::flush(elState state) | 
|---|
| 298 | { | 
|---|
| 299 |   if( state == ES_ALL) | 
|---|
| 300 |   { | 
|---|
| 301 |     for(int i = 0; i < ES_NUMBER; ++i) | 
|---|
| 302 |     { | 
|---|
| 303 |       for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 304 |       { | 
|---|
| 305 |         this->listeners[i][j].clear(); | 
|---|
| 306 |       } | 
|---|
| 307 |     } | 
|---|
| 308 |   } | 
|---|
| 309 |   else | 
|---|
| 310 |   { | 
|---|
| 311 |     for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 312 |     { | 
|---|
| 313 |       this->listeners[state][j].clear(); | 
|---|
| 314 |     } | 
|---|
| 315 |   } | 
|---|
| 316 | } | 
|---|
| 317 |  | 
|---|
| 318 |  | 
|---|
| 319 | bool EventHandler::findListener(std::vector<EventListener*>::iterator* it, elState state, int eventType, EventListener* listener) | 
|---|
| 320 | { | 
|---|
| 321 |   std::vector<EventListener*>::iterator findIterator = | 
|---|
| 322 |     std::find(this->listeners[state][eventType].begin(), this->listeners[state][eventType].end(), listener); | 
|---|
| 323 |   if (it != NULL) | 
|---|
| 324 |     *it = findIterator; | 
|---|
| 325 |   return ( findIterator != this->listeners[state][eventType].end()); | 
|---|
| 326 |  | 
|---|
| 327 | } | 
|---|
| 328 |  | 
|---|
| 329 |  | 
|---|
| 330 |  | 
|---|
| 331 | /** | 
|---|
| 332 |  * @brief if the unicode characters should be recorded. | 
|---|
| 333 |  * @param state the State in whitch to set the new Value. | 
|---|
| 334 |  * @param enableUNICODE: enabled, or disabled. | 
|---|
| 335 |  */ | 
|---|
| 336 | void EventHandler::withUNICODE(elState state, bool enableUNICODE) | 
|---|
| 337 | { | 
|---|
| 338 |   this->bUNICODE[state] = enableUNICODE; | 
|---|
| 339 |   if (this->state == state) | 
|---|
| 340 |     SDL_EnableUNICODE(enableUNICODE); | 
|---|
| 341 | } | 
|---|
| 342 |  | 
|---|
| 343 | /** | 
|---|
| 344 |  * @brief grabs InputEvents. | 
|---|
| 345 |  * @param grabEvents if the Events should be grabbed(true) or released(false) | 
|---|
| 346 |  */ | 
|---|
| 347 | void EventHandler::grabEvents(bool grabEvents) | 
|---|
| 348 | { | 
|---|
| 349 |   this->eventsGrabbed = grabEvents; | 
|---|
| 350 |   if(!grabEvents) | 
|---|
| 351 |   { | 
|---|
| 352 |     SDL_ShowCursor(SDL_ENABLE); | 
|---|
| 353 |     SDL_WM_GrabInput(SDL_GRAB_OFF); | 
|---|
| 354 |   } | 
|---|
| 355 |   else | 
|---|
| 356 |   { | 
|---|
| 357 | //    SDL_WM_GrabInput(SDL_GRAB_ON); | 
|---|
| 358 |     SDL_ShowCursor(SDL_DISABLE); | 
|---|
| 359 |   } | 
|---|
| 360 | } | 
|---|
| 361 |  | 
|---|
| 362 |  | 
|---|
| 363 |  | 
|---|
| 364 | /** | 
|---|
| 365 |  * @brief core function of event handler: receives all events from SDL | 
|---|
| 366 |  * | 
|---|
| 367 |  * The event from the SDL framework are collected here and distributed to all listeners. | 
|---|
| 368 |  */ | 
|---|
| 369 | void EventHandler::process() const | 
|---|
| 370 | { | 
|---|
| 371 |   SDL_Event event; | 
|---|
| 372 |   Event ev; | 
|---|
| 373 |   while( SDL_PollEvent (&event)) | 
|---|
| 374 |   { | 
|---|
| 375 |     switch( event.type) | 
|---|
| 376 |     { | 
|---|
| 377 |       case SDL_KEYDOWN: | 
|---|
| 378 |         ev.bPressed = true; | 
|---|
| 379 |         ev.type = event.key.keysym.sym; | 
|---|
| 380 |         if (unlikely(this->bUNICODE[this->state])) | 
|---|
| 381 |           ev.x = event.key.keysym.unicode; | 
|---|
| 382 |         break; | 
|---|
| 383 |       case SDL_KEYUP: | 
|---|
| 384 |         ev.bPressed = false; | 
|---|
| 385 |         ev.type = event.key.keysym.sym; | 
|---|
| 386 |         if (unlikely(this->bUNICODE[this->state])) | 
|---|
| 387 |           ev.x = event.key.keysym.unicode; | 
|---|
| 388 |         break; | 
|---|
| 389 |       case SDL_MOUSEMOTION: | 
|---|
| 390 |         ev.bPressed = false; | 
|---|
| 391 |         ev.type = EV_MOUSE_MOTION; | 
|---|
| 392 |         ev.x = event.motion.x; | 
|---|
| 393 |         ev.y = event.motion.y; | 
|---|
| 394 |         ev.xRel = event.motion.xrel; | 
|---|
| 395 |         ev.yRel = event.motion.yrel; | 
|---|
| 396 |         break; | 
|---|
| 397 |       case SDL_MOUSEBUTTONUP: | 
|---|
| 398 |         ev.bPressed = false; | 
|---|
| 399 |         ev.x = event.motion.x; | 
|---|
| 400 |         ev.y = event.motion.y; | 
|---|
| 401 |         ev.type = event.button.button + SDLK_LAST; | 
|---|
| 402 |         break; | 
|---|
| 403 |       case SDL_MOUSEBUTTONDOWN: | 
|---|
| 404 |         ev.bPressed = true; | 
|---|
| 405 |         ev.x = event.motion.x; | 
|---|
| 406 |         ev.y = event.motion.y; | 
|---|
| 407 |         ev.type = event.button.button + SDLK_LAST; | 
|---|
| 408 |         break; | 
|---|
| 409 |       case SDL_JOYAXISMOTION: | 
|---|
| 410 |         ev.bPressed = false; | 
|---|
| 411 |         ev.type = EV_JOY_AXIS_MOTION; | 
|---|
| 412 |         break; | 
|---|
| 413 |       case SDL_JOYBALLMOTION: | 
|---|
| 414 |         ev.bPressed = false; | 
|---|
| 415 |         ev.type = EV_JOY_BALL_MOTION; | 
|---|
| 416 |         break; | 
|---|
| 417 |       case SDL_JOYHATMOTION: | 
|---|
| 418 |         ev.bPressed = false; | 
|---|
| 419 |         ev.type = EV_JOY_HAT_MOTION; | 
|---|
| 420 |         break; | 
|---|
| 421 |       case SDL_JOYBUTTONDOWN: | 
|---|
| 422 |         ev.bPressed = true; | 
|---|
| 423 |         ev.type = EV_JOY_BUTTON; | 
|---|
| 424 |         break; | 
|---|
| 425 |       case SDL_JOYBUTTONUP: | 
|---|
| 426 |         ev.bPressed = true; | 
|---|
| 427 |         ev.type = EV_JOY_BUTTON; | 
|---|
| 428 |         break; | 
|---|
| 429 |       case SDL_ACTIVEEVENT: | 
|---|
| 430 |         ev.type = EV_WINDOW_FOCUS; | 
|---|
| 431 |         ev.bPressed = (event.active.gain != 0); | 
|---|
| 432 |         break; | 
|---|
| 433 |       case SDL_VIDEORESIZE: | 
|---|
| 434 |         ev.resize = event.resize; | 
|---|
| 435 |         ev.type = EV_VIDEO_RESIZE; | 
|---|
| 436 |         break; | 
|---|
| 437 |       case SDL_QUIT: | 
|---|
| 438 |         ev.type = EV_MAIN_QUIT; | 
|---|
| 439 |         break; | 
|---|
| 440 |       default: | 
|---|
| 441 |         ev.type = EV_UNKNOWN; | 
|---|
| 442 |         break; | 
|---|
| 443 |     } | 
|---|
| 444 |     this->dispachEvent(this->state, ev); | 
|---|
| 445 |   } | 
|---|
| 446 | } | 
|---|
| 447 |  | 
|---|
| 448 |  | 
|---|
| 449 | /** | 
|---|
| 450 |  * @brief dispaches an Event. | 
|---|
| 451 |  * @param event the Event to dispach. | 
|---|
| 452 |  */ | 
|---|
| 453 | void EventHandler::dispachEvent(elState state, const Event& event) const | 
|---|
| 454 | { | 
|---|
| 455 |   /* small debug routine: shows all events dispatched by the event handler */ | 
|---|
| 456 |   PRINT(4)("\n==========================| EventHandler::process () |===\n"); | 
|---|
| 457 |   PRINT(4)("=  Got Event nr %i, for state %i\n", event.type, state); | 
|---|
| 458 |  | 
|---|
| 459 |   /// setting a temporary state in case of an EventListener's process changes the state. | 
|---|
| 460 |   for (unsigned int i = 0; i < this->listeners[state][event.type].size(); i++) | 
|---|
| 461 |   { | 
|---|
| 462 |     PRINT(4)("=  Event dispatcher msg: This event has been consumed\n"); | 
|---|
| 463 |     PRINT(4)("=  Got Event nr %i, for state %i (%d registered) to %s::%s(%p)\n", event.type, i, state, this->listeners[state][event.type][i]->getClassName(), this->listeners[state][event.type][i]->getName(), this->listeners[state][event.type][i]); | 
|---|
| 464 |     PRINT(4)("=======================================================\n"); | 
|---|
| 465 |     this->listeners[state][event.type][i]->process(event); | 
|---|
| 466 |   } | 
|---|
| 467 |   /*    else | 
|---|
| 468 |   { | 
|---|
| 469 |         PRINT(4)("=  Event dispatcher msg: This event has NOT been consumed\n"); | 
|---|
| 470 |         PRINT(4)("=======================================================\n"); | 
|---|
| 471 |   }*/ | 
|---|
| 472 | } | 
|---|
| 473 |  | 
|---|
| 474 |  | 
|---|
| 475 |  | 
|---|
| 476 | /** | 
|---|
| 477 |  * @brief An eventFilter. | 
|---|
| 478 |  * @param event the Event to be filtered. | 
|---|
| 479 |  * @returns 0 on filtered Event. 1 Otherwise. | 
|---|
| 480 |  */ | 
|---|
| 481 | int EventHandler::eventFilter(const SDL_Event *event) | 
|---|
| 482 | { | 
|---|
| 483 |   if (likely(EventHandler::getInstance()->eventsGrabbed)) | 
|---|
| 484 |   { | 
|---|
| 485 |     if (event->type == SDL_KEYDOWN &&  event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) | 
|---|
| 486 |     { | 
|---|
| 487 |       PRINTF(3)("Not sending event to the WindowManager\n"); | 
|---|
| 488 |       EventHandler::getInstance()->grabEvents(false); | 
|---|
| 489 |       return 0; | 
|---|
| 490 |     } | 
|---|
| 491 |   } | 
|---|
| 492 |   else | 
|---|
| 493 |   { | 
|---|
| 494 |     if (event->type == SDL_MOUSEBUTTONDOWN) | 
|---|
| 495 |     { | 
|---|
| 496 |       EventHandler::getInstance()->grabEvents( true); | 
|---|
| 497 |       return 1; | 
|---|
| 498 |     } | 
|---|
| 499 |   } | 
|---|
| 500 |  | 
|---|
| 501 |   return 1; | 
|---|
| 502 | } | 
|---|
| 503 |  | 
|---|
| 504 |  | 
|---|
| 505 | /** | 
|---|
| 506 |  * @param state The State to get the Name of. | 
|---|
| 507 |  * @returns the Name of the State. | 
|---|
| 508 |  */ | 
|---|
| 509 | const std::string& EventHandler::ELStateToString(elState state) | 
|---|
| 510 | { | 
|---|
| 511 |   if (state < ES_NUMBER) | 
|---|
| 512 |     return EventHandler::stateNames[state]; | 
|---|
| 513 |   else | 
|---|
| 514 |     return EventHandler::stateNames[5]; | 
|---|
| 515 | } | 
|---|
| 516 |  | 
|---|
| 517 | /** | 
|---|
| 518 |  * @param stateName the Name of the State to retrieve. | 
|---|
| 519 |  * @return the State given by the name | 
|---|
| 520 |  */ | 
|---|
| 521 | elState EventHandler::StringToELState(const std::string& stateName) | 
|---|
| 522 | { | 
|---|
| 523 |   for (unsigned int i = 0 ; i < ES_NUMBER; i++) | 
|---|
| 524 |     if (stateName == EventHandler::stateNames[i]) | 
|---|
| 525 |       return (elState)i; | 
|---|
| 526 |   return ES_NULL; | 
|---|
| 527 | } | 
|---|
| 528 |  | 
|---|
| 529 | const std::string  EventHandler::stateNames[] = | 
|---|
| 530 | { | 
|---|
| 531 |   "game", | 
|---|
| 532 |   "game_menu", | 
|---|
| 533 |   "menu", | 
|---|
| 534 |   "shell", | 
|---|
| 535 |   "all", | 
|---|
| 536 |   "unknown", | 
|---|
| 537 | }; | 
|---|
| 538 |  | 
|---|
| 539 |  | 
|---|
| 540 | /** | 
|---|
| 541 |  * @brief outputs some nice information about the EventHandler | 
|---|
| 542 |  */ | 
|---|
| 543 | void EventHandler::debug() const | 
|---|
| 544 | { | 
|---|
| 545 |   PRINT(0)("===============================\n"); | 
|---|
| 546 |   PRINT(0)(" EventHandle Debug Information \n"); | 
|---|
| 547 |   PRINT(0)("===============================\n"); | 
|---|
| 548 |   for(int i = 0; i < ES_NUMBER; ++i) | 
|---|
| 549 |   { | 
|---|
| 550 |     for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 551 |       for (unsigned int evl = 0; evl < this->listeners[i][j].size(); evl++) | 
|---|
| 552 |         PRINT(0)("Event %s(%d) of State %s(%d) subscribed to %s (%p)\n", | 
|---|
| 553 |         EVToKeyName(j).c_str(), j, | 
|---|
| 554 |         ELStateToString((elState)i).c_str(), i, | 
|---|
| 555 |         this->listeners[i][j][evl]->getName(), this->listeners[i][j][evl]); | 
|---|
| 556 |   } | 
|---|
| 557 |   PRINT(0)("============================EH=\n"); | 
|---|
| 558 | } | 
|---|