| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Patrick Boenzli |
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| 13 | co-programmer: |
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| 14 | */ |
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| 15 | |
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| 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_EVENT |
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| 17 | |
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| 18 | #include "event_handler.h" |
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| 19 | |
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| 20 | #include "event_listener.h" |
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| 21 | #include "event.h" |
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| 22 | #include "key_mapper.h" |
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| 23 | |
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| 24 | #include "compiler.h" |
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| 25 | #include "debug.h" |
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| 26 | #include "class_list.h" |
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| 27 | |
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| 28 | #include <algorithm> |
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| 29 | |
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| 30 | /** |
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| 31 | * @brief standard constructor |
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| 32 | */ |
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| 33 | EventHandler::EventHandler () |
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| 34 | { |
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| 35 | this->setClassID(CL_EVENT_HANDLER, "EventHandler"); |
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| 36 | this->setName("EventHandler"); |
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| 37 | |
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| 38 | SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
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| 39 | SDL_InitSubSystem(SDL_INIT_EVENTTHREAD); |
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| 40 | SDL_SetEventFilter(EventHandler::eventFilter); |
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| 41 | |
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| 42 | |
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| 43 | /* now initialize them all to zero */ |
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| 44 | for (unsigned int i = 0; i < ES_NUMBER; i++) |
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| 45 | this->bUNICODE[i] = false; |
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| 46 | this->grabEvents(false); |
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| 47 | |
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| 48 | this->state = ES_GAME; |
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| 49 | this->eventsGrabbed = false; |
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| 50 | } |
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| 51 | |
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| 52 | |
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| 53 | /** |
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| 54 | * @brief the singleton reference to this class |
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| 55 | */ |
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| 56 | EventHandler* EventHandler::singletonRef = NULL; |
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| 57 | |
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| 58 | |
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| 59 | /** |
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| 60 | * @brief standard deconstructor |
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| 61 | */ |
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| 62 | EventHandler::~EventHandler () |
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| 63 | { |
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| 64 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 65 | { |
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| 66 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 67 | { |
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| 68 | if(!this->listeners[i][j].empty()) |
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| 69 | { |
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| 70 | PRINTF(2)("forgot to unsubscribe an EventListener!\n");// %s!\n", this->listeners[i][j]->getName()); |
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| 71 | } |
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| 72 | } |
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| 73 | } |
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| 74 | SDL_QuitSubSystem(SDL_INIT_JOYSTICK); |
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| 75 | |
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| 76 | EventHandler::singletonRef = NULL; |
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| 77 | } |
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| 78 | |
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| 79 | |
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| 80 | /** |
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| 81 | * @brief initializes the event handler |
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| 82 | * |
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| 83 | * this has to be called before the use of the event handler |
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| 84 | */ |
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| 85 | void EventHandler::init() |
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| 86 | { |
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| 87 | this->keyMapper.loadKeyBindings(); |
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| 88 | } |
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| 89 | |
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| 90 | /** |
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| 91 | * @param state: to which the event handler shall change |
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| 92 | */ |
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| 93 | void EventHandler::setState(elState state) |
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| 94 | { |
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| 95 | if (state == this->state) |
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| 96 | return; |
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| 97 | |
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| 98 | /// When Changing the State, all the keys will be released. |
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| 99 | /// This is done by sending each eventListener, that still |
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| 100 | /// has an Event subscribed, a Release Event. |
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| 101 | int keyCount; |
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| 102 | Uint8 * pressedKeys = SDL_GetKeyState(&keyCount); |
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| 103 | for (unsigned int i = 0; i < SDLK_LAST; i++) |
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| 104 | { |
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| 105 | if (pressedKeys[i]) |
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| 106 | { |
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| 107 | Event ev; |
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| 108 | ev.bPressed = false; |
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| 109 | ev.type = i; |
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| 110 | if (unlikely(this->bUNICODE[this->state])) |
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| 111 | ev.x = i; |
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| 112 | this->dispachEvent(this->state, ev ); |
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| 113 | } |
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| 114 | } |
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| 115 | |
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| 116 | // switching to the new State. |
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| 117 | elState oldState = this->state; |
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| 118 | this->state = state; |
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| 119 | |
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| 120 | // in the End the Corresponding handler will be notified. |
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| 121 | Event stateSwitchEvent; |
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| 122 | stateSwitchEvent.type = EV_LEAVE_STATE; |
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| 123 | this->dispachEvent(oldState, stateSwitchEvent); |
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| 124 | |
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| 125 | SDL_EnableUNICODE(this->bUNICODE[state]); |
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| 126 | }; |
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| 127 | |
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| 128 | |
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| 129 | /** |
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| 130 | * @brief pushes the current State in the State-stack, and selects state |
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| 131 | * @param state the new State to set |
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| 132 | */ |
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| 133 | void EventHandler::pushState(elState state) |
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| 134 | { |
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| 135 | if (likely(state != ES_NULL && state != ES_ALL )) |
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| 136 | { |
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| 137 | this->stateStack.push(this->state); |
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| 138 | this->setState(state); |
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| 139 | } |
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| 140 | else |
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| 141 | { |
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| 142 | PRINTF(2)("unable to push State\n"); |
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| 143 | } |
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| 144 | } |
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| 145 | |
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| 146 | /** |
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| 147 | * @brief this removes the topmost stack-entry and select the underlying one |
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| 148 | * @returns the next stack-entry |
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| 149 | */ |
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| 150 | elState EventHandler::popState() |
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| 151 | { |
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| 152 | if (stateStack.empty()) |
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| 153 | return ES_NULL; |
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| 154 | elState state = (elState)stateStack.top(); |
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| 155 | this->stateStack.pop(); |
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| 156 | if (state == ES_NULL) |
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| 157 | { |
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| 158 | PRINTF(2)("No more states availiable. (unable to pop state)\n"); |
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| 159 | return ES_NULL; |
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| 160 | } |
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| 161 | else |
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| 162 | { |
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| 163 | this->setState(state); |
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| 164 | return state; |
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| 165 | } |
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| 166 | } |
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| 167 | |
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| 168 | |
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| 169 | /** |
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| 170 | * @brief subscribe to an event |
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| 171 | * @param el: the event listener that wants to subscribe itself, the listener that will be called when the evetn occures |
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| 172 | * @param state: for which the listener wants to receive events |
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| 173 | * @param eventType: the event type that wants to be listened for. |
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| 174 | |
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| 175 | This is one of the most important function of the EventHandler. If you would like to subscribe for more |
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| 176 | than one state, you have to subscribe for each state again. If you want to subscribe for all states, use |
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| 177 | state = ES_ALL, which will subscribe your listener for all states together. |
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| 178 | */ |
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| 179 | void EventHandler::subscribe(EventListener* el, elState state, int eventType) |
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| 180 | { |
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| 181 | PRINTF(4)("Subscribing event type: %i\n", eventType); |
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| 182 | if( state == ES_ALL ) |
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| 183 | { |
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| 184 | for(unsigned int i = 0; i < ES_NUMBER; i++) |
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| 185 | if (!this->findListener( NULL, (elState)i, eventType, el)) |
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| 186 | this->listeners[i][eventType].push_back(el); |
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| 187 | else |
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| 188 | { |
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| 189 | PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), i, eventType); |
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| 190 | } |
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| 191 | } |
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| 192 | else |
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| 193 | { |
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| 194 | if (!this->findListener( NULL, state, eventType, el)) |
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| 195 | this->listeners[state][eventType].push_back(el); |
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| 196 | else |
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| 197 | { |
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| 198 | PRINTF(2)("%s::%s was already subscribed to state %d event %d\n", el->getClassName(), el->getName(), state, eventType); |
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| 199 | } |
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| 200 | } |
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| 201 | } |
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| 202 | |
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| 203 | |
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| 204 | /** |
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| 205 | * @brief unsubscribe from the EventHandler |
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| 206 | * @param state: the stat in which it has been subscribed |
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| 207 | * @param eventType: the event, that shall be unsubscribed |
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| 208 | * |
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| 209 | * if you want to unsubscribe an event listener from all subscribed events, just use the |
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| 210 | * unsubscribe(EventListener* el, elState state) function |
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| 211 | */ |
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| 212 | void EventHandler::unsubscribe(EventListener* el, elState state, int eventType) |
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| 213 | { |
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| 214 | PRINTF(4)("Unsubscribing event type nr: %i\n", eventType); |
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| 215 | if (state == ES_ALL) |
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| 216 | for (unsigned int i = 0; i < ES_NUMBER; i++) |
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| 217 | { |
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| 218 | std::vector<EventListener*>::iterator listener; |
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| 219 | if (this->findListener(&listener, (elState)i, eventType, el)) |
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| 220 | this->listeners[i][eventType].erase(listener); |
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| 221 | } |
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| 222 | else |
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| 223 | { |
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| 224 | std::vector<EventListener*>::iterator listener; |
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| 225 | if (this->findListener(&listener, state, eventType, el)) |
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| 226 | this->listeners[state][eventType].erase(listener); |
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| 227 | } |
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| 228 | } |
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| 229 | |
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| 230 | |
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| 231 | /** |
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| 232 | * @brief unsubscribe all events from a specific listener |
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| 233 | * @param el: the listener that wants to unsubscribe itself |
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| 234 | * @param state: the state in which the events shall be unsubscribed |
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| 235 | */ |
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| 236 | void EventHandler::unsubscribe(EventListener* el, elState state) |
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| 237 | { |
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| 238 | assert( el != NULL && state < ES_NUMBER); |
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| 239 | if( state == ES_ALL) |
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| 240 | { |
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| 241 | for(unsigned int i = 0; i < ES_NUMBER; i++) |
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| 242 | { |
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| 243 | for(unsigned int j = 0; j < EV_NUMBER; j++) |
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| 244 | { |
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| 245 | std::vector<EventListener*>::iterator deller = std::find (this->listeners[i][j].begin(), this->listeners[i][j].end(), el); |
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| 246 | if( deller != this->listeners[i][j].end()) |
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| 247 | this->listeners[i][j].erase(deller); |
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| 248 | } |
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| 249 | } |
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| 250 | } |
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| 251 | else |
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| 252 | { |
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| 253 | for(int j = 0; j < EV_NUMBER; j++) |
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| 254 | { |
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| 255 | std::vector<EventListener*>::iterator deller = std::find (this->listeners[state][j].begin(), this->listeners[state][j].end(), el); |
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| 256 | if( deller != this->listeners[state][j].end()) |
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| 257 | this->listeners[state][j].erase(deller); |
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| 258 | } |
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| 259 | } |
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| 260 | } |
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| 261 | |
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| 262 | /** |
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| 263 | * @brief returns true if at state and eventType there is something subscribed. |
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| 264 | * @param state the state to check in. |
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| 265 | * @param eventType the eventtype to check. |
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| 266 | * @returns true if a event is subscibed. |
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| 267 | */ |
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| 268 | bool EventHandler::isSubscribed(elState state, int eventType) |
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| 269 | { |
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| 270 | return(listeners[state][eventType].empty()) ? false : true; |
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| 271 | }; |
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| 272 | |
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| 273 | |
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| 274 | |
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| 275 | /** |
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| 276 | * @brief flush all registered events |
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| 277 | * @param state: a specific state |
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| 278 | */ |
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| 279 | void EventHandler::flush(elState state) |
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| 280 | { |
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| 281 | if( state == ES_ALL) |
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| 282 | { |
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| 283 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 284 | { |
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| 285 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 286 | { |
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| 287 | this->listeners[i][j].clear(); |
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| 288 | } |
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| 289 | } |
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| 290 | } |
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| 291 | else |
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| 292 | { |
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| 293 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 294 | { |
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| 295 | this->listeners[state][j].clear(); |
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| 296 | } |
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| 297 | } |
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| 298 | } |
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| 299 | |
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| 300 | |
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| 301 | bool EventHandler::findListener(std::vector<EventListener*>::iterator* it, elState state, int eventType, EventListener* listener) |
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| 302 | { |
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| 303 | std::vector<EventListener*>::iterator findIterator = |
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| 304 | std::find(this->listeners[state][eventType].begin(), this->listeners[state][eventType].end(), listener); |
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| 305 | if (it != NULL) |
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| 306 | *it = findIterator; |
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| 307 | return ( findIterator != this->listeners[state][eventType].end()); |
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| 308 | |
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| 309 | } |
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| 310 | |
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| 311 | |
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| 312 | |
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| 313 | /** |
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| 314 | * @brief if the unicode characters should be recorded. |
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| 315 | * @param state the State in whitch to set the new Value. |
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| 316 | * @param enableUNICODE: enabled, or disabled. |
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| 317 | */ |
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| 318 | void EventHandler::withUNICODE(elState state, bool enableUNICODE) |
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| 319 | { |
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| 320 | this->bUNICODE[state] = enableUNICODE; |
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| 321 | if (this->state == state) |
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| 322 | SDL_EnableUNICODE(enableUNICODE); |
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| 323 | } |
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| 324 | |
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| 325 | /** |
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| 326 | * @brief grabs InputEvents. |
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| 327 | * @param grabEvents if the Events should be grabbed(true) or released(false) |
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| 328 | */ |
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| 329 | void EventHandler::grabEvents(bool grabEvents) |
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| 330 | { |
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| 331 | this->eventsGrabbed = grabEvents; |
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| 332 | if(!grabEvents) |
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| 333 | { |
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| 334 | SDL_ShowCursor(SDL_ENABLE); |
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| 335 | SDL_WM_GrabInput(SDL_GRAB_OFF); |
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| 336 | } |
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| 337 | else |
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| 338 | { |
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| 339 | SDL_WM_GrabInput(SDL_GRAB_ON); |
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| 340 | SDL_ShowCursor(SDL_DISABLE); |
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| 341 | } |
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| 342 | } |
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| 343 | |
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| 344 | |
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| 345 | |
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| 346 | /** |
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| 347 | * @brief core function of event handler: receives all events from SDL |
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| 348 | * |
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| 349 | * The event from the SDL framework are collected here and distributed to all listeners. |
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| 350 | */ |
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| 351 | void EventHandler::process() const |
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| 352 | { |
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| 353 | SDL_Event event; |
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| 354 | Event ev; |
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| 355 | EventListener* listener = NULL; |
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| 356 | while( SDL_PollEvent (&event)) |
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| 357 | { |
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| 358 | switch( event.type) |
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| 359 | { |
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| 360 | case SDL_KEYDOWN: |
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| 361 | ev.bPressed = true; |
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| 362 | ev.type = event.key.keysym.sym; |
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| 363 | if (unlikely(this->bUNICODE[this->state])) |
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| 364 | ev.x = event.key.keysym.unicode; |
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| 365 | break; |
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| 366 | case SDL_KEYUP: |
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| 367 | ev.bPressed = false; |
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| 368 | ev.type = event.key.keysym.sym; |
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| 369 | if (unlikely(this->bUNICODE[this->state])) |
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| 370 | ev.x = event.key.keysym.unicode; |
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| 371 | break; |
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| 372 | case SDL_MOUSEMOTION: |
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| 373 | ev.bPressed = false; |
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| 374 | ev.type = EV_MOUSE_MOTION; |
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| 375 | ev.x = event.motion.x; |
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| 376 | ev.y = event.motion.y; |
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| 377 | ev.xRel = event.motion.xrel; |
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| 378 | ev.yRel = event.motion.yrel; |
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| 379 | break; |
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| 380 | case SDL_MOUSEBUTTONUP: |
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| 381 | ev.bPressed = false; |
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| 382 | ev.x = event.motion.x; |
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| 383 | ev.y = event.motion.y; |
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| 384 | ev.type = event.button.button + SDLK_LAST; |
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| 385 | break; |
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| 386 | case SDL_MOUSEBUTTONDOWN: |
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| 387 | ev.bPressed = true; |
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| 388 | ev.x = event.motion.x; |
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| 389 | ev.y = event.motion.y; |
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| 390 | ev.type = event.button.button + SDLK_LAST; |
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| 391 | break; |
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| 392 | case SDL_JOYAXISMOTION: |
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| 393 | ev.bPressed = false; |
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| 394 | ev.type = EV_JOY_AXIS_MOTION; |
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| 395 | break; |
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| 396 | case SDL_JOYBALLMOTION: |
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| 397 | ev.bPressed = false; |
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| 398 | ev.type = EV_JOY_BALL_MOTION; |
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| 399 | break; |
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| 400 | case SDL_JOYHATMOTION: |
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| 401 | ev.bPressed = false; |
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| 402 | ev.type = EV_JOY_HAT_MOTION; |
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| 403 | break; |
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| 404 | case SDL_JOYBUTTONDOWN: |
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| 405 | ev.bPressed = true; |
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| 406 | ev.type = EV_JOY_BUTTON; |
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| 407 | break; |
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| 408 | case SDL_JOYBUTTONUP: |
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| 409 | ev.bPressed = true; |
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| 410 | ev.type = EV_JOY_BUTTON; |
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| 411 | break; |
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| 412 | case SDL_ACTIVEEVENT: |
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| 413 | ev.type = EV_WINDOW_FOCUS; |
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| 414 | ev.bPressed = (event.active.gain != 0); |
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| 415 | break; |
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| 416 | case SDL_VIDEORESIZE: |
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| 417 | ev.resize = event.resize; |
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| 418 | ev.type = EV_VIDEO_RESIZE; |
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| 419 | break; |
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| 420 | case SDL_QUIT: |
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| 421 | ev.type = EV_MAIN_QUIT; |
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| 422 | break; |
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| 423 | default: |
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| 424 | ev.type = EV_UNKNOWN; |
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| 425 | break; |
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| 426 | } |
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| 427 | this->dispachEvent(this->state, ev); |
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| 428 | } |
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| 429 | } |
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| 430 | |
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| 431 | |
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| 432 | /** |
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| 433 | * @brief dispaches an Event. |
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| 434 | * @param event the Event to dispach. |
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| 435 | */ |
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| 436 | void EventHandler::dispachEvent(elState state, const Event& event) const |
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| 437 | { |
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| 438 | /* small debug routine: shows all events dispatched by the event handler */ |
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| 439 | PRINT(4)("\n==========================| EventHandler::process () |===\n"); |
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| 440 | PRINT(4)("= Got Event nr %i, for state %i\n", event.type, state); |
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| 441 | |
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| 442 | /// setting a temporary state in case of an EventListener's process changes the state. |
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| 443 | for (unsigned int i = 0; i < this->listeners[state][event.type].size(); i++) |
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| 444 | { |
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| 445 | PRINT(4)("= Event dispatcher msg: This event has been consumed\n"); |
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| 446 | PRINT(4)("= Got Event nr %i, for state %i (%d registered) to %s::%s(%p)\n", event.type, i, state, this->listeners[state][event.type][i]->getClassName(), this->listeners[state][event.type][i]->getName(), this->listeners[state][event.type][i]); |
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| 447 | PRINT(4)("=======================================================\n"); |
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| 448 | this->listeners[state][event.type][i]->process(event); |
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| 449 | } |
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| 450 | /* else |
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| 451 | { |
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| 452 | PRINT(4)("= Event dispatcher msg: This event has NOT been consumed\n"); |
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| 453 | PRINT(4)("=======================================================\n"); |
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| 454 | }*/ |
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| 455 | } |
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| 456 | |
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| 457 | |
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| 458 | |
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| 459 | /** |
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| 460 | * @brief An eventFilter. |
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| 461 | * @param event the Event to be filtered. |
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| 462 | * @returns 0 on filtered Event. 1 Otherwise. |
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| 463 | */ |
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| 464 | int EventHandler::eventFilter(const SDL_Event *event) |
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| 465 | { |
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| 466 | if (likely(EventHandler::getInstance()->eventsGrabbed)) |
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| 467 | { |
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| 468 | if (event->type == SDL_KEYDOWN && event->key.keysym.sym == SDLK_TAB && SDL_GetKeyState(NULL)[SDLK_LALT]) |
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| 469 | { |
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| 470 | PRINTF(3)("Not sending event to the WindowManager\n"); |
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| 471 | EventHandler::getInstance()->grabEvents(false); |
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| 472 | return 0; |
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| 473 | } |
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| 474 | } |
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| 475 | else |
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| 476 | { |
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| 477 | if (event->type == SDL_MOUSEBUTTONDOWN) |
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| 478 | { |
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| 479 | EventHandler::getInstance()->grabEvents( true); |
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| 480 | return 1; |
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| 481 | } |
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| 482 | } |
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| 483 | |
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| 484 | return 1; |
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| 485 | } |
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| 486 | |
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| 487 | /** |
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| 488 | * @brief outputs some nice information about the EventHandler |
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| 489 | */ |
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| 490 | void EventHandler::debug() const |
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| 491 | { |
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| 492 | PRINT(0)("===============================\n"); |
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| 493 | PRINT(0)(" EventHandle Debug Information \n"); |
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| 494 | PRINT(0)("===============================\n"); |
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| 495 | for(int i = 0; i < ES_NUMBER; ++i) |
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| 496 | { |
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| 497 | for(int j = 0; j < EV_NUMBER; ++j) |
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| 498 | for (unsigned int evl = 0; evl < this->listeners[i][j].size(); evl++) |
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| 499 | PRINT(0)("Event %d of State %d subscribed to %s (%p)\n", j, i, this->listeners[i][j][evl]->getName(), this->listeners[i][j][evl]); |
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| 500 | } |
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| 501 | PRINT(0)("============================EH=\n"); |
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| 502 | } |
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