| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT |
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| 17 | |
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| 18 | #include "event_handler.h" |
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| 19 | |
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| 20 | #include "event_listener.h" |
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| 21 | #include "event.h" |
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| 22 | #include "key_mapper.h" |
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| 23 | #include "key_names.h" |
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| 24 | |
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| 25 | #include "compiler.h" |
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| 26 | #include "debug.h" |
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| 27 | #include "class_list.h" |
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| 28 | |
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| 29 | #include <algorithm> |
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| 30 | |
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| 31 | /** |
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| 32 | * @brief standard constructor |
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| 33 | */ |
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| 34 | EventHandler::EventHandler () |
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| 35 | { |
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| 36 | this->setClassID(CL_EVENT_HANDLER, "EventHandler"); |
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| 37 | this->setName("EventHandler"); |
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| 38 | |
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| 39 | SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
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| 40 | SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); |
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| 41 | SDL_SetEventFilter(EventHandler::eventFilter); |
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| 42 | |
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| 43 | |
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| 44 | /* now initialize them all to zero */ |
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| 45 | for (unsigned int i = 0; i < ES_NUMBER; i++) |
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| 46 | this->bUNICODE[i] = false; |
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| 47 | this->grabEvents(false); |
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| 48 | |
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| 49 | this->state = ES_GAME; |
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| 50 | this->eventsGrabbed = false; |
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| 51 | } |
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| 52 | |
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| 53 | |
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| 54 | /** |
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| 55 | * @brief the singleton reference to this class |
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| 56 | */ |
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| 57 | EventHandler* EventHandler::singletonRef = NULL; |
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| 58 | |
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| 59 | |
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| 60 | /** |
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| 61 | * @brief standard deconstructor |
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| 62 | */ |
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| 63 | EventHandler::~EventHandler () |
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| 64 | { |
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| 65 | bool forgotToUnsubscribe = false; |
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| 66 | |
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| 67 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 68 | { |
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| 69 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 70 | { |
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| 71 | if(!this->listeners[i][j].empty()) |
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| 72 | { |
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| 73 | if (!forgotToUnsubscribe) |
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| 74 | { |
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| 75 | forgotToUnsubscribe = true; |
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| 76 | PRINTF(2)("forgot to unsubscribe an EventListener!\n");// %s!\n", this->listeners[i][j]->getName()); |
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| 77 | } |
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| 78 | } |
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| 79 | } |
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| 80 | } |
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| 81 | |
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| 82 | if (forgotToUnsubscribe) |
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| 83 | { |
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| 84 | PRINTF(2)("Listing still subscribed EventListeners\n"); |
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| 85 | PRINTF(2)("========================================\n"); |
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| 86 | this->debug(); |
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| 87 | PRINTF(2)("========================================\n"); |
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| 88 | } |
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| 89 | |
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| 90 | SDL_QuitSubSystem(SDL_INIT_JOYSTICK); |
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| 91 | |
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| 92 | EventHandler::singletonRef = NULL; |
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| 93 | } |
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| 94 | |
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| 95 | |
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| 96 | /** |
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| 97 | * @brief initializes the event handler |
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| 98 | * |
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| 99 | * this has to be called before the use of the event handler |
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| 100 | */ |
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| 101 | void EventHandler::init() |
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| 102 | { |
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| 103 | this->keyMapper.loadKeyBindings(); |
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| 104 | } |
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| 105 | |
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| 106 | /** |
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| 107 | * @param state: to which the event handler shall change |
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| 108 | */ |
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| 109 | void EventHandler::setState(elState state) |
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| 110 | { |
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| 111 | if (state == this->state) |
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| 112 | return; |
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| 113 | |
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| 114 | PRINTF(4)("Switching to State %s\n", EventHandler::ELStateToString(state).c_str()); |
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| 115 | |
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| 116 | /// When Changing the State, all the keys will be released. |
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| 117 | /// This is done by sending each eventListener, that still |
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| 118 | /// has an Event subscribed, a Release Event. |
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| 119 | int keyCount; |
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| 120 | Uint8 * pressedKeys = SDL_GetKeyState(&keyCount); |
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| 121 | for (unsigned int i = 0; i < SDLK_LAST; i++) |
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| 122 | { |
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| 123 | if (pressedKeys[i]) |
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| 124 | { |
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| 125 | Event ev; |
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| 126 | ev.bPressed = false; |
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| 127 | ev.type = i; |
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| 128 | if (unlikely(this->bUNICODE[this->state])) |
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| 129 | ev.x = i; |
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| 130 | this->dispachEvent(this->state, ev ); |
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| 131 | } |
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| 132 | } |
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| 133 | |
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| 134 | // switching to the new State. |
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| 135 | elState oldState = this->state; |
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| 136 | this->state = state; |
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| 137 | |
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| 138 | // in the End the Corresponding handler will be notified. |
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| 139 | Event stateSwitchEvent; |
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| 140 | stateSwitchEvent.type = EV_LEAVE_STATE; |
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| 141 | this->dispachEvent(oldState, stateSwitchEvent); |
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| 142 | |
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| 143 | SDL_EnableUNICODE(this->bUNICODE[state]); |
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| 144 | }; |
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| 145 | |
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| 146 | |
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| 147 | /** |
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| 148 | * @brief pushes the current State in the State-stack, and selects state |
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| 149 | * @param state the new State to set |
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| 150 | */ |
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| 151 | void EventHandler::pushState(elState state) |
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| 152 | { |
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| 153 | if (likely(state != ES_NULL && state != ES_ALL )) |
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| 154 | { |
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| 155 | this->stateStack.push(this->state); |
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| 156 | this->setState(state); |
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| 157 | } |
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| 158 | else |
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| 159 | { |
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| 160 | PRINTF(2)("unable to push State\n"); |
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| 161 | } |
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| 162 | } |
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| 163 | |
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| 164 | /** |
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| 165 | * @brief this removes the topmost stack-entry and select the underlying one |
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| 166 | * @returns the next stack-entry |
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| 167 | */ |
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| 168 | elState EventHandler::popState() |
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| 169 | { |
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| 170 | if (stateStack.empty()) |
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| 171 | return ES_NULL; |
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| 172 | elState state = (elState)stateStack.top(); |
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| 173 | this->stateStack.pop(); |
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| 174 | if (state == ES_NULL) |
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| 175 | { |
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| 176 | PRINTF(2)("No more states availiable. (unable to pop state)\n"); |
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| 177 | return ES_NULL; |
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| 178 | } |
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| 179 | else |
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| 180 | { |
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| 181 | this->setState(state); |
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| 182 | return state; |
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| 183 | } |
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| 184 | } |
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| 185 | |
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| 186 | |
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| 187 | /** |
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| 188 | * @brief subscribe to an event |
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| 189 | * @param el: the event listener that wants to subscribe itself, the listener that will be called when the evetn occures |
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| 190 | * @param state: for which the listener wants to receive events |
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| 191 | * @param eventType: the event type that wants to be listened for. |
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| 192 | |
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| 193 | This is one of the most important function of the EventHandler. If you would like to subscribe for more |
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| 194 | than one state, you have to subscribe for each state again. If you want to subscribe for all states, use |
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| 195 | state = ES_ALL, which will subscribe your listener for all states together. |
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| 196 | */ |
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| 197 | void EventHandler::subscribe(EventListener* el, elState state, int eventType) |
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| 198 | { |
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| 199 | PRINTF(4)("Subscribing event type: %i\n", eventType); |
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| 200 | if( state == ES_ALL ) |
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| 201 | { |
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| 202 | for(unsigned int i = 0; i < ES_NUMBER; i++) |
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| 203 | if (!this->findListener( NULL, (elState)i, eventType, el)) |
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| 204 | this->listeners[i][eventType].push_back(el); |
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| 205 | else |
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| 206 | { |
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| 207 | PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), i, eventType); |
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| 208 | } |
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| 209 | } |
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| 210 | else |
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| 211 | { |
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| 212 | if (!this->findListener( NULL, state, eventType, el)) |
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| 213 | this->listeners[state][eventType].push_back(el); |
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| 214 | else |
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| 215 | { |
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| 216 | PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), state, eventType); |
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| 217 | } |
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| 218 | } |
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| 219 | } |
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| 220 | |
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| 221 | |
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| 222 | /** |
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| 223 | * @brief unsubscribe from the EventHandler |
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| 224 | * @param state: the stat in which it has been subscribed |
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| 225 | * @param eventType: the event, that shall be unsubscribed |
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| 226 | * |
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| 227 | * if you want to unsubscribe an event listener from all subscribed events, just use the |
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| 228 | * unsubscribe(EventListener* el, elState state) function |
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| 229 | */ |
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| 230 | void EventHandler::unsubscribe(EventListener* el, elState state, int eventType) |
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| 231 | { |
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| 232 | PRINTF(4)("Unsubscribing event type nr: %i\n", eventType); |
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| 233 | if (state == ES_ALL) |
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| 234 | for (unsigned int i = 0; i < ES_NUMBER; i++) |
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| 235 | { |
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| 236 | std::vector<EventListener*>::iterator listener; |
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| 237 | if (this->findListener(&listener, (elState)i, eventType, el)) |
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| 238 | this->listeners[i][eventType].erase(listener); |
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| 239 | } |
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| 240 | else |
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| 241 | { |
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| 242 | std::vector<EventListener*>::iterator listener; |
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| 243 | if (this->findListener(&listener, state, eventType, el)) |
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| 244 | this->listeners[state][eventType].erase(listener); |
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| 245 | } |
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| 246 | } |
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| 247 | |
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| 248 | |
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| 249 | /** |
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| 250 | * @brief unsubscribe all events from a specific listener |
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| 251 | * @param el: the listener that wants to unsubscribe itself |
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| 252 | * @param state: the state in which the events shall be unsubscribed |
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| 253 | */ |
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| 254 | void EventHandler::unsubscribe(EventListener* el, elState state) |
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| 255 | { |
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| 256 | assert( el != NULL && state < ES_NUMBER); |
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| 257 | if( state == ES_ALL) |
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| 258 | { |
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| 259 | for(unsigned int i = 0; i < ES_NUMBER; i++) |
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| 260 | { |
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| 261 | for(unsigned int j = 0; j < EV_NUMBER; j++) |
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| 262 | { |
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| 263 | std::vector<EventListener*>::iterator deller = std::find (this->listeners[i][j].begin(), this->listeners[i][j].end(), el); |
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| 264 | if( deller != this->listeners[i][j].end()) |
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| 265 | this->listeners[i][j].erase(deller); |
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| 266 | } |
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| 267 | } |
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| 268 | } |
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| 269 | else |
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| 270 | { |
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| 271 | for(int j = 0; j < EV_NUMBER; j++) |
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| 272 | { |
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| 273 | std::vector<EventListener*>::iterator deller = std::find (this->listeners[state][j].begin(), this->listeners[state][j].end(), el); |
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| 274 | if( deller != this->listeners[state][j].end()) |
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| 275 | this->listeners[state][j].erase(deller); |
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| 276 | } |
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| 277 | } |
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| 278 | } |
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| 279 | |
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| 280 | /** |
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| 281 | * @brief returns true if at state and eventType there is something subscribed. |
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| 282 | * @param state the state to check in. |
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| 283 | * @param eventType the eventtype to check. |
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| 284 | * @returns true if a event is subscibed. |
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| 285 | */ |
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| 286 | bool EventHandler::isSubscribed(elState state, int eventType) |
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| 287 | { |
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| 288 | return(listeners[state][eventType].empty()) ? false : true; |
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| 289 | }; |
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| 290 | |
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| 291 | |
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| 292 | |
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| 293 | /** |
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| 294 | * @brief flush all registered events |
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| 295 | * @param state: a specific state |
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| 296 | */ |
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| 297 | void EventHandler::flush(elState state) |
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| 298 | { |
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| 299 | if( state == ES_ALL) |
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| 300 | { |
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| 301 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 302 | { |
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| 303 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 304 | { |
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| 305 | this->listeners[i][j].clear(); |
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| 306 | } |
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| 307 | } |
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| 308 | } |
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| 309 | else |
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| 310 | { |
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| 311 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 312 | { |
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| 313 | this->listeners[state][j].clear(); |
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| 314 | } |
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| 315 | } |
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| 316 | } |
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| 317 | |
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| 318 | |
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| 319 | bool EventHandler::findListener(std::vector<EventListener*>::iterator* it, elState state, int eventType, EventListener* listener) |
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| 320 | { |
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| 321 | std::vector<EventListener*>::iterator findIterator = |
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| 322 | std::find(this->listeners[state][eventType].begin(), this->listeners[state][eventType].end(), listener); |
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| 323 | if (it != NULL) |
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| 324 | *it = findIterator; |
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| 325 | return ( findIterator != this->listeners[state][eventType].end()); |
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| 326 | |
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| 327 | } |
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| 328 | |
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| 329 | |
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| 330 | |
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| 331 | /** |
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| 332 | * @brief if the unicode characters should be recorded. |
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| 333 | * @param state the State in whitch to set the new Value. |
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| 334 | * @param enableUNICODE: enabled, or disabled. |
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| 335 | */ |
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| 336 | void EventHandler::withUNICODE(elState state, bool enableUNICODE) |
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| 337 | { |
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| 338 | this->bUNICODE[state] = enableUNICODE; |
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| 339 | if (this->state == state) |
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| 340 | SDL_EnableUNICODE(enableUNICODE); |
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| 341 | } |
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| 342 | |
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| 343 | /** |
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| 344 | * @brief grabs InputEvents. |
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| 345 | * @param grabEvents if the Events should be grabbed(true) or released(false) |
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| 346 | */ |
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| 347 | void EventHandler::grabEvents(bool grabEvents) |
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| 348 | { |
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| 349 | this->eventsGrabbed = grabEvents; |
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| 350 | if(!grabEvents) |
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| 351 | { |
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| 352 | SDL_ShowCursor(SDL_ENABLE); |
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| 353 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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| 354 | } |
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| 355 | else |
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| 356 | { |
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| 357 | //SDL_WM_GrabInput(SDL_GRAB_ON); |
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| 358 | SDL_ShowCursor(SDL_DISABLE); |
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| 359 | } |
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| 360 | } |
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| 361 | |
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| 362 | |
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| 363 | |
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| 364 | /** |
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| 365 | * @brief core function of event handler: receives all events from SDL |
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| 366 | * |
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| 367 | * The event from the SDL framework are collected here and distributed to all listeners. |
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| 368 | */ |
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| 369 | void EventHandler::process() const |
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| 370 | { |
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| 371 | SDL_Event event; |
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| 372 | Event ev; |
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| 373 | while( SDL_PollEvent (&event)) |
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| 374 | { |
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| 375 | switch( event.type) |
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| 376 | { |
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| 377 | case SDL_KEYDOWN: |
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| 378 | ev.bPressed = true; |
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| 379 | ev.type = event.key.keysym.sym; |
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| 380 | if (unlikely(this->bUNICODE[this->state])) |
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| 381 | ev.x = event.key.keysym.unicode; |
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| 382 | break; |
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| 383 | case SDL_KEYUP: |
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| 384 | ev.bPressed = false; |
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| 385 | ev.type = event.key.keysym.sym; |
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| 386 | if (unlikely(this->bUNICODE[this->state])) |
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| 387 | ev.x = event.key.keysym.unicode; |
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| 388 | break; |
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| 389 | case SDL_MOUSEMOTION: |
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| 390 | ev.bPressed = false; |
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| 391 | ev.type = EV_MOUSE_MOTION; |
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| 392 | ev.x = event.motion.x; |
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| 393 | ev.y = event.motion.y; |
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| 394 | ev.xRel = event.motion.xrel; |
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| 395 | ev.yRel = event.motion.yrel; |
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| 396 | break; |
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| 397 | case SDL_MOUSEBUTTONUP: |
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| 398 | ev.bPressed = false; |
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| 399 | ev.x = event.motion.x; |
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| 400 | ev.y = event.motion.y; |
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| 401 | ev.type = event.button.button + SDLK_LAST; |
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| 402 | break; |
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| 403 | case SDL_MOUSEBUTTONDOWN: |
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| 404 | ev.bPressed = true; |
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| 405 | ev.x = event.motion.x; |
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| 406 | ev.y = event.motion.y; |
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| 407 | ev.type = event.button.button + SDLK_LAST; |
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| 408 | break; |
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| 409 | case SDL_JOYAXISMOTION: |
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| 410 | ev.bPressed = false; |
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| 411 | ev.type = EV_JOY_AXIS_MOTION; |
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| 412 | break; |
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| 413 | case SDL_JOYBALLMOTION: |
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| 414 | ev.bPressed = false; |
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| 415 | ev.type = EV_JOY_BALL_MOTION; |
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| 416 | break; |
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| 417 | case SDL_JOYHATMOTION: |
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| 418 | ev.bPressed = false; |
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| 419 | ev.type = EV_JOY_HAT_MOTION; |
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| 420 | break; |
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| 421 | case SDL_JOYBUTTONDOWN: |
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| 422 | ev.bPressed = true; |
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| 423 | ev.type = EV_JOY_BUTTON; |
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| 424 | break; |
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| 425 | case SDL_JOYBUTTONUP: |
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| 426 | ev.bPressed = true; |
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| 427 | ev.type = EV_JOY_BUTTON; |
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| 428 | break; |
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| 429 | case SDL_ACTIVEEVENT: |
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| 430 | ev.type = EV_WINDOW_FOCUS; |
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| 431 | ev.bPressed = (event.active.gain != 0); |
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| 432 | break; |
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| 433 | case SDL_VIDEORESIZE: |
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| 434 | ev.resize = event.resize; |
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| 435 | ev.type = EV_VIDEO_RESIZE; |
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| 436 | break; |
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| 437 | case SDL_QUIT: |
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| 438 | ev.type = EV_MAIN_QUIT; |
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| 439 | break; |
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| 440 | default: |
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| 441 | ev.type = EV_UNKNOWN; |
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| 442 | break; |
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| 443 | } |
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| 444 | this->dispachEvent(this->state, ev); |
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| 445 | } |
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| 446 | } |
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| 447 | |
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| 448 | |
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| 449 | /** |
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| 450 | * @brief dispaches an Event. |
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| 451 | * @param event the Event to dispach. |
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| 452 | */ |
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| 453 | void EventHandler::dispachEvent(elState state, const Event& event) const |
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| 454 | { |
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| 455 | /* small debug routine: shows all events dispatched by the event handler */ |
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| 456 | PRINT(4)("\n==========================| EventHandler::process () |===\n"); |
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| 457 | PRINT(4)("= Got Event nr %i, for state %i\n", event.type, state); |
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| 458 | |
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| 459 | /// setting a temporary state in case of an EventListener's process changes the state. |
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| 460 | for (unsigned int i = 0; i < this->listeners[state][event.type].size(); i++) |
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| 461 | { |
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| 462 | PRINT(4)("= Event dispatcher msg: This event has been consumed\n"); |
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| 463 | PRINT(4)("= Got Event nr %i, for state %i (%d registered) to %s::%s(%p)\n", event.type, i, state, this->listeners[state][event.type][i]->getClassName(), this->listeners[state][event.type][i]->getName(), this->listeners[state][event.type][i]); |
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| 464 | PRINT(4)("=======================================================\n"); |
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| 465 | this->listeners[state][event.type][i]->process(event); |
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| 466 | } |
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| 467 | /* else |
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| 468 | { |
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| 469 | PRINT(4)("= Event dispatcher msg: This event has NOT been consumed\n"); |
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| 470 | PRINT(4)("=======================================================\n"); |
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| 471 | }*/ |
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| 472 | } |
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| 473 | |
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| 474 | |
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| 475 | |
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| 476 | /** |
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| 477 | * @brief An eventFilter. |
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| 478 | * @param event the Event to be filtered. |
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| 479 | * @returns 0 on filtered Event. 1 Otherwise. |
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| 480 | */ |
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| 481 | int EventHandler::eventFilter(const SDL_Event *event) |
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| 482 | { |
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| 483 | if (likely(EventHandler::getInstance()->eventsGrabbed)) |
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| 484 | { |
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| 485 | if (event->type == SDL_KEYDOWN && event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) |
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| 486 | { |
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| 487 | PRINTF(3)("Not sending event to the WindowManager\n"); |
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| 488 | EventHandler::getInstance()->grabEvents(false); |
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| 489 | return 0; |
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| 490 | } |
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| 491 | } |
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| 492 | else |
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| 493 | { |
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| 494 | if (event->type == SDL_MOUSEBUTTONDOWN) |
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| 495 | { |
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| 496 | EventHandler::getInstance()->grabEvents( true); |
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| 497 | return 1; |
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| 498 | } |
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| 499 | } |
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| 500 | |
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| 501 | return 1; |
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| 502 | } |
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| 503 | |
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| 504 | |
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| 505 | int EventHandler::releaseMouse(void* p) |
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| 506 | { |
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| 507 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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| 508 | SDL_ShowCursor(SDL_DISABLE); |
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| 509 | return 0; |
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| 510 | } |
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| 511 | |
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| 512 | |
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| 513 | /** |
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| 514 | * @param state The State to get the Name of. |
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| 515 | * @returns the Name of the State. |
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| 516 | */ |
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| 517 | const std::string& EventHandler::ELStateToString(elState state) |
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| 518 | { |
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| 519 | if (state < ES_NUMBER) |
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| 520 | return EventHandler::stateNames[state]; |
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| 521 | else |
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| 522 | return EventHandler::stateNames[5]; |
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| 523 | } |
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| 524 | |
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| 525 | /** |
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| 526 | * @param stateName the Name of the State to retrieve. |
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| 527 | * @return the State given by the name |
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| 528 | */ |
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| 529 | elState EventHandler::StringToELState(const std::string& stateName) |
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| 530 | { |
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| 531 | for (unsigned int i = 0 ; i < ES_NUMBER; i++) |
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| 532 | if (stateName == EventHandler::stateNames[i]) |
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| 533 | return (elState)i; |
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| 534 | return ES_NULL; |
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| 535 | } |
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| 536 | |
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| 537 | const std::string EventHandler::stateNames[] = |
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| 538 | { |
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| 539 | "game", |
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| 540 | "game_menu", |
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| 541 | "menu", |
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| 542 | "shell", |
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| 543 | "all", |
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| 544 | "unknown", |
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| 545 | }; |
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| 546 | |
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| 547 | |
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| 548 | /** |
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| 549 | * @brief outputs some nice information about the EventHandler |
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| 550 | */ |
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| 551 | void EventHandler::debug() const |
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| 552 | { |
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| 553 | PRINT(0)("===============================\n"); |
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| 554 | PRINT(0)(" EventHandle Debug Information \n"); |
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| 555 | PRINT(0)("===============================\n"); |
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| 556 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 557 | { |
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| 558 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 559 | for (unsigned int evl = 0; evl < this->listeners[i][j].size(); evl++) |
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| 560 | PRINT(0)("Event %s(%d) of State %s(%d) subscribed to %s (%p)\n", |
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| 561 | EVToKeyName(j).c_str(), j, |
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| 562 | ELStateToString((elState)i).c_str(), i, |
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| 563 | this->listeners[i][j][evl]->getName(), this->listeners[i][j][evl]); |
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| 564 | } |
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| 565 | PRINT(0)("============================EH=\n"); |
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| 566 | } |
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