| 1 | /* | 
|---|
| 2 |    orxonox - the future of 3D-vertical-scrollers | 
|---|
| 3 |  | 
|---|
| 4 |    Copyright (C) 2004 orx | 
|---|
| 5 |  | 
|---|
| 6 |    This program is free software; you can redistribute it and/or modify | 
|---|
| 7 |    it under the terms of the GNU General Public License as published by | 
|---|
| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
|---|
| 9 |    any later version. | 
|---|
| 10 |  | 
|---|
| 11 |    ### File Specific: | 
|---|
| 12 |    main-programmer: Patrick Boenzli | 
|---|
| 13 |    co-programmer: | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT | 
|---|
| 17 |  | 
|---|
| 18 | #include "event_handler.h" | 
|---|
| 19 |  | 
|---|
| 20 | #include "event_listener.h" | 
|---|
| 21 | #include "event.h" | 
|---|
| 22 | #include "key_mapper.h" | 
|---|
| 23 |  | 
|---|
| 24 | #include "compiler.h" | 
|---|
| 25 | #include "debug.h" | 
|---|
| 26 | #include "class_list.h" | 
|---|
| 27 |  | 
|---|
| 28 | #include "t_stack.h" | 
|---|
| 29 |  | 
|---|
| 30 | using namespace std; | 
|---|
| 31 |  | 
|---|
| 32 |  | 
|---|
| 33 | /** | 
|---|
| 34 |  *  standard constructor | 
|---|
| 35 | */ | 
|---|
| 36 | EventHandler::EventHandler () | 
|---|
| 37 | { | 
|---|
| 38 |   this->setClassID(CL_EVENT_HANDLER, "EventHandler"); | 
|---|
| 39 |   this->setName("EventHandler"); | 
|---|
| 40 |  | 
|---|
| 41 |   SDL_InitSubSystem(SDL_INIT_JOYSTICK); | 
|---|
| 42 |   SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); | 
|---|
| 43 |   SDL_SetEventFilter(EventHandler::eventFilter); | 
|---|
| 44 |  | 
|---|
| 45 |  | 
|---|
| 46 |   /* now initialize them all to zero */ | 
|---|
| 47 |   this->flush(ES_ALL); | 
|---|
| 48 |   this->withUNICODE(false); | 
|---|
| 49 |   this->grabEvents(false); | 
|---|
| 50 |  | 
|---|
| 51 |   this->state = ES_GAME; | 
|---|
| 52 |   this->keyMapper = NULL; | 
|---|
| 53 |   this->stateStack = NULL; | 
|---|
| 54 |   this->eventsGrabbed = false; | 
|---|
| 55 | } | 
|---|
| 56 |  | 
|---|
| 57 |  | 
|---|
| 58 | /** | 
|---|
| 59 |  *  the singleton reference to this class | 
|---|
| 60 | */ | 
|---|
| 61 | EventHandler* EventHandler::singletonRef = NULL; | 
|---|
| 62 |  | 
|---|
| 63 |  | 
|---|
| 64 | /** | 
|---|
| 65 |  *  standard deconstructor | 
|---|
| 66 |  | 
|---|
| 67 | */ | 
|---|
| 68 | EventHandler::~EventHandler () | 
|---|
| 69 | { | 
|---|
| 70 |   for(int i = 0; i < ES_NUMBER; ++i) | 
|---|
| 71 |   { | 
|---|
| 72 |     for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 73 |     { | 
|---|
| 74 |       if( this->listeners[i][j] != NULL) | 
|---|
| 75 |       { | 
|---|
| 76 |         PRINTF(2)("forgot to unsubscribe an EventListener!\n");// %s!\n", this->listeners[i][j]->getName()); | 
|---|
| 77 |       } | 
|---|
| 78 |     } | 
|---|
| 79 |   } | 
|---|
| 80 |   delete this->stateStack; | 
|---|
| 81 |   delete this->keyMapper; | 
|---|
| 82 |  | 
|---|
| 83 |   SDL_QuitSubSystem(SDL_INIT_JOYSTICK); | 
|---|
| 84 |  | 
|---|
| 85 |   EventHandler::singletonRef = NULL; | 
|---|
| 86 | } | 
|---|
| 87 |  | 
|---|
| 88 |  | 
|---|
| 89 | /** | 
|---|
| 90 |  *  initializes the event handler | 
|---|
| 91 |  * | 
|---|
| 92 |  * this has to be called before the use of the event handler | 
|---|
| 93 | */ | 
|---|
| 94 | void EventHandler::init(IniParser* iniParser) | 
|---|
| 95 | { | 
|---|
| 96 |   if (this->keyMapper == NULL) | 
|---|
| 97 |   { | 
|---|
| 98 |     this->keyMapper = new KeyMapper(); | 
|---|
| 99 |     this->keyMapper->loadKeyBindings(iniParser); | 
|---|
| 100 |   } | 
|---|
| 101 |   if (this->stateStack == NULL) | 
|---|
| 102 |     this->stateStack = new tStack<short>; | 
|---|
| 103 | } | 
|---|
| 104 |  | 
|---|
| 105 | /** | 
|---|
| 106 |  * pushes the current State in the State-stack, and selects state | 
|---|
| 107 |  * @param state the new State to set | 
|---|
| 108 |  */ | 
|---|
| 109 | void EventHandler::pushState(elState state) | 
|---|
| 110 | { | 
|---|
| 111 |   if (likely(state != ES_NULL && state != ES_ALL && this->stateStack != NULL)) | 
|---|
| 112 |   { | 
|---|
| 113 |     this->stateStack->push(this->state); | 
|---|
| 114 |     this->setState(state); | 
|---|
| 115 |   } | 
|---|
| 116 |   else | 
|---|
| 117 |   { | 
|---|
| 118 |     PRINTF(2)("unable to push State\n"); | 
|---|
| 119 |   } | 
|---|
| 120 | } | 
|---|
| 121 |  | 
|---|
| 122 | /** | 
|---|
| 123 |  * this removes the topmost stack-entry and select the underlying one | 
|---|
| 124 |  * @returns the next stack-entry | 
|---|
| 125 |  */ | 
|---|
| 126 | elState EventHandler::popState() | 
|---|
| 127 | { | 
|---|
| 128 |   if (unlikely(this->stateStack == NULL)) | 
|---|
| 129 |     return ES_NULL; | 
|---|
| 130 |   elState state = (elState)this->stateStack->pop(); | 
|---|
| 131 |   if (state == ES_NULL) | 
|---|
| 132 |   { | 
|---|
| 133 |     PRINTF(2)("No more states availiable. (unable to pop state)\n"); | 
|---|
| 134 |     return ES_NULL; | 
|---|
| 135 |   } | 
|---|
| 136 |   else | 
|---|
| 137 |   { | 
|---|
| 138 |     this->setState(state); | 
|---|
| 139 |     return state; | 
|---|
| 140 |   } | 
|---|
| 141 | } | 
|---|
| 142 |  | 
|---|
| 143 |  | 
|---|
| 144 | /** | 
|---|
| 145 |  *  subscribe to an event | 
|---|
| 146 |  * @param el: the event listener that wants to subscribe itself, the listener that will be called when the evetn occures | 
|---|
| 147 |  * @param state: for which the listener wants to receive events | 
|---|
| 148 |  * @param eventType: the event type that wants to be listened for. | 
|---|
| 149 |  | 
|---|
| 150 |    This is one of the most important function of the EventHandler. If you would like to subscribe for more | 
|---|
| 151 |    than one state, you have to subscribe for each state again. If you want to subscribe for all states, use | 
|---|
| 152 |    state = ES_ALL, which will subscribe your listener for all states together. | 
|---|
| 153 |  */ | 
|---|
| 154 | void EventHandler::subscribe(EventListener* el, elState state, int eventType) | 
|---|
| 155 | { | 
|---|
| 156 |   PRINTF(4)("Subscribing event type: %i\n", eventType); | 
|---|
| 157 |   if( state == ES_ALL ) | 
|---|
| 158 |   { | 
|---|
| 159 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
|---|
| 160 |       if( likely(this->listeners[i][eventType] == NULL)) | 
|---|
| 161 |         this->listeners[i][eventType] = el; | 
|---|
| 162 |       else | 
|---|
| 163 |         PRINTF(2)("%s of class %s tried to subscribe to event %i @ state %i but this event has already been subscribed\n", el->getName(), el->getClassName(), eventType, state); | 
|---|
| 164 |   } | 
|---|
| 165 |   else | 
|---|
| 166 |     if( likely(this->listeners[state][eventType] == NULL)) | 
|---|
| 167 |     { | 
|---|
| 168 |       this->listeners[state][eventType] = el; | 
|---|
| 169 |     } | 
|---|
| 170 |     else | 
|---|
| 171 |       PRINTF(2)("% of class %s tried to subscribe to event %i @ state %i but this event has already been subscribed\n", el->getName(), el->getClassName(), eventType, state); | 
|---|
| 172 | } | 
|---|
| 173 |  | 
|---|
| 174 |  | 
|---|
| 175 | /** | 
|---|
| 176 |  *  unsubscribe from the EventHandler | 
|---|
| 177 |  * @param state: the stat in which it has been subscribed | 
|---|
| 178 |  * @param eventType: the event, that shall be unsubscribed | 
|---|
| 179 |  | 
|---|
| 180 |    if you want to unsubscribe an event listener from all subscribed events, just use the | 
|---|
| 181 |    unsubscribe(EventListener* el, elState state) function | 
|---|
| 182 | */ | 
|---|
| 183 | void EventHandler::unsubscribe(elState state, int eventType) | 
|---|
| 184 | { | 
|---|
| 185 |   PRINTF(4)("Unsubscribing event type nr: %i\n", eventType); | 
|---|
| 186 |   if (state == ES_ALL) | 
|---|
| 187 |     for (unsigned int i = 0; i < ES_NUMBER; i++) | 
|---|
| 188 |       this->listeners[i][eventType] = NULL; | 
|---|
| 189 |   else | 
|---|
| 190 |     this->listeners[state][eventType] = NULL; | 
|---|
| 191 | } | 
|---|
| 192 |  | 
|---|
| 193 |  | 
|---|
| 194 | /** | 
|---|
| 195 |  * unsubscribe all events from a specific listener | 
|---|
| 196 |  * @param el: the listener that wants to unsubscribe itself | 
|---|
| 197 |  * @param state: the state in which the events shall be unsubscribed | 
|---|
| 198 |  | 
|---|
| 199 | */ | 
|---|
| 200 | void EventHandler::unsubscribe(EventListener* el, elState state) | 
|---|
| 201 | { | 
|---|
| 202 |   if( el == NULL || state >= ES_NUMBER) | 
|---|
| 203 |     return; | 
|---|
| 204 |   if( state == ES_ALL) | 
|---|
| 205 |   { | 
|---|
| 206 |     for(unsigned int i = 0; i < ES_NUMBER; i++) | 
|---|
| 207 |     { | 
|---|
| 208 |       for(unsigned int j = 0; j < EV_NUMBER; j++) | 
|---|
| 209 |       { | 
|---|
| 210 |         if( this->listeners[i][j] == el ) | 
|---|
| 211 |           this->listeners[i][j] = NULL; | 
|---|
| 212 |       } | 
|---|
| 213 |     } | 
|---|
| 214 |   } | 
|---|
| 215 |   else | 
|---|
| 216 |   { | 
|---|
| 217 |     for(int j = 0; j < EV_NUMBER; j++) | 
|---|
| 218 |     { | 
|---|
| 219 |       if( this->listeners[state][j] == el ) | 
|---|
| 220 |         this->listeners[state][j] = NULL; | 
|---|
| 221 |     } | 
|---|
| 222 |   } | 
|---|
| 223 | } | 
|---|
| 224 |  | 
|---|
| 225 |  | 
|---|
| 226 | /** | 
|---|
| 227 |  * flush all registered events | 
|---|
| 228 |  * @param state: a specific state | 
|---|
| 229 | */ | 
|---|
| 230 | void EventHandler::flush(elState state) | 
|---|
| 231 | { | 
|---|
| 232 |   if( state == ES_ALL) | 
|---|
| 233 |   { | 
|---|
| 234 |     for(int i = 0; i < ES_NUMBER; ++i) | 
|---|
| 235 |     { | 
|---|
| 236 |       for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 237 |       { | 
|---|
| 238 |         this->listeners[i][j] = NULL; | 
|---|
| 239 |       } | 
|---|
| 240 |     } | 
|---|
| 241 |   } | 
|---|
| 242 |   else | 
|---|
| 243 |   { | 
|---|
| 244 |     for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 245 |     { | 
|---|
| 246 |       this->listeners[state][j] = NULL; | 
|---|
| 247 |     } | 
|---|
| 248 |   } | 
|---|
| 249 | } | 
|---|
| 250 |  | 
|---|
| 251 |  | 
|---|
| 252 | void EventHandler::withUNICODE(bool enableUNICODE) | 
|---|
| 253 | { | 
|---|
| 254 |   SDL_EnableUNICODE(enableUNICODE); | 
|---|
| 255 |   this->bUNICODE = enableUNICODE; | 
|---|
| 256 | } | 
|---|
| 257 |  | 
|---|
| 258 | void EventHandler::grabEvents(bool grabEvents) | 
|---|
| 259 | { | 
|---|
| 260 |   this->eventsGrabbed = grabEvents; | 
|---|
| 261 |   if(!grabEvents) | 
|---|
| 262 |   { | 
|---|
| 263 |     SDL_ShowCursor(SDL_ENABLE); | 
|---|
| 264 |     SDL_WM_GrabInput(SDL_GRAB_OFF); | 
|---|
| 265 |   } | 
|---|
| 266 |   else | 
|---|
| 267 |   { | 
|---|
| 268 |     SDL_WM_GrabInput(SDL_GRAB_ON); | 
|---|
| 269 |     SDL_ShowCursor(SDL_DISABLE); | 
|---|
| 270 |   } | 
|---|
| 271 | } | 
|---|
| 272 |  | 
|---|
| 273 | /** | 
|---|
| 274 |  *  core function of event handler: receives all events from SDL | 
|---|
| 275 |  | 
|---|
| 276 |    The event from the SDL framework are collected here and distributed to all listeners. | 
|---|
| 277 | */ | 
|---|
| 278 | void EventHandler::process() | 
|---|
| 279 | { | 
|---|
| 280 |   SDL_Event event; | 
|---|
| 281 |   Event ev; | 
|---|
| 282 |   EventListener* listener = NULL; | 
|---|
| 283 |   while( SDL_PollEvent (&event)) | 
|---|
| 284 |   { | 
|---|
| 285 |     switch( event.type) | 
|---|
| 286 |     { | 
|---|
| 287 |       case SDL_KEYDOWN: | 
|---|
| 288 |         ev.bPressed = true; | 
|---|
| 289 |         ev.type = event.key.keysym.sym; | 
|---|
| 290 |         if (unlikely(this->bUNICODE)) | 
|---|
| 291 |           ev.x = event.key.keysym.unicode; | 
|---|
| 292 |         break; | 
|---|
| 293 |       case SDL_KEYUP: | 
|---|
| 294 |         ev.bPressed = false; | 
|---|
| 295 |         ev.type = event.key.keysym.sym; | 
|---|
| 296 |         if (unlikely(this->bUNICODE)) | 
|---|
| 297 |           ev.x = event.key.keysym.unicode; | 
|---|
| 298 |         break; | 
|---|
| 299 |       case SDL_MOUSEMOTION: | 
|---|
| 300 |         ev.bPressed = false; | 
|---|
| 301 |         ev.type = EV_MOUSE_MOTION; | 
|---|
| 302 |         ev.x = event.motion.x; | 
|---|
| 303 |         ev.y = event.motion.y; | 
|---|
| 304 |         ev.xRel = event.motion.xrel; | 
|---|
| 305 |         ev.yRel = event.motion.yrel; | 
|---|
| 306 |         break; | 
|---|
| 307 |       case SDL_MOUSEBUTTONUP: | 
|---|
| 308 |         ev.bPressed = false; | 
|---|
| 309 |         ev.type = event.button.button + SDLK_LAST; | 
|---|
| 310 |         break; | 
|---|
| 311 |       case SDL_MOUSEBUTTONDOWN: | 
|---|
| 312 |         ev.bPressed = true; | 
|---|
| 313 |         ev.type = event.button.button + SDLK_LAST; | 
|---|
| 314 |         break; | 
|---|
| 315 |       case SDL_JOYAXISMOTION: | 
|---|
| 316 |         ev.bPressed = false; | 
|---|
| 317 |         ev.type = EV_JOY_AXIS_MOTION; | 
|---|
| 318 |         break; | 
|---|
| 319 |       case SDL_JOYBALLMOTION: | 
|---|
| 320 |         ev.bPressed = false; | 
|---|
| 321 |         ev.type = EV_JOY_BALL_MOTION; | 
|---|
| 322 |         break; | 
|---|
| 323 |       case SDL_JOYHATMOTION: | 
|---|
| 324 |         ev.bPressed = false; | 
|---|
| 325 |         ev.type = EV_JOY_HAT_MOTION; | 
|---|
| 326 |         break; | 
|---|
| 327 |       case SDL_JOYBUTTONDOWN: | 
|---|
| 328 |         ev.bPressed = true; | 
|---|
| 329 |         ev.type = EV_JOY_BUTTON; | 
|---|
| 330 |         break; | 
|---|
| 331 |       case SDL_JOYBUTTONUP: | 
|---|
| 332 |         ev.bPressed = true; | 
|---|
| 333 |         ev.type = EV_JOY_BUTTON; | 
|---|
| 334 |         break; | 
|---|
| 335 |       case SDL_VIDEORESIZE: | 
|---|
| 336 |         ev.resize = event.resize; | 
|---|
| 337 |         ev.type = EV_VIDEO_RESIZE; | 
|---|
| 338 |         break; | 
|---|
| 339 |       case SDL_QUIT: | 
|---|
| 340 |         ev.type = EV_MAIN_QUIT; | 
|---|
| 341 |         break; | 
|---|
| 342 |       default: | 
|---|
| 343 |         ev.type = EV_UNKNOWN; | 
|---|
| 344 |         break; | 
|---|
| 345 |     } | 
|---|
| 346 |  | 
|---|
| 347 |     /* small debug routine: shows all events dispatched by the event handler */ | 
|---|
| 348 |     PRINT(4)("\n==========================| EventHandler::process () |===\n"); | 
|---|
| 349 |     PRINT(4)("=  Got Event nr %i, for state %i", ev.type, this->state); | 
|---|
| 350 |  | 
|---|
| 351 |     listener = this->listeners[this->state][ev.type]; | 
|---|
| 352 |     if( listener != NULL) | 
|---|
| 353 |     { | 
|---|
| 354 |       PRINT(4)("=  Event dispatcher msg: This event has been consumed\n"); | 
|---|
| 355 |       PRINT(4)("=======================================================\n"); | 
|---|
| 356 |       listener->process(ev); | 
|---|
| 357 |     } | 
|---|
| 358 |     else | 
|---|
| 359 |     { | 
|---|
| 360 |       PRINT(4)("=  Event dispatcher msg: This event has NOT been consumed\n"); | 
|---|
| 361 |       PRINT(4)("=======================================================\n"); | 
|---|
| 362 |     } | 
|---|
| 363 |   } | 
|---|
| 364 | } | 
|---|
| 365 |  | 
|---|
| 366 |  | 
|---|
| 367 | int EventHandler::eventFilter(const SDL_Event *event) | 
|---|
| 368 | { | 
|---|
| 369 |   if (likely(EventHandler::getInstance()->eventsGrabbed)) | 
|---|
| 370 |   { | 
|---|
| 371 |     if (event->type == SDL_KEYDOWN &&  event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) | 
|---|
| 372 |     { | 
|---|
| 373 |       PRINTF(3)("Not sending event to the WindowManager\n"); | 
|---|
| 374 |       EventHandler::getInstance()->grabEvents(false); | 
|---|
| 375 |       return 0; | 
|---|
| 376 |     } | 
|---|
| 377 |   } | 
|---|
| 378 |   else | 
|---|
| 379 |   { | 
|---|
| 380 |     if (event->type == SDL_MOUSEBUTTONDOWN) | 
|---|
| 381 |     { | 
|---|
| 382 |       EventHandler::getInstance()->grabEvents( true); | 
|---|
| 383 |       return 0; | 
|---|
| 384 |     } | 
|---|
| 385 |   } | 
|---|
| 386 |  | 
|---|
| 387 |   return 1; | 
|---|
| 388 | } | 
|---|
| 389 |  | 
|---|
| 390 | /** | 
|---|
| 391 |  * outputs some nice information about the EventHandler | 
|---|
| 392 |  */ | 
|---|
| 393 | void EventHandler::debug() const | 
|---|
| 394 | { | 
|---|
| 395 |   PRINT(0)("===============================\n"); | 
|---|
| 396 |   PRINT(0)(" EventHandle Debug Information \n"); | 
|---|
| 397 |   PRINT(0)("===============================\n"); | 
|---|
| 398 |   for(int i = 0; i < ES_NUMBER; ++i) | 
|---|
| 399 |     for(int j = 0; j < EV_NUMBER; ++j) | 
|---|
| 400 |       if( this->listeners[i][j] != NULL) | 
|---|
| 401 |         PRINT(0)("Event %d of State %d subscribed to %s (%p)\n", j, i, this->listeners[i][j]->getName(), this->listeners[i][j]); | 
|---|
| 402 |   PRINT(0)("============================EH=\n"); | 
|---|
| 403 | } | 
|---|